2016-01-16 00:35:34 StarWolf https://www.youtube.com/watch?v=1XqZFqVbtns 2016-01-16 00:35:45 StarWolf I'M A TUBBY PURPLE, YAY 2016-01-16 00:36:02 Scruffy brb 2016-01-16 00:36:05 En_Passant at least post the extended versions 2016-01-16 00:36:53 StarWolf En_Passant ??? 2016-01-16 00:36:56 En_Passant https://youtu.be/6i21Jxx257k 2016-01-16 00:37:11 En_Passant How does half an hour sound? 2016-01-16 00:37:19 Neocraftz1553 :| 2016-01-16 00:37:39 Neocraftz1553 Well, actually that is great for listening while working 2016-01-16 00:38:12 StarWolf it is. 2016-01-16 00:38:14 En_Passant Sadly, this channel has very little in the Pikmin department 2016-01-16 00:39:09 Neocraftz1553 hmm... 2016-01-16 00:39:20 StarWolf It's fine. As long as I can listen to Demon Lord NineTail's theme, i'm happy XD 2016-01-16 00:39:52 @PikFan this would be a good boss theme https://www.youtube.com/watch?v=ZBgvBYs_c1A 2016-01-16 00:40:02 @PikFan fighting something scary powerful 2016-01-16 00:40:28 StarWolf i think it is a boss theme 2016-01-16 00:40:30 @PikFan the beginning part would be like the scene leading up to the battle 2016-01-16 00:40:39 Neocraftz1553 lol 2016-01-16 00:41:12 StarWolf it is a boss theme. Tales of Hearts is a DS game XD 2016-01-16 00:41:15 Neocraftz1553 if it is a boss theme, than it is made for that purpose 2016-01-16 00:42:03 @PikFan it's actually an arranged theme 2016-01-16 00:42:12 @PikFan "This is a rare arranged soundtrack for Tales of Hearts. It comes with the preorder of the CG edition of the game. Enjoy!" 2016-01-16 00:42:54 StarWolf https://www.youtube.com/watch?v=ZcoqR9Bwx1Y I THINK I FOUND THE BEST BOSS THEME EVER XD 2016-01-16 00:42:59 En_Passant 2:16 is when it gets real 2016-01-16 00:43:33 @PikFan heh, yeah 2016-01-16 00:43:40 Neocraftz1553 I remember whwn I had a bomb rock, I threw a yellow pikmin in the middle of my squad and whistled it back, it dropped it and all of them died 2016-01-16 00:43:48 @PikFan ouch 2016-01-16 00:43:51 Neocraftz1553 a random moment from my gameplay 2016-01-16 00:44:01 Neocraftz1553 of P1 2016-01-16 00:44:16 @PikFan one time in P3, I was playing on Twilight River 2016-01-16 00:44:17 StarWolf I remember being scared of the forest navel 2016-01-16 00:44:38 Neocraftz1553 heh yeah 2016-01-16 00:44:40 @PikFan I was near the Burgeoning Spiderwort in the first part of the area, and the Pikmin were carrying the berries back 2016-01-16 00:44:46 Neocraftz1553 yeah 2016-01-16 00:44:54 @PikFan when all of a sudden they JUMP across the river and to the other side 2016-01-16 00:45:07 @PikFan they didn't even use the lilypads 2016-01-16 00:45:10 StarWolf whAT 2016-01-16 00:45:12 @PikFan they just /jumped/ 2016-01-16 00:45:13 Neocraftz1553 lol 2016-01-16 00:45:23 @PikFan I...was astonished 2016-01-16 00:45:44 StarWolf hey, pikmin idea! Juming pikmin! 2016-01-16 00:45:55 En_Passant Yellows? 2016-01-16 00:46:05 @PikFan I think they were Reds 2016-01-16 00:46:12 @PikFan I have no idea how or why it happened 2016-01-16 00:46:32 @PikFan but since that one time I've never seen it before 2016-01-16 00:46:32 StarWolf glitches are weird :/ 2016-01-16 00:46:33 Neocraftz1553 I hope Nintendo is going to add another area in P4 that has a glopmy atmosphere like Forest Navel 2016-01-16 00:46:45 @PikFan if it happens again maybe I'll add it to the glitches page 2016-01-16 00:46:51 StarWolf yes. that would be the best 2016-01-16 00:47:01 En_Passant Well, it was a cave 2016-01-16 00:47:34 StarWolf What if it's a houce in Pikmin 4? 2016-01-16 00:47:35 Neocraftz1553 no, but a full-on area, not a small cave 2016-01-16 00:48:00 Neocraftz1553 a house would be a bit like the christmas challenge mode area 2016-01-16 00:48:30 En_Passant Oh, yeah. That would be cool. That's why I have one in my game 2016-01-16 00:48:38 StarWolf except gloomy and rotting 2016-01-16 00:48:46 Neocraftz1553 mossy 2016-01-16 00:48:58 Neocraftz1553 hey, Scruffy, you still here? 2016-01-16 00:49:30 StarWolf basically, if they add a house, I want something strait from fall out 2016-01-16 00:49:41 Neocraftz1553 heh 2016-01-16 00:50:16 Scruffy Here 2016-01-16 00:50:17 Neocraftz1553 I actually prefer more natural enviroments, but a house is also cool. 2016-01-16 00:50:22 Neocraftz1553 ok 2016-01-16 00:50:40 StarWolf a house + garden/yard combo? 2016-01-16 00:50:55 Scruffy Sorry, I had some tickets to order 2016-01-16 00:51:17 Neocraftz1553 heh, its fine 2016-01-16 00:51:25 Neocraftz1553 that would be nice 2016-01-16 00:51:25 StarWolf really? cool! 2016-01-16 00:52:00 Neocraftz1553 maybe you could get the fruit growing on the garden plants, or a treasure on top of a small stump 2016-01-16 00:52:03 @PikFan wait no 2016-01-16 00:52:09 @PikFan they weren't carrying berries 2016-01-16 00:52:16 @PikFan they were carrying fragments 2016-01-16 00:52:24 Scruffy I always thought a greenhouse would make a pretty cool Pikmin area 2016-01-16 00:52:32 @PikFan 2014-04-06 21:41:41 @PikFan ok, so here's what happened 2016-01-16 00:52:34 Scruffy A nice mix of natural and manmade 2016-01-16 00:52:42 @PikFan 2014-04-06 21:41:58 @PikFan two Pikmin are holding Fragments, waiting for a Lily Pad to come 2016-01-16 00:52:44 @PikFan 2014-04-06 21:42:00 @PikFan it does 2016-01-16 00:52:44 StarWolf They jumped the bridge so that they wouldn't have to work XD 2016-01-16 00:52:52 @PikFan 2014-04-06 21:42:16 @PikFan but then they jump super high in the air, all the way to the other side of the river 2016-01-16 00:53:12 StarWolf whAAAA 2016-01-16 00:53:49 @PikFan yeah, from what I remember they jumped from one of the "docks" to the other 2016-01-16 00:53:52 Scruffy If only they weren't embarrassed to jump that high whenever a leader wanted them to 2016-01-16 00:53:52 Neocraftz1553 obviously, they drank some kind of super sugary nectar or something 2016-01-16 00:54:13 StarWolf Or are half-winged 2016-01-16 00:54:16 @PikFan I still don't know why it happened but it was incredible 2016-01-16 00:54:27 Scruffy Oh, since there are so many here 2016-01-16 00:54:49 Scruffy I was wondering if you guys could offer some input on a decision I need to make about my next big Pikmin project 2016-01-16 00:54:53 StarWolf They're the Incredibles! 2016-01-16 00:54:59 StarWolf okay 2016-01-16 00:55:01 Neocraftz1553 ok 2016-01-16 00:55:05 @PikFan heh, neat 2016-01-16 00:55:08 @PikFan sure, what is it? 2016-01-16 00:55:13 Scruffy Option 1 2016-01-16 00:55:28 Scruffy An orchestral medley of all three Pikmin final boss themes 2016-01-16 00:55:32 Scruffy or Option 2 2016-01-16 00:56:23 Scruffy A fully realized edit of Pikmin 2 in which you play with harder enemies, harder constraints, and all at night rather than during the day 2016-01-16 00:56:37 Scruffy Basically night mode for Pikmin 2 2016-01-16 00:56:39 @PikFan wait... 2016-01-16 00:57:00 @PikFan how would you do Option 2?! 2016-01-16 00:57:04 En_Passant I thought you weren't much of a programmer, Scruffy 2016-01-16 00:57:04 StarWolf Option one. I could actually survive that. 2016-01-16 00:57:06 Neocraftz1553 does the 2nd option have pictures? If so, how many? 2016-01-16 00:57:18 Scruffy I recently discovered I can edit Pikmin 2 files 2016-01-16 00:57:20 @PikFan I mean, that'd be /fantastic/, but... it seems like a huge undertaking 2016-01-16 00:57:22 Scruffy I'm not much of a programmer 2016-01-16 00:57:25 Neocraftz1553 ooh 2016-01-16 00:57:40 Scruffy But I can read the files and finally translate them from Japanese 2016-01-16 00:58:00 @PikFan urgh 2016-01-16 00:58:01 StarWolf cool! 2016-01-16 00:58:05 En_Passant So you actually know what they do? I thought even the data miners couldn't figure it out 2016-01-16 00:58:11 @PikFan I wish I knew more Japanese so I could translate them myself 2016-01-16 00:58:11 Neocraftz1553 option two sounds cool 2016-01-16 00:58:12 StarWolf but it'd be hard 2016-01-16 00:58:28 Scruffy I've already figured out how to swap out enemies, change lighting, change gravity, change the day's length, and change the debt amount 2016-01-16 00:58:40 Scruffy It would be hard 2016-01-16 00:58:57 Scruffy That's why I don't really want to do both at once, even though both are exciting for me 2016-01-16 00:58:58 Neocraftz1553 yeah option 2 2016-01-16 00:59:11 En_Passant Option 2 for me too 2016-01-16 00:59:33 En_Passant I would honestly prefer to have those re-orchestrations separate from each other 2016-01-16 00:59:37 Neocraftz1553 Scruffy, how often will you work on it though? 2016-01-16 00:59:39 Scruffy True 2016-01-16 00:59:46 @PikFan wait so you mean you know how these work http://www.pikminwiki.com/Template:P2_enemy_technical 2016-01-16 01:00:12 @PikFan ahhh 2016-01-16 01:00:33 @PikFan if only we had someone who was good with textures, then we could retexture Pikmin 2 and make it HD... 2016-01-16 01:00:55 @PikFan kinda like that Twilight Princess HD fan project 2016-01-16 01:01:04 @PikFan oh, speaking of 2016-01-16 01:01:13 Neocraftz1553 I am semi-good with textures... but not THAT good 2016-01-16 01:01:31 @PikFan I recently heard that the official TPHD is getting a new dungeon, but you need the Wolf Link amiibo to access it 2016-01-16 01:01:58 Scruffy I was trying to do that with Blender 2016-01-16 01:02:01 Scruffy I got through a few 2016-01-16 01:02:06 Scruffy But there are /so/ many 2016-01-16 01:02:08 En_Passant Isn't that a rumor? 2016-01-16 01:02:20 Neocraftz1553 yeah there are tons of textures 2016-01-16 01:02:39 Scruffy Anyway I can't yet access the individual enemy properties yet 2016-01-16 01:02:45 Scruffy minus one yet 2016-01-16 01:03:02 Scruffy Just what enemies go where 2016-01-16 01:03:11 Neocraftz1553 I gues I could try to help you out with the textures a little scruffy, then I xould send it to you for revising 2016-01-16 01:03:19 En_Passant Espyo made a short video where he showed off some edited enemy properties 2016-01-16 01:03:30 Scruffy But so far I fought an emperor bulblax in Emergence Cave sublevel 1 2016-01-16 01:03:31 Neocraftz1553 he did? 2016-01-16 01:04:12 En_Passant https://youtu.be/XeSb5-PMC3g 2016-01-16 01:04:23 Scruffy The only problem is the files for enemies are called .szs, and the application for SZS viewing is for Windows 2016-01-16 01:04:39 Scruffy I can try emulating it but I've had trouble so far 2016-01-16 01:05:23 StarWolf Oh. Also, I don't mean to stray from the conversation, but I need more help... this time with an area name. 2016-01-16 01:06:01 Neocraftz1553 which area? 2016-01-16 01:06:33 StarWolf It's a Jungle Area... But a bit more... special. 2016-01-16 01:06:58 Neocraftz1553 give a bit more details plz 2016-01-16 01:08:23 StarWolf Okay, so imagine the Quaggled Mireclops, but a million times bigger with much more flora and you've got both the area and it's boss. 2016-01-16 01:08:54 Neocraftz1553 The Living Swamp? 2016-01-16 01:09:27 StarWolf Yah, except it's a Jungle, not a swamp. 2016-01-16 01:09:49 En_Passant Sentient Jungle 2016-01-16 01:09:50 Neocraftz1553 ok 2016-01-16 01:10:03 Scruffy That's great 2016-01-16 01:10:06 Neocraftz1553 yeah 2016-01-16 01:10:33 StarWolf Yeah! I like it :3 2016-01-16 01:10:48 @PikFan I feel "jungle" is too bland of a word, but that's just me 2016-01-16 01:10:56 Neocraftz1553 heh 2016-01-16 01:11:09 En_Passant Yeah, I agree PikFan 2016-01-16 01:11:22 Scruffy I feel it kind of works here, but I suppose 2016-01-16 01:11:26 En_Passant oh, I know 2016-01-16 01:11:28 En_Passant Sentient Moor 2016-01-16 01:11:29 Neocraftz1553 Just search up synonyms 2016-01-16 01:11:49 En_Passant The Mireclops isn't much of a jungle 2016-01-16 01:11:52 Neocraftz1553 Nintwndo is good with area names 2016-01-16 01:12:17 StarWolf okay. I'm just still bothered with what I came up with to kill it... 2016-01-16 01:12:21 Scruffy Mire is a swamp 2016-01-16 01:12:37 Neocraftz1553 Yeah, it is more swampish to me 2016-01-16 01:12:57 Neocraftz1553 Its a Quagmire 2016-01-16 01:14:17 StarWolf What about a Synonym for a different use of Jungle like... Sentient Mess? 2016-01-16 01:14:46 StarWolf or... um... 2016-01-16 01:14:50 Neocraftz1553 lol 2016-01-16 01:15:46 StarWolf Tangle of [Insert word here] 2016-01-16 01:16:47 Neocraftz1553 nah, Sentient Jungle works 2016-01-16 01:16:51 En_Passant just don't call it the Tanglewood 2016-01-16 01:17:00 @PikFan Tanglewood? 2016-01-16 01:17:08 Neocraftz1553 heh 2016-01-16 01:17:30 Neocraftz1553 sounds good for an area with part jungle, pat forest attributes 2016-01-16 01:17:36 Neocraftz1553 *part forest 2016-01-16 01:17:47 StarWolf Yes! I lake that PikFan / En_Passant X3 2016-01-16 01:18:04 En_Passant That wasn't sarcasm 2016-01-16 01:18:04 @PikFan what's the Tanglewood, En_Passant 2016-01-16 01:18:15 En_Passant It's an area in Golden Sun 2016-01-16 01:18:18 Neocraftz1553 no, it wasnt En_Passant 2016-01-16 01:18:25 @PikFan oh 2016-01-16 01:18:29 @PikFan copyright 2016-01-16 01:18:33 En_Passant yeah 2016-01-16 01:18:36 Neocraftz1553 "I lake that" 2016-01-16 01:18:48 Scruffy It's also a music venue in Massachussetts 2016-01-16 01:18:48 StarWolf dangit... 2016-01-16 01:18:51 Neocraftz1553 yeah, gotta avoid copyright 2016-01-16 01:18:52 Scruffy A very popular one 2016-01-16 01:19:04 Scruffy There are three music schools based on it 2016-01-16 01:19:15 StarWolf why does the universe hate me? Okay, lets see here... 2016-01-16 01:19:31 Neocraftz1553 lol 2016-01-16 01:19:57 En_Passant I said NOT to name it that... 2016-01-16 01:20:10 @PikFan they're not 2016-01-16 01:20:36 @PikFan and it's fine, I had troubles coming up with new names for my new areas in PCW 2016-01-16 01:20:45 @PikFan so I know how you feel 2016-01-16 01:20:47 StarWolf here's the synonyms I found: wilderness, complexity, confusion, complication, chaos, mess; labyrinth, maze, tangle, and web 2016-01-16 01:21:32 Scruffy How about the Wrathful Wetland? 2016-01-16 01:21:37 Neocraftz1553 some of those just dont make sense... like confusion, chaos, and mess 2016-01-16 01:22:03 @PikFan ooh 2016-01-16 01:22:06 Neocraftz1553 unless it is a jungle overrun by vines 2016-01-16 01:22:21 StarWolf I like that one, Scruffy 2016-01-16 01:22:36 StarWolf yah... cus it's the boss and all... 2016-01-16 01:23:26 StarWolf Cool! So I've got the name, Wrathful Wetland, and now I just need a better idea as of how the boss will go down... :') 2016-01-16 01:23:44 Neocraftz1553 hmm 2016-01-16 01:23:50 Neocraftz1553 what if... 2016-01-16 01:23:51 Scruffy PikFan and I had this sort of idea when the Lunar Long Legs was still a boss 2016-01-16 01:24:06 Scruffy To defeat it, you could go inside it using a cave, and defeat it from inside 2016-01-16 01:24:20 Neocraftz1553 hey, scruffy, does lunar long legs have an article 2016-01-16 01:24:55 StarWolf That was like my idea.... you would go inside it and break it's heart. 2016-01-16 01:25:35 Neocraftz1553 but... what if the area dissapeared and turned to a lake on the map selection when defeated? 2016-01-16 01:25:37 @PikFan well that's a nice way of putting it 2016-01-16 01:25:45 @PikFan @StarWolf 2016-01-16 01:25:52 Neocraftz1553 heh 2016-01-16 01:25:52 StarWolf I know XD 2016-01-16 01:26:01 En_Passant I imagine it would die and go back to being just an area 2016-01-16 01:26:12 @PikFan Neocraftz1553: yes http://www.pikminfanon.com/Lunar_Long_Legs 2016-01-16 01:26:17 Scruffy The Lunar Long Legs is now unused 2016-01-16 01:26:39 Scruffy Because it couldn't physically exist 2016-01-16 01:26:46 StarWolf Yes. It will also open more of the area, and weird vines blocked off much of it. 2016-01-16 01:27:03 Scruffy ooh, that's a cool idea 2016-01-16 01:28:00 StarWolf but the whole "breaking it's heart to kill it" thing still freaks me out... 2016-01-16 01:28:15 Neocraftz1553 yeah 2016-01-16 01:28:35 Neocraftz1553 a little to, uh, brutal for the series 2016-01-16 01:28:49 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 01:28:52 @PikFan brb 2016-01-16 01:28:57 StarWolf kay 2016-01-16 01:29:15 StarWolf Well, I have an idea for the final boss that's kinda brutal 2016-01-16 01:30:55 StarWolf anyways, i gtg: my bro wants the computer 2016-01-16 01:31:09 En_Passant Does he like Pikmin too? 2016-01-16 01:31:25 StarWolf ya, kinda 2016-01-16 01:32:49 StarWolf So, I'll see ya guys latter 2016-01-16 01:32:51 StarWolf bye 2016-01-16 01:33:07 En_Passant bye 2016-01-16 01:33:08 <-- StarWolf (Mibbit@ofc91-731.skytechbb.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 01:34:40 @PikFan back 2016-01-16 01:34:49 @PikFan oh, StarWolf quit 2016-01-16 01:34:50 --> Neocraftz1553 (Mibbit@128.177.hjs.gjm) has joined #pikipedia 2016-01-16 01:34:51 @PikFan that's too bad 2016-01-16 01:35:07 Neocraftz1553 I'm baaaack 2016-01-16 01:35:10 @PikFan hi 2016-01-16 01:35:15 Neocraftz1553 what did I miss 2016-01-16 01:35:18 Scruffy Hi 2016-01-16 01:35:20 @PikFan StarWolf quit 2016-01-16 01:35:24 Neocraftz1553 oh 2016-01-16 01:35:34 @PikFan yup 2016-01-16 01:35:36 Neocraftz1553 and thats it 2016-01-16 01:35:40 @PikFan yeah 2016-01-16 01:35:45 Neocraftz1553 oh 2016-01-16 01:35:51 Neocraftz1553 I didnt miss much then 2016-01-16 01:35:51 Scruffy I'm going to be right back 2016-01-16 01:35:55 Neocraftz1553 ok 2016-01-16 01:35:57 @PikFan hey, since we're all here, we could talk about Scruffy's story 2016-01-16 01:36:02 @PikFan oh ok Scruffy 2016-01-16 01:36:04 Scruffy Oh oh oh 2016-01-16 01:36:07 Neocraftz1553 ok 2016-01-16 01:36:12 Scruffy No I'll stay for that 2016-01-16 01:36:23 @PikFan heh, okay 2016-01-16 01:36:27 Scruffy It's just this thing that could allow me to change Pikmin enemies requires a restart 2016-01-16 01:36:29 Scruffy But that can wait 2016-01-16 01:36:37 <-- Scruffy (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 01:36:37 En_Passant all this red, orange, and green makes me think of bell peppers 2016-01-16 01:36:45 Neocraftz1553 heh 2016-01-16 01:36:45 --> Scruffy (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-16 01:36:46 --> PikFan2 (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-16 01:36:47 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 01:36:54 PikFan2 okay that was weird 2016-01-16 01:36:59 PikFan2 must've disconnected somehow 2016-01-16 01:37:02 -- PikFan2 is now known as PikFan 2016-01-16 01:37:03 En_Passant Scruffy, I would restart now so we're not interrupted later 2016-01-16 01:37:07 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-16 01:37:08 Scruffy Okay 2016-01-16 01:37:18 @PikFan restart? 2016-01-16 01:37:32 Scruffy There's a program that may allow me to alter PIkmin enemies 2016-01-16 01:37:44 @PikFan oh 2016-01-16 01:37:49 En_Passant : It's just this thing that could allow me to change Pikmin enemies requires a restart 2016-01-16 01:37:54 Scruffy Yeah 2016-01-16 01:37:57 @PikFan ah 2016-01-16 01:37:58 Scruffy So I'll be right back 2016-01-16 01:38:02 @PikFan gotcha 2016-01-16 01:38:10 Neocraftz1553 ok 2016-01-16 01:38:13 <-- Scruffy (Mibbit@207.98.otz.su) has quit (Client Quit) 2016-01-16 01:40:28 --> StarWolf (Mibbit@ofc91-731.skytechbb.com) has joined #pikipedia 2016-01-16 01:40:42 En_Passant hey, she's back 2016-01-16 01:41:01 @PikFan hi 2016-01-16 01:41:02 StarWolf What was I thinking? I forgot I had a Stone-age Mac! XD 2016-01-16 01:41:07 @PikFan oh, heh 2016-01-16 01:41:11 Neocraftz1553 heh 2016-01-16 01:41:26 En_Passant So your brother has his own computer? 2016-01-16 01:42:23 StarWolf No. We usualy use or Moms. I don't like mine because it dosn't have spell check... so prepare for mis-splelled words, I guess 2016-01-16 01:42:49 Neocraftz1553 ok 2016-01-16 01:42:54 StarWolf It also don't have cookies :/ 2016-01-16 01:43:11 Neocraftz1553 bake some 2016-01-16 01:43:19 StarWolf ....... 2016-01-16 01:43:23 Neocraftz1553 or buy some from the store :P 2016-01-16 01:43:30 En_Passant lol 2016-01-16 01:43:38 @PikFan why bake or buy when you can click http://orteil.dashnet.org/cookieclicker/ 2016-01-16 01:43:45 StarWolf really? lol XD 2016-01-16 01:43:50 En_Passant no, why did you do that 2016-01-16 01:43:55 Neocraftz1553 lol 2016-01-16 01:44:29 @PikFan En_Passant did I just explode your brain by linking cookie clicker 2016-01-16 01:44:56 En_Passant I guess you could call it clickbait 2016-01-16 01:45:01 StarWolf Don't take this the wrong way, but I love you guys XD 2016-01-16 01:45:11 Neocraftz1553 lol, I used to play it, then I got hacks for it :P 2016-01-16 01:45:18 @PikFan heh, /click/bait 2016-01-16 01:45:23 Neocraftz1553 lol 2016-01-16 01:45:29 @PikFan ugh my puns are terrible 2016-01-16 01:45:40 En_Passant That was my pun 2016-01-16 01:45:45 En_Passant That's why I said that 2016-01-16 01:45:56 @PikFan oh, right, duh 2016-01-16 01:45:56 StarWolf Just take lessons from Sans :3 2016-01-16 01:46:06 En_Passant Sans? 2016-01-16 01:46:18 @PikFan Undertale character 2016-01-16 01:46:19 Neocraftz1553 yeah Sans 2016-01-16 01:46:22 @PikFan he's a skeleton 2016-01-16 01:46:38 Neocraftz1553 thats who came to my mind 2016-01-16 01:46:41 En_Passant I feel left out 2016-01-16 01:46:50 StarWolf Have you heard of UnderTale? 2016-01-16 01:46:55 @PikFan hey, it's okay 2016-01-16 01:46:59 Neocraftz1553 I have 2016-01-16 01:47:00 @PikFan I don't have Undertale 2016-01-16 01:47:09 Neocraftz1553 me neither 2016-01-16 01:47:13 @PikFan I just know some of the characters because of the internet 2016-01-16 01:47:20 StarWolf I don't have it... yet 2016-01-16 01:47:37 Neocraftz1553 yuuuuusssss!!!! 2016-01-16 01:47:50 @PikFan hey who here knows of Splatoon 2016-01-16 01:48:03 StarWolf MEEEEEEEEEEEEE~ 2016-01-16 01:48:08 Neocraftz1553 Finished Forest of Hopes Dirt beach area 2016-01-16 01:48:16 Neocraftz1553 I have heard of Splatoon 2016-01-16 01:48:18 En_Passant I've heard Undertale's the best thing since sliced bread 2016-01-16 01:48:43 Neocraftz1553 You control a squidward that blasts other squids with paint, right? 2016-01-16 01:48:50 @PikFan yeah, the story changes based on your choices 2016-01-16 01:48:55 @PikFan about Undertale 2016-01-16 01:49:08 @PikFan and Splatoon, yeah 2016-01-16 01:49:19 StarWolf It's really good... loots of 4th wall breaking moments (expesualy in the genoside run!) 2016-01-16 01:49:45 Neocraftz1553 yeah 2016-01-16 01:50:10 Neocraftz1553 in the beginning, you hide behind a conveniantly shaped lamp 2016-01-16 01:50:30 StarWolf And you meet a sexy fish 2016-01-16 01:50:35 Neocraftz1553 lol 2016-01-16 01:51:07 StarWolf I was Rping as Alphies w/ irl freinds earlier XD 2016-01-16 01:51:41 Neocraftz1553 heh 2016-01-16 01:51:41 StarWolf Alphies..... She's alott like Alph now that I think about it 2016-01-16 01:51:48 @PikFan https://www.youtube.com/watch?v=zRJ_gbOCADI 2016-01-16 01:51:57 @PikFan Splatoon x Undertale animation 2016-01-16 01:53:01 StarWolf I wish I could watch it :,( 2016-01-16 01:53:06 Neocraftz1553 sorry for getting off topic, but who here enjoys making fan pikmin and hearing/watching others ideas? 2016-01-16 01:53:19 Neocraftz1553 I know I do 2016-01-16 01:53:21 StarWolf Moi 2016-01-16 01:53:34 En_Passant Well, we're all on Pikmin fanon, so... 2016-01-16 01:54:23 Neocraftz1553 well, yeah 2016-01-16 01:55:22 Neocraftz1553 this fanon-canon project is harder than it looks... 2016-01-16 01:55:38 Neocraftz1553 Making the P1 canon maps in the Engine 2016-01-16 01:56:11 Neocraftz1553 I might move on to P2 after I complete it.... then P3... which will be twice as hard 2016-01-16 01:56:19 @PikFan if we had more good programmers, I bet we could make HD versions of P1 and 2 2016-01-16 01:56:38 Neocraftz1553 yes, definatly 2016-01-16 01:56:40 --> Scruffy (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-16 01:56:45 Scruffy I think it's working, but I'm not sure yet 2016-01-16 01:56:48 Scruffy Hello 2016-01-16 01:56:48 @PikFan welcome back Scruffy 2016-01-16 01:56:53 Scruffy Good to be back 2016-01-16 01:56:54 Neocraftz1553 I would love Nintendo to remake those in the wii u 2016-01-16 01:56:57 En_Passant Hate to be the negative nelly, but Nintendo would pursue legal action over that 2016-01-16 01:56:59 Neocraftz1553 welcome scruffy 2016-01-16 01:57:18 Neocraftz1553 yes, ik En_Passant 2016-01-16 01:57:21 Scruffy It's so nice to have so many people to welcome you here 2016-01-16 01:57:21 StarWolf greetings Scruffy 2016-01-16 01:57:24 Scruffy Thanks! 2016-01-16 01:58:07 En_Passant ugh, I have to write a 250 word statement about why I fit a college's flagship program 2016-01-16 01:58:19 En_Passant The college didn't even describe the program in 250 words 2016-01-16 01:58:24 Neocraftz1553 heh 2016-01-16 01:58:28 StarWolf NP :) 2016-01-16 01:58:40 @PikFan well, that fan TPHD is going pretty smoothly and Nintendo hasn't said anything 2016-01-16 01:58:53 Neocraftz1553 true.. 2016-01-16 01:59:00 @PikFan Pikmin is much more obscure than Zelda, so if anything, it'd be even less likely to be found 2016-01-16 01:59:01 En_Passant SM64HD was C&D'd, I'm pretty sure 2016-01-16 01:59:09 StarWolf Also, not to get of topic AGAIN, but is there curntly a "community Project"? 2016-01-16 01:59:16 @PikFan kinda 2016-01-16 01:59:23 Neocraftz1553 yeah, kinda 2016-01-16 01:59:25 StarWolf what is it? 2016-01-16 01:59:37 Neocraftz1553 idk 2016-01-16 01:59:46 En_Passant Is it the clean-up? 2016-01-16 02:00:12 @PikFan I think he means like a community fangame 2016-01-16 02:00:26 Neocraftz1553 Nintendo shouldn't Copyright it as long as it is not sold.... but if they see a slight difference in their sales they might copyright it... 2016-01-16 02:00:43 StarWolf If you're refering to me, I'm a girl. And yes, i do mean a game 2016-01-16 02:00:51 @PikFan StarWolf: yeah, see here http://www.pikminfanon.com/Pikmin_Community_Fangame 2016-01-16 02:01:06 StarWolf I can't click the link 2016-01-16 02:01:23 En_Passant Doesn't look like that project's going very well 2016-01-16 02:01:28 StarWolf It'll kick me out of chat 2016-01-16 02:01:57 En_Passant You must have one of those Mac mouses with only one button 2016-01-16 02:02:08 StarWolf yah 2016-01-16 02:02:10 En_Passant I hate those things 2016-01-16 02:02:15 StarWolf me to 2016-01-16 02:02:21 Scruffy You mean the magic mouse? 2016-01-16 02:02:36 Scruffy That looks like it doesn't have any buttons? 2016-01-16 02:02:40 StarWolf but i was just wodering because i have a comunity game idea 2016-01-16 02:03:22 Neocraftz1553 I guess I'll help out the project a bit, brb 2016-01-16 02:03:35 StarWolf kay 2016-01-16 02:03:56 En_Passant Weren't we going to talk about Scruffy's story? 2016-01-16 02:04:03 @PikFan oh yeah... 2016-01-16 02:04:16 StarWolf Story? 2016-01-16 02:04:48 Scruffy I'm writing a history of Louie as told by Louie at the current end of the canonical series 2016-01-16 02:05:00 Scruffy It's spoilers about the end of Pikmin 3, if anyone is concerned 2016-01-16 02:05:24 StarWolf Oh, that's cool! He probably talks bad about the koppaits tho hah 2016-01-16 02:05:45 Scruffy Is everyone cool with the end of Pikmin 3? 2016-01-16 02:05:51 StarWolf yah' 2016-01-16 02:05:53 @PikFan yes 2016-01-16 02:06:01 En_Passant yush 2016-01-16 02:06:15 @PikFan well, Neo? 2016-01-16 02:07:09 Scruffy Neocraftz1553? 2016-01-16 02:08:36 Scruffy Umm 2016-01-16 02:08:50 Neocraftz1553 oh yes 2016-01-16 02:08:54 Scruffy Cool 2016-01-16 02:09:01 Scruffy Yes, he talks bad about just about everyone 2016-01-16 02:09:05 Neocraftz1553 sorry, I was on the CF 2016-01-16 02:09:13 Scruffy He got left on PNF-404 /twice/ 2016-01-16 02:09:26 Neocraftz1553 heh 2016-01-16 02:09:29 Scruffy And not out of emergency or anything, it was just negligence 2016-01-16 02:09:52 Scruffy So there's that, and just trying to envision the mindset of a character like Louie 2016-01-16 02:09:58 StarWolf Yah, poor louie 2016-01-16 02:10:09 Scruffy Plus, I'm really excited about writing what happens in the Dream Den 2016-01-16 02:10:30 StarWolf that'd be cool 2016-01-16 02:10:40 Scruffy I've got a really good idea for it 2016-01-16 02:10:51 Neocraftz1553 yes? 2016-01-16 02:11:29 Scruffy I guess I'll tell you guys 2016-01-16 02:11:35 Scruffy I can't keep it to myself 2016-01-16 02:12:29 Scruffy The Titan Dweevil is a lot more intelligent than it seems 2016-01-16 02:13:02 StarWolf really? 2016-01-16 02:13:04 En_Passant What do you mean? 2016-01-16 02:13:10 Neocraftz1553 hm... 2016-01-16 02:13:10 En_Passant Because it can use tools? 2016-01-16 02:13:16 Scruffy Yes, firstly 2016-01-16 02:13:26 Neocraftz1553 cool 2016-01-16 02:13:41 Scruffy At the end of the day it just wants treasure on its back for the sake of treasure, to ward off enemies and hunt prey 2016-01-16 02:14:18 En_Passant I thought it was just distracted by shiny objects 2016-01-16 02:14:23 Scruffy The Titan Dweevil Olimar and the President fight was resting in its den, but often it will emerge from its lair to hunt 2016-01-16 02:14:26 Scruffy It is 2016-01-16 02:15:02 @PikFan can it actually eat things? 2016-01-16 02:15:04 Scruffy In that way it's a little like a trapdoor spider 2016-01-16 02:15:19 Neocraftz1553 oh, that is awsome 2016-01-16 02:15:26 StarWolf cool 2016-01-16 02:15:29 Scruffy Yes, it can eat things 2016-01-16 02:15:41 @PikFan nice 2016-01-16 02:15:56 Scruffy Louie /could/ have been eaten 2016-01-16 02:16:08 StarWolf Woah 2016-01-16 02:16:14 StarWolf thats scary 2016-01-16 02:16:14 Scruffy But he resists mentally 2016-01-16 02:16:21 Scruffy The thing is 2016-01-16 02:16:30 Scruffy The Titan Dweevil is also telekinetic 2016-01-16 02:16:42 Scruffy Wait, no 2016-01-16 02:16:42 StarWolf what? 2016-01-16 02:16:44 Scruffy Telepathic 2016-01-16 02:16:48 Neocraftz1553 lol 2016-01-16 02:17:00 Neocraftz1553 very similer word 2016-01-16 02:17:03 Scruffy It can communicate with other creatures simply from mind to mind 2016-01-16 02:17:05 Neocraftz1553 *words 2016-01-16 02:17:48 Scruffy Using this it can both coerce creatures into finding treasure for it, and mesmerize them into its lair to be eaten 2016-01-16 02:18:27 En_Passant Can't it just kidnap them? 2016-01-16 02:18:47 Scruffy Well, I wanted to make the Titan Dweevil a character with whom Louie communicates 2016-01-16 02:20:01 @PikFan "Don't listen to them. They're silly. You're right to be angry. They left you and abandoned you, so why would you want to go back?" 2016-01-16 02:20:13 Scruffy Exactly 2016-01-16 02:20:25 En_Passant It seems like it would be simpler to have them in a symbiotic relationship 2016-01-16 02:20:46 @PikFan I like the telepathic idea 2016-01-16 02:20:47 En_Passant The Titan Dweevil protects Louie, Louie helps the Dweevil with food and treasures 2016-01-16 02:20:57 Scruffy That's eventually what they do 2016-01-16 02:21:13 Scruffy But I wanted the two to communicate, to dialogue 2016-01-16 02:21:30 En_Passant And it has to be verbal communication? 2016-01-16 02:21:50 Scruffy And having such a freakish creature as the Titan Dweevil just verbally speak plain Hocotatian/English is a little silly 2016-01-16 02:21:51 <-- StarWolf (Mibbit@ofc91-731.skytechbb.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 02:22:03 Scruffy So I thought, what if it were a voice in Louie's head? 2016-01-16 02:22:13 Scruffy That calls itself the King of Bugs 2016-01-16 02:22:30 Neocraftz1553 ohh, thats interesting 2016-01-16 02:24:15 Scruffy I probably shouldn't reveal any more 2016-01-16 02:24:20 Scruffy But what do you guys think? 2016-01-16 02:24:23 Scruffy Does that hold up? 2016-01-16 02:24:32 @PikFan I like the dynamic that develops 2016-01-16 02:24:49 @PikFan also I think it's interesting that the Titan Dweevil actually can hunt and eat things 2016-01-16 02:24:55 @PikFan definitely adds to its fear factor 2016-01-16 02:25:09 Neocraftz1553 yeah, I think it is cool 2016-01-16 02:25:15 @PikFan brb 2016-01-16 02:25:18 Neocraftz1553 ok 2016-01-16 02:25:21 Scruffy okay 2016-01-16 02:25:26 Scruffy En_Passant? 2016-01-16 02:26:24 En_Passant I've already stated my objections to it being telepathic 2016-01-16 02:26:36 Neocraftz1553 heh 2016-01-16 02:26:48 Scruffy Yeah... 2016-01-16 02:27:02 Scruffy Perhaps it's not telepathic at all 2016-01-16 02:27:17 Neocraftz1553 maybe its all in louies head 2016-01-16 02:27:18 Scruffy Perhaps Louie just anthropomorphizes the Titan Dweevil 2016-01-16 02:27:22 Scruffy Right 2016-01-16 02:27:39 Scruffy out of non compis mentis 2016-01-16 02:27:58 Scruffy compos* 2016-01-16 02:28:10 En_Passant lol 2016-01-16 02:28:45 En_Passant He played with bugs all the time when he was little, right? 2016-01-16 02:28:49 Scruffy Yeah 2016-01-16 02:28:59 En_Passant I figured we would've just studied them and learned how they communicate 2016-01-16 02:29:01 En_Passant *he 2016-01-16 02:29:13 Scruffy Oh 2016-01-16 02:29:27 Scruffy That could work as well 2016-01-16 02:29:49 Scruffy Although the Titan Dweevil communicating normally wouldn't have much intelligible to say to Louie 2016-01-16 02:30:12 En_Passant Perhaps Louie initiated the relationship 2016-01-16 02:30:34 En_Passant Knowing from Olimar that he doesn't stand a chance on the planet's surface at night 2016-01-16 02:31:00 Scruffy Yeah 2016-01-16 02:31:24 Scruffy He enters the Dream Den to wait out the night 2016-01-16 02:32:15 Scruffy And meets the Titan Dweevil, but isn't afraid because he knows how to communicate with it 2016-01-16 02:32:45 Scruffy In fact, he might see it as more of a friendly guardian creature than how one would normally react to it 2016-01-16 02:36:19 Neocraftz1553 hmm... 2016-01-16 02:38:20 @PikFan back 2016-01-16 02:38:25 Neocraftz1553 hey 2016-01-16 02:38:27 Scruffy Hey 2016-01-16 02:38:36 @PikFan I don't see why the TD being telepathic is such an issue 2016-01-16 02:38:48 @PikFan I like the idea, it sounds fun 2016-01-16 02:39:17 @PikFan even if most creatures on the planet are depicted as unintelligent mindless creatures 2016-01-16 02:39:35 Neocraftz1553 heh 2016-01-16 02:40:34 En_Passant Occam's Razor, mostly 2016-01-16 02:41:11 En_Passant Sure, it could be telepathic, or it could have a more realistic and natural explanation 2016-01-16 02:41:30 @PikFan :\ 2016-01-16 02:41:44 En_Passant (Actually, that might not be Occam's Razor now that I think about it) 2016-01-16 02:41:53 Scruffy Oh, yeah 2016-01-16 02:41:54 Neocraftz1553 like being telepathic? 2016-01-16 02:42:04 @PikFan it's a similar idea, but Occam's Razor is used for science 2016-01-16 02:42:24 Scruffy Occam's razor simplifies assumptions about the explanation, not changes the explanation to something simpler 2016-01-16 02:44:05 En_Passant It's used to evaluate explanation based on the assumptions used in it, right? 2016-01-16 02:44:18 @PikFan if you ask me, telepathy seems simpler than some sort of explanation that allows them to communicate 2016-01-16 02:44:34 @PikFan ...provided that there's no explanation for how telepathy works, of course 2016-01-16 02:44:43 @PikFan in which case, the natural one would likely be simpler 2016-01-16 02:44:55 -- Chiaki_Nanami is now known as Chiaki_Nanappy 2016-01-16 02:46:00 Neocraftz1553 lol, love the nicknames users give themselves when they are offline 2016-01-16 02:46:21 En_Passant Telepathy hasn't been introduced as an element in the series, so you would probably need to explain it 2016-01-16 02:46:32 Scruffy Well, actually I suppose it's a little forced to just give the Titan Dweevil telepathy 2016-01-16 02:46:43 Scruffy When I have a disturbed character who could do it of his own volition 2016-01-16 02:46:44 Neocraftz1553 It IS just a story... 2016-01-16 02:47:51 En_Passant Stories have depth and quality 2016-01-16 02:48:12 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 02:48:20 En_Passant Just because it's not official doesn't mean you should toss precedent to the wind 2016-01-16 02:48:40 @PikFan but you also don't need to have an explanation for every single thing 2016-01-16 02:48:48 @PikFan not everything has to be completely realistic 2016-01-16 02:49:40 @PikFan 18:46 Scruffy When I have a disturbed character who could do it of his own volition 2016-01-16 02:49:44 @PikFan hm, maybe 2016-01-16 02:49:55 @PikFan the Ship does hint that he hacked the TD's mind 2016-01-16 02:50:06 Scruffy Louie could project the idea of a friendly caregiver on the Titan Dweevil 2016-01-16 02:50:19 @PikFan brb, hold on 2016-01-16 02:50:52 Scruffy Given that his childhood won't be the best and he's dealing with the terror of getting left behind 2016-01-16 02:57:54 --> Neocraftz1553 (Mibbit@128.177.hjs.gjm) has joined #pikipedia 2016-01-16 02:58:10 Neocraftz1553 Hello 2016-01-16 02:58:16 Neocraftz1553 What did I miss 2016-01-16 02:58:54 Scruffy Not much, we're just trying to figure out what the Titan Dweevil should do to form a connection with Louie 2016-01-16 02:59:04 Neocraftz1553 oh 2016-01-16 02:59:12 Scruffy And now I'm beginning to think it's Louie who should start the connection 2016-01-16 02:59:17 Scruffy Not that he's telepathic 2016-01-16 02:59:38 Neocraftz1553 heh 2016-01-16 03:00:08 Neocraftz1553 he should offer the Titan Dweevel some food/treasure 2016-01-16 03:00:15 Scruffy perhaps 2016-01-16 03:01:32 Neocraftz1553 it wouldn't make much sense for a hunter like the Titan Dweevil to adopt potential prey 2016-01-16 03:03:09 Scruffy Yeah 2016-01-16 03:03:45 Scruffy That's why I thought Louie somehow resisted the Titan Dweevil in a way other prey had not done 2016-01-16 03:03:54 Neocraftz1553 hmm 2016-01-16 03:03:56 Scruffy Which is why I thought it would be a mental struggle 2016-01-16 03:04:42 Neocraftz1553 troo.... 2016-01-16 03:17:59 Neocraftz1553 Brainstorming :P 2016-01-16 03:18:12 Scruffy Heh, yeah 2016-01-16 03:19:12 Neocraftz1553 dang, cycles is hard to use... at least for me... 2016-01-16 03:19:24 Scruffy don't worry, it's hard for me too 2016-01-16 03:19:38 Neocraftz1553 heh, ok 2016-01-16 03:20:49 Neocraftz1553 hey scruffy, how do you add nodes? 2016-01-16 03:21:02 Scruffy In the node menu press Shift+A 2016-01-16 03:21:06 Scruffy And then select your node 2016-01-16 03:21:16 Neocraftz1553 oh, ok 2016-01-16 03:21:39 Neocraftz1553 ahh I see 2016-01-16 03:25:44 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 03:43:29 <-- En_Passant (Mibbit@46-01-6-11.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 03:50:46 Scruffy Good night everyone 2016-01-16 03:50:58 <-- Scruffy (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 04:00:49 -- UltraMario is now known as UltraMarioMaker 2016-01-16 04:02:07 --> Scruffy (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-16 04:02:20 <-- Scruffy (Mibbit@207.98.otz.su) has quit (Client Quit) 2016-01-16 04:09:23 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: Leaving) 2016-01-16 04:15:23 --> Neocraftz1553 (Mibbit@128.177.hjs.gjm) has joined #pikipedia 2016-01-16 04:15:57 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-16 04:15:57 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-16 04:16:03 @PikFan ohey 2016-01-16 04:16:15 @PikFan I see you're still lurking around, heh 2016-01-16 04:16:25 @PikFan Scruffy and En Passant left so it's just us 2016-01-16 04:18:55 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Client Quit) 2016-01-16 04:27:53 --> En_Passant (Mibbit@46-01-6-11.hlrn.qwest.net) has joined #pikipedia 2016-01-16 04:27:59 @PikFan hi 2016-01-16 04:28:02 En_Passant hi 2016-01-16 04:28:10 En_Passant Still no progress on your game? 2016-01-16 04:28:21 @PikFan no, sadly 2016-01-16 04:28:24 @PikFan why? 2016-01-16 04:28:27 En_Passant Yeah, me neither 2016-01-16 04:28:33 En_Passant Just curious 2016-01-16 04:28:33 @PikFan heh 2016-01-16 04:28:56 @PikFan I'm so lazy 2016-01-16 04:29:08 En_Passant I seem to have phases on which series I'm motivated to work on 2016-01-16 04:29:11 @PikFan I have all these ideas yet I'm never motivated enough to flesh them out more 2016-01-16 04:29:29 @PikFan so motivation is a common problem, then 2016-01-16 04:29:35 En_Passant yeah 2016-01-16 04:29:56 @PikFan the problem is, there's nothing that would motivate me 2016-01-16 04:30:03 En_Passant Same 2016-01-16 04:30:12 @PikFan except for a crowd of clamoring fans, but I don't have that 2016-01-16 04:30:21 En_Passant Even playing through Pikmin 3 only got me thinking about it for a day or so 2016-01-16 04:30:33 @PikFan yeah... 2016-01-16 04:30:45 @PikFan oh, how did you like its Mission Mode? 2016-01-16 04:30:53 En_Passant It's hard 2016-01-16 04:31:02 @PikFan heh 2016-01-16 04:31:18 En_Passant I spent hours trying to complete Silver Lake remix 2016-01-16 04:31:21 @PikFan like a good challenge kind of hard, or just a stupid kind of hard? 2016-01-16 04:31:25 @PikFan oh wow 2016-01-16 04:31:36 En_Passant Both, I'd say 2016-01-16 04:32:00 En_Passant (of course, nothing less than a Platinum satisfies me) 2016-01-16 04:32:09 @PikFan the hardest one for me was Beastly Caverns 2016-01-16 04:32:10 @PikFan same here 2016-01-16 04:32:22 En_Passant You need good routing to get everything 2016-01-16 04:32:25 @PikFan took many tries to get Platinum on Beastly Caverns 2016-01-16 04:32:30 @PikFan yeah 2016-01-16 04:32:40 En_Passant That's the real challenge. The fake challenge comes from dumb mistakes screwing you up 2016-01-16 04:32:54 @PikFan yeah... 2016-01-16 04:33:08 @PikFan I still haven't gotten all platinum medals on Battle Enemies 2016-01-16 04:33:20 @PikFan and only a silver medal for the Plasm Wraith 2016-01-16 04:33:20 En_Passant Yeah, Battle Enemies is worse for me too 2016-01-16 04:33:51 @PikFan I think BE! is harder for everyone 2016-01-16 04:34:02 @PikFan you can waste lots of time trying to harvest Pikmin 2016-01-16 04:34:03 En_Passant I like the concept less, to be honest 2016-01-16 04:34:17 En_Passant For that reason, everyone prefers growing Pikmin 2016-01-16 04:35:01 @PikFan yeah, they prefer growing Pikmin, but it takes more time to grow the Pikmin than it does to defeat the enemies with a big army 2016-01-16 04:35:15 @PikFan the problem is finding that balance 2016-01-16 04:35:20 En_Passant Yeah 2016-01-16 04:35:21 @PikFan in CT, it's simple 2016-01-16 04:35:27 @PikFan gather the fruit as fast as you can 2016-01-16 04:35:34 En_Passant with the Pikmin you have 2016-01-16 04:35:46 @PikFan but in BE, you've gotta find the right balance between resources and speed 2016-01-16 04:35:53 @PikFan that's harder 2016-01-16 04:36:16 En_Passant Would you say it's better? 2016-01-16 04:36:24 @PikFan BE? 2016-01-16 04:36:28 En_Passant yeah 2016-01-16 04:36:39 @PikFan it's certainly harder 2016-01-16 04:36:45 @PikFan I'm not sure if it's better, though 2016-01-16 04:37:03 @PikFan hm 2016-01-16 04:37:21 @PikFan I think I like creating traditional strategies like the ones in CT more 2016-01-16 04:37:59 En_Passant I'm thinking about my own Mission Mode 2016-01-16 04:38:15 En_Passant I have realized that my modes are "bring treasures back to base" and "bring corpses back to base" 2016-01-16 04:38:40 @PikFan it's unoriginal, but that works 2016-01-16 04:38:49 @PikFan why, do you want something more original? 2016-01-16 04:39:10 En_Passant Well, they're essentially the same thing 2016-01-16 04:39:18 @PikFan sure 2016-01-16 04:39:28 @PikFan hmmm 2016-01-16 04:39:51 @PikFan in Hyrule Warriors, there was a pretty big variety of missions 2016-01-16 04:40:15 @PikFan the common ones were "capture such and such keeps" or "defeat such and such enemy captains" 2016-01-16 04:40:45 @PikFan then there were more obscure ones like "protect the Bombchu" or "kill three enemies simultaneously" 2016-01-16 04:41:20 @PikFan taking that concept of varied challenges and applying it to Pikmin would be interesting, I'd find 2016-01-16 04:41:30 @PikFan Challenge Mode would actually become Challenge Mode 2016-01-16 04:42:14 @PikFan for instance, you have a limited number of Pikmin 2016-01-16 04:42:20 @PikFan and you have to kill a Red Bulborb 2016-01-16 04:42:32 @PikFan but there could be different ways to kill it 2016-01-16 04:42:50 @PikFan like... you can only attack the eyes, maybe 2016-01-16 04:43:02 @PikFan that'd be a harder challenge, because it requires good aim 2016-01-16 04:43:28 En_Passant That's not that hard, at least for me 2016-01-16 04:43:29 @PikFan an easier one might be like defeat it in x amount of time 2016-01-16 04:43:45 En_Passant But I see what you're saying 2016-01-16 04:44:10 En_Passant That's actually a really good way of doing it 2016-01-16 04:44:18 @PikFan another one could be trying to lure enemies to certain spots 2016-01-16 04:45:22 @PikFan another one could be killing only certain enemies, like a guessing game 2016-01-16 04:45:26 @PikFan and so on 2016-01-16 04:45:41 @PikFan I dunno, just brainstorming 2016-01-16 04:46:45 En_Passant Those could be my two modes 2016-01-16 04:47:01 En_Passant A more traditional one where you collect enemies and/or treasures 2016-01-16 04:47:12 En_Passant (in big maps) 2016-01-16 04:47:47 En_Passant And one where there are smaller missions with more specific and varied objectives 2016-01-16 04:48:07 @PikFan yeah 2016-01-16 04:48:29 @PikFan in Hyrule Warriors, there's actually missions where the goal is to collect as many Rupees as possibl 2016-01-16 04:48:32 @PikFan *possible 2016-01-16 04:48:53 @PikFan but you're racing the game to it 2016-01-16 04:49:03 @PikFan ...uh 2016-01-16 04:49:09 @PikFan well, let me explain 2016-01-16 04:49:26 @PikFan in HW, up to three factions can be on the battlefield, battling each other 2016-01-16 04:49:46 @PikFan so one AI faction fights you and the other AI faction for Rupees 2016-01-16 04:50:06 @PikFan the other AI faction is just there to give rupees when killed 2016-01-16 04:50:20 @PikFan so you're in a race with the AI to get the most rupees 2016-01-16 04:50:33 @PikFan sometimes it's kill the most enemies, or capture the most keeps 2016-01-16 04:53:00 @PikFan woo, Splatfest starts in 7 minutes 2016-01-16 04:54:04 En_Passant Splatfests last a day, right? 2016-01-16 04:54:19 @PikFan yup, 24 hours 2016-01-16 04:54:40 @PikFan so I FINALLY will get a break from overpowered Japanese players 2016-01-16 04:57:44 @PikFan woah 2016-01-16 04:58:05 @PikFan some Miiverse has a handwritten post that says "fuck the future" 2016-01-16 04:58:13 @PikFan surprised Nintendo hasn't removed it 2016-01-16 04:59:56 En_Passant Pretty sure they just use a filter 2016-01-16 05:00:23 @PikFan yeah 2016-01-16 05:00:30 @PikFan well, it's in cursive, so... 2016-01-16 05:04:29 @PikFan ugh, waiting is taking forever 2016-01-16 05:04:39 @PikFan I've already got Team Future people with me 2016-01-16 05:04:47 @PikFan but there aren't any Team Past people 2016-01-16 05:09:39 En_Passant lol, cursive 2016-01-16 05:20:23 --> Neocraftz1553 (Mibbit@128.177.hjs.gjm) has joined #pikipedia 2016-01-16 05:20:30 Neocraftz1553 phew 2016-01-16 05:20:46 Neocraftz1553 Hello, Pikfan? 2016-01-16 05:22:45 @PikFan hi 2016-01-16 05:22:52 @PikFan it's Splatfest now 2016-01-16 05:24:03 Neocraftz1553 oh 2016-01-16 05:24:32 @PikFan yup 2016-01-16 05:24:42 @PikFan #TeamFuture 2016-01-16 05:25:35 Neocraftz1553 can you help me out a bit by making me a piklopedia "template" on PRDT's piklopedia page sometime later? 2016-01-16 05:26:02 Neocraftz1553 I can't get the hang of it 2016-01-16 05:26:25 Neocraftz1553 maybe put them 1-50 empty with 3 slots please 2016-01-16 05:26:56 Neocraftz1553 you dont have to do it now, or even do it at all 2016-01-16 05:28:17 @PikFan why's it hard? 2016-01-16 05:28:36 Neocraftz1553 yeah, I'm on mobile 2016-01-16 05:28:47 @PikFan that makes a lot of sense 2016-01-16 05:28:59 Neocraftz1553 my computer doesnt have access to the internet yet 2016-01-16 05:32:01 @PikFan ok, so what background do you want it to be? 2016-01-16 05:32:23 @PikFan *what color 2016-01-16 05:32:28 Neocraftz1553 maybe a light blue with a blue border will do 2016-01-16 05:32:40 Neocraftz1553 the light blue like my text 2016-01-16 05:32:50 @PikFan okay 2016-01-16 05:33:21 Neocraftz1553 sorry, its because if I try to edit it, it ends up all scrunched up and...weird 2016-01-16 05:33:24 @PikFan by blue border, do you mean the small box at the top? 2016-01-16 05:33:26 @PikFan http://www.pikminwiki.com/Template:Enemies 2016-01-16 05:33:32 @PikFan the small box at the top is red 2016-01-16 05:33:46 @PikFan well, not small box 2016-01-16 05:33:47 @PikFan thin box 2016-01-16 05:33:55 Neocraftz1553 yes 2016-01-16 05:34:00 @PikFan ok 2016-01-16 05:34:08 @PikFan what do you want the template to be called 2016-01-16 05:34:55 Neocraftz1553 "NPA" 2016-01-16 05:35:04 Neocraftz1553 Neo piklopedia 2016-01-16 05:42:46 @PikFan okay 2016-01-16 05:42:51 @PikFan sorry, got distracted 2016-01-16 05:44:03 Neocraftz1553 its ok 2016-01-16 05:49:54 @PikFan wait 2016-01-16 05:50:04 @PikFan what do you want the text in the thin box to read 2016-01-16 05:50:13 @PikFan and what do you want it to link to 2016-01-16 05:50:31 Neocraftz1553 hmm... 2016-01-16 05:52:24 Neocraftz1553 can I see it? 2016-01-16 05:53:10 @PikFan well, it's not done yet 2016-01-16 05:53:23 Neocraftz1553 oh 2016-01-16 05:53:24 @PikFan I'll just work on everything else first 2016-01-16 05:53:30 Neocraftz1553 yes 2016-01-16 06:12:27 @PikFan it is done for now: http://www.pikminfanon.com/Template:NPA 2016-01-16 06:12:39 @PikFan also you'll see a message from me when you click edit 2016-01-16 06:13:11 Neocraftz1553 ok 2016-01-16 06:13:13 Neocraftz1553 thanks 2016-01-16 06:13:41 Neocraftz1553 I appreciate it 2016-01-16 06:13:47 @PikFan no problem 2016-01-16 06:15:57 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 06:18:44 --> Neocraftz1553 (Mibbit@128.177.hjs.gjm) has joined #pikipedia 2016-01-16 06:18:54 @PikFan does it look okay? 2016-01-16 06:27:38 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 06:31:51 --> Neocraftz1553 (Mibbit@128.177.hjs.gjm) has joined #pikipedia 2016-01-16 06:32:41 Neocraftz1553 brb 2016-01-16 06:32:50 @PikFan ok 2016-01-16 06:32:50 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Client Quit) 2016-01-16 06:36:10 --> Neocraftz1553 (Mibbit@128.177.hjs.gjm) has joined #pikipedia 2016-01-16 06:36:14 Neocraftz1553 gtg 2016-01-16 06:36:18 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Client Quit) 2016-01-16 07:13:07 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: Leaving) 2016-01-16 07:15:05 <-- UltraMarioMaker (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-16 07:29:17 <-- En_Passant (Mibbit@46-01-6-11.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 08:44:02 -- Yoshi2|offline is now known as Yoshi2 2016-01-16 09:03:33 <-- Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Quit: nwehehehe) 2016-01-16 12:16:17 -- Chiaki_Nanappy is now known as Chiaki_Nanami 2016-01-16 12:38:36 --> Testyo (Testyo@a48-368-48-42.cpe.netcabo.pt) has joined #pikipedia 2016-01-16 12:38:36 Testyo Hey everyone! 2016-01-16 12:39:09 --> Espyo (Espyo@a48-368-48-42.cpe.netcabo.pt) has joined #pikipedia 2016-01-16 12:39:09 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-16 12:48:15 Yoshi2 hey Espyo & Testyo 2016-01-16 12:48:16 Testyo Also, I'm considering moving some of the upgrade treasures to resemble my EspYO 2016-01-16 12:48:27 @Espyo uhm... okay? 2016-01-16 12:48:30 @Espyo hi 2016-01-16 12:49:44 Chiaki_Nanami hi 2016-01-16 12:49:49 Chiaki_Nanami it's snowing 2016-01-16 12:49:52 Chiaki_Nanami nice 2016-01-16 12:49:57 @Espyo nice 2016-01-16 12:50:32 @J apparently it might snow in the next few days, but it hasn't yet 2016-01-16 12:50:36 @J not that I noticed anyway 2016-01-16 12:51:10 @Espyo here, the sun decided it's time to start shining radiantly 2016-01-16 12:51:26 @J oh, that too 2016-01-16 12:51:26 @Espyo honestly, Portugal's been so extreme in the past few weeks 2016-01-16 12:51:29 @J it's sunny and cold 2016-01-16 12:51:35 @Espyo either floods or intense sun 2016-01-16 12:51:45 @Espyo oh, you guys got floods too at points 2016-01-16 12:52:00 @Espyo psychopath weather, good stuff 2016-01-16 12:52:01 Yoshi2 I want sun 2016-01-16 12:52:04 Yoshi2 it has been very cloudy 2016-01-16 12:52:14 @J fortunately no flooding here 2016-01-16 12:52:25 @J but my brother had to leave university early because of it 2016-01-16 12:52:25 Yoshi2 today it was snowing for 5 seconds 2016-01-16 12:52:52 @Espyo pfft 2016-01-16 12:53:16 Yoshi2 it's far too warm for snow :/ 2016-01-16 12:53:34 Yoshi2 some friends I know who live further south have more luck with snow 2016-01-16 13:03:36 --> ScruffyChat (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-16 13:03:50 ScruffyChat Hi Espyo! 2016-01-16 13:04:31 Yoshi2 hey scruffy 2016-01-16 13:05:16 ScruffyChat Hey Yoshi2! 2016-01-16 13:05:27 @Espyo hi 2016-01-16 13:05:41 ScruffyChat As per people's request yesterday, I'm creating a fully realized edit of Pikmin 2016-01-16 13:05:45 ScruffyChat Pikmin 2* 2016-01-16 13:06:14 ScruffyChat Which is basically a "night mode" version of Pikmin 2 where enemies and constraints are more difficult 2016-01-16 13:06:53 ScruffyChat I can already change lighting and what enemies appear where 2016-01-16 13:07:24 ScruffyChat But I had some questions about reading szs files, I've been following your guide on how to extract and change them 2016-01-16 13:07:43 ScruffyChat It might just be Mac issues, but it's not really working 2016-01-16 13:07:55 ScruffyChat I got the SZS toolkit and installed it 2016-01-16 13:07:57 @Espyo probably Mac issues 2016-01-16 13:08:18 ScruffyChat And created "SZS Extract.bat" and "SZS Update.bat" 2016-01-16 13:08:31 @Espyo oh, I would NEVER trust bat files to work outside of windows 2016-01-16 13:08:36 ScruffyChat Oh 2016-01-16 13:08:38 @Espyo thing is, they already JUST BARELY work on windows 2016-01-16 13:08:47 @Espyo outside? that's like asking for the pope to play basketball 2016-01-16 13:08:54 ScruffyChat Haha 2016-01-16 13:08:55 @Espyo the batch files don't do much 2016-01-16 13:09:08 @Espyo they're just a simpler way to open the file with the extractor programs in the toolkit 2016-01-16 13:09:22 ScruffyChat Ah 2016-01-16 13:09:40 @Espyo so if you can open the files anyway, the batch scripts won't do much 2016-01-16 13:09:43 @Espyo except make it slightly easier 2016-01-16 13:09:47 ScruffyChat Okay 2016-01-16 13:10:07 ScruffyChat Well then I just need to figure out using the toolkit 2016-01-16 13:10:25 ScruffyChat Every time I open it, it appears to log me out and I can't type anything into it 2016-01-16 13:11:07 @Espyo what 2016-01-16 13:11:12 @Espyo log you out of your Mac session? 2016-01-16 13:12:13 ScruffyChat No, but it logs me out of the... terminal 2016-01-16 13:12:21 ScruffyChat Hold on, I can show you in a screenshot 2016-01-16 13:13:13 @Espyo oh, the terminal 2016-01-16 13:13:20 @Espyo sounds like a crash of sorts, to me 2016-01-16 13:13:28 @Espyo does it ever print anything out into the terminal? 2016-01-16 13:13:59 ScruffyChat It always prints: 2016-01-16 13:14:01 ScruffyChat logging out 2016-01-16 13:14:12 ScruffyChat Saving session... 2016-01-16 13:14:25 ScruffyChat ...copying shared history... 2016-01-16 13:14:50 ScruffyChat ...saving history...truncating history files... 2016-01-16 13:14:50 @Espyo does this happen when you double click wszst? I'm assuming that's the tool you're using 2016-01-16 13:14:57 ScruffyChat ...completed. 2016-01-16 13:14:57 @Espyo or do you open a terminal first, and then type "wszst"? 2016-01-16 13:14:59 ScruffyChat Yes 2016-01-16 13:15:06 ScruffyChat I double click wsszst 2016-01-16 13:15:08 @Espyo try the latter then 2016-01-16 13:15:29 @Espyo at least on windows, when you open a program that opens a terminal window, if the program closes, the terminal dies with it 2016-01-16 13:15:37 @Espyo and just double clicking will make the program end 2016-01-16 13:15:41 @Espyo because wszst expects more information 2016-01-16 13:15:42 ScruffyChat oh shoot, that worked 2016-01-16 13:15:49 @Espyo and it print out more info, yeah? 2016-01-16 13:15:57 ScruffyChat Yes 2016-01-16 13:16:00 @Espyo about how the usage is something like "wszst [operation] [file]" or whatever 2016-01-16 13:16:04 ScruffyChat as in how to get wszst help 2016-01-16 13:16:07 ScruffyChat Right 2016-01-16 13:16:08 @Espyo ok, good 2016-01-16 13:16:10 @Espyo now uh... 2016-01-16 13:16:19 @Espyo this is where the batch files WOULD'VE come in handy 2016-01-16 13:16:25 @Espyo because to extract a szs file, you need to type some extra info 2016-01-16 13:16:28 @Espyo which isn't long 2016-01-16 13:16:32 @Espyo but it's a pain to do it over and over 2016-01-16 13:16:37 ScruffyChat I don't midn 2016-01-16 13:16:47 @Espyo better than nothing, for sure 2016-01-16 13:17:31 ScruffyChat Well, I still have the batch files, and running through Wine they have a chance of working 2016-01-16 13:17:35 @Espyo wait, I don't think I created batch files for wszst 2016-01-16 13:17:42 ScruffyChat oh 2016-01-16 13:17:59 @Espyo for wszst, IIRC, you type "wszst extract [filename]" 2016-01-16 13:18:03 @Espyo [filename] being the name of the szs file 2016-01-16 13:18:05 @Espyo and it just does it 2016-01-16 13:18:28 ScruffyChat do I have to write the whole directory to that filename, or just the filename itself 2016-01-16 13:18:51 @Espyo when you call wszst, do you write the whole directory? 2016-01-16 13:18:58 ScruffyChat no 2016-01-16 13:19:22 @Espyo oh, so you just type "wszst" anywhere? that's nice 2016-01-16 13:19:26 @Espyo wasn't expecting that to have worked 2016-01-16 13:19:36 @Espyo ok, then you can do "cd" followed by the directory of where the szs files are 2016-01-16 13:19:39 @Espyo and you operate on that folder 2016-01-16 13:19:40 ScruffyChat Yeah 2016-01-16 13:19:43 @Espyo and from there, you just type the name of the file 2016-01-16 13:19:46 @Espyo no directory needed 2016-01-16 13:21:23 ScruffyChat Woah! IT WORKED 2016-01-16 13:21:31 ScruffyChat THAT DOESN'T USUALLY HAPPEN TO ME 2016-01-16 13:21:49 ScruffyChat I extracted the enemy parameter file 2016-01-16 13:22:19 @Espyo hehe 2016-01-16 13:22:23 ScruffyChat This is going to be fun 2016-01-16 13:22:25 @Espyo and now you can make the changes and repack 2016-01-16 13:22:30 @Espyo to repack... I forgot the command 2016-01-16 13:22:34 ScruffyChat Right, so when I repack 2016-01-16 13:22:40 ScruffyChat wouldn't it be wszst update? 2016-01-16 13:22:43 @Espyo yeah, that! 2016-01-16 13:22:50 ScruffyChat Yusss 2016-01-16 13:22:55 @Espyo make the changes inside the folder, do wszst update, and the .szs file gets updated 2016-01-16 13:22:57 @Espyo good to go 2016-01-16 13:23:03 @Espyo ...but how will you put it back inside the game? 2016-01-16 13:23:08 @Espyo because there are several ways, and none of them good 2016-01-16 13:23:21 @Espyo will you be using J's tool, GCEdit? 2016-01-16 13:23:50 ScruffyChat When you update, do you say to update the szs file or the .d folder? 2016-01-16 13:24:40 @Espyo the file 2016-01-16 13:24:48 @Espyo it'll know that it's what inside the folder that couns 2016-01-16 13:24:49 ScruffyChat Okay 2016-01-16 13:24:50 @Espyo *counts 2016-01-16 13:24:57 ScruffyChat Ah, neat 2016-01-16 13:25:14 ScruffyChat So then once the szs is updated, isn't already back in the game/ 2016-01-16 13:25:16 ScruffyChat ? 2016-01-16 13:25:20 @Espyo afraid not 2016-01-16 13:25:22 ScruffyChat I haven't moved the szs file anywhere 2016-01-16 13:25:31 @Espyo I mean, you did extract everything from inside the ISO somewhere, right? 2016-01-16 13:25:37 ScruffyChat Yes 2016-01-16 13:25:41 @Espyo on Dolphin, do you run this extracted folder, or do you run the ISO? 2016-01-16 13:25:51 ScruffyChat I run the extracted folder 2016-01-16 13:25:54 @Espyo Dolphin apparently can run folders as games, but I never got that to work 2016-01-16 13:25:59 ScruffyChat Oh 2016-01-16 13:26:00 @Espyo oh, lucky you then 2016-01-16 13:26:06 @Espyo in that case, yeah, it's already done 2016-01-16 13:26:11 ScruffyChat In my extracted folder is a file called boot.dol 2016-01-16 13:26:12 @Espyo you don't need anything else other than update 2016-01-16 13:26:17 ScruffyChat That runs the hacked version 2016-01-16 13:26:19 ScruffyChat Yay! 2016-01-16 13:26:27 @Espyo what's so special about that boot.dol? 2016-01-16 13:26:52 ScruffyChat It has the Dolphin logo, and running it will cause Dolphin to run the extracted folder as the gae 2016-01-16 13:26:54 ScruffyChat game* 2016-01-16 13:27:15 ScruffyChat With a completely different save file and folder for textures 2016-01-16 13:27:35 @Espyo what 2016-01-16 13:27:43 @Espyo that doesn't sound right... 2016-01-16 13:27:54 @Espyo for me, I have to go on Dolphin, go on File, Open (or Open something) 2016-01-16 13:27:57 @Espyo and then pick the .dol 2016-01-16 13:28:00 @Espyo I can't just double-click it 2016-01-16 13:28:10 @Espyo anyway, it works, but it COMPLETELY butchers the save file and texture folder 2016-01-16 13:28:14 @Espyo thing is, it gives this new game its own ID 2016-01-16 13:28:22 ScruffyChat Yeah 2016-01-16 13:28:25 @Espyo but it just stumbles over itself and confuses that ID with Pikmin 2's real ID 2016-01-16 13:28:39 @Espyo so it considers my Pikmin 2 saves invalid, and ignores the saves on the new ID's folder 2016-01-16 13:28:46 @Espyo although it creates the saves on the new ID's folder 2016-01-16 13:28:50 @Espyo it's a weird mess of the sort 2016-01-16 13:28:53 ScruffyChat Oh 2016-01-16 13:28:58 ScruffyChat That is odd 2016-01-16 13:29:01 @Espyo so I just created my own Pikmin 2 ISO and use tools to extract from within and place back in 2016-01-16 13:29:06 @Espyo it's a pain, but at least it works... 2016-01-16 13:29:09 ScruffyChat Ah 2016-01-16 13:29:15 @Espyo hey, when you're tampering with the enemy parameters 2016-01-16 13:29:21 @Espyo if you can find out what some previous unknown parameters are 2016-01-16 13:29:25 @Espyo please add them to the wiki 2016-01-16 13:29:33 ScruffyChat I'll try my darnedest 2016-01-16 13:29:36 @Espyo thanks! 2016-01-16 13:29:39 ScruffyChat But yeah, that is weird 2016-01-16 13:30:01 ScruffyChat With this extracted folder, Dolphin treats it as a separate copy of Pikmin 2 2016-01-16 13:30:14 @Espyo yeah 2016-01-16 13:30:22 ScruffyChat Even if I delete the folder and re-extract Pikmin 2's files, it still remembers my save data 2016-01-16 13:30:29 @Espyo oh, and for me, that "own folder" thing only works with the USA version of Pikmin 2 2016-01-16 13:30:33 @Espyo European version just crashes 2016-01-16 13:30:37 ScruffyChat Oh yeah 2016-01-16 13:30:44 ScruffyChat I'm using USA as well 2016-01-16 13:30:51 @Espyo what a mess this entire thing is... 2016-01-16 13:30:55 @Espyo but no matter 2016-01-16 13:31:03 ScruffyChat Hehe you know it 2016-01-16 13:31:11 ScruffyChat Oh, and one more question 2016-01-16 13:31:30 @Espyo mhm? 2016-01-16 13:31:30 ScruffyChat Is it possible that you can make savestates update to reflect changes to the files? 2016-01-16 13:31:41 Yoshi2 probably not 2016-01-16 13:31:47 ScruffyChat When I make a savestate, it seems to remember only how the files were at that moment 2016-01-16 13:31:52 ScruffyChat No matter what I change 2016-01-16 13:31:56 @Espyo yeah, no 2016-01-16 13:32:00 @Espyo the savestates save the RAM 2016-01-16 13:32:05 ScruffyChat Okay 2016-01-16 13:32:10 @Espyo and if the game already loaded the enemy files into RAM at that point 2016-01-16 13:32:13 @Espyo ...that's how they'll get loaded 2016-01-16 13:32:24 ScruffyChat Okay, no problem 2016-01-16 13:32:36 Yoshi2 and even if the files aren't loaded into RAM, quirky stuff happens 2016-01-16 13:32:36 ScruffyChat It was mainly wondering if I could skip the intro whenever I boot the game 2016-01-16 13:32:45 @Espyo yeah 2016-01-16 13:32:55 @Espyo yeah, it's a pain, but you can't 2016-01-16 13:33:03 ScruffyChat It's no problem 2016-01-16 13:33:07 Yoshi2 it can work if you set the savestate right, but it can also crash eventually 2016-01-16 13:33:07 @Espyo I think you can for area files 2016-01-16 13:33:12 @Espyo those only get loaded on the area's loading screen 2016-01-16 13:33:23 ScruffyChat Ah 2016-01-16 13:33:43 ScruffyChat Well, it's no big deal anyway, I'd rather see all changes and just bear out the extra time 2016-01-16 13:33:48 @Espyo yeah 2016-01-16 13:34:43 ScruffyChat I'm so glad I have this wiki to help me as well, otherwise I would never figure out what all the internal names are 2016-01-16 13:34:57 @Espyo yeah, that's why I was so eager to put them there 2016-01-16 13:35:00 @Espyo won't help most users 2016-01-16 13:35:03 @Espyo but it'll still help 2016-01-16 13:35:07 ScruffyChat Yeah! 2016-01-16 13:35:10 @Espyo also why I decided to shove it inside a collapsible box 2016-01-16 13:35:16 ScruffyChat Heh 2016-01-16 13:35:31 @Espyo it's kinda iffy, since having that there is ONLY useful for hackers 2016-01-16 13:35:47 @Espyo so if Nintendo ever decides to get frisky, they'll have a good reason to tell us off on that 2016-01-16 13:37:08 ScruffyChat Heh, yeah 2016-01-16 13:37:16 ScruffyChat Well thanks so much for your help! 2016-01-16 13:37:33 @Espyo no worries! 2016-01-16 13:37:39 @Espyo can't wait to see what you come up with 2016-01-16 13:38:10 ScruffyChat thank you 2016-01-16 13:38:19 ScruffyChat And I'll add any enemy info I find to the wiki 2016-01-16 13:39:14 @Espyo ok, thanks 2016-01-16 13:39:30 @Espyo oh, and if you find anything funny, like the height the Beady Long Legs' legs go 2016-01-16 13:39:32 @Espyo make a gif out of it! 2016-01-16 13:39:33 @J I've wanted to go back to GCEdit lately, get that Qt port done then add good stuff like transparent archives and editing files in-place 2016-01-16 13:39:46 @Espyo yeah, you mentioned the archives 2016-01-16 13:39:47 @J if people are doing stuff with GCN modding, that'll be good motivation 2016-01-16 13:40:02 @Espyo honestly, all I was want is for the program to not crash if I drag the window 2016-01-16 13:40:08 @J yeah, that's the Qt port 2016-01-16 13:40:11 @Espyo yep 2016-01-16 13:40:28 @Espyo https://dl.dropboxusercontent.com/u/47921869/I%20don%27t%20know.gif ah, here it is 2016-01-16 13:40:41 @J oh, I remember that 2016-01-16 13:40:51 ScruffyChat What a nightmare 2016-01-16 13:40:52 @J beautiful 2016-01-16 13:41:11 ScruffyChat It works so well 2016-01-16 13:41:16 @Espyo it really does 2016-01-16 13:46:36 @J https://bugs.freedesktop.org/show_bug.cgi?id=70348 apparently that crash was actually fixed 2016-01-16 13:46:56 @J I still want to port to Qt, but I might be able to make a build that works 2016-01-16 13:47:44 @Espyo if you have a few minutes, that'd be nice 2016-01-16 13:47:52 @J I'll take a look today 2016-01-16 13:48:03 @Espyo thanks 2016-01-16 13:53:22 @Espyo http://www.youtube.com/watch?v=zIcgmZItSaw ...from SCRATCH? 2016-01-16 13:57:28 @J Miles is hiding secret things 2016-01-16 14:01:43 @Espyo very secret 2016-01-16 14:04:31 ScruffyChat Okay, discovered one thing 2016-01-16 14:04:38 Yoshi2 I really want so see battalion wars modding be a bit more popular, this seems like it has some potential 2016-01-16 14:06:11 ScruffyChat {fp27}, which we previously called Unknown (Max HP?) 2016-01-16 14:06:28 ScruffyChat Is actually the height above the enemy at which its health wheel appears 2016-01-16 14:06:51 ScruffyChat By above the enemy I mean above its local center 2016-01-16 14:07:03 @Espyo oh! 2016-01-16 14:07:06 ScruffyChat For example with a Red Bulborb that's a point right between its feet 2016-01-16 14:07:07 @Espyo that makes so much sense 2016-01-16 14:07:12 @Espyo I had to struggle a tiny bit with that on the engine, too 2016-01-16 14:07:16 @Espyo so it makes total sense that it's a parameter 2016-01-16 14:07:31 ScruffyChat Yeah 2016-01-16 14:07:46 @Espyo that one should be on {{p2 enemy technical}} 2016-01-16 14:07:46 Testyo "p2_enemy_technical" template = http://www.pikminwiki.com/index.php?title=Template:p2_enemy_technical 2016-01-16 14:07:51 @Espyo since it's global to all of them 2016-01-16 14:08:01 @Espyo let me check the Japanese comment one more time, then... 2016-01-16 14:08:22 @Espyo "life of height" 2016-01-16 14:08:24 @Espyo ...checks out 2016-01-16 14:08:33 ScruffyChat Heh 2016-01-16 14:08:39 ScruffyChat Okay, I'll add it 2016-01-16 14:08:48 @Espyo oh, google translate can't understand that "X of Y" in Japan means "Y of X" in English 2016-01-16 14:08:52 @Espyo so yeah, height of life 2016-01-16 14:09:39 ScruffyChat Huh 2016-01-16 14:09:47 ScruffyChat I got "height of life" 2016-01-16 14:10:05 @Espyo ... 2016-01-16 14:10:10 ScruffyChat After that is life recovery rate 2016-01-16 14:10:21 @Espyo "after that"? 2016-01-16 14:10:30 ScruffyChat {fp31} 2016-01-16 14:10:40 @Espyo ah, that one is known, yes 2016-01-16 14:10:42 ScruffyChat which checks out on our template 2016-01-16 14:10:55 ScruffyChat but then {fp30} we don't have a clue 2016-01-16 14:11:03 ScruffyChat Google Translate says "vigilance life" 2016-01-16 14:11:37 ScruffyChat To test these I either multiply by ten or turn to zero 2016-01-16 14:11:41 @Espyo yep 2016-01-16 14:12:00 ScruffyChat I fought, (and lost to) a Red Bulborb with 7500 HP just now 2016-01-16 14:12:06 @Espyo heh 2016-01-16 14:13:05 ScruffyChat So let's see what vigilance life is 2016-01-16 14:19:21 Yoshi2 maybe that is the time for how long a monster is on watch-out? 2016-01-16 14:19:32 ScruffyChat that might be it 2016-01-16 14:19:52 @Espyo watch-out? 2016-01-16 14:20:13 ScruffyChat So far, I've set a Bulborb's from 30 to 300, and it wouldn't go back to its base for while, it would keep turning around and making another run at me 2016-01-16 14:20:18 ScruffyChat But I'm not done testing yet 2016-01-16 14:20:24 @Espyo hmm... 2016-01-16 14:22:56 Yoshi2 Espyo: I have an addon installed that shows me the meaning of japanese characters, and other meanings for 警戒 (the first 2 characters) seem to be alertness, precaution, lookout, watch 2016-01-16 14:23:51 ScruffyChat Yes, I've set it to 30000 2016-01-16 14:24:02 Yoshi2 on the other hand,fp29 has the same two first characters 2016-01-16 14:24:05 ScruffyChat And the Red Bulborb keeps turning around even if you're out of range 2016-01-16 14:24:17 Testyo [Fanon RC] Pikmin fangame engine by Espyo (+135 /* Download */ ) http://www.pikminfanon.com/index.php?title=Pikmin_fangame_engine&curid=10215&diff=51552&oldid=51515 2016-01-16 14:24:24 ScruffyChat Eventually far enough away it will turn around, cautiously like a Fiery Bulblax does 2016-01-16 14:24:26 Yoshi2 I think fp29 covers the time aspect 2016-01-16 14:24:31 @Espyo hmm 2016-01-16 14:24:42 Yoshi2 maybe fp30 means if the monster drops below X health, it will be on lookout? 2016-01-16 14:24:49 ScruffyChat But if you so much as step back in this increased range, the Bulborb will notice from any distance 2016-01-16 14:24:56 ScruffyChat I haven't hurt it at all 2016-01-16 14:24:59 @Espyo that's such a specific behavior... I never noticed it in any enemy 2016-01-16 14:26:48 ScruffyChat It might be the maximum amount of time that a Bulborb can care about Pikmin out of rang 2016-01-16 14:27:52 @Espyo so weird that they'd make it work like that 2016-01-16 14:28:39 ScruffyChat Yeah 2016-01-16 14:28:42 ScruffyChat I don't get it 2016-01-16 14:28:52 ScruffyChat This Bulborb isn't letting up though 2016-01-16 14:28:59 ScruffyChat Even though it can't reach me 2016-01-16 14:29:04 ScruffyChat It just keeps coming back 2016-01-16 14:29:28 ScruffyChat It definitely changes something about its alertness while retreating to its nest 2016-01-16 14:38:30 ScruffyChat Okay, and at zero, It's behaving strangely as well 2016-01-16 14:38:45 ScruffyChat If I wake up the Bulborb from behind, it won't even notice me 2016-01-16 14:38:52 ScruffyChat It has a FOV of 90 2016-01-16 14:38:58 @Espyo hmm 2016-01-16 14:39:41 ScruffyChat And even if I follow it while it's walking back, it doesn't notice unless I'm right next to it at the time it goes back to sleep 2016-01-16 14:40:47 ScruffyChat I can see that it starts to turn around when it looks around, but then it roars and goes back to sleep 2016-01-16 14:45:44 ScruffyChat brb 2016-01-16 14:55:02 ScruffyChat back 2016-01-16 14:59:10 Yoshi2 wb 2016-01-16 15:00:42 ScruffyChat Thanks! 2016-01-16 15:01:36 ScruffyChat Now I'm testing something specific to adult Bulborbs, {fp01} foot range 2016-01-16 15:01:43 -- Chiaki_Nanami is now known as Chiaki_Nanamia 2016-01-16 15:02:08 @Espyo hm, right 2016-01-16 15:04:43 ScruffyChat Hahahahaha 2016-01-16 15:04:54 ScruffyChat Foot range is how much the Bulborb can rotate with each step 2016-01-16 15:05:34 ScruffyChat When it has to turn around 2016-01-16 15:05:57 ScruffyChat 30 is what it had, at 300 it takes its sweet time 2016-01-16 15:14:16 ScruffyChat So yeah, {fp01} for Bulborbs is how much they can rotate in place with each step 2016-01-16 15:14:36 ScruffyChat Although it seems to behave inversely to how high the number is 2016-01-16 15:21:40 ScruffyChat I know exactly what {fp04} is 2016-01-16 15:21:50 ScruffyChat It is damage scale time 2016-01-16 15:22:09 ScruffyChat More specifically, how long it takes for an enemy to distort when receiving damage 2016-01-16 15:22:36 ScruffyChat I changed it from 0.35 to 1.35, and enemies took much longer to distort like they normally do 2016-01-16 15:28:36 @Espyo oh, makes sense 2016-01-16 15:32:04 ScruffyChat Do you know if any pararmeters might be protected in any way, or require editing more than one file? 2016-01-16 15:32:12 @J why does my Windows 7 VM use 80% of the disk space and 65% of the memory without anything installed or anything running? 2016-01-16 15:32:23 ScruffyChat i've tried editing the paper bag in the valley of repose but nothing changes 2016-01-16 15:33:43 @Espyo dunno 2016-01-16 15:33:53 ScruffyChat brb 2016-01-16 15:33:54 @Espyo J: welcome to windows post-XP 2016-01-16 15:34:03 @Espyo where you need 2GB of RAM just for the OS 2016-01-16 15:36:07 @J and 20GiB disk space apparently 2016-01-16 15:37:06 @Espyo wow 2016-01-16 15:37:53 @J all I have installed is Git Bash and Notepad++ 2016-01-16 15:39:36 @Espyo that Notepad++ will get ya 2016-01-16 15:39:38 @Espyo with its 15GB 2016-01-16 15:41:50 @J more like 15MiB 2016-01-16 15:41:51 Yoshi2 windows will try to use as much ram as possible unless you are using a lot of ram 2016-01-16 15:42:36 @J I've heard that and I don't really believe it 2016-01-16 15:42:47 Yoshi2 well 2016-01-16 15:42:51 @J when the meter reaches the top, bad things happen 2016-01-16 15:43:02 @J and it goes up when you open programs 2016-01-16 15:43:58 @Espyo https://youtu.be/Y70u2vkpKbw ok, this is pretty mental 2016-01-16 15:44:16 @Espyo (starts at 5:30) 2016-01-16 15:51:10 Yoshi2 but even a TAS cannot skip the intro sequence 2016-01-16 15:52:38 @Espyo yep 2016-01-16 15:55:01 @J can you normally swim between islands and this makes it faster? 2016-01-16 15:55:05 @J or it skips some barrier? 2016-01-16 15:56:19 @Espyo I understand like 1% of what happened 2016-01-16 15:56:28 @Espyo if you change direction while swimming every other frame, you speed u 2016-01-16 15:56:30 @Espyo *up 2016-01-16 15:56:31 @Espyo all I know 2016-01-16 15:56:33 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-16 15:56:37 @Espyo oh, it finished 2016-01-16 15:56:43 @Espyo my C:/Windows folder is 27.7GB 2016-01-16 15:56:45 @Espyo so... 2016-01-16 15:56:47 @Espyo hey Pikminfan27 2016-01-16 15:56:53 Pikminfan27 Hi! 2016-01-16 15:57:34 @J wow 2016-01-16 15:57:50 @J I'm just asking about how the game normally works (I haven't played it) 2016-01-16 15:58:44 @Espyo oh 2016-01-16 15:58:48 @Espyo guess what: swimming makes you swim 2016-01-16 15:58:51 @Espyo it doesn't make you go nuts 2016-01-16 15:58:59 @Espyo you aren't meant to swim between islands 2016-01-16 15:59:07 @Espyo Link is meant to drown long before he makes any progress 2016-01-16 15:59:10 @Espyo you're meant to go there by boat 2016-01-16 15:59:15 @Espyo which you get like 1 hour into the game 2016-01-16 15:59:17 @J oh, you drown just by swimming on the surface? 2016-01-16 15:59:22 @Espyo mhm 2016-01-16 15:59:24 @J huh, never seen that before 2016-01-16 15:59:34 @Espyo yeah, precisely to make sure you don't go overboard 2016-01-16 15:59:39 @Espyo so it's more like a fatigue meter 2016-01-16 15:59:53 ScruffyChat What does TAS stand for/ 2016-01-16 16:01:17 @Espyo oh boy 2016-01-16 16:01:23 @Espyo a TAS is a tool-assisted speedrun 2016-01-16 16:01:27 @Espyo or superplay 2016-01-16 16:01:27 ScruffyChat Oh right 2016-01-16 16:01:29 ScruffyChat Sorry 2016-01-16 16:01:38 ScruffyChat I know the meaning, I just forgot the acronym 2016-01-16 16:01:40 @Espyo you play the game, but use tools like savestates and slowdown to undo mistakes and play with perfect reflexes 2016-01-16 16:01:42 @Espyo oh 2016-01-16 16:02:06 @Espyo it used to be tool-assisted speedrun, but people have been doing a lot of fun runs that don't necessarily involve speed, but more like entertainment 2016-01-16 16:02:16 @Espyo so calling it a tool-assisted superplay is more "canon" now 2016-01-16 16:04:31 ScruffyChat Yeah 2016-01-16 16:07:08 Yoshi2 I'm suprised the runner hasn't found a way to just skip right to the end of the game 2016-01-16 16:07:15 Yoshi2 seems very crazy 2016-01-16 16:07:38 @Espyo give it time 2016-01-16 16:07:44 @Espyo we've got wrong warping in Ocarina of Time 2016-01-16 16:07:49 @Espyo going through walls in A Link to the Past 2016-01-16 16:08:50 ScruffyChat Aww man 2016-01-16 16:09:08 ScruffyChat {fp09} and {fp10} are definitely territory and home radius, respectively 2016-01-16 16:09:14 @Espyo nice 2016-01-16 16:09:18 @Espyo ...wait, what's the difference? 2016-01-16 16:09:35 ScruffyChat {fp09} is territory, the distance a Red Bulborb will follow you 2016-01-16 16:09:56 ScruffyChat {fp10} is home radius, the area in its territory in which it says time for bed 2016-01-16 16:10:16 @Espyo ah, thought so 2016-01-16 16:10:20 ScruffyChat Setting them both up means a Red Bulborb will follow you farther, and travel back less distance to fall asleep 2016-01-16 16:10:21 @Espyo terrific! 2016-01-16 16:10:24 ScruffyChat Yeah! 2016-01-16 16:10:43 @Espyo so many little intricacies 2016-01-16 16:10:50 @Espyo makes me wonder about my own decisions on the engine 2016-01-16 16:13:06 Pikminfan27 What if you make it so the distance it follows you is smaller than the distance for where it falls asleep? 2016-01-16 16:13:16 Pikminfan27 Does the game crash? 2016-01-16 16:13:57 Pikminfan27 Or does something else happen? 2016-01-16 16:14:06 ScruffyChat I have yet to test that 2016-01-16 16:14:17 ScruffyChat For now I've led it into the landing site 2016-01-16 16:14:55 ScruffyChat It seems that it can not cross the paper bags, no matter how hard it tries 2016-01-16 16:15:33 Pikminfan27 So, you're in the Valley of Repose? 2016-01-16 16:15:37 ScruffyChat Yes 2016-01-16 16:16:34 ScruffyChat I had no idea that on day 3, 2 five posies and 3 one posies grow where the Red Onion wa 2016-01-16 16:16:37 ScruffyChat was* 2016-01-16 16:17:29 ScruffyChat Wait, I did set home radius larger than territory 2016-01-16 16:17:53 Pikminfan27 What happened, then? 2016-01-16 16:17:54 ScruffyChat No crash, it's just that, /whenever/ the Red Bulborb senses no more Pikmin, it falls back asleep on the sopt 2016-01-16 16:18:39 Pikminfan27 That makes more sense than a game crash. 2016-01-16 16:19:52 @Espyo yep 2016-01-16 16:20:07 ScruffyChat I wonder if the home radius is zero, if it just stays awake 2016-01-16 16:20:27 @Espyo might try to walk towards the home point, reach it, but not trigger the event to fall asleep 2016-01-16 16:20:33 @Espyo so it turns around to try to go to the point again 2016-01-16 16:20:35 @Espyo and keeps repeating 2016-01-16 16:20:39 @Espyo just circles the home spot 2016-01-16 16:20:58 Pikminfan27 That would look really weird. 2016-01-16 16:21:03 Pikminfan27 But funny. 2016-01-16 16:21:07 @Espyo yeah 2016-01-16 16:23:38 Pikminfan27 And if it stays awake, it's basically an easy Bulbear! 2016-01-16 16:23:47 @Espyo heh, yeah 2016-01-16 16:24:26 ScruffyChat Yep, circles around its spawn point 2016-01-16 16:24:36 @Espyo hehe! 2016-01-16 16:25:02 ScruffyChat brb 2016-01-16 16:25:06 Testyo [Pikipedia RC] White Pikmin by 216.48.168.48 (+89) http://www.pikminwiki.com/index.php?title=White_Pikmin&curid=1455&diff=158938&oldid=158618 2016-01-16 16:29:33 Pikminfan27 Circles around the spawn point... I wish I could see it doing that. I can't code, so I can't see it. 2016-01-16 16:30:14 Pikminfan27 Are you using an emulator, the Gamecube version, or the Wii version? 2016-01-16 16:30:20 ScruffyChat I'll make a video at some point 2016-01-16 16:30:27 Pikminfan27 Cool! 2016-01-16 16:30:35 ScruffyChat Dolphin emulation of the Gamecube version 2016-01-16 16:31:15 ScruffyChat USA 2016-01-16 16:31:20 ScruffyChat is the region 2016-01-16 16:33:06 Pikminfan27 I have a Dolphin Emulator of the Gamecube version, as well! For some reason, I got the PAL version. I wanted the USA one, because I live in the USA (Not too specific, is it?), and I'm hoping to buy the Wii version. 2016-01-16 16:34:24 ScruffyChat That's odd 2016-01-16 16:34:47 Pikminfan27 I guess I got the wrong ISO. 2016-01-16 16:34:56 @Espyo to update GitExtensions, the installer had to kill explorer.exe, and try to take it back 2016-01-16 16:35:09 @Espyo it's ridiculous that it need to tell windows to go away to install something 2016-01-16 16:35:11 @Espyo explorer is such a hog 2016-01-16 16:35:17 @Espyo oh, and it failed to restart explorer.exe 2016-01-16 16:37:27 Pikminfan27 brb, puppy time 2016-01-16 16:38:02 Pikminfan27 I'm back. 2016-01-16 16:38:39 @Espyo puppies! 2016-01-16 16:40:05 --> Raymoo (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-16 16:40:14 Pikminfan27 Time for irrelevance from my brother. (He's Raymoo) 2016-01-16 16:40:17 Raymoo it'zh mwe 2016-01-16 16:40:20 Raymoo raymoo 2016-01-16 16:40:40 Raymoo Once, there was a radio tower so big and so strong, an aircraft could smash into it and it wouldn't budge. 2016-01-16 16:40:46 Raymoo That is all I came here to say. 2016-01-16 16:40:50 Pikminfan27 ... 2016-01-16 16:41:51 ScruffyChat I'm not sure about {fp11} 2016-01-16 16:42:02 ScruffyChat Google Translate calls it "private radius" 2016-01-16 16:42:02 --> Neocraftz1553 (Mibbit@128.177.hjs.gjm) has joined #pikipedia 2016-01-16 16:42:19 Neocraftz1553 Morning 2016-01-16 16:42:23 ScruffyChat Morning1 2016-01-16 16:42:29 Raymoo G'morning 2016-01-16 16:42:32 ScruffyChat I'm editing Pikmin2 enemies 2016-01-16 16:42:37 Neocraftz1553 cool 2016-01-16 16:42:43 Neocraftz1553 hows it going 2016-01-16 16:42:49 Pikminfan27 Try editing a Bulbear! 2016-01-16 16:42:53 ScruffyChat Good 2016-01-16 16:42:59 ScruffyChat I need a Bulbear first 2016-01-16 16:42:59 @Espyo "private radius"... 2016-01-16 16:43:19 ScruffyChat I'm thinking that might be the distance you have to run before a Bulborb no longer notices you in its radius 2016-01-16 16:43:26 @Espyo uhm, maybe it's what I call "near radius" on the engine 2016-01-16 16:43:31 ScruffyChat For example if it's trying to chase you through a weall 2016-01-16 16:43:33 ScruffyChat wall* 2016-01-16 16:43:36 @Espyo meaning that if a Pikmin is within this distance, it means it's chewing time 2016-01-16 16:43:43 Raymoo Maybe it's even collision radius? 2016-01-16 16:43:43 Neocraftz1553 yup 2016-01-16 16:43:59 Pikminfan27 Go to Perplexing Pool after day 30. There will be a Bulbear. 2016-01-16 16:44:14 ScruffyChat I can't jump days 2016-01-16 16:44:26 Neocraftz1553 skip days 2016-01-16 16:44:35 Pikminfan27 ... Oh, well. 2016-01-16 16:44:39 Neocraftz1553 pause and go to sunset 2016-01-16 16:45:30 Raymoo raymoo is red 2016-01-16 16:45:45 Pikminfan27 Pikminfan27 is yellow 2016-01-16 16:45:52 Raymoo i'm telling you that's unreadable 2016-01-16 16:45:53 Neocraftz1553 heh 2016-01-16 16:46:30 @Espyo there are challenge mode levels with bulbears 2016-01-16 16:47:04 Pikminfan27 Yes, challenge mode. You can do that. 2016-01-16 16:47:18 ScruffyChat I don't have it on this save file yet 2016-01-16 16:47:27 ScruffyChat I'd have to beat the Beady Long legs first 2016-01-16 16:47:52 ScruffyChat I told Espyo, hacked Pikmin 2 is a different save file from my normal Pikmin 2 fil 2016-01-16 16:48:05 Neocraftz1553 hmm... 2016-01-16 16:48:20 Pikminfan27 I haven't even been in that cave yet. 2016-01-16 16:48:38 --> UltraMarioMaker (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-16 16:48:45 Pikminfan27 OOPS, I didn't mean to post that yet. 2016-01-16 16:48:48 @Espyo oh, and the thing is, you can't even copy the save file over to the different folder 2016-01-16 16:48:56 @Espyo it just refuses to load it 2016-01-16 16:49:02 @Espyo even if you edit it with a hex editor to fix its ID 2016-01-16 16:49:08 @Espyo I mean, unless you're lucky and it actually works for you 2016-01-16 16:49:15 ScruffyChat Yeah 2016-01-16 16:49:21 ScruffyChat I haven't tried that yet 2016-01-16 16:49:25 Raymoo You can't edit the save itself? 2016-01-16 16:49:33 Pikminfan27 Yes. 2016-01-16 16:49:46 Raymoo say it to my face, you're right here 2016-01-16 16:49:51 Pikminfan27 No. 2016-01-16 16:50:20 ScruffyChat I don't know where to find the save files 2016-01-16 16:50:27 ScruffyChat But I do know what private radius is 2016-01-16 16:50:44 Raymoo I can tell ye 2016-01-16 16:51:10 -- Chiaki_Nanamia is now known as Chiaki_Nanami 2016-01-16 16:51:43 Raymoo It'll be in the MC, just go to /Documents/Dolphin Emulator/GC 2016-01-16 16:52:01 Raymoo There you are, but it's best to use the MC tool to extract the save through Dolphin, instead of editing the MC itself, which is really hard 2016-01-16 16:52:13 Raymoo Might be My Documents, though, instead of Documents 2016-01-16 16:52:21 ScruffyChat I'm on a Mac 2016-01-16 16:52:35 ScruffyChat The GC folder is in Dolphin's own particular folder 2016-01-16 16:52:48 Raymoo Well, there it is, in the MemoryCard.raw 2016-01-16 16:52:53 ScruffyChat Yes 2016-01-16 16:53:06 Raymoo Since it's hard to find one moment please 2016-01-16 16:53:18 @Espyo oh? what's the private radius, then? 2016-01-16 16:53:25 @Espyo also this channel is REALLY active today 2016-01-16 16:53:29 @Espyo and with development-type stuff 2016-01-16 16:53:30 Raymoo Pull up Dolphin, go to tools/Memcard Manager, or something 2016-01-16 16:53:30 @Espyo that's new 2016-01-16 16:53:44 ScruffyChat Yeah! 2016-01-16 16:53:45 Raymoo And back up your memcard files first 2016-01-16 16:54:04 Pikminfan27 And on, and on, and on. 2016-01-16 16:54:14 Raymoo I've not been in a wiki chat. Ever. I have plenty of time on many others, but here I am. It's good to be here. 2016-01-16 16:54:30 @Espyo good to have you here 2016-01-16 16:54:39 ScruffyChat yeah! welcome 2016-01-16 16:54:58 Neocraftz1553 yeah 2016-01-16 16:55:12 ScruffyChat Now, private radius is the radius in which the Red Bulborb can still sense you while it's heading back to its home 2016-01-16 16:55:24 @Espyo OH 2016-01-16 16:55:28 @Espyo THAT MAKES SO MUCH SENSE 2016-01-16 16:55:31 ScruffyChat And, you know, stop in its tracks and turn around 2016-01-16 16:55:32 @Espyo I was struggling with that on the engine 2016-01-16 16:55:46 Raymoo oH 2016-01-16 16:55:49 Neocraftz1553 oooh 2016-01-16 16:55:52 Raymoo That makes a lot of sense. 2016-01-16 16:55:54 @Espyo I've just made it so that when an enemy is returning to its home, it enters a state where it IGNORES any pray 2016-01-16 16:56:07 Neocraftz1553 heh 2016-01-16 16:56:12 Raymoo So you can literally flood it with an entire squad and nothing'll happen 2016-01-16 16:56:16 Raymoo Even if you start attacking it? 2016-01-16 16:56:16 @Espyo otherwise it'd just go back-and-forth between looking at the pray, turning around, chasing it too far away from home, turning around, noticing the pray, turning around, etc. 2016-01-16 16:56:18 Neocraftz1553 yup 2016-01-16 16:56:27 @Espyo well, I couldn't have that 2016-01-16 16:56:38 @Espyo so I made it still react to getting hurt by shaking Pikmin off, and attempting to chase them again then 2016-01-16 16:56:43 @Espyo but that "private radius" makes more sense 2016-01-16 16:56:49 @Espyo I'll have to think about implementing it in the future 2016-01-16 16:57:01 Raymoo I can at least understand some of this, but very little 2016-01-16 16:57:13 Raymoo The most editing experience I've had in a while was whaling away on a guided missile mod for Space Engineers 2016-01-16 16:57:25 @Espyo nice 2016-01-16 16:57:39 @J why not, if it's returning to home, make the detection radius be from its home, rather than from itself 2016-01-16 16:57:43 @J if that makes sense 2016-01-16 16:58:00 Neocraftz1553 hello J 2016-01-16 16:58:02 @J hi 2016-01-16 16:58:09 Raymoo I don't know what these stars mean, but they're very starry 2016-01-16 16:58:15 Raymoo Hi, J 2016-01-16 16:58:18 Neocraftz1553 heh 2016-01-16 16:58:29 @Espyo it makes sense 2016-01-16 16:58:32 @Espyo in that I understand what you mean 2016-01-16 16:58:37 @Espyo probably doesn't make much more sense other than that 2016-01-16 16:58:55 Neocraftz1553 that means they're currently on the moon or some other planet, raymoo :P 2016-01-16 16:58:58 @Espyo it'd almost be the same as "ignore Pikmin for 5 seconds when attempting to come back home" 2016-01-16 16:59:05 @Espyo yeah, there are several ways to approach this 2016-01-16 16:59:09 Raymoo well there's that 2016-01-16 16:59:13 @Espyo but honestly, I need to start focusing on everything else that's missing with the engine 2016-01-16 16:59:18 @Espyo specially the basics, like water, menus, etc. 2016-01-16 16:59:27 Neocraftz1553 yup 2016-01-16 16:59:28 Raymoo i used to be the greatest sysop in all the land, then i left for three years 2016-01-16 16:59:40 Raymoo Wait, are you building an engine or working on one? 2016-01-16 16:59:49 Neocraftz1553 he made one 2016-01-16 17:00:03 Raymoo oh my 2016-01-16 17:00:04 Raymoo goodness 2016-01-16 17:00:04 Neocraftz1553 hes currently working out an update for it 2016-01-16 17:00:28 Raymoo i bow to such a great, powerful programmer, in respect of his admirable skill 2016-01-16 17:00:33 Raymoo -bow goes here- 2016-01-16 17:00:37 @Espyo hehe, thanks 2016-01-16 17:00:40 @Espyo haven't you tried it out yet? 2016-01-16 17:00:46 Neocraftz1553 http://www.pikminfanon.com/Pikmin_fangame_engine#Download 2016-01-16 17:00:47 @Espyo there are versions for download out now 2016-01-16 17:00:52 @Espyo that ^ 2016-01-16 17:01:01 Neocraftz1553 yeah 2016-01-16 17:01:04 Pikminfan27 He plays SSB4, not much Pikmin. 2016-01-16 17:01:19 Raymoo I remember one guy made a WebGL renderer, game engine, and a load of models all in 200kb of JavaScript, and he's right 2016-01-16 17:01:26 Raymoo I came because he was here, but I think I'll stay a while 2016-01-16 17:02:30 Raymoo AAA titles in a nutshell 2016-01-16 17:02:40 Neocraftz1553 heh 2016-01-16 17:02:40 Raymoo "awl gwaet gaems us cee lalalala" 2016-01-16 17:03:01 Raymoo I'm going to look through the source and see how dumbfounded I can get 2016-01-16 17:03:27 Pikminfan27 I don't have the fangame engine yet. I suppose I'll wait for a few updates. 2016-01-16 17:03:42 Yoshi2 if you do a lot of stuff in code instead of using media files, you can lower the file size quite a bit 2016-01-16 17:03:43 @Espyo oh, nice 2016-01-16 17:03:47 @Espyo yeah ^ 2016-01-16 17:04:09 Raymoo In procedurally generating graphics and such? 2016-01-16 17:04:21 @Espyo yeah 2016-01-16 17:04:39 Raymoo Cub did that, the WebGL experiment, managed to pack a whole little game into 200kb, and it has good graphics 2016-01-16 17:04:39 Neocraftz1553 hello yoshi2 2016-01-16 17:04:57 Neocraftz1553 200kb? 2016-01-16 17:05:01 Raymoo Yep! 2016-01-16 17:05:15 Neocraftz1553 I read ut as 200mb at first :P 2016-01-16 17:05:27 Neocraftz1553 woah 2016-01-16 17:05:28 Raymoo It isn't that full featured, it's just a little space game where you can shoot randomly generated ships and fly into space stations with signs on them. 2016-01-16 17:05:43 Raymoo Even the textures are random, and the geometry too! 2016-01-16 17:06:02 @Espyo I think there was this one project one time 2016-01-16 17:06:07 @Espyo a first-person shooter similar to Quake 2016-01-16 17:06:12 @Espyo and it was only like 2 MB 2016-01-16 17:06:17 @J it just goes to show how much stuff is built into browsers these days 2016-01-16 17:06:28 @Espyo https://en.wikipedia.org/wiki/.kkrieger well that was easy 2016-01-16 17:06:34 Raymoo Soon we'll have web servers full of games and eh 2016-01-16 17:06:37 @Espyo 96KB 2016-01-16 17:06:41 @J and also how small a few thousand lines of code really is 2016-01-16 17:06:50 @Espyo just from the screenshot, you look at that, and go like "yeah, there's no way that's 96KB" 2016-01-16 17:07:01 @Espyo yeah, that's true 2016-01-16 17:07:02 Raymoo Well, good compression and a tiny decompression engine can shrink code a lot 2016-01-16 17:07:07 @Espyo mhm 2016-01-16 17:07:24 Raymoo Plus, if you can use libraries, you can get most of the code to fit into outside libs 2016-01-16 17:07:47 Raymoo Ooh, I see, the game's procedurally generated 2016-01-16 17:07:48 Raymoo Explains a lot 2016-01-16 17:08:22 @Espyo yeah 2016-01-16 17:08:24 @Espyo still impressive 2016-01-16 17:08:30 Raymoo I could store a few hundred thousand copies of this on a little flash stick 2016-01-16 17:08:51 Raymoo It's very impressive, especially how they managed to pack such graphics into a procedurally generated game 2016-01-16 17:09:24 Raymoo BootChess is 487 bytes and probably machine code 2016-01-16 17:10:18 @Espyo nice 2016-01-16 17:10:22 Raymoo PK27 has to go eat 2016-01-16 17:10:33 @Espyo oh, all righty 2016-01-16 17:12:53 Neocraftz1553 the activity has died down somewhat 2016-01-16 17:13:08 Neocraftz1553 It'll pick back up later though 2016-01-16 17:13:46 @J [16:49:46] Raymoo say it to my face, you're right here 2016-01-16 17:13:51 @J this makes somewhat more sense now 2016-01-16 17:13:59 Raymoo He's right here 2016-01-16 17:14:03 Raymoo Or was, he's eating now 2016-01-16 17:14:05 Neocraftz1553 heh yeah 2016-01-16 17:14:11 @J it just clicked 2016-01-16 17:14:53 Raymoo I just realized there's a DR name in this chat 2016-01-16 17:15:13 Neocraftz1553 DR? 2016-01-16 17:15:28 Raymoo Danganronpa 2016-01-16 17:15:33 Raymoo Chiaki Nanami is from DR2 2016-01-16 17:15:37 Raymoo -squeals- 2016-01-16 17:15:47 Neocraftz1553 ooh 2016-01-16 17:16:18 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 256 seconds) 2016-01-16 17:16:55 @Espyo oh 2016-01-16 17:17:05 @Espyo hmm... I don't think I ever saw that user say anything here 2016-01-16 17:17:12 @J ...it's Pi 2016-01-16 17:17:12 Raymoo "Everyone Dies: The Game" 2016-01-16 17:17:19 @Espyo oh 2016-01-16 17:17:23 Chiaki_Nanami i'm pi 2016-01-16 17:17:34 @Espyo well, I can't be expected to keep up with these name changes :P 2016-01-16 17:17:38 Raymoo -squeals more- 2016-01-16 17:17:38 Neocraftz1553 there you go, espyo 2016-01-16 17:17:39 Chiaki_Nanami chiaki nanami is my waifu 2016-01-16 17:17:41 @J he only has like 10, how hard can it be? 2016-01-16 17:17:42 Chiaki_Nanami she is super cute 2016-01-16 17:17:52 Chiaki_Nanami whois is your friend 2016-01-16 17:17:54 * @Espyo googles 2016-01-16 17:17:56 Raymoo it is 2016-01-16 17:18:04 @Espyo yeah... 2016-01-16 17:18:07 * Raymoo lol, irc 2016-01-16 17:18:08 @Espyo well, it would've been the next step 2016-01-16 17:18:13 Raymoo I think this is IRC 2016-01-16 17:18:19 @Espyo this is IRC, yeah 2016-01-16 17:18:26 Raymoo I tried to set up an IRC server 2016-01-16 17:18:29 Raymoo I failed miserably 2016-01-16 17:18:32 @Espyo oh, it's that girl 2016-01-16 17:18:34 Chiaki_Nanami lol 2016-01-16 17:18:50 @Espyo most I know about DR comes from the abridged series on youtube 2016-01-16 17:18:54 Chiaki_Nanami ah 2016-01-16 17:19:10 Chiaki_Nanami i'm going to clean up my room now 2016-01-16 17:19:15 @Espyo heh, all right 2016-01-16 17:19:18 Neocraftz1553 alright 2016-01-16 17:19:24 Chiaki_Nanami because that's fun 2016-01-16 17:19:30 Neocraftz1553 heh 2016-01-16 17:19:59 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-16 17:20:01 Raymoo Most I know about DR comes from the time I drove a DC-10 into Hope's Peak 2016-01-16 17:20:04 Yoshi2 not much point in setting up your IRC sercer unless you really want to do it 2016-01-16 17:20:06 Raymoo Have fun 2016-01-16 17:21:52 Neocraftz1553 2016-01-16 17:22:11 Neocraftz1553 wait... 2016-01-16 17:22:26 Neocraftz1553 can you read this 2016-01-16 17:22:34 Neocraftz1553 heh 2016-01-16 17:22:36 Raymoo wat 2016-01-16 17:22:40 Raymoo i can 2016-01-16 17:22:42 Raymoo i see it 2016-01-16 17:22:43 Neocraftz1553 white letters 2016-01-16 17:22:44 Raymoo ti's very white 2016-01-16 17:23:08 Neocraftz1553 highlight it 2016-01-16 17:23:15 @Espyo yeah, setting up an IRC bot is much easier 2016-01-16 17:23:17 @Espyo just stick with that 2016-01-16 17:23:19 Neocraftz1553 it makes it easier to see 2016-01-16 17:23:21 @Espyo isn't that right, Testyo? 2016-01-16 17:23:23 Testyo I just didn't want them to do that part fine for me, with source URL 'http://splatoon.wikia.com', source namespace 6, start file and number of files left as default 2016-01-16 17:23:48 Neocraftz1553 hmm... 2016-01-16 17:23:57 Raymoo Huh 2016-01-16 17:24:02 Neocraftz1553 sometimes I don't get Testyo 2016-01-16 17:24:03 Testyo though we knew it WORKS 2016-01-16 17:24:19 Neocraftz1553 oh 2016-01-16 17:24:23 Raymoo I don't quite understand what that was, but it was text and it was about electronics 2016-01-16 17:24:41 Neocraftz1553 hmm... 1000F 2016-01-16 17:24:41 Testyo 1000 F = 537.778 °C / 810.928 K 2016-01-16 17:24:56 Neocraftz1553 there we go 2016-01-16 17:25:07 Raymoo Testyo is a bit? 2016-01-16 17:25:09 Testyo it helpts that the UI seems to be taken straight from one of the sequenced music folder 2016-01-16 17:25:09 Raymoo bot 2016-01-16 17:25:14 Neocraftz1553 yes 2016-01-16 17:25:19 Pikminfan27 I'm back! 2016-01-16 17:25:19 Raymoo oh 2016-01-16 17:25:26 Neocraftz1553 hey 2016-01-16 17:25:31 Raymoo Skruffeh, your engine is apparently a virus 2016-01-16 17:25:34 Neocraftz1553 welcome back 2016-01-16 17:25:44 Raymoo oh wait 2016-01-16 17:25:45 Neocraftz1553 scruffychat 2016-01-16 17:25:50 Raymoo Espyo, your engine is apparently a virus 2016-01-16 17:26:01 Raymoo Norton is screeching at me 2016-01-16 17:26:03 @Espyo ...chrome? 2016-01-16 17:26:08 Neocraftz1553 hm... 2016-01-16 17:26:22 Neocraftz1553 My chrome didnt register as a virus... 2016-01-16 17:26:28 @Espyo a friend of mine says it gives him a virus warning if he downloads it with chrome 2016-01-16 17:26:42 Neocraftz1553 and my anti virus doesnt register... 2016-01-16 17:26:45 @Espyo I'd honestly like to know what pattern tips chrome off into thinking it's a virus 2016-01-16 17:26:53 Neocraftz1553 heh 2016-01-16 17:26:54 @Espyo it doesn't even change anything outside of the folder it's in 2016-01-16 17:26:55 <-- RingtailedFox (FoxFoxFox@2001:470:1d:ysr:zkkh:nint:ghkp:zmop) has quit (Read error: Connection reset by peer) 2016-01-16 17:27:10 Raymoo Probably weird heuristics 2016-01-16 17:27:21 @Espyo really weird 2016-01-16 17:27:36 Raymoo eeeeh 2016-01-16 17:27:39 Raymoo i restored it and it's still not here 2016-01-16 17:27:44 Neocraftz1553 9001F :P 2016-01-16 17:27:44 Testyo 9001 F = 4982.78 °C / 5255.93 K 2016-01-16 17:27:46 @Espyo ... 2016-01-16 17:27:52 Neocraftz1553 hehehe 2016-01-16 17:27:54 Raymoo 2147483647K 2016-01-16 17:27:55 Testyo 2147483647 K = 2.14748e+009 °C / 3.86547e+009 °F 2016-01-16 17:27:58 Raymoo :D 2016-01-16 17:28:04 @Espyo still too cold 2016-01-16 17:28:07 @Espyo -1K 2016-01-16 17:28:07 Testyo -1 K = -274.15 °C / -461.47 °F 2016-01-16 17:28:12 @Espyo still love how that owrks 2016-01-16 17:28:13 @Espyo *works 2016-01-16 17:28:20 Neocraftz1553 -748382974K 2016-01-16 17:28:21 Testyo -748382974 K = -7.48383e+008 °C / -1.34709e+009 °F 2016-01-16 17:28:22 Neocraftz1553 yeah 2016-01-16 17:28:45 Neocraftz1553 what else works... 2016-01-16 17:28:50 Neocraftz1553 5G 2016-01-16 17:29:00 Neocraftz1553 hmm... 2016-01-16 17:29:16 Neocraftz1553 5/20/18 2016-01-16 17:29:30 Neocraftz1553 huh 2016-01-16 17:29:33 --> RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has joined #pikipedia 2016-01-16 17:29:52 Neocraftz1553 guess ill stick to 250000000000F 2016-01-16 17:29:53 Testyo 250000000000 F = 1.38889e+011 °C / 1.38889e+011 K 2016-01-16 17:29:58 ScruffyChat Sorry, here I am 2016-01-16 17:30:00 Neocraftz1553 hehehe 2016-01-16 17:30:11 Neocraftz1553 hey scruffy 2016-01-16 17:31:15 Pikminfan27 How's the Pikmin 2 editing? 2016-01-16 17:31:36 ScruffyChat Good, I just had to attend to something else 2016-01-16 17:31:41 Chiaki_Nanami raymoo 2016-01-16 17:31:42 ScruffyChat So now I'm back to that 2016-01-16 17:31:49 Chiaki_Nanami who is your favourite dr character 2016-01-16 17:32:08 Pikminfan27 He's left for now. 2016-01-16 17:32:35 Chiaki_Nanami also why are you using that text colour 2016-01-16 17:32:38 Yoshi2 -500 °C 2016-01-16 17:32:38 Testyo -500 °C = -868 °F / -226.85 K 2016-01-16 17:32:45 Yoshi2 -800 °C 2016-01-16 17:32:46 Testyo -800 °C = -1408 °F / -526.85 K 2016-01-16 17:32:51 Chiaki_Nanami -273.15C 2016-01-16 17:32:51 Raymoo Reimu is a red 2016-01-16 17:32:51 Testyo -273.15 C = -459.67 °F / 0 K 2016-01-16 17:32:53 Raymoo So I use a red 2016-01-16 17:33:02 Raymoo -213k 2016-01-16 17:33:03 Testyo -213 K = -486.15 °C / -843.07 °F 2016-01-16 17:33:05 Raymoo wow 2016-01-16 17:33:09 Chiaki_Nanami Raymoo: favourite DR character 2016-01-16 17:33:11 Yoshi2 gotta love how testyo doesn't care about physical limits 2016-01-16 17:33:12 Testyo Who wants to the separation makes sense 2016-01-16 17:33:14 Raymoo Right, um 2016-01-16 17:33:16 Raymoo ummmmmm 2016-01-16 17:33:17 Neocraftz1553 pretty cool 2016-01-16 17:33:18 Raymoo UMMMMMM 2016-01-16 17:33:26 Raymoo I smashed a DC-10 into Hope's Peak, I don't have a favorite 2016-01-16 17:33:27 Raymoo : D 2016-01-16 17:33:33 Chiaki_Nanami : D 2016-01-16 17:33:33 Neocraftz1553 wait... 2016-01-16 17:33:37 ScruffyChat I have no ideas about these next two parameters 2016-01-16 17:33:38 Chiaki_Nanami do you have a least favourite 2016-01-16 17:33:41 Neocraftz1553 2 + 2 2016-01-16 17:33:45 Chiaki_Nanami 2+2 2016-01-16 17:33:49 Chiaki_Nanami 3+2 2016-01-16 17:33:54 Chiaki_Nanami Testyo: 2+3 2016-01-16 17:33:55 Testyo I still haven't solved it crashes, repeat...) 2016-01-16 17:33:55 Neocraftz1553 hm... 2016-01-16 17:34:12 Neocraftz1553 Hello, Testyo 2016-01-16 17:34:13 Testyo I'm doing it was meant t 2016-01-16 17:34:20 Chiaki_Nanami 9k 2016-01-16 17:34:21 Testyo 9 K = -264.15 °C / -443.47 °F 2016-01-16 17:34:25 Chiaki_Nanami 0k 2016-01-16 17:34:26 Testyo 0 K = -273.15 °C / -459.67 °F 2016-01-16 17:34:31 Raymoo my favorite would be 2016-01-16 17:34:34 Raymoo hmm 2016-01-16 17:34:37 Pikminfan27 Testyo: 56763586583758644785364857+5678637683894583687689538 2016-01-16 17:34:37 Raymoo least favorite is 2016-01-16 17:34:38 Testyo in other news, I'm trying to do the Quaggled Mireclops with no wonder I confused you — this isn't what I was envisioning 2016-01-16 17:34:40 Raymoo the janitor 2016-01-16 17:34:43 Neocraftz1553 1000000582986194001765279367K Testyo, quick 2016-01-16 17:34:43 Testyo 1000000582986194001765279367 K = 1e+027 °C / 1.8e+027 °F 2016-01-16 17:34:46 Chiaki_Nanami the janitor? 2016-01-16 17:34:56 Chiaki_Nanami wait who is that now again 2016-01-16 17:35:02 Neocraftz1553 woah 2016-01-16 17:35:07 @Espyo ScruffyChat: which? 2016-01-16 17:35:15 Raymoo I don't really have a most or least, because the most experience I have with the series is shoving Rin the nanite swarm into it 2016-01-16 17:35:16 ScruffyChat Here's Google Translate's take 2016-01-16 17:35:22 ScruffyChat {Fp01} 4 40.000000 # per the map 2016-01-16 17:35:30 ScruffyChat {Fp33} selection per polygon with 4 50.000000 # map 2016-01-16 17:35:44 @Espyo yeah... those probably involve map measurements and algorithms 2016-01-16 17:35:44 Raymoo UV mapping? 2016-01-16 17:35:45 ScruffyChat and also {Fp34} per 4 30.000000 # Pikmin 2016-01-16 17:35:49 @Espyo ...maybe? 2016-01-16 17:35:54 @Espyo that's not a bad guess 2016-01-16 17:35:55 ScruffyChat Could be 2016-01-16 17:36:05 @Espyo but it's weird that it'd be a parameter 2016-01-16 17:36:05 Raymoo All the DR experience I have is RPing in the universe, not as a character 2016-01-16 17:36:09 ScruffyChat the 4 in front doesn't matter, I think 2016-01-16 17:36:17 Neocraftz1553 -900C 2016-01-16 17:36:18 Testyo -900 C = -1588 °F / -626.85 K 2016-01-16 17:36:32 Pikminfan27 I want to know 2016-01-16 17:36:34 Neocraftz1553 -0000C 2016-01-16 17:36:34 Testyo -0000 C = 32 °F / 273.15 K 2016-01-16 17:36:42 Pikminfan27 How's the Pikmin 2 editing? 2016-01-16 17:36:51 ScruffyChat It might have something to do with the polygons in the area map and how it uses those? 2016-01-16 17:36:57 ScruffyChat I'll try changing them 2016-01-16 17:37:05 Neocraftz1553 +00C 2016-01-16 17:37:06 Testyo 00 C = 32 °F / 273.15 K 2016-01-16 17:37:06 Raymoo brb, i made a weird ham thing and now i'm going to feed on it 2016-01-16 17:37:11 Neocraftz1553 ok 2016-01-16 17:37:18 Chiaki_Nanami pikminfan27 2016-01-16 17:37:30 Chiaki_Nanami your text colour is making your messages really difficult to read 2016-01-16 17:37:30 Pikminfan27 hmm? 2016-01-16 17:37:44 Pikminfan27 Okay. 2016-01-16 17:37:48 Chiaki_Nanami thanks 2016-01-16 17:37:53 Neocraftz1553 heh 2016-01-16 17:38:04 Pikminfan27 I just choose my favorite colors. 2016-01-16 17:38:13 Neocraftz1553 pikminfanon 5000000000000K 2016-01-16 17:38:14 Testyo 5000000000000 K = 5e+012 °C / 9e+012 °F 2016-01-16 17:38:22 Neocraftz1553 heh 2016-01-16 17:38:33 ScruffyChat brb again 2016-01-16 17:38:37 Neocraftz1553 ok 2016-01-16 17:38:37 Pikminfan27 ... 2016-01-16 17:40:03 Neocraftz1553 1000000000F 2016-01-16 17:40:03 Testyo 1000000000 F = 5.55556e+008 °C / 5.55556e+008 K 2016-01-16 17:40:11 Neocraftz1553 hehehe 2016-01-16 17:40:47 Pikminfan27 Why is Testyo doing this? 2016-01-16 17:40:48 Testyo I know we went over this already but it also has some events which have no equivalent in midi 2016-01-16 17:40:59 Pikminfan27 ... 2016-01-16 17:41:46 Neocraftz1553 heh he told you 2016-01-16 17:41:49 Neocraftz1553 jk 2016-01-16 17:41:59 Neocraftz1553 he is a bot 2016-01-16 17:42:10 Chiaki_Nanami oh no 2016-01-16 17:42:14 Chiaki_Nanami white text colour 2016-01-16 17:42:16 Chiaki_Nanami why 2016-01-16 17:42:18 Neocraftz1553 It is really handy, right Testyo? 2016-01-16 17:42:24 Testyo spied 2016-01-16 17:42:31 Neocraftz1553 highlight the text 2016-01-16 17:42:42 Chiaki_Nanami but why should I have to do that 2016-01-16 17:42:43 Neocraftz1553 it is "invisible" 2016-01-16 17:42:52 Neocraftz1553 You dont have to 2016-01-16 17:43:06 Neocraftz1553 it just says 1000000000F 2016-01-16 17:43:07 Testyo 1000000000 F = 5.55556e+008 °C / 5.55556e+008 K 2016-01-16 17:43:39 Pikminfan27 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000F 2016-01-16 17:43:40 Testyo 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 F = Value expected (col 2) °C / Value expected (col 2) K 2016-01-16 17:43:44 Neocraftz1553 Testyo can "read" white text 2016-01-16 17:43:45 Testyo I'd suggest renaming this to 'alternative', since it's valid in both US and it reaches low enough for rocks to reach 2016-01-16 17:43:51 Neocraftz1553 lol 2016-01-16 17:44:43 Pikminfan27 -11111111111111111111111111111111111111111111111111111111111111111110000000000000000000000000000000000000000000000000000000234567890F 2016-01-16 17:44:44 Testyo -11111111111111111111111111111111111111111111111111111111111111111110000000000000000000000000000000000000000000000000000000234567890 F = Value expected (col 3) °C / Value expected (col 3) K 2016-01-16 17:44:55 Chiaki_Nanami what 2016-01-16 17:45:06 Chiaki_Nanami why are you abusing poor testyo :( 2016-01-16 17:45:11 Testyo hmm but we can't just change it spontaneously; it breaks stuff" 2016-01-16 17:45:15 Chiaki_Nanami see 2016-01-16 17:45:16 Pikminfan27 It's funny 2016-01-16 17:45:18 Chiaki_Nanami it breaks stuff 2016-01-16 17:45:23 Chiaki_Nanami why would you break stuff :( 2016-01-16 17:46:08 Pikminfan27 What else can it "read"? I want to have it say more weird stuff. 2016-01-16 17:46:21 Chiaki_Nanami Testyo: help 2016-01-16 17:46:26 Testyo Help file: https://dl.dropbox.com/u/47921869/Permanent/Testyo/Help.html Ask Espyo for more info! 2016-01-16 17:46:26 Pikminfan27 Haaaaiiii 2016-01-16 17:46:32 Neocraftz1553 yup 2016-01-16 17:46:45 Neocraftz1553 hello, pikminfan27 :P 2016-01-16 17:46:50 Pikminfan27 KirbyPikminSSBEarthboundHaiii 2016-01-16 17:47:01 Neocraftz1553 KirbyPikminSSBEarthboundHaiii 2016-01-16 17:47:10 Pikminfan27 Does it read that? 2016-01-16 17:47:18 Neocraftz1553 idk 2016-01-16 17:47:22 Chiaki_Nanami it doesn't matter what the text colour is 2016-01-16 17:47:27 Neocraftz1553 Testyo say more stuff 2016-01-16 17:47:27 Testyo more stuff 2016-01-16 17:47:43 Neocraftz1553 ok, Testyo say Hello wus up 2016-01-16 17:47:43 Chiaki_Nanami can you explain to me why it would matter 2016-01-16 17:47:43 Testyo anons are still getting the "Pikmin 3 is a complete pain 2016-01-16 17:47:57 Neocraftz1553 heh 2016-01-16 17:47:59 Pikminfan27 Testyo say Pikminfan27 2016-01-16 17:48:00 Testyo Pikminfan27 2016-01-16 17:48:11 Neocraftz1553 heh 2016-01-16 17:48:27 Raymoo wait what 2016-01-16 17:48:27 Neocraftz1553 Testyo say hello my name is 2016-01-16 17:48:28 Testyo hello my name is 2016-01-16 17:48:30 Pikminfan27 Testyo say Scruffy makes amazing renders 2016-01-16 17:48:31 Testyo Scruffy makes amazing renders 2016-01-16 17:48:35 <-- ScruffyChat (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 17:48:48 Raymoo Scruffy is a genius 2016-01-16 17:48:50 Neocraftz1553 true 2016-01-16 17:49:18 Pikminfan27 Testyo say qwertyuiopasdfghjklzxcvbnm 2016-01-16 17:49:19 Testyo qwertyuiopasdfghjklzxcvbnm 2016-01-16 17:49:28 Raymoo stap it 2016-01-16 17:49:34 Raymoo or i will of schlap 2016-01-16 17:49:48 Pikminfan27 Tesyo say Haaaaaiiiii! 2016-01-16 17:49:59 Raymoo that's it 2016-01-16 17:50:02 Neocraftz1553 Testyo say I am not a robot, I have feelings 2016-01-16 17:50:02 Raymoo i'm done 2016-01-16 17:50:02 Testyo I am not a robot, I have feelings 2016-01-16 17:50:13 Neocraftz1553 lol 2016-01-16 17:50:22 Raymoo testyo 2016-01-16 17:50:23 Testyo Espyo: what parts what's new 2016-01-16 17:50:26 Raymoo testyo please 2016-01-16 17:50:27 Testyo gah discussing an idea for infoboxes 2016-01-16 17:50:39 Pikminfan27 Testyo asy Haaaaaaaiiiiiiiiiiii! 2016-01-16 17:50:40 Testyo I only play in to take a screenshot, but then I'd wake it up with a carrot 2016-01-16 17:50:41 Raymoo marekbot is skynet 2016-01-16 17:50:42 Neocraftz1553 ok, Ill sto 2016-01-16 17:50:54 Raymoo i just wanted to squeal over chiaki 2016-01-16 17:51:06 Raymoo not something other than squeal over chiaki 2016-01-16 17:51:11 Pikminfan27 It didn't say what I typed. 2016-01-16 17:51:21 Neocraftz1553 you put asy 2016-01-16 17:51:38 Pikminfan27 OOPS 2016-01-16 17:51:52 Pikminfan27 Testyo say Haaaaaaaaaaaaiiiiiiiiiiiiii! 2016-01-16 17:51:53 Testyo Haaaaaaaaaaaaiiiiiiiiiiiiii! 2016-01-16 17:51:57 Neocraftz1553 Testyo say Espyo, whats new for the engine 2016-01-16 17:52:00 Raymoo ghaaaa 2016-01-16 17:52:00 Testyo Espyo, whats new for the engine 2016-01-16 17:52:01 Neocraftz1553 heh 2016-01-16 17:52:01 Pikminfan27 My brother hates it. 2016-01-16 17:52:08 Raymoo i'm going to block him and testyo if this goes any further 2016-01-16 17:52:08 Neocraftz1553 lol 2016-01-16 17:52:13 Testyo THAT'S WHY I IGB 2016-01-16 17:52:17 Pikminfan27 He hates Haaai. 2016-01-16 17:52:20 Chiaki_Nanami what 2016-01-16 17:52:23 Raymoo yep 2016-01-16 17:52:25 Raymoo just gonna block him 2016-01-16 17:52:27 Raymoo and testyo 2016-01-16 17:52:29 Neocraftz1553 sorreh raymoo 2016-01-16 17:52:31 Raymoo and gonna go and fangirl over dr 2016-01-16 17:52:33 Chiaki_Nanami what 2016-01-16 17:52:36 Testyo yeah, indeed 2016-01-16 17:52:44 Raymoo chiaki 2016-01-16 17:52:44 Chiaki_Nanami espyo are you alive 2016-01-16 17:52:45 Raymoo i like drp 2016-01-16 17:52:47 Raymoo oops 2016-01-16 17:52:50 Neocraftz1553 yeah 2016-01-16 17:53:03 Raymoo Espyo? Espyo?! ESPYOOOOOOO---*meme engine is offline* 2016-01-16 17:53:20 Neocraftz1553 Testyo say Espyo wake uuuuuuppppp 2016-01-16 17:53:24 Testyo Espyo wake uuuuuuppppp 2016-01-16 17:53:30 Neocraftz1553 there 2016-01-16 17:53:31 Chiaki_Nanami i don't think blocking an op is a wise choice..... 2016-01-16 17:53:34 Raymoo I wanted to squeal over DR with Pi 2016-01-16 17:53:38 Raymoo I didn't 2016-01-16 17:53:42 Chiaki_Nanami ok, good 2016-01-16 17:53:48 Raymoo Wait what, I never blocked an op 2016-01-16 17:53:51 Raymoo Ops are good 2016-01-16 17:54:04 Raymoo I was going to block PK27 and Testyo if he kept tormenting me with his kirby nonsense 2016-01-16 17:54:06 Testyo so I guess my code to use normal variable constants 2016-01-16 17:54:08 Chiaki_Nanami oh 2016-01-16 17:54:10 Chiaki_Nanami ok 2016-01-16 17:54:21 Neocraftz1553 they are Ops: Overpowered :P 2016-01-16 17:54:21 Chiaki_Nanami I misunderstood what you were trying to say then 2016-01-16 17:54:23 Raymoo i's sarwei 2016-01-16 17:54:24 Chiaki_Nanami my apologies 2016-01-16 17:54:28 Raymoo It's fine 2016-01-16 17:54:32 --> ScruffyChat (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-16 17:54:35 ScruffyChat That was weird 2016-01-16 17:54:40 Chiaki_Nanami that was very weird 2016-01-16 17:54:44 Neocraftz1553 hello scruffychat 2016-01-16 17:54:47 Pikminfan27 Earthbound Nonsese next! MMMMMMMMMMMMMMMMMAAAAAAAAAAAAAAAAAAAAAAAAA 2016-01-16 17:54:53 Raymoo I just want to fangirl over Danganronpa with Chiaki 2016-01-16 17:54:59 Raymoo And listen to my beautiful electro music thing 2016-01-16 17:55:02 Chiaki_Nanami how large is your dr folder 2016-01-16 17:55:05 Neocraftz1553 Raymoo hates Haaaii 2016-01-16 17:55:06 Chiaki_Nanami how diverse is it 2016-01-16 17:55:11 Raymoo I work in a different way 2016-01-16 17:55:16 Chiaki_Nanami oh? 2016-01-16 17:55:17 Chiaki_Nanami how? 2016-01-16 17:55:23 Raymoo I have no DR folder 2016-01-16 17:55:26 Raymoo I just RP in it 2016-01-16 17:55:32 Raymoo Generally as completely irrelevant characters 2016-01-16 17:55:42 Chiaki_Nanami ah 2016-01-16 17:55:52 Raymoo In a moment I"ll be off, got papers to shred at the workplace 2016-01-16 17:55:54 Chiaki_Nanami meanwhile I have a Chiaki folder that's like 2016-01-16 17:56:03 Chiaki_Nanami ~300 images large 2016-01-16 17:56:09 Chiaki_Nanami need more 2016-01-16 17:56:13 Chiaki_Nanami I need more 2016-01-16 17:56:13 Raymoo I have 200GB of free music 2016-01-16 17:56:16 Raymoo 200 2016-01-16 17:56:17 Raymoo G 2016-01-16 17:56:17 Chiaki_Nanami neat 2016-01-16 17:56:18 Raymoo B 2016-01-16 17:56:21 Neocraftz1553 heh 2016-01-16 17:56:26 Raymoo ParagonX9's made some very nice music 2016-01-16 17:56:34 Raymoo jmtb02 is an amazing flash programmer 2016-01-16 17:56:39 Chiaki_Nanami i agree 2016-01-16 17:56:40 Raymoo So he's about to haiiii or something me again 2016-01-16 17:56:48 Pikminfan27 Testyo say MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA- Lucas 2016-01-16 17:56:49 Testyo MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA- Lucas 2016-01-16 17:56:50 Raymoo wait how do you agree 2016-01-16 17:56:51 Chiaki_Nanami jmtb02 is a great flash programmer 2016-01-16 17:56:58 Raymoo Oh right 2016-01-16 17:57:00 Neocraftz1553 Anyone know how big 1TB is? I know what it is, juat asking 2016-01-16 17:57:08 Raymoo 1024GB 2016-01-16 17:57:13 Chiaki_Nanami 1TB = 1024GB 2016-01-16 17:57:16 Chiaki_Nanami because 2016-01-16 17:57:19 Chiaki_Nanami powers of 2 2016-01-16 17:57:22 Raymoo Or 1000GB in diskmaker terms 2016-01-16 17:57:26 Pikminfan27 I made a Mother 3/ SSBB reference. 2016-01-16 17:57:30 Neocraftz1553 heh 2016-01-16 17:57:35 Raymoo i'm off to shower 2016-01-16 17:57:38 Chiaki_Nanami have fun 2016-01-16 17:57:39 Raymoo stupid diskmakers 2016-01-16 17:57:52 Raymoo I'll be back in an hour or so, don't go, I have things to fansqueal over 2016-01-16 17:57:58 Neocraftz1553 I thunk Espyo fell asleep and left Testyo in charge 2016-01-16 17:58:00 Testyo *** Looking up your camera sensitivity? 2016-01-16 17:58:09 Neocraftz1553 0_0 2016-01-16 17:58:10 Pikminfan27 More than an hour, probably. 2016-01-16 17:58:26 Raymoo Stop it, you're being all doom and gloom, we're just shredding papers 2016-01-16 17:58:27 Neocraftz1553 Testyo is a hacker confirmed 2016-01-16 17:58:29 Neocraftz1553 jk 2016-01-16 17:58:31 Testyo plus, I... am pretty sure I suggest SourceTree 2016-01-16 17:58:34 Raymoo I'll be seeing you all 2016-01-16 17:58:34 @Espyo you can mute anybody 2016-01-16 17:58:35 Neocraftz1553 heh 2016-01-16 17:58:40 @Espyo and their messages won't go through on your screen 2016-01-16 17:58:41 Raymoo Don't leave me chiaki 2016-01-16 17:58:45 Raymoo i have things to squeal over 2016-01-16 17:58:47 Neocraftz1553 wb Espyo 2016-01-16 17:58:47 @Espyo anyway, I just had a horrible milk mishap 2016-01-16 17:58:50 @Espyo it was spoiled, except it wasn't 2016-01-16 17:58:52 @Espyo thanks 2016-01-16 17:58:58 Raymoo and now i shall actually go instead of constantly talking about going 2016-01-16 17:59:00 Raymoo bye 2016-01-16 17:59:04 @Espyo also a plastic mug boiled by staying on the microwave for 20 seconds 2016-01-16 17:59:04 <-- Raymoo (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 17:59:05 @Espyo what even 2016-01-16 17:59:11 @Espyo still not done, I WILL have my milk 2016-01-16 17:59:12 @Espyo so brb again 2016-01-16 17:59:16 Neocraftz1553 heh 2016-01-16 17:59:55 Neocraftz1553 So he had to clean up the microwave :P 2016-01-16 18:00:06 Pikminfan27 Testyo sat fhytsybgrfvgsbehtiusgw7hefe5vrhywesftrcy 2016-01-16 18:00:07 Testyo sounds like you've been on one hell of day in Pikmin 2 are... 2016-01-16 18:00:18 Pikminfan27 HUH? 2016-01-16 18:00:24 Chiaki_Nanami it's not a wise move to ignore Operators though 2016-01-16 18:00:39 Pikminfan27 brb 2016-01-16 18:00:42 Neocraftz1553 yeah, not very wise 2016-01-16 18:01:03 Neocraftz1553 they could be warning you, and you wouldnt even know it 2016-01-16 18:01:48 Neocraftz1553 Testyo 2016-01-16 18:01:49 Testyo yeah, I thought about that apostrophe wrong 2016-01-16 18:01:54 Neocraftz1553 heh 2016-01-16 18:01:57 Neocraftz1553 Testyo 2016-01-16 18:01:58 Testyo it's more than just Pikipedia 2016-01-16 18:02:03 Neocraftz1553 Testyo 2016-01-16 18:02:04 Testyo when your ISP sucks, magic things like that can carry them >_> 2016-01-16 18:02:10 Neocraftz1553 Testyo 2016-01-16 18:02:11 Testyo Anyway, if it isn't that hard to add online play, why does Nintendo insist it's cozy 2016-01-16 18:02:22 Neocraftz1553 there, a full story by Testyo 2016-01-16 18:02:23 Testyo I know we went over this already but it seems weird that helps yoshi2 2016-01-16 18:02:38 Pikminfan27 Testyo 2016-01-16 18:02:39 Testyo Hello! I was dropping by to see if any of you guys have been able to find the pikmin short films that Shigeru Miyamoto made recently? 2016-01-16 18:02:45 Pikminfan27 Testyo 2016-01-16 18:02:46 Testyo it helpts that the UI seems to be taken straight from one of the same thing, over and over? 2016-01-16 18:02:53 Pikminfan27 brb again... 2016-01-16 18:02:59 Neocraftz1553 heheh 2016-01-16 18:03:17 Neocraftz1553 juat keeping things fresh with Testyo 2016-01-16 18:03:18 Testyo where'd that can fly and grabs my pikmin if I don't throw lots of pikmin at him to bring him down to earth 2016-01-16 18:04:30 Neocraftz1553 Testyo, give me a link 2016-01-16 18:04:31 Testyo Everyone, I just uploaded my first arrangement of the Pikmin soundtracks. I'm about to put the BMS stuff is now officially up \o/ 2016-01-16 18:04:46 ScruffyChat Hey, I said that! 2016-01-16 18:04:49 ScruffyChat Or, part of it 2016-01-16 18:04:52 Neocraftz1553 hehehe 2016-01-16 18:04:56 Neocraftz1553 I know 2016-01-16 18:05:16 Pikminfan27 How's the Pikmin 2 editing? 2016-01-16 18:05:20 Neocraftz1553 thats why it made me laugh 2016-01-16 18:05:32 Neocraftz1553 Testyo, pretend your scruffy 2016-01-16 18:05:33 Testyo Purples can edit anything, really, but the training mode stage names are the easiest to figure out if they're working 2016-01-16 18:05:44 Neocraftz1553 lol 2016-01-16 18:05:52 Neocraftz1553 Testyo 2016-01-16 18:05:53 Testyo that can be std::max using algorithm? 2016-01-16 18:06:03 ScruffyChat Okay, {fp01} is really scary so far 2016-01-16 18:06:08 Neocraftz1553 didn't Espyo say something like that 2016-01-16 18:06:27 Pikminfan27 what is it {fp01}? 2016-01-16 18:06:32 ScruffyChat It's normally at 40 for Red Bulborbs 2016-01-16 18:06:37 ScruffyChat I don't know what it is yet 2016-01-16 18:06:44 Neocraftz1553 frames? 2016-01-16 18:06:48 Neocraftz1553 uh... 2016-01-16 18:07:16 Neocraftz1553 Testyo, whats your guess 2016-01-16 18:07:19 Testyo but in the case of Pikmin 2, it's blue,l noticed. 2016-01-16 18:07:20 ScruffyChat But set at 4000, touching the bulborb will immediately move it way up where I can't reach it 2016-01-16 18:07:29 Neocraftz1553 heh 2016-01-16 18:07:32 ScruffyChat and will treat midair as the ground 2016-01-16 18:07:39 Pikminfan27 well. 2016-01-16 18:08:00 Neocraftz1553 Testyos guess is: 2016-01-16 18:08:01 ScruffyChat Set to 400, it will follow me as normal, but when it gets to the edge of its territory it disappeared 2016-01-16 18:08:05 Neocraftz1553 Testyo 2016-01-16 18:08:10 Testyo No more than I was making that up, but no 2016-01-16 18:08:27 Neocraftz1553 then... it seems to do a range of things 2016-01-16 18:08:56 ScruffyChat It's only one number, so it's only controlling one parameter 2016-01-16 18:09:04 Neocraftz1553 maybe its almost like what "defines the charactoristics of an enemy 2016-01-16 18:09:07 ScruffyChat But that parameter might have something to do with other 2016-01-16 18:09:07 Neocraftz1553 oh 2016-01-16 18:09:12 Neocraftz1553 yeah 2016-01-16 18:09:12 ScruffyChat others* 2016-01-16 18:09:20 Neocraftz1553 like a chain reaction... kinda 2016-01-16 18:11:02 ScruffyChat Aha 2016-01-16 18:11:03 @Espyo eo 2016-01-16 18:11:06 @Espyo ...*wow 2016-01-16 18:11:10 @Espyo nice typo, Espyo 2016-01-16 18:11:26 ScruffyChat With {fp01} set to zero, the Red Bulborb falls through the floor 2016-01-16 18:11:48 @Espyo it's definitely something height-related, then 2016-01-16 18:11:50 ScruffyChat And gives a pellet as normal 2016-01-16 18:11:53 ScruffyChat Yeah 2016-01-16 18:12:06 @Espyo oh, is it related to walls? 2016-01-16 18:12:18 @Espyo wait, I was reading sp01 2016-01-16 18:12:19 ScruffyChat It hasn't run into any walls yet 2016-01-16 18:12:33 @Espyo what's google translate say? 2016-01-16 18:12:51 ScruffyChat it calls {fp01} "per the map" 2016-01-16 18:13:05 Neocraftz1553 hmm 2016-01-16 18:13:06 ScruffyChat So it's something to do with how the Bulborb reacts to the map 2016-01-16 18:13:11 Neocraftz1553 yeah 2016-01-16 18:13:22 Neocraftz1553 have you checked other bulborbs? 2016-01-16 18:13:41 Neocraftz1553 In other maps 2016-01-16 18:13:58 ScruffyChat Look all I have is Valley of Repose on Day 3 for now 2016-01-16 18:14:05 Neocraftz1553 heh 2016-01-16 18:15:09 Neocraftz1553 hm... 2016-01-16 18:15:40 ScruffyChat Hm, 20 seems to be no different from 40 2016-01-16 18:15:43 Neocraftz1553 so, you can't play normally? 2016-01-16 18:15:59 ScruffyChat I can, but I can't access that play with the hacked version 2016-01-16 18:16:08 Neocraftz1553 oooh 2016-01-16 18:16:27 Neocraftz1553 try 25 2016-01-16 18:16:33 ScruffyChat 100 first 2016-01-16 18:16:44 Pikminfan27 or 10,000 2016-01-16 18:16:46 Neocraftz1553 and then try 23 2016-01-16 18:16:48 ScruffyChat on moment 2016-01-16 18:16:51 Neocraftz1553 ok 2016-01-16 18:17:45 Neocraftz1553 Testyo 2016-01-16 18:17:46 Testyo it'd be easier to finish the next 20 tries doing stupid mistakes 2016-01-16 18:17:58 @Espyo oh, right, it's the "per the map" thing 2016-01-16 18:17:58 @Espyo sorry 2016-01-16 18:18:03 --> Raymoo (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-16 18:18:11 Raymoo and so it begins 2016-01-16 18:18:26 Neocraftz1553 wb Raymoo 2016-01-16 18:18:40 Neocraftz1553 Testyo, any advice 2016-01-16 18:18:41 Testyo because Fanon is a few don't really allow bank switching 2016-01-16 18:18:46 Raymoo day 4249somethingsomething 2016-01-16 18:19:20 Raymoo when i load stuff on dolphin it crahses now 2016-01-16 18:19:23 Pikminfan27 Testyo say NIWA is better than wikia 2016-01-16 18:19:24 Testyo NIWA is better than wikia 2016-01-16 18:19:33 Raymoo wot is niwa 2016-01-16 18:19:34 Neocraftz1553 how do you download dolphin? 2016-01-16 18:19:43 Neocraftz1553 I mean, whats the link 2016-01-16 18:19:52 Raymoo Google dolphin emulator, the website has standard release versions and dev versions 2016-01-16 18:19:59 Neocraftz1553 ok 2016-01-16 18:20:08 Raymoo I'd recommend a release, unless you want speshul feechurz 2016-01-16 18:20:21 Neocraftz1553 heh 2016-01-16 18:20:51 Neocraftz1553 Espyo, I thought your video on where you changed the enemies to be fast was hilarious 2016-01-16 18:20:52 Raymoo prepares to annoy pi again 2016-01-16 18:21:02 @Espyo hehe, thanks 2016-01-16 18:21:04 @Espyo I liked it too 2016-01-16 18:21:10 Neocraftz1553 https://m.youtube.com/watch?feature=youtu.be&v=XeSb5-PMC3g 2016-01-16 18:21:23 Neocraftz1553 I think thats the link 2016-01-16 18:21:23 Raymoo This one was hilarious 2016-01-16 18:21:37 Pikminfan27 I saw it before now. 2016-01-16 18:21:57 Neocraftz1553 so many colors 2016-01-16 18:22:08 Neocraftz1553 red yellow blue 2016-01-16 18:22:16 Neocraftz1553 P1 reference 2016-01-16 18:22:22 Raymoo Raymoo is red 2016-01-16 18:22:22 Chiaki_Nanami niwa is a collaboration between many nintendo based wikis that are independent from wikia 2016-01-16 18:22:26 Raymoo very red 2016-01-16 18:22:30 Raymoo Oh, I see 2016-01-16 18:22:42 Chiaki_Nanami i think that's the general gist of it all 2016-01-16 18:22:48 @Espyo pretty much 2016-01-16 18:23:02 Raymoo that hermit crawmad 2016-01-16 18:23:04 Raymoo it's just 2016-01-16 18:23:38 Neocraftz1553 Red 2016-01-16 18:23:41 Raymoo Espyo this is a masterpiece 2016-01-16 18:23:49 Neocraftz1553 Yellow 2016-01-16 18:23:57 Neocraftz1553 Blue 2016-01-16 18:23:59 @Espyo yep 2016-01-16 18:24:00 Neocraftz1553 ish 2016-01-16 18:24:17 Raymoo i swer uh maschterpyz 2016-01-16 18:24:18 Neocraftz1553 the hermit crawmad in his video? 2016-01-16 18:24:21 Chiaki_Nanami anyway 2016-01-16 18:24:23 Chiaki_Nanami dinner 2016-01-16 18:24:46 Raymoo See ya 2016-01-16 18:24:51 Raymoo Yes, it's beautiful 2016-01-16 18:24:54 Raymoo Absolutely beautiful 2016-01-16 18:24:57 Raymoo And the Bulblax 2016-01-16 18:25:04 Neocraftz1553 It's a torpedo!!! 2016-01-16 18:25:21 Neocraftz1553 And the Glint Beetle flies 2016-01-16 18:25:27 Raymoo It does 2016-01-16 18:25:31 Raymoo It's absolutely beautiful 2016-01-16 18:25:40 Raymoo A masterpiece with no equal 2016-01-16 18:25:44 Neocraftz1553 and the graceful wollywog XD 2016-01-16 18:25:51 Raymoo The music is just perfect too 2016-01-16 18:25:57 Neocraftz1553 yeah 2016-01-16 18:26:10 Neocraftz1553 Espyo, you gotta make another vid like that 2016-01-16 18:26:12 Raymoo and the bULBORB 2016-01-16 18:26:38 Neocraftz1553 sorry for requesting, but the video was awsome 2016-01-16 18:26:42 @J I like the part where the Breadbug gets air 2016-01-16 18:26:51 Neocraftz1553 ooh yeah 2016-01-16 18:26:56 Raymoo It's absolutely beautiful 2016-01-16 18:27:03 Neocraftz1553 It was overshooting its own den 2016-01-16 18:27:05 Raymoo I say that too much 2016-01-16 18:27:08 Neocraftz1553 flying over it 2016-01-16 18:27:41 @J I think it hit a treasure and ramped on it 2016-01-16 18:27:53 Neocraftz1553 heh 2016-01-16 18:28:03 Raymoo the glint beetle flies 2016-01-16 18:28:05 Raymoo it FLIES 2016-01-16 18:28:06 Raymoo AAAAAAA 2016-01-16 18:28:19 ScruffyChat 100 is also apparently the saem 2016-01-16 18:28:45 Raymoo I'm going to go and steal my brother's P2 rom and start poking around inside 2016-01-16 18:28:50 Raymoo Just gotta scrub it first 2016-01-16 18:28:55 Raymoo I wonder how that's done 2016-01-16 18:29:22 Neocraftz1553 heh 2016-01-16 18:29:23 Raymoo I'm going to copy his rom and figure out how to scrub it 2016-01-16 18:29:26 Raymoo I don't know how do 2016-01-16 18:29:27 Raymoo D: 2016-01-16 18:29:43 Neocraftz1553 hey, anyone know a good free video editor? 2016-01-16 18:29:49 Raymoo Hmm 2016-01-16 18:29:59 Raymoo Audacity for separate sound, and Avidemux I think 2016-01-16 18:30:21 Raymoo Avidemux is free and simple 2016-01-16 18:30:23 Neocraftz1553 damn, my computer sounds like its taking off 2016-01-16 18:30:34 Raymoo For a nice, fully featured vid editor, get Sony Vegas. Expensive, but very powerful 2016-01-16 18:30:40 Neocraftz1553 yeah ik 2016-01-16 18:30:48 Neocraftz1553 I tried the free trail 2016-01-16 18:30:49 @Espyo OpenShot is releasing its first beta soon, I think 2016-01-16 18:31:05 Neocraftz1553 its like 90+ dollers sony vegas 2016-01-16 18:31:10 @Espyo oh, I'd make another video like that, if I found any more interesting parameters 2016-01-16 18:31:19 @Espyo but that's pretty much most of them right there in that video 2016-01-16 18:31:27 Raymoo i thought it was $600 2016-01-16 18:31:27 Testyo $ 600 = 551.82 € / £ 389.94 2016-01-16 18:31:35 Raymoo really testyo 2016-01-16 18:31:36 Testyo after all I'm I know 2016-01-16 18:31:44 Neocraftz1553 Lol 2016-01-16 18:31:46 @Espyo so did I 2016-01-16 18:31:51 Neocraftz1553 $100 2016-01-16 18:31:51 Testyo $ 100 = 91.97 € / £ 64.99 2016-01-16 18:31:54 @Espyo I thought Vegas as more than $500 2016-01-16 18:31:54 Testyo $ 500 = 459.85 € / £ 324.95 2016-01-16 18:32:03 Neocraftz1553 yeah 2016-01-16 18:32:23 Neocraftz1553 the least expensive I saw it for was around 120$ 2016-01-16 18:32:32 Neocraftz1553 wrong side of the number 2016-01-16 18:32:34 Raymoo Audacity is my most program 2016-01-16 18:32:36 Neocraftz1553 $120 2016-01-16 18:32:36 Testyo $ 120 = 110.364 € / £ 77.988 2016-01-16 18:32:40 Raymoo I use it constantly 2016-01-16 18:32:58 Raymoo I have at least four windows open at any time, of Audacity, I promises you 2016-01-16 18:33:15 Neocraftz1553 heh 2016-01-16 18:33:26 Raymoo I've also made some really stupid tracks with it 2016-01-16 18:33:27 Neocraftz1553 brb, going to download avidemux 2016-01-16 18:33:32 Raymoo Have fun 2016-01-16 18:34:03 Raymoo Scruffy, you use blender, correct? 2016-01-16 18:34:18 ScruffyChat Yes 2016-01-16 18:34:30 Raymoo I've been trying to learn to Blender and failing miserably 2016-01-16 18:34:36 ScruffyChat It's tricky 2016-01-16 18:34:44 Raymoo I just don't have the patience 2016-01-16 18:34:45 Neocraftz1553 yes, it is kinda hard at first 2016-01-16 18:34:49 ScruffyChat I want to release videos about it, but then I realize that's been done 2016-01-16 18:34:57 Neocraftz1553 yeah 2016-01-16 18:35:12 ScruffyChat I at least want to make a video of an example of how I make an image on Pikmin Fanon 2016-01-16 18:35:20 Raymoo You should 2016-01-16 18:35:23 Raymoo No reason not to 2016-01-16 18:35:24 @J OpenShot had loads of releases already didn't it? 2016-01-16 18:35:29 Pikminfan27 I need Blender help. 2016-01-16 18:35:31 Neocraftz1553 https://www.google.com/url?sa=t&source=web&rct=j&url=http://www.cdschools.org/cms/lib04/PA09000075/Centricity/Domain/81/BlenderBasics_4thEdition2011.pdf&ved=0ahUKEwjAr4C8_K7KAhVN22MKHe-rB_gQFggcMAA&usg=AFQjCNFpj0iMbxLROh2IbtYoORGrCiLAsw&sig2=-ScziuLxS6SlCcyegw89lg 2016-01-16 18:35:34 Raymoo Any tutorials you'd reccomend? 2016-01-16 18:35:36 Raymoo go download it 2016-01-16 18:35:38 Neocraftz1553 that one 2016-01-16 18:35:41 Raymoo oh wait, use a tutorial 2016-01-16 18:35:43 Neocraftz1553 ^ 2016-01-16 18:35:57 Neocraftz1553 ita the one I used 2016-01-16 18:36:01 Neocraftz1553 *its 2016-01-16 18:36:09 Neocraftz1553 Its a PDF 2016-01-16 18:36:24 Neocraftz1553 for blender 2.6, but it works with 2.7 2016-01-16 18:36:39 ScruffyChat And if you have any questions about Blender, I'm happy to do my best to answer them 2016-01-16 18:36:43 @Espyo OpenShot had loads of releases already didn't it? 2016-01-16 18:36:45 @Espyo I'm actually not sure 2016-01-16 18:36:56 @J I used it years ago I think 2016-01-16 18:36:58 @Espyo I mean, it's a program under Linux that has existed for years now 2016-01-16 18:37:10 @Espyo but recently...ish, it got a reboot and was made multiplatform, and a lot better 2016-01-16 18:37:11 @J oh, and they only recently got to beta on Windows? 2016-01-16 18:37:15 @J ah, that makes sense 2016-01-16 18:37:20 Raymoo my no-name recorder broke my drive 2016-01-16 18:37:27 @J there's also PiTiVi, but that might be Linux-only too 2016-01-16 18:37:56 ScruffyChat This is so weird 2016-01-16 18:38:10 Neocraftz1553 what 2016-01-16 18:38:15 ScruffyChat {fp01}: 20, 40, 100, and 200 seemed to have no difference 2016-01-16 18:38:19 Raymoo wait what 2016-01-16 18:38:31 Neocraftz1553 for the pikmin 2 project 2016-01-16 18:38:42 ScruffyChat But at 400 the Bulborb gets up and follows me to a certain point, that's not even the edge of its territory 2016-01-16 18:38:47 ScruffyChat Then disappears, without a trace 2016-01-16 18:38:48 @J and Cinelerra, if they ever got around to fixing it 2016-01-16 18:38:49 Raymoo it deleted the fangame engine again 2016-01-16 18:38:54 Neocraftz1553 did you try 23, 25, and 34 2016-01-16 18:39:53 ScruffyChat I'll try, but I doubt they'll be much different from 20 2016-01-16 18:39:59 Neocraftz1553 o 2016-01-16 18:40:23 Neocraftz1553 Raymoo http://www.pikminfanon.com/Pikmin_fangame_engine#Download 2016-01-16 18:40:39 Neocraftz1553 there it shows what to do for MAC and LINUX 2016-01-16 18:40:42 Raymoo I still have it it's just that I have to keep screaming at my antivirus 2016-01-16 18:41:00 Neocraftz1553 Let it through your antivirus/firewall 2016-01-16 18:41:37 Raymoo 55/10 2016-01-16 18:41:39 Raymoo totally logic 2016-01-16 18:42:06 Pikminfan27 I'm going to get the fangame engine, bye! 2016-01-16 18:42:10 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 18:42:14 Raymoo s 2016-01-16 18:42:18 Raymoo it randomly typed s 2016-01-16 18:42:19 Neocraftz1553 ok 2016-01-16 18:42:24 Raymoo i'm gone, gotta shred some papers 2016-01-16 18:42:31 Raymoo i will be back to squeal with pi in an hour or so 2016-01-16 18:42:38 Raymoo i'll make a user too 2016-01-16 18:42:40 <-- Raymoo (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 18:42:41 Neocraftz1553 ok 2016-01-16 18:42:56 ScruffyChat 23 is the same 2016-01-16 18:43:05 Neocraftz1553 ok 2016-01-16 18:43:29 ScruffyChat Perhaps it's how it reacts to the ground 2016-01-16 18:43:38 Neocraftz1553 uhm... anything else you can edit besides {fp:01}? 2016-01-16 18:43:50 Neocraftz1553 yes, maybe 2016-01-16 18:45:08 ScruffyChat Yes, but I'm just trying to collect some more observations on it first 2016-01-16 18:45:30 Neocraftz1553 ok 2016-01-16 18:46:06 Neocraftz1553 I might be able to help by doing what your doing as soon as I finish doing some things and getting dolphin to work, scruffy 2016-01-16 18:46:15 ScruffyChat At 300 it disappears, but farther from its home 2016-01-16 18:46:26 ScruffyChat Okay 2016-01-16 18:46:41 ScruffyChat You know, it might be how it reacts to face slopes on the map 2016-01-16 18:47:09 ScruffyChat Since the surface it's on, the sewer lid, is sloped down at the edges 2016-01-16 18:47:33 Neocraftz1553 hey, acruffy, what version of dolphin are you using 2016-01-16 18:47:43 Neocraftz1553 *scruffy 2016-01-16 18:48:10 ScruffyChat 4.0 - 8291 2016-01-16 18:48:46 Neocraftz1553 Stable version? 2016-01-16 18:49:07 ScruffyChat yes 2016-01-16 18:49:14 Neocraftz1553 ok 2016-01-16 18:51:19 ScruffyChat at 1000 it's displaced above the ground, and starts walking at weird slopes in the air when it walks around 2016-01-16 18:52:01 @Espyo hmm... 2016-01-16 18:52:49 ScruffyChat This is definitely how it reacts to geometry of the area 2016-01-16 18:53:10 ScruffyChat at 800 it's only displaced a little, but it acts as though every slope is a hill upwards 2016-01-16 18:54:41 ScruffyChat It's very odd how it handles moving up and down 2016-01-16 18:54:47 ScruffyChat slopes, that is 2016-01-16 18:55:09 @Espyo probably makes sense for the devs 2016-01-16 18:55:11 @Espyo not so much for us 2016-01-16 18:55:20 ScruffyChat Yeah 2016-01-16 18:55:26 Neocraftz1553 heh 2016-01-16 18:55:43 ScruffyChat Should I add that info to the template, or just leave it unknown? 2016-01-16 18:57:08 Neocraftz1553 I guess 2016-01-16 18:57:13 ScruffyChat Definitely a ground collisions thing 2016-01-16 18:57:16 ScruffyChat You guess what? 2016-01-16 18:57:44 Neocraftz1553 you should add the info 2016-01-16 18:57:50 Neocraftz1553 I'm not sure 2016-01-16 18:58:34 @Espyo add it to the template 2016-01-16 18:58:38 @Espyo like... 2016-01-16 18:58:44 @Espyo "Unknown (related to slopes)" 2016-01-16 19:01:33 Testyo [Fanon RC] Dark Force by Bulbminlead101 (+45) http://www.pikminfanon.com/index.php?title=Dark_Force&curid=9385&diff=51553&oldid=47249 2016-01-16 19:04:06 Chiaki_Nanami back 2016-01-16 19:04:12 Neocraftz1553 wb 2016-01-16 19:04:16 Chiaki_Nanami thank 2016-01-16 19:04:44 Chiaki_Nanami sweets are nice 2016-01-16 19:05:10 Yoshi2 thank mr skeltal 2016-01-16 19:07:41 ScruffyChat I never actually thought I'd be able to do this editing thing, it's so much fun 2016-01-16 19:08:03 ScruffyChat Now I'm trying that weird one {Fp33} selection per polygon with 4 50.000000 # map 2016-01-16 19:08:14 @J yeah, we're really lucky they're all plain text files 2016-01-16 19:09:15 Neocraftz1553 yup 2016-01-16 19:09:48 Yoshi2 on the other hand, I guess it makes sense they are plain text because they are easier to adjust that way 2016-01-16 19:09:51 Yoshi2 for developers 2016-01-16 19:10:13 @J yeah, but they could easily have decided to obfuscate them 2016-01-16 19:10:30 Neocraftz1553 yeah 2016-01-16 19:10:39 @J or just write an editor that works with binary files 2016-01-16 19:11:38 Testyo [Fanon RC] Dark Force by Bulbminlead101 (+690) http://www.pikminfanon.com/index.php?title=Dark_Force&curid=9385&diff=51554&oldid=51553 2016-01-16 19:13:03 ScruffyChat {fp33} hasn't done anything yet 2016-01-16 19:13:12 ScruffyChat it was 50, but 500 and 0 have not changed anything yet 2016-01-16 19:15:51 Neocraftz1553 Testyo 2016-01-16 19:15:52 Testyo I guess since it has to load all those textures and useless the info is 2016-01-16 19:17:14 Neocraftz1553 Testyo 2016-01-16 19:17:15 Testyo and it takes 10 chips to make 1 cookie 2016-01-16 19:18:44 @Espyo > Strangely, there is a Yellow Spectralid behind the dirt wall that leads to the Astringent Clump. It flutters in place, and is too far up to be interacted with. Its positioning is most likely a mistake, as it is hard to spot and can only be seen when the camera angle is turned a certain way. 2016-01-16 19:18:47 @Espyo (Garden of Hope) 2016-01-16 19:18:49 @Espyo I really can't find it 2016-01-16 19:21:54 ScruffyChat Oh yeah, I found that 2016-01-16 19:22:20 @Espyo what exactly is the gate? 2016-01-16 19:22:26 @Espyo because I don't think it's the one for the Astringent Clump 2016-01-16 19:23:00 ScruffyChat They mean near the entrance to the sub-area with the Astringent Clump and the elevator platforms 2016-01-16 19:23:32 ScruffyChat That's blocked off by a dirt wall 2016-01-16 19:24:09 ScruffyChat In that area (it's lined with bricks) there's a Yellow Spectralid flying around, and I have been able to lock on to it but it flies well into the transition area 2016-01-16 19:24:54 Neocraftz1553 its like, nope, not today 2016-01-16 19:25:27 @Espyo oh 2016-01-16 19:25:34 @Espyo so getting it early in the day is my best bet 2016-01-16 19:25:36 @Espyo ok, thanks 2016-01-16 19:26:46 ScruffyChat {fp33} hasn't done anything yte 2016-01-16 19:27:09 @J the comment mentions map like 01, so it's probably also a weird geometry thing 2016-01-16 19:27:26 @Espyo I'm not seeing it... 2016-01-16 19:27:34 @Espyo probably 2016-01-16 19:27:57 @Espyo ok, looking at the files... 2016-01-16 19:28:07 @Espyo there's this Yellow Spectralid on the main "room" of the Garden of Hope 2016-01-16 19:28:10 @Espyo at Z = 2033 2016-01-16 19:28:13 @Espyo which seems to be quite high up 2016-01-16 19:28:34 @Espyo the White Spectralids in the area don't go above 1400 2016-01-16 19:28:48 @Espyo sigh, am I really going to create a tool to visualize enemy positions? 2016-01-16 19:28:51 @Espyo because I don't/want to 2016-01-16 19:29:02 ScruffyChat yeah, the main room 2016-01-16 19:29:16 ScruffyChat Near the Yellow Wollywog there's a dirt wall 2016-01-16 19:29:28 @Espyo yeah, this is the place for sure 2016-01-16 19:29:29 ScruffyChat behind the dirt wall is a path lined with bricks 2016-01-16 19:29:30 @Espyo but I can't see it anywhere 2016-01-16 19:29:37 ScruffyChat It's difficult to spot 2016-01-16 19:29:42 ScruffyChat And it never land 2016-01-16 19:29:47 ScruffyChat lands* 2016-01-16 19:29:48 @Espyo nuts 2016-01-16 19:30:59 @Espyo no turning back now, I'm creating a tool to plot the objects 2016-01-16 19:31:20 Neocraftz1553 ? 2016-01-16 19:31:30 @Espyo I'm going to create a tool that reads the Pikmin 3 files 2016-01-16 19:31:36 @Espyo and then draws the position of each enemy on an image 2016-01-16 19:31:50 @Espyo ...you're ONLY creating a project, visual studio 2016-01-16 19:31:50 Neocraftz1553 oooh 2016-01-16 19:32:03 @Espyo you don't have to steam like you're trying to calculate the 50th thousand prime 2016-01-16 19:32:22 Neocraftz1553 heh 2016-01-16 19:32:53 Yoshi2 or trying to break a 2048 bit RSA encryption 2016-01-16 19:32:55 @Espyo hmm... 2016-01-16 19:32:57 @Espyo yeah 2016-01-16 19:32:58 @Espyo hey J? 2016-01-16 19:32:59 Yoshi2 which comes down to calculating primes anyway 2016-01-16 19:33:01 @Espyo oh, and Yoshi2 2016-01-16 19:33:11 @Espyo is there any good and simple way to output to an image file in Python? 2016-01-16 19:33:17 @Espyo because if so, screw visual studio and screw C++ 2016-01-16 19:33:22 @Espyo I could use Python for this 2016-01-16 19:34:03 @J you mean programmatic image editing? 2016-01-16 19:34:09 ScruffyChat Well, setting {fp33} to 50000 crashed the load of VoR 2016-01-16 19:34:10 @Espyo yeah 2016-01-16 19:34:20 @Espyo like image.placePixel(35, 60) 2016-01-16 19:34:22 @J there's a good library for it, trying to remember the name 2016-01-16 19:34:24 @J PIL I think 2016-01-16 19:34:35 @J you could also use pygame, actually 2016-01-16 19:34:35 @Espyo image.createCircle(50, 60, 100) 2016-01-16 19:34:43 @Espyo do I really want to go that far, though= 2016-01-16 19:34:44 @Espyo *? 2016-01-16 19:34:47 @Espyo I just want an image, really 2016-01-16 19:34:49 @J pygame doesn't have many shapes with AA, though 2016-01-16 19:35:11 @J well, depends on if this script is for distributing and stuff, or just a quick thing 2016-01-16 19:35:12 Yoshi2 if you are going to use PIL, you should use Pillow which is a fork of PIL 2016-01-16 19:36:12 @J never heard of Pillow, and the website doesn't really tell you why it exists 2016-01-16 19:36:17 @J just that it's a fork of PIL 2016-01-16 19:36:37 Neocraftz1553 hey eapyo, found a bug ish thing on the engine, hope you dont mind 2016-01-16 19:36:44 Neocraftz1553 *espyo 2016-01-16 19:36:51 Yoshi2 the main reason for the existance of pillow is that pillow supports py3 and PIL doesn't 2016-01-16 19:36:53 @Espyo sure 2016-01-16 19:37:00 @Espyo just a quick thing 2016-01-16 19:37:11 ScruffyChat I can't find anything on {fp33} yet 2016-01-16 19:37:18 @Espyo well, I was thinking of 2.7, so *shrug* 2016-01-16 19:37:42 @J I guess you're auto-generating diagrams from some data files? 2016-01-16 19:37:46 Neocraftz1553 If you grab a pikmin and whistle at the same time the pikmin either A: follows you and you can no longer make it do tasks like building bridges 2016-01-16 19:37:50 @Espyo exactly 2016-01-16 19:38:03 @Espyo ...now to find out how to work with this 2016-01-16 19:38:04 Neocraftz1553 or B: just stands there and stares at you 2016-01-16 19:38:04 Yoshi2 http://docs.python-guide.org/en/latest/scenarios/imaging/ apparently OpenCV is also a thing, but I never used that myself 2016-01-16 19:38:06 @Espyo there's no documentation 2016-01-16 19:38:19 @J also, you probably don't want to use it for this, but did you know GIMP has Python scripting? 2016-01-16 19:38:19 @Espyo hm, I'll take a look, then 2016-01-16 19:38:21 @Espyo thank you, Neocraftz1553 2016-01-16 19:38:31 Neocraftz1553 no prblem 2016-01-16 19:38:32 @Espyo I... might've known ages ago 2016-01-16 19:38:33 @J no doc for what? 2016-01-16 19:38:37 @Espyo no doc for PIL 2016-01-16 19:38:41 @Espyo http://www.pythonware.com/products/pil/ wow, nothing 2016-01-16 19:39:20 @J it's in the download 2016-01-16 19:39:27 @J download source, open Docs/index.html 2016-01-16 19:39:27 @Espyo not on the exe, though 2016-01-16 19:39:30 Neocraftz1553 oh, and espyo, you have to whistle first then attemp to throw the pikmin 2016-01-16 19:39:36 @Espyo right 2016-01-16 19:39:48 @Espyo is the Pikmin you're whistling the same one you're trying to grab? 2016-01-16 19:40:15 Yoshi2 pillow has pretty docs https://pillow.readthedocs.org/en/3.1.x/ 2016-01-16 19:40:18 @J http://effbot.org/imagingbook/ 2016-01-16 19:40:29 @J I never used PIL anyway 2016-01-16 19:40:36 @Espyo ...why do developers insist on not having a quick start guide 2016-01-16 19:40:42 Neocraftz1553 no 2016-01-16 19:40:44 @Espyo yes, it's good to have all functions documented 2016-01-16 19:40:51 @Espyo but what help is that going to be if I don't know which one to start on? 2016-01-16 19:41:01 Neocraftz1553 it is the one you already have in tour squad 2016-01-16 19:41:02 @Espyo plus I learn 50 times faster from an example than from a giant list of everything 2016-01-16 19:41:09 @J see my link 2016-01-16 19:41:23 @Espyo so you whistle an idle Pikmin at the same time you grab a Pikmin in your squad? 2016-01-16 19:41:35 Neocraftz1553 get pikmin -> Whistle and attempt to throw 2016-01-16 19:41:52 Neocraftz1553 you dont have to whistle at a pikmin 2016-01-16 19:41:57 @Espyo ah, that helps, J 2016-01-16 19:41:57 @Espyo thanks 2016-01-16 19:42:05 @Espyo and I'll take a look at pillow if PIL ends up being crap 2016-01-16 19:42:07 @Espyo thanks Yoshi2 2016-01-16 19:42:16 @Espyo oh 2016-01-16 19:42:32 @Espyo so basically, you hold down right click and start holding left click? 2016-01-16 19:42:56 Neocraftz1553 yes 2016-01-16 19:43:01 @J well good luck, I'm going to be busy for a while now 2016-01-16 19:44:32 ScruffyChat {fp28} is definitely a cap on maximum rotation speed 2016-01-16 19:44:49 @Espyo thank you 2016-01-16 19:44:53 @Espyo well, installation worked nicely 2016-01-16 19:45:06 ScruffyChat It apparently has more influence than {fp08}, rotation speed 2016-01-16 19:45:11 @Espyo hmm... 2016-01-16 19:45:18 @Espyo maybe rotation speed is actually rotation acceleration? 2016-01-16 19:45:25 ScruffyChat Perhaps 2016-01-16 19:45:32 @Espyo wait 2016-01-16 19:45:35 @Espyo there are two rotations 2016-01-16 19:45:38 @Espyo for Bulborbs, at least 2016-01-16 19:45:38 ScruffyChat Yeah actually 2016-01-16 19:45:43 @Espyo one for standing still, one while moving 2016-01-16 19:45:47 ScruffyChat fp08 is called "rotation speed rate" 2016-01-16 19:45:57 ScruffyChat fp28 affected both rotations 2016-01-16 19:46:00 @Espyo speed rate? hah, that has acceleration written all over 2016-01-16 19:46:02 @Espyo oh 2016-01-16 19:46:20 ScruffyChat it took forever for it to turn around to get me, and then it could barely walk in anything but a straight line 2016-01-16 19:46:31 ScruffyChat It looked even more ridiculous than usual 2016-01-16 19:46:50 Neocraftz1553 heh 2016-01-16 19:48:27 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 19:48:42 @Espyo Yoshi2: uhm, how do I create a new instance of an object? 2016-01-16 19:48:50 @Espyo like im = new Image 2016-01-16 19:48:52 @Espyo or something 2016-01-16 19:49:01 @Espyo hehe 2016-01-16 19:49:09 @Espyo now, make it turn super fast 2016-01-16 19:49:13 --> Neocraftz1553 (Mibbit@128.177.hjs.gjm) has joined #pikipedia 2016-01-16 19:49:17 ScruffyChat I'm trying it 2016-01-16 19:49:21 Neocraftz1553 Testyo 2016-01-16 19:49:22 Testyo is using making a template function for creating a tower as sysops... I mean, we don't really immediately need another bureau 2016-01-16 19:49:32 Neocraftz1553 Testyo 2016-01-16 19:49:33 Testyo some guy creates an level with no JS wizard 2016-01-16 19:49:41 Neocraftz1553 heh 2016-01-16 19:49:44 ScruffyChat Ohhhhh that's scary 2016-01-16 19:50:07 ScruffyChat It just gets up and shoots its head over to me like "WHAT DID YOU JUST DO" 2016-01-16 19:50:23 @Espyo oh, I see how 2016-01-16 19:50:28 @Espyo lol 2016-01-16 19:50:51 Neocraftz1553 Testyo 2016-01-16 19:50:52 Testyo no results for a new Welcome template? 2016-01-16 19:51:08 Neocraftz1553 sometimes he repeats some quotes from other users :P 2016-01-16 19:52:30 Neocraftz1553 Testyo 2016-01-16 19:52:31 Testyo Even though it you in particular 2016-01-16 19:52:37 Neocraftz1553 Testyo 2016-01-16 19:52:38 Testyo when the image with the season switcher + its upgrades came out, I thought it was different 2016-01-16 19:52:59 @Espyo he always repeats quotes 2016-01-16 19:53:05 @Espyo he grabs two quotes at random and merges them 2016-01-16 19:53:07 ScruffyChat Yeah, {fp08} is some sort of multiplier for rotation acceleration 2016-01-16 19:53:08 @Espyo rarely, he uses a quote directly 2016-01-16 19:53:15 Neocraftz1553 yeah 2016-01-16 19:53:27 Neocraftz1553 once he used one from scruffy :P 2016-01-16 19:53:31 Neocraftz1553 kinda 2016-01-16 19:53:59 ScruffyChat Because with high rotation speed (40 instead of 4) and fp08 at 0.1 instead of 0.4, the Bulborb will start moving toward its targets even if its rotation missed the mark 2016-01-16 19:54:29 @Espyo hmm 2016-01-16 19:54:41 ScruffyChat And its rotation speed will be slow, but will accelerate and decelerate still 2016-01-16 19:55:43 Neocraftz1553 vroom vroom 2016-01-16 19:56:50 Neocraftz1553 testyo 2016-01-16 19:56:51 Testyo I booted ubuntu as a live cd to check the temperatures, and they were fine liked Yoshi2 2016-01-16 19:57:19 Neocraftz1553 testyo 2016-01-16 19:57:20 Testyo lol see then 2016-01-16 19:57:38 Neocraftz1553 Thats lol + lets see then 2016-01-16 19:57:44 Neocraftz1553 Testyo 2016-01-16 19:57:45 Testyo It's not directly related to the Article Policy, meaning that the demobgm file: https://www.dropbox.com/s/w27qs5jfsetor3d/test2.midi?dl=0 2016-01-16 19:57:57 Neocraftz1553 testyo 2016-01-16 19:57:58 Testyo Yoshi2 there up your hostname 2016-01-16 19:58:19 Neocraftz1553 a link? 2016-01-16 19:59:03 Neocraftz1553 testyo 2016-01-16 19:59:04 Testyo so all you're saying is 'the game probably uses for like two weeks 2016-01-16 19:59:51 Neocraftz1553 testyo 2016-01-16 19:59:52 Testyo *** Looking a video 2016-01-16 19:59:57 Neocraftz1553 testyo 2016-01-16 19:59:58 Testyo lots of hi 2016-01-16 20:00:02 Neocraftz1553 lol 2016-01-16 20:00:05 Neocraftz1553 testyo 2016-01-16 20:00:05 Testyo Pikmin 3 has so, a bit of work 2016-01-16 20:00:40 @Espyo you can find out what the origin of a message is with "last message" 2016-01-16 20:00:42 @Espyo Testyo: last message 2016-01-16 20:00:43 Testyo I said Pikmin 3 has so, a bit of work because Neocraftz1553 mentioned my name. This random message came from the messages Pikmin 3 has so, so many plants in it and that sounds like quite a bit of work. 2016-01-16 20:00:55 @Espyo but if you want to play around with Testyo, I'd recommend going on #Testyo 2016-01-16 20:00:56 Testyo ...so i feel the Wii U could have handled was plant translucency 2016-01-16 20:00:59 @Espyo otherwise it swamps this channel 2016-01-16 20:01:04 Neocraftz1553 ok 2016-01-16 20:01:14 Neocraftz1553 yeah, I've noticed 2016-01-16 20:01:38 Neocraftz1553 how do I get back 2016-01-16 20:02:18 ScruffyChat {fp32} is a LOD radius 2016-01-16 20:02:36 ScruffyChat Specifically, it's how far beyond a boundary can it remain drawn 2016-01-16 20:03:01 ScruffyChat At 0.00, once something's center is just a hair off-screen, the whole thing disappears 2016-01-16 20:03:26 ScruffyChat But the Red Bulborb has a radius of 40.00, so that its whole body is off-screen before it disappears 2016-01-16 20:03:56 @Espyo oh, so that's what they mean by LOD 2016-01-16 20:04:12 @Espyo makes sense in retrospect 2016-01-16 20:04:17 ScruffyChat Yeah 2016-01-16 20:07:36 Neocraftz1553 hello I am back 2016-01-16 20:07:47 Neocraftz1553 got some real weird messages 2016-01-16 20:08:29 Neocraftz1553 like: At the moment, the only tool for programming is a hammer 2016-01-16 20:08:40 Neocraftz1553 or... something like that 2016-01-16 20:13:48 <-- ScruffyChat (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 20:14:09 --> ScruffyChat (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-16 20:14:15 ScruffyChat Wooooah 2016-01-16 20:14:36 Neocraftz1553 what 2016-01-16 20:14:46 ScruffyChat {fp34} is the radius at which Pikmin can hurt the Bulborb without latching on 2016-01-16 20:14:59 Neocraftz1553 oooh 2016-01-16 20:15:10 ScruffyChat normally its 30 for Red Bulborb, about the radius of the Red Bulborb 2016-01-16 20:15:10 Neocraftz1553 like standing next to the bulborb? 2016-01-16 20:15:36 ScruffyChat but set to 100, they can stand substantially away from the Bulborb and still attack it /and damage it/ 2016-01-16 20:16:01 @Espyo oh, that thing is per-enemy, huh? 2016-01-16 20:16:03 @Espyo interesting 2016-01-16 20:16:09 Neocraftz1553 heheh, set it to 250 2016-01-16 20:16:20 ScruffyChat I set it to 400 and the Pikmin backed up so far away from the Bulborb that eventually they just went idle and didn't attack 2016-01-16 20:16:30 ScruffyChat But they can also still latch on 2016-01-16 20:16:34 Neocraftz1553 hmm 2016-01-16 20:16:46 ScruffyChat If they got shaken off though, they'd try backing away again 2016-01-16 20:17:01 ScruffyChat It seems to be the /only/ radius at which Pikmin can inflict damage not latching on 2016-01-16 20:17:21 Neocraftz1553 interesting 2016-01-16 20:18:00 Neocraftz1553 brb 2016-01-16 20:18:14 @Espyo right 2016-01-16 20:18:18 ScruffyChat Which is why Pikmin go for the Bulborb's legs when they get up after being shaken 2016-01-16 20:18:44 @Espyo right 2016-01-16 20:18:51 @Espyo guess it makes sense to definite it per-enemy, then 2016-01-16 20:19:15 <-- Neocraftz1553 (Mibbit@128.177.hjs.gjm) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 20:19:25 ScruffyChat Right, since enemies have different radii on the ground than their normal radii 2016-01-16 20:19:43 ScruffyChat The same does not work for leader punches though 2016-01-16 20:19:48 ScruffyChat Those only work on contact 2016-01-16 20:20:30 ScruffyChat So maybe {fp33} is punch distance 2016-01-16 20:20:32 ScruffyChat Time for a test 2016-01-16 20:25:52 ScruffyChat okay, never mind 2016-01-16 20:25:58 ScruffyChat still don't know what that does 2016-01-16 20:27:17 Chiaki_Nanami what is this {fp33} 2016-01-16 20:27:20 Chiaki_Nanami i 2016-01-16 20:27:45 Chiaki_Nanami im so confused 2016-01-16 20:28:30 ScruffyChat I got nothing 2016-01-16 20:28:42 ScruffyChat But if set to 50000 the area crashes, doesn't load 2016-01-16 20:29:14 ScruffyChat Otherwise I can't see what it affects 2016-01-16 20:29:37 ScruffyChat google translate says {Fp33} selection per polygon with 4 50.000000 # map 2016-01-16 20:29:46 ScruffyChat or, "selection per polygon with map" 2016-01-16 20:30:17 @Espyo hmm 2016-01-16 20:30:48 ScruffyChat fp12 is sight radius 2016-01-16 20:31:01 ScruffyChat if set to zero he'll wake up, look around, and go back to sleep 2016-01-16 20:31:07 @Espyo right 2016-01-16 20:31:12 ScruffyChat He'll only bite if you're standing right under him 2016-01-16 20:32:42 ScruffyChat Heh, I already changed the lighting file to create night mode, so I've been testing all these in night lighting 2016-01-16 20:33:42 ScruffyChat Interesting that it's sight is bigger than its territory 2016-01-16 20:34:26 ScruffyChat So if it's chasing you through a wall you have to get farther away than its territory 2016-01-16 20:36:47 ScruffyChat I've gotta get going for now 2016-01-16 20:37:05 ScruffyChat But I'll do some more tests the next chance I get 2016-01-16 20:37:08 ScruffyChat This is fun 2016-01-16 20:37:58 Yoshi2 it really is 2016-01-16 20:38:25 Yoshi2 just takes some time due to having to restart the game on each change 2016-01-16 20:38:48 ScruffyChat Yeah 2016-01-16 20:38:51 ScruffyChat I don't mind though 2016-01-16 20:39:04 ScruffyChat it's just that my frame-skipper works intermittently 2016-01-16 20:39:22 ScruffyChat So I need to remember not to close Dolphin on a time that pressing TAB works 2016-01-16 20:40:30 @Espyo heh 2016-01-16 20:40:33 @Espyo all right, see you later 2016-01-16 20:41:34 @Espyo well, I got something 2016-01-16 20:42:14 @Espyo on my plotter thing, I mean 2016-01-16 20:44:21 ScruffyChat Oh? 2016-01-16 20:44:37 @Espyo they're all over the place, but seem organized 2016-01-16 20:44:43 @Espyo now to overlay it on a map... 2016-01-16 20:47:02 ScruffyChat Hmm 2016-01-16 20:47:30 @Espyo I uh 2016-01-16 20:47:32 @Espyo must've done something wrong 2016-01-16 20:47:41 @Espyo either that, or there's an enemy out of bounds 2016-01-16 20:47:41 @Espyo like 2016-01-16 20:47:46 @Espyo REALLY far out of bounds 2016-01-16 20:47:49 @Espyo I tried to calculate automatically what size the image should be at 2016-01-16 20:47:56 @Espyo and it's saying 12 thousand pixels in width 2016-01-16 20:49:48 @Espyo oh wow 2016-01-16 20:49:52 @Espyo there are some enemies out of bounds 2016-01-16 20:49:56 @Espyo unless I'm reading this file all wrong 2016-01-16 20:57:15 Yoshi2 the only way to confirm that is to get the edges of the map and compare them to the enemy position 2016-01-16 20:57:38 @Espyo thing is, the maps are nuts 2016-01-16 20:57:45 @Espyo if the models are anything to go by, they're a nightmare 2016-01-16 20:57:56 @Espyo anyway, I can just overlay on GIMP and try to tweak it manually 2016-01-16 20:59:54 @Espyo it's really hard 2016-01-16 20:59:59 @Espyo a number of factors could be off 2016-01-16 21:00:02 @Espyo the scale is almost a given 2016-01-16 21:00:09 @Espyo (since I'm not going to create a 12k by 12k image) 2016-01-16 21:00:10 Testyo 12 K = -261.15 °C / -438.07 °F 2016-01-16 21:00:27 @Espyo the translation is also a given, since the reference image I'm using is a texture from the game, but I don't know the origin 2016-01-16 21:00:31 @Espyo and the rotation could also be wrong 2016-01-16 21:00:43 @Espyo who knows if what the game considers north in the coordinates is the same north the texture is facing 2016-01-16 21:00:57 @Espyo plus it doesn't help when you have the dots all scattered about without any categorization 2016-01-16 21:01:21 @Espyo ...hey, the center looks to be the landing site 2016-01-16 21:01:29 @Espyo oh, and that must be the Drake! 2016-01-16 21:01:31 @Espyo I think I've got it 2016-01-16 21:02:58 @Espyo eh, iunno 2016-01-16 21:03:06 @Espyo well, I guess I'll try the carrying paths 2016-01-16 21:03:08 @Espyo those might make more sense 2016-01-16 21:04:30 @Espyo ...really? 2016-01-16 21:04:42 @Espyo nodes on paths have a list of 8 other nodes they can link to 2016-01-16 21:04:45 @Espyo the list HAS to be 8 long 2016-01-16 21:04:51 @Espyo even if most of them are just pointing to a null node 2016-01-16 21:04:58 @Espyo kinda dumb, but ok 2016-01-16 21:10:35 Yoshi2 wow, the younger me would've LOVED obs 2016-01-16 21:11:00 @Espyo obs? 2016-01-16 21:11:06 @Espyo isn't that that streaming program? 2016-01-16 21:11:13 Yoshi2 open broadcaster software, yeah 2016-01-16 21:11:19 Yoshi2 but it can also output to file 2016-01-16 21:11:24 @Espyo ooh, nice 2016-01-16 21:11:25 @Espyo didn't know 2016-01-16 21:13:22 Yoshi2 it's a semi-decent screen recorder that is also not a complete pain to use and the performance seems to be not bad at all 2016-01-16 21:13:51 @Espyo hehe 2016-01-16 21:14:18 Yoshi2 and it's free 2016-01-16 21:14:51 Yoshi2 now I'll try to use this to record some dolphin stuff 2016-01-16 21:15:13 @Espyo yeah 2016-01-16 21:17:43 Testyo [Pikipedia RC] Template:P2 enemy technic... by Scruffy (+470 Some parameters discovered.) http://www.pikminwiki.com/index.php?title=Template:P2_enemy_technical&curid=10026&diff=158946&oldid=154687 2016-01-16 21:17:45 ScruffyChat Okay, just finished updating the p2 technical template for now 2016-01-16 21:20:14 ScruffyChat See ya guys later 2016-01-16 21:20:25 ScruffyChat Glad I could help with it so faf 2016-01-16 21:20:27 ScruffyChat far* 2016-01-16 21:20:55 <-- ScruffyChat (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 21:35:59 @Espyo sweet 2016-01-16 21:37:56 Testyo [Fanon RC] User talk:Espyo by Pikifan4 (+261 m /* Hi Espyo! */ ) http://www.pikminfanon.com/index.php?title=User_talk:Espyo&curid=7852&diff=51555&oldid=50949 2016-01-16 21:38:05 @Espyo ok :| 2016-01-16 21:40:39 Yoshi2 wat 2016-01-16 21:40:58 @Espyo I thought it was just a random hello 2016-01-16 21:41:07 @Espyo they were asking why I pointed them to the talk page help page 2016-01-16 21:43:00 Testyo [Fanon RC] User talk:Espyo by Espyo (+464) http://www.pikminfanon.com/index.php?title=User_talk:Espyo&curid=7852&diff=51556&oldid=51555 2016-01-16 21:46:16 Yoshi2 using talk pages is a bit unintuitive 2016-01-16 21:46:52 @Espyo kinda? 2016-01-16 21:47:01 @Espyo if you know mediawiki syntax, you know how to use them 2016-01-16 21:47:11 @Espyo but yeah, they're not really your standard chat system 2016-01-16 21:48:03 Yoshi2 yup 2016-01-16 21:48:38 Yoshi2 hmm, there is one thing that really puzzles me about OBS 2016-01-16 21:49:05 Yoshi2 you have this canvas of a specific size that you can put stuff on 2016-01-16 21:49:23 Yoshi2 but whatever isn't used will stay black in the final result 2016-01-16 21:49:30 Yoshi2 which does not look pretty 2016-01-16 21:51:38 --> Ringtailed-Fox (FoxFoxFox@2001:470:1d:yxw:vngs:vyug:wkk:usj) has joined #pikipedia 2016-01-16 21:53:02 Testyo [Fanon RC] User talk:Neocraftz1553 by Pikifan4 (+72 m /* Renders */ ) http://www.pikminfanon.com/index.php?title=User_talk:Neocraftz1553&curid=10164&diff=51557&oldid=51531 2016-01-16 21:53:02 Testyo [Fanon RC] User talk:BallsAngus by Pikifan4 (+153 m /* Hey Man */ ) http://www.pikminfanon.com/index.php?title=User_talk:BallsAngus&curid=9509&diff=51558&oldid=51548 2016-01-16 21:54:25 Yoshi2 Espyo: aaand he forgot to sign his messages again 2016-01-16 21:54:46 <-- RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has quit (Ping timeout: 264 seconds) 2016-01-16 21:56:38 <-- Ringtailed-Fox (FoxFoxFox@2001:470:1d:yxw:vngs:vyug:wkk:usj) has quit (Read error: Connection reset by peer) 2016-01-16 21:57:44 @Espyo ... 2016-01-16 22:17:11 Yoshi2 alright, I've now set the canvas size so it's exactly as big as the window I'm recording 2016-01-16 22:17:20 Yoshi2 black areas/bars seem to be gone, woohoo 2016-01-16 22:20:52 Yoshi2 recording at high resolutions takes quite a toll on my pc, need to lower it 2016-01-16 22:38:23 -- Yoshi2 is now known as Yoshi2|offline 2016-01-16 22:52:13 --> RingtailedFox (FoxFoxFox@2001:470:1d:ysr:strt:thun:ygrj:tnis) has joined #pikipedia 2016-01-16 23:17:19 --> En_Passant (Mibbit@46-01-6-11.hlrn.qwest.net) has joined #pikipedia 2016-01-16 23:28:30 Testyo [Fanon RC] User talk:BallsAngus by BallsAngus (+72) http://www.pikminfanon.com/index.php?title=User_talk:BallsAngus&curid=9509&diff=51559&oldid=51558 2016-01-16 23:33:32 Testyo [Fanon RC] Template:Bsig2 by BallsAngus (-4) http://www.pikminfanon.com/index.php?title=Template:Bsig2&curid=10284&diff=51560&oldid=51544 2016-01-16 23:33:32 Testyo [Fanon RC] User talk:BallsAngus by BallsAngus (+53) http://www.pikminfanon.com/index.php?title=User_talk:BallsAngus&curid=9509&diff=51561&oldid=51559 2016-01-16 23:33:32 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-16 23:38:33 Testyo [Fanon RC] User talk:PikFan23 by BallsAngus (+15) http://www.pikminfanon.com/index.php?title=User_talk:PikFan23&curid=4203&diff=51563&oldid=51480 2016-01-16 23:38:34 Testyo [Fanon RC] Pikmin 4 (Wii U) by BallsAngus (+15) http://www.pikminfanon.com/index.php?title=Pikmin_4_(Wii_U)&curid=9505&diff=51564&oldid=51546 2016-01-16 23:38:34 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-16 23:40:11 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-16 23:40:37 Pikminfan27 I came to ask Espyo something. 2016-01-16 23:40:47 @Espyo hmm? 2016-01-16 23:42:13 Pikminfan27 I'm using the fangame engine, and trying to make Alph, but I can't make any frames! (I used the tutorials) 2016-01-16 23:43:36 Testyo [Fanon RC] Topic:Pikmin Engine by Es... by BallsAngus (+30) http://www.pikminfanon.com/index.php?title=Topic:Pikmin_Engine_by_Espyo&curid=7853&diff=51566&oldid=51522 2016-01-16 23:43:36 Testyo [Fanon RC] User:BallsAngus by BallsAngus (+15) http://www.pikminfanon.com/index.php?title=User:BallsAngus&curid=9520&diff=51567&oldid=51543 2016-01-16 23:43:55 @Espyo how so? 2016-01-16 23:44:15 Pikminfan27 I mostly don't understand how. 2016-01-16 23:44:41 @Espyo something about the tutorial that's too complicated? 2016-01-16 23:44:47 Pikminfan27 I guess. 2016-01-16 23:45:01 @Espyo what in particular? 2016-01-16 23:46:41 Pikminfan27 It never specifies how to make any images. :( 2016-01-16 23:47:23 @Espyo well, you just make them 2016-01-16 23:48:06 Pikminfan27 I just don't know HOW to make them... 2016-01-16 23:48:37 Testyo [Fanon RC] Template:Bsig by BallsAngus (-303 Blanked the page) http://www.pikminfanon.com/index.php?title=Template:Bsig&curid=9552&diff=51570&oldid=47920 2016-01-16 23:48:38 Testyo [Fanon RC] (log) Template:Bsig2 by BallsAngus (0) http://www.pikminfanon.com/index.php?title=Template:Bsig2&curid=10288&diff=0&oldid=0 2016-01-16 23:48:38 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-16 23:49:19 @Espyo well, you use an image editing program 2016-01-16 23:49:21 @Espyo like Paint 2016-01-16 23:49:24 @Espyo ...but Paint is a horrible chioce 2016-01-16 23:49:26 @Espyo *choice 2016-01-16 23:49:28 @Espyo use Paint.net instead 2016-01-16 23:49:29 --> Raymoo (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-16 23:49:33 @Espyo then you just make the images 2016-01-16 23:49:36 Raymoo bamf 2016-01-16 23:49:37 Raymoo hello 2016-01-16 23:49:52 @Espyo if you want, it's normally better to copy the existing images and create your new ones by editing 2016-01-16 23:49:59 @Espyo that way you'll already know the right sizes and everyhting 2016-01-16 23:50:00 @Espyo *everything 2016-01-16 23:50:12 Pikminfan27 I guess I'll try to make the images, then. Thank you! 2016-01-16 23:50:37 @Espyo no problem 2016-01-16 23:51:38 Pikminfan27 Wait, I can't find a website to do it on. :(:(:( 2016-01-16 23:52:25 @Espyo no website 2016-01-16 23:52:28 @Espyo Paint.net is a program 2016-01-16 23:52:35 Pikminfan27 Oh. 2016-01-16 23:53:39 Testyo [Fanon RC] Pikmin 4 (Wii U) by BallsAngus (+1) http://www.pikminfanon.com/index.php?title=Pikmin_4_(Wii_U)&curid=9505&diff=51576&oldid=51564 2016-01-16 23:53:39 Testyo [Fanon RC] Thorny Devil by BallsAngus (-113) http://www.pikminfanon.com/index.php?title=Thorny_Devil&curid=9516&diff=51577&oldid=47807 2016-01-16 23:53:40 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-16 23:55:52 Pikminfan27 Testyo say I will stop talking now. 2016-01-16 23:55:53 Testyo I will stop talking now. 2016-01-16 23:57:51 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-16 23:57:57 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-16 23:58:19 Pikminfan27 Well. That's what refreshing the page does. 2016-01-16 23:58:41 Testyo [Fanon RC] File:Emperor Scworpion .jpg uploaded by BallsAngus http://www.pikminfanon.com/index.php?title=File:Emperor_Scworpion_.jpg 2016-01-16 23:58:41 Testyo [Fanon RC] Emperor Scworpion by BallsAngus (-4) http://www.pikminfanon.com/index.php?title=Emperor_Scworpion&curid=9518&diff=51580&oldid=51578 2016-01-17 00:00:25 Pikminfan27 Testyo say I am annoying you all on purpose. 2016-01-17 00:00:26 Testyo I am annoying you all on purpose. 2016-01-17 00:03:43 Testyo [Fanon RC] Emperor Scworpion by BallsAngus (0) http://www.pikminfanon.com/index.php?title=Emperor_Scworpion&curid=9518&diff=51581&oldid=51580 2016-01-17 00:03:44 Testyo [Fanon RC] Emperor Scworpion by BallsAngus (0) http://www.pikminfanon.com/index.php?title=Emperor_Scworpion&curid=9518&diff=51582&oldid=51581 2016-01-17 00:03:44 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-17 00:04:53 Pikminfan27 Testyo say qwertyuiopasdfghjklzxcvbnm,./;'[]1234567890-= 2016-01-17 00:04:53 Testyo qwertyuiopasdfghjklzxcvbnm,./;'[]1234567890-= 2016-01-17 00:05:57 --> Pikminfan27fanonaccount (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 00:06:03 Pikminfan27fanonaccount 2 of me! 2016-01-17 00:07:34 Pikminfan27fanonaccount Testyo say Warning. Warning. My non-existent mind is blowing up. 2016-01-17 00:07:35 Testyo Warning. Warning. My non-existent mind is blowing up. 2016-01-17 00:08:28 Pikminfan27 Abusing the bot. 2016-01-17 00:08:43 Pikminfan27fanonaccount Abusing the bot. 2016-01-17 00:08:45 Testyo [Fanon RC] File:Emperor Scworpion.jpg uploaded by BallsAngus http://www.pikminfanon.com/index.php?title=File:Emperor_Scworpion.jpg 2016-01-17 00:08:45 Testyo [Fanon RC] Emperor Scworpion by BallsAngus (0) http://www.pikminfanon.com/index.php?title=Emperor_Scworpion&curid=9518&diff=51585&oldid=51582 2016-01-17 00:08:46 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-17 00:12:39 <-- Pikminfan27fanonaccount (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 00:12:53 Pikminfan27 Mebored 2016-01-17 00:13:34 Pikminfan27 I'm bored. Anyone want to chat with me? 2016-01-17 00:13:34 Testyo Oh, you're bored? Play a hangman game! 2016-01-17 00:13:47 Testyo [Fanon RC] File:UltimateCrawmad.png uploaded by BallsAngus http://www.pikminfanon.com/index.php?title=File:UltimateCrawmad.png 2016-01-17 00:13:47 Testyo [Fanon RC] Ultimate Crawmadus Maximu... by BallsAngus (-13) http://www.pikminfanon.com/index.php?title=Ultimate_Crawmadus_Maximus&curid=9519&diff=51591&oldid=49379 2016-01-17 00:13:47 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-17 00:14:34 --> Pikminfan27fanonwikiaccount (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 00:15:03 Pikminfan27 I'm bored. Does anyone want to talk to me. 2016-01-17 00:15:04 Testyo Oh, you're bored? Tell me to describe you your fortune! 2016-01-17 00:15:30 Pikminfan27fanonwikiaccount Why did I put a period?! 2016-01-17 00:15:55 Pikminfan27fanonwikiaccount Testyo describe my fortune. 2016-01-17 00:15:56 Testyo My fortune. is a level 53 Cheery Yoshi, and their special power is: Shrinking in size! 2016-01-17 00:16:06 Raymoo you're talking to yourself 2016-01-17 00:16:10 Raymoo because everyone else isn't here 2016-01-17 00:16:24 Raymoo i invoke espyo, J, and pi 2016-01-17 00:16:36 @Espyo people can be busy 2016-01-17 00:16:37 @Espyo I am, for once 2016-01-17 00:16:41 @Espyo *for one 2016-01-17 00:16:45 Pikminfan27 Testyo describe my fortune. 2016-01-17 00:16:46 Raymoo I didn't know that 2016-01-17 00:16:46 Testyo My fortune. is a level 93 Weak Mummy, and their special power is: Jagged skin! 2016-01-17 00:16:48 Raymoo I just came back here 2016-01-17 00:16:53 Raymoo Have fun anyway being busy 2016-01-17 00:17:06 Raymoo Describe my fortune? 2016-01-17 00:17:09 Raymoo What's that? 2016-01-17 00:17:11 @J *invoked* 2016-01-17 00:17:17 <-- En_Passant (Mibbit@46-01-6-11.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 00:17:17 @J and now I'm going to sleep 2016-01-17 00:17:20 Raymoo oh bye 2016-01-17 00:17:23 Raymoo see ya 2016-01-17 00:17:26 @J (how did your image thing go Espyo?) 2016-01-17 00:18:01 Pikminfan27 I'm not seeing any posts, except on Pikmin fanon! What's going on? 2016-01-17 00:18:49 Testyo [Fanon RC] Empress Snapipede by BallsAngus (0) http://www.pikminfanon.com/index.php?title=Empress_Snapipede&curid=9539&diff=51595&oldid=51593 2016-01-17 00:18:49 Testyo [Fanon RC] Tryhorn by BallsAngus (+461 N Created page with "{{Pikmin 4}} {{Stub}} {{Infobox enemy |image = Tryhorn |size ...) http://www.pikminfanon.com/index.php?title=Tryhorn&curid=10293&diff=51596&oldid=0 2016-01-17 00:19:10 Pikminfan27fanonwikiaccount UUUUUUUUUUUUUGGGGGGGGGGGHHHHHHHH. 2016-01-17 00:19:31 Pikminfan27fanonwikiaccount Testyo say I'm annoying! 2016-01-17 00:19:31 Testyo I'm annoying! 2016-01-17 00:19:52 Raymoo Why's Testyo doing that anyway? 2016-01-17 00:19:53 Testyo yeah Klemen702 2016-01-17 00:19:58 Raymoo It must be a function anyway 2016-01-17 00:20:09 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:20:10 Testyo but HOW does one get the standard deviation? 2016-01-17 00:20:20 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:20:21 Testyo Steam saves game data in 2 places for a few years 2016-01-17 00:20:33 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:20:34 Testyo Dim Labyrinth is the exception, because it's meant to be a Dustforce level 2016-01-17 00:20:34 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:20:35 Testyo I DON'T THINK I'LL HAVE TIME TO THE GOY OWIMAH FANBOI CHANNEL ヽ༼ຈل͜ຈ༽ノ 2016-01-17 00:20:35 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:20:36 Testyo but I want sand science or doing some other task 2016-01-17 00:20:46 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:20:47 Testyo and then a few more bytes change some more positions ahead, still in the middle of the edit 2016-01-17 00:20:55 Raymoo redacted why 2016-01-17 00:21:34 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:21:35 Testyo okay, I finally got a lot of work... 2016-01-17 00:21:36 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:21:36 Testyo that is what I tried to do, but it got a reboot and was made multiplatform, and a lot better 2016-01-17 00:21:38 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:21:39 Testyo but there are a couple of events that Pikmin 1 uses that go unused in the Pikmin series do you have to button-mash to do something? 2016-01-17 00:21:39 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:21:40 Testyo somewhere around that he's trying to help, but having to explain what water is before he tells me how to bake a cake is kinda stupid 2016-01-17 00:21:41 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:21:41 Testyo anyway, if you're adding templates to it, I do now 2016-01-17 00:21:42 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:21:43 Testyo no, the three crewmembers off to different continents? 2016-01-17 00:21:48 @Espyo hey, don't spam 2016-01-17 00:21:49 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:21:50 Testyo and send the three crewmembers off to different continents? 2016-01-17 00:22:00 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:22:01 Testyo seems to do that part fine for me, with source URL 'http://splatoon.wikia.com', source namespace 6, start file and number of files with bat files? 2016-01-17 00:22:01 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:22:02 Testyo since it'd be at the bottom, it'd be different species 2016-01-17 00:22:03 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:22:03 @Espyo J: going al right 2016-01-17 00:22:03 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:22:03 Testyo No more than I am a member of those mayflash adapters :P 2016-01-17 00:22:04 Pikminfan27fanonwikiaccount Testyo 2016-01-17 00:22:04 @Espyo *all right 2016-01-17 00:22:05 Testyo I have to replace so many things, it is better to just some Bulborb Ideas 2016-01-17 00:22:06 Testyo nope, no idea how Python's inner things work 2016-01-17 00:22:07 <-- Espyo has kicked Pikminfan27fanonwikiaccount (Pikminfan27fanonwikiaccount) 2016-01-17 00:22:19 Raymoo I'll try to get him to stop, I apologize 2016-01-17 00:22:24 @Espyo *shrug* 2016-01-17 00:22:30 Raymoo I take responsibility for him 2016-01-17 00:22:43 Pikminfan27 Sorry. I didn't know it counted as spamming. 2016-01-17 00:22:54 @Espyo of course it did 2016-01-17 00:22:57 @Espyo you're filling the chat with junk 2016-01-17 00:23:05 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 00:23:11 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 00:23:49 Pikminfan27 Testing. Can I see my own post this time? Testing. 2016-01-17 00:23:50 Testyo [Fanon RC] File:Tryhorn.png uploaded by BallsAngus http://www.pikminfanon.com/index.php?title=File:Tryhorn.png 2016-01-17 00:23:51 Testyo [Fanon RC] Tryhorn by BallsAngus (+4) http://www.pikminfanon.com/index.php?title=Tryhorn&curid=10293&diff=51598&oldid=51596 2016-01-17 00:23:51 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-17 00:24:02 Pikminfan27 YEEEEEEEEEEEEEEEES! I SEE MY POST! 2016-01-17 00:26:31 Raymoo eadna no 2016-01-17 00:26:32 Raymoo stop 2016-01-17 00:26:41 Raymoo excess lettering is still spam 2016-01-17 00:26:46 Pikminfan27 Oh. 2016-01-17 00:27:02 Pikminfan27 I'm young, and not that smart. 2016-01-17 00:33:54 Testyo [Fanon RC] Illusion Wraith by BallsAngus (+569 N Created page with "{{Pikmin 4}} {{Stub}} {{Infobox enemy |image = Illusion_Wrait...) http://www.pikminfanon.com/index.php?title=Illusion_Wraith&curid=10295&diff=51600&oldid=0 2016-01-17 00:33:54 Testyo [Fanon RC] Illusion Wraith by BallsAngus (-117) http://www.pikminfanon.com/index.php?title=Illusion_Wraith&curid=10295&diff=51601&oldid=51600 2016-01-17 00:35:39 --> Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-17 00:35:59 Pikminfan27 I think I'll play some PFE. 2016-01-17 00:36:11 Pikminfan27 Pikmin Fangame Engine. 2016-01-17 00:36:46 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 00:38:57 Testyo [Fanon RC] Illusion Wraith by BallsAngus (+317) http://www.pikminfanon.com/index.php?title=Illusion_Wraith&curid=10295&diff=51602&oldid=51601 2016-01-17 00:38:57 Testyo [Fanon RC] File:Illusion Wraith.png uploaded by BallsAngus http://www.pikminfanon.com/index.php?title=File:Illusion_Wraith.png 2016-01-17 00:59:22 Testyo [Fanon RC] PikminFanon:Timeline by BallsAngus (+9) http://www.pikminfanon.com/index.php?title=PikminFanon:Timeline&curid=1148&diff=51604&oldid=49539 2016-01-17 01:09:34 Testyo [Fanon RC] User talk:Scruffy by BallsAngus (+503) http://www.pikminfanon.com/index.php?title=User_talk:Scruffy&curid=9710&diff=51605&oldid=51474 2016-01-17 01:15:38 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 01:16:09 Pikminfan27 Should I stay off of the Chatroom, or not? 2016-01-17 01:19:46 Testyo [Fanon RC] User:BallsAngus by BallsAngus (-1) http://www.pikminfanon.com/index.php?title=User:BallsAngus&curid=9520&diff=51606&oldid=51575 2016-01-17 01:24:52 Testyo [Fanon RC] User:BallsAngus by BallsAngus (+51) http://www.pikminfanon.com/index.php?title=User:BallsAngus&curid=9520&diff=51607&oldid=51606 2016-01-17 01:29:58 Testyo [Fanon RC] User:BallsAngus by BallsAngus (+73) http://www.pikminfanon.com/index.php?title=User:BallsAngus&curid=9520&diff=51608&oldid=51607 2016-01-17 01:29:58 Testyo [Fanon RC] User:BallsAngus by BallsAngus (-73) http://www.pikminfanon.com/index.php?title=User:BallsAngus&curid=9520&diff=51609&oldid=51608 2016-01-17 01:29:58 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-17 01:31:19 Chiaki_Nanami holy 2016-01-17 01:31:23 Chiaki_Nanami you had to kick someone? 2016-01-17 01:31:29 Chiaki_Nanami that's something that usually never happens 2016-01-17 01:31:47 Chiaki_Nanami also, you shouldn't take responsibility for a user abusing a function that generates spam 2016-01-17 01:35:04 Testyo [Fanon RC] User talk:Pikminfan27 by BallsAngus (+313) http://www.pikminfanon.com/index.php?title=User_talk:Pikminfan27&curid=9876&diff=51611&oldid=51401 2016-01-17 01:41:22 -- Chiaki_Nanami is now known as Pi[Newspapers] 2016-01-17 01:46:12 Raymoo oh, hi pi 2016-01-17 01:46:18 Raymoo oh, bye pi 2016-01-17 01:46:30 Pi[Newspapers] I'm about to leave since I have to deliver newspapers 2016-01-17 01:46:31 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 01:46:31 Raymoo i wanted to fanboy over danganronpa 2016-01-17 01:46:35 Raymoo but i didn't oh bye 2016-01-17 01:46:44 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 01:47:59 Pikminfan27 I mainly came to the chatroom to ask one question about Pikmin 3: How do I defeat the Vehemoth Phosbat? 2016-01-17 01:48:37 Pikminfan27 Yup, I'm not that far into the game. 2016-01-17 01:49:05 <-- Testyo (Testyo@a48-368-48-42.cpe.netcabo.pt) has quit (Quit: Later everyone!) 2016-01-17 01:49:17 @Espyo [[Vehemoth Phosbat]] 2016-01-17 01:49:22 @Espyo oh, Testyo left 2016-01-17 01:49:24 @Espyo well, check the wiki 2016-01-17 01:49:27 @Espyo it has some good tips 2016-01-17 01:49:29 @Espyo going now, night 2016-01-17 01:49:40 <-- Espyo (Espyo@a48-368-48-42.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-17 01:49:51 Raymoo welp 2016-01-17 01:49:56 Raymoo off goes espyo 2016-01-17 02:34:15 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-17 02:34:16 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-17 02:34:28 @PikFan hi 2016-01-17 02:41:59 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 02:45:58 Pikminfan27 hi 2016-01-17 02:55:12 --> Neocraftz1553 (Mibbit@205.197.liv.zyl) has joined #pikipedia 2016-01-17 02:55:27 Neocraftz1553 hello 2016-01-17 02:58:42 <-- Neocraftz1553 (Mibbit@205.197.liv.zyl) has quit (Client Quit) 2016-01-17 03:15:44 Pikminfan27 Hello 2016-01-17 03:23:32 --> Neocraftz1553 (Mibbit@205.197.liv.zyl) has joined #pikipedia 2016-01-17 03:23:43 <-- Neocraftz1553 (Mibbit@205.197.liv.zyl) has quit (Client Quit) 2016-01-17 03:54:36 Raymoo welp 2016-01-17 03:54:44 Raymoo wait what just happened 2016-01-17 03:56:07 Raymoo Also, Pi, when the user is my brother, I take responsibility for him 2016-01-17 04:15:21 <-- Raymoo (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 04:43:07 --> Neocraftz1553 (Mibbit@205.197.liv.zyl) has joined #pikipedia 2016-01-17 04:43:27 Neocraftz1553 Hello, chat 2016-01-17 04:48:18 <-- Neocraftz1553 (Mibbit@205.197.liv.zyl) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 06:26:50 --> ScruffyChat (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-17 06:27:00 <-- ScruffyChat (Mibbit@207.98.otz.su) has quit (Client Quit) 2016-01-17 06:34:07 -- UltraMarioMaker is now known as UltraSleepy 2016-01-17 06:35:26 <-- UltraSleepy (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-17 08:55:15 -- Yoshi2|offline is now known as Yoshi2 2016-01-17 09:56:25 --> Ringtailed-Fox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has joined #pikipedia 2016-01-17 09:59:42 <-- RingtailedFox (FoxFoxFox@2001:470:1d:ysr:strt:thun:ygrj:tnis) has quit (Ping timeout: 252 seconds) 2016-01-17 12:38:19 --> Testyo (Testyo@y00-675-33-84.cpe.netcabo.pt) has joined #pikipedia 2016-01-17 12:38:19 Testyo Hey everyone! 2016-01-17 12:38:22 --> Espyo (Espyo@y00-675-33-84.cpe.netcabo.pt) has joined #pikipedia 2016-01-17 12:38:22 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-17 12:41:24 Yoshi2 hey Espyo & Testyo 2016-01-17 12:41:26 Testyo yeah, I haven't used Miiverse much, but it looks like people enjoy it 2016-01-17 12:41:32 @Espyo hi 2016-01-17 12:44:55 Yoshi2 I figured out a recording setup that seems to work well enough 2016-01-17 12:45:18 Yoshi2 record lossless in OBS, then encode that to whatever format you want with the bitrate you want with ffmpeg 2016-01-17 12:45:26 @Espyo hmm, seems good 2016-01-17 12:51:18 Yoshi2 you know what I hate most? Those videos that show off cool stuff in a game but don't write in the description how to actually do that cool stuff 2016-01-17 12:51:30 Yoshi2 so I'm spending time adding that description to my video 2016-01-17 12:51:43 @Espyo I ALWAYS explain everything on my descriptions 2016-01-17 12:51:47 @Espyo precisely because of that 2016-01-17 12:51:58 @Espyo but I guess people don't bother explaining in the description because nobody reads it 2016-01-17 12:52:06 @Espyo honestly, it's like the video description isn't a box that describes the video 2016-01-17 12:52:08 @Espyo it's like a virus 2016-01-17 12:52:15 @Espyo or the depths of a canyon 2016-01-17 12:53:13 Yoshi2 people who are worth your time will always read the description 2016-01-17 12:53:18 @Espyo yep 2016-01-17 12:53:29 Yoshi2 noobs who don't even read the video description can stay away 2016-01-17 12:53:35 @Espyo people who ask things that are answered in the description will receive just as much attention as they gave the description: 0 2016-01-17 12:54:58 @Espyo I'm loving the /r/cemu subreddit 2016-01-17 12:55:10 @Espyo 1% posts discussing the future of the emulator 2016-01-17 12:55:13 @Espyo 1% reporting glitches 2016-01-17 12:55:24 @Espyo 98% asking questions that are answered with "it's a pre-alpha, so OF COURSE not" 2016-01-17 13:15:51 @J oh, Espyo, that thing just happened to me 2016-01-17 13:15:57 @J https://forum.manjaro.org/index.php?topic=10559.0 someone with my problem, no answers 2016-01-17 13:16:12 Yoshi2 of course, now of all times my connection is taking a dump 2016-01-17 13:16:15 @Espyo it's far too common 2016-01-17 13:16:34 @Espyo 98% asking questions that are answered with "it's a pre-alpha, so OF COURSE not" 2016-01-17 13:16:35 @Espyo https://forum.manjaro.org/index.php?topic=10559.0 someone with my problem, no answers 2016-01-17 13:16:38 @Espyo of course, now of all times my connection is taking a dump 2016-01-17 13:16:46 @Espyo these three messages are modern technology in a nutshell 2016-01-17 13:17:05 Yoshi2 yuuuuuup 2016-01-17 13:17:57 @J when I do screen recording, I encode somewhat while doing it, because my CPU is fast and my disk isn't especially 2016-01-17 13:19:59 Yoshi2 I'd do that, but if I let OBS do the encoding, the result looks like crap for some odd reason 2016-01-17 13:20:06 Yoshi2 the colors are very off 2016-01-17 13:20:50 @J strange 2016-01-17 13:21:01 @J the recorder I use actually uses ffmpeg internally 2016-01-17 13:21:56 @J so yeah, I'm trying to use xcb, and the documentation is basically, 'we try to name stuff so you can kind of guess how to do things from the xorg specification' 2016-01-17 13:22:15 @J would be okay if I vaguely knew what I was doing 2016-01-17 13:24:15 @Espyo yeah... 2016-01-17 13:25:35 @J I basically took a somewhat unrelated tutorial, plus the code for the window manager I use, and mixed them together, and after fixing compiler issues, suddenly a window 2016-01-17 13:34:34 Yoshi2 my download is garbage right now, but my upload hasn't changed much 2016-01-17 13:34:41 Yoshi2 the joy of internet issues 2016-01-17 13:35:02 Yoshi2 at least the video will finish uploading soonish 2016-01-17 13:39:25 @J what did you record? 2016-01-17 13:39:48 Yoshi2 me trying to control a spy balloon in battalion wars 2016-01-17 13:43:53 Yoshi2 J: does your tool rebuild GC images? 2016-01-17 14:06:46 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 264 seconds) 2016-01-17 14:06:53 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-17 14:38:49 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 14:38:56 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 14:39:51 Pikminfan27 Is anyone actually on? 2016-01-17 14:41:10 Pikminfan27 Or did you all leave the chat on to come later like ! did? 2016-01-17 14:42:30 @Espyo we're here 2016-01-17 14:42:33 @Espyo but we might be busy doing something else 2016-01-17 14:44:00 Pikminfan27 Oh. 2016-01-17 14:44:43 Pikminfan27 That makes perfect sense. 2016-01-17 14:49:50 @J Yoshi2: rebuild in what sense? 2016-01-17 14:50:17 @J (sorry for the late reply...) 2016-01-17 14:57:45 --> ScruffyChat (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-17 14:58:02 ScruffyChat Hey Espyo! 2016-01-17 14:58:06 @Espyo hi 2016-01-17 14:58:15 ScruffyChat I was looking more through the Pikmin 2 files yesterday nigth 2016-01-17 14:58:28 ScruffyChat And I found the parameters for leaders 2016-01-17 14:58:31 @Espyo oh?! 2016-01-17 14:58:39 @Espyo where? 2016-01-17 14:58:56 @J invincible flying super-fast Olimar sounds amazing 2016-01-17 14:59:11 @Espyo sounds like adding adjectives to Maxwell on Scribblenauts 2016-01-17 14:59:31 ScruffyChat In the "user" folder, under "Abe", in the folder "piki" 2016-01-17 14:59:47 ScruffyChat There are "Pikiparms" for Pikmin and "NaviParms" for leaders 2016-01-17 14:59:56 ScruffyChat One is how much leaders weigh on seesaw blocks 2016-01-17 15:00:08 ScruffyChat it's set to zero, but it /can/ be more 2016-01-17 15:00:21 @Espyo ...how did I never see these before...? 2016-01-17 15:00:48 ScruffyChat Let's see, I know a few more... 2016-01-17 15:01:03 ScruffyChat p001 is whistle radius 2016-01-17 15:01:15 ScruffyChat And p002 is the minimum radius the whistle starts t 2016-01-17 15:01:18 @Espyo I guess I must've seen it, because it's right here on my ISO map 2016-01-17 15:01:24 @Espyo I wrote a simple text document that maps what folders do what 2016-01-17 15:01:50 @Espyo it might be interesting to add these to the wiki, too 2016-01-17 15:01:52 ScruffyChat Some of these I have yet to figure out 2016-01-17 15:02:08 ScruffyChat p004 and p056 control running speed 2016-01-17 15:02:14 @J I think I have one of those as well 2016-01-17 15:02:20 @J a partial documentation of some files 2016-01-17 15:02:47 ScruffyChat and I think four of them control reception of input from the control stick 2016-01-17 15:03:17 @Espyo you had some files, some years ago, yeah 2016-01-17 15:03:49 @J http://stuff.ikn.org.uk/fileshare/p2disk.zip in case there's anything important in there 2016-01-17 15:04:20 @Espyo https://www.dropbox.com/s/jxk4wd6w688g9o1/Pikmin%202%20ISO%20map.txt?dl=0 boop 2016-01-17 15:04:33 ScruffyChat It's also leaders that control Pikmin throw height and distance, not Pikmin themselves 2016-01-17 15:05:15 @J well, have fun aggregating everything 2016-01-17 15:05:53 ScruffyChat All Pikmin have a common running speed, and Purple and White have multipliers 2016-01-17 15:06:42 ScruffyChat There are a bunch of parameters in the Pikmin file talking about bombs as though they are carryable 2016-01-17 15:06:55 ScruffyChat {P066} 4 300.000000 # BOMB search distance {P067} 4 110.000000 # BOMB throw Min {P068} 4 160.000000 # BOMB throw Max {P069} and 4 1.500000 # BOMB Place escape time {P070} 4 150.000000 # BOMB throw speed {P071} 4 300.000000 # BOMB warning range {P072} between 4 0.650000 # BOMB, time {P073} 4 50.000000 # BOMB set distance 2016-01-17 15:07:09 @Espyo wow 2016-01-17 15:07:17 @Espyo well, leaders CAN throw bomb-rocks, in 2-player 2016-01-17 15:07:28 @Espyo yeah, but those definitely sound like Pikmin 2016-01-17 15:07:31 @Espyo unused content ho! 2016-01-17 15:08:21 ScruffyChat Leaders have 50 life 2016-01-17 15:08:24 ScruffyChat or, 50 HP 2016-01-17 15:08:44 ScruffyChat So a Bulborb bite eats away 20% of that 2016-01-17 15:08:57 ScruffyChat or 10% after the Metal Suit Z 2016-01-17 15:09:08 ScruffyChat But the Metal Suit Z can also be changed~ 2016-01-17 15:09:14 ScruffyChat this is so much fun~ 2016-01-17 15:09:16 @Espyo nice 2016-01-17 15:09:29 Pikminfan27 I wish I could do that, too. 2016-01-17 15:09:39 Pikminfan27 I can't code. 2016-01-17 15:10:03 ScruffyChat I'm not really coding, I'm just taking Pikmin 2's files and putting them in Google Translate 2016-01-17 15:10:13 Pikminfan27 Oh. 2016-01-17 15:10:31 ScruffyChat And yesterday I finally found all the text messages in the game as well 2016-01-17 15:11:10 @Espyo yeah, the bmg files 2016-01-17 15:11:19 ScruffyChat Oh, Pikmin here have different radii of searching for things to do 2016-01-17 15:11:37 ScruffyChat 70 for enemies to attack 2016-01-17 15:11:54 ScruffyChat 45 for rubble and nectar weeds 2016-01-17 15:12:26 ScruffyChat 55 for pellets, 60 for bridges, and 45 for what I think are treasures, Google cals it "bargains 2016-01-17 15:12:30 @J we really need to make a wiki that contains absolutely everything, stuff we wouldn't put on the main wiki or TCRF 2016-01-17 15:13:07 @J because we've basically all done the same journey, discovering the same things again 2016-01-17 15:17:48 @Espyo yeah... 2016-01-17 15:17:56 @Espyo I mean, TCRF has a Notes: namespace 2016-01-17 15:18:00 @Espyo where people can put stuff like this 2016-01-17 15:18:40 @J oh, I didn't know that 2016-01-17 15:19:25 @J well if they're okay with links to/guides for tools, loads of random information and files, then sure 2016-01-17 15:19:28 @Espyo https://tcrf.net/Notes:Pikmin_2 ...yep, I already used it 2016-01-17 15:19:31 @Espyo didn't even remember 2016-01-17 15:19:43 @Espyo don't see why they wouldn't be 2016-01-17 15:20:02 --> UltraSleepy (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-17 15:20:53 -- UltraSleepy is now known as UltraMario 2016-01-17 15:20:56 ScruffyChat Does anyone know how to open .cnd files? 2016-01-17 15:21:16 @Espyo nobody 2016-01-17 15:21:23 @Espyo Yoshi2's been doing some progress on that front 2016-01-17 15:21:27 @Espyo but... it's just too insane 2016-01-17 15:23:19 @J what are they? 2016-01-17 15:23:36 ScruffyChat They're all of the cave music themes 2016-01-17 15:23:45 @Espyo they're something music related 2016-01-17 15:23:48 @Espyo "conditionals"? 2016-01-17 15:23:55 @Espyo like, what determines what instruments to pick 2016-01-17 15:23:56 @J are they in archives? 2016-01-17 15:23:58 @Espyo for carrying, battle, etc. 2016-01-17 15:24:05 @Espyo I think they're out in the open 2016-01-17 15:24:10 @Espyo i.e. not inside an szs file 2016-01-17 15:24:19 ScruffyChat Oh, I found them in Conductor.szs 2016-01-17 15:25:08 Yoshi2 J: rebuild in the sense that I change some files and create a new iso 2016-01-17 15:25:19 ScruffyChat When I open them, along with some garbled text of encoding failure, I can see names of instruments used in cave themes 2016-01-17 15:25:46 @J Yoshi2: I'm not sure what the two options are 2016-01-17 15:26:12 @J yes, it edits disk images 2016-01-17 15:26:21 @J no, it can't create disk images from a folder 2016-01-17 15:28:09 Yoshi2 that's a bit too bad because I like editing files using external tools, drop them into the folder and then rebuild the image 2016-01-17 15:29:21 @J yeah, you just have to import all the changed files 2016-01-17 15:30:05 @Espyo oh, ScruffyChat 2016-01-17 15:30:16 @Espyo the post at /r/gaming has 60 upvotes 2016-01-17 15:30:18 @Espyo pretty snazzy 2016-01-17 15:30:21 @J you can just delete all files and import them all though, that's basically the same thing 2016-01-17 15:30:28 @Espyo this guy is asking "what did your buddy use to make this? Source film maker?" 2016-01-17 15:30:34 @J it just can't do it without opening the disk first 2016-01-17 15:31:25 Yoshi2 J: how does your tool deal with importing files that are bigger than the original files? 2016-01-17 15:31:47 @J magic I guess 2016-01-17 15:31:54 @J it just moves stuff around as necessary 2016-01-17 15:32:01 @J and then completely rewrites the FST 2016-01-17 15:32:02 @Espyo I think he was asking "does it allow it" 2016-01-17 15:32:05 @Espyo it allows larger files 2016-01-17 15:32:13 @J it can grow the disk too 2016-01-17 15:32:19 @J or shrink it 2016-01-17 15:32:52 @J and it optimises to do the smallest amount of moving files about 2016-01-17 15:37:43 ScruffyChat : the post at /r/gaming has 60 upvotes 2016-01-17 15:37:46 ScruffyChat Yay! 2016-01-17 15:37:47 ScruffyChat Thanks 2016-01-17 15:40:59 Yoshi2 Espyo: I don't think I ever touched .cnd files 2016-01-17 15:43:53 @J Espyo spreading lies as usual 2016-01-17 15:48:44 Yoshi2 of course 2016-01-17 15:53:35 @Espyo well, you probably looked at them 2016-01-17 15:53:45 @Espyo ScruffyChat: you used Blender, right? 2016-01-17 15:54:14 ScruffyChat Yep 2016-01-17 15:54:18 ScruffyChat A lot of it 2016-01-17 15:54:46 ScruffyChat Heh, I tried importing the raw data of Pikmin audio files into Audacity; that was a mistake 2016-01-17 15:55:24 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 15:55:43 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 15:59:50 ScruffyChat Which enemy has internal name "fart"? 2016-01-17 16:00:26 Yoshi2 I might have looked at them once or twice, but didn't make a lot of progress 2016-01-17 16:00:35 Yoshi2 bms has been my bread and butter 2016-01-17 16:00:35 ScruffyChat Oh, wait, should've known 2016-01-17 16:00:42 ScruffyChat Doodlebug 2016-01-17 16:02:21 Pikminfan27 What internal name does the Iridescent Glint Beetle have? 2016-01-17 16:03:00 ScruffyChat "wealthy" 2016-01-17 16:03:56 Pikminfan27 That makes perfect sense. They always give treasures or other valuable objects! 2016-01-17 16:05:20 Pikminfan27 Like spray? 2016-01-17 16:05:41 Pikminfan27 Or nectar? 2016-01-17 16:06:31 @J http://stuff.ikn.org.uk/fileshare/p2disk.zip there's a full list in there somewhere 2016-01-17 16:06:48 @J data/enemy 2016-01-17 16:06:58 @J uh, I didn't give it an extension, but it's a text file 2016-01-17 16:07:16 @J ...a text file that will look horrible in Notepad, open it in a web browser 2016-01-17 16:07:41 Pikminfan27 It downloaded as soon as I clicked the link. How do I know it isn't a virus? 2016-01-17 16:09:10 @J because you're not going to try to execute it hopefully? 2016-01-17 16:09:51 Pikminfan27 I'm not going to try to execute it. 2016-01-17 16:11:45 ScruffyChat do you know what arc.szs is for each file that has one? 2016-01-17 16:11:56 ScruffyChat And by extension, what texts.szs is? 2016-01-17 16:12:23 Pikminfan27 No, not really. 2016-01-17 16:14:25 ScruffyChat Oh also, in the files that generate objects in the overground areas, they have specific names for each enemy so they can remember where it is 2016-01-17 16:14:31 ScruffyChat Like "first red bulborb" 2016-01-17 16:14:48 -- Pi[Newspapers] is now known as Chiaki_Nanami 2016-01-17 16:14:55 ScruffyChat or "cave underground secret base" 2016-01-17 16:15:03 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 16:15:25 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 16:15:40 Pikminfan27 I don't know why, but chrome closed. 2016-01-17 16:15:52 Pikminfan27 I had to reopen it to get here. 2016-01-17 16:16:34 Pikminfan27 brb 2016-01-17 16:17:21 Pikminfan27 I'm back! 2016-01-17 16:17:55 Pikminfan27 I want to know all about the Pikmin 2 files. What have you learned about them? 2016-01-17 16:19:24 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Client Quit) 2016-01-17 16:20:11 ScruffyChat I've learned that they're quite disorganized and difficult to navigate 2016-01-17 16:24:17 <-- Ringtailed-Fox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has quit (Read error: Connection reset by peer) 2016-01-17 16:45:38 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 16:45:58 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Client Quit) 2016-01-17 16:59:23 @Espyo I have to make a plotter for Pikmin TWO enemies, that's for sure 2016-01-17 16:59:32 @Espyo I haven't tried checking out the files yet 2016-01-17 16:59:38 @Espyo I look at them occasionally, but... 2016-01-17 17:01:17 Yoshi2 I should make a plotter for battalion wars entities 2016-01-17 17:01:37 Yoshi2 if I knew how to do it, I'd make a 3d renderer for it 2016-01-17 17:26:25 ScruffyChat J, thank you for the disk data folder 2016-01-17 17:26:35 ScruffyChat I was unsure about a lot of the treasure internal names 2016-01-17 17:26:41 @Espyo hmm 2016-01-17 17:26:55 @Espyo there might be some program that plots stuff in a 3D scene, if you just give it the coordinates of every point 2016-01-17 17:31:17 ScruffyChat Mac computers have a simple graphing program that can do tha 2016-01-17 17:31:31 ScruffyChat Or blender could do that 2016-01-17 17:32:02 ScruffyChat You could create an object and add in the coordinate data 2016-01-17 17:36:22 --> Neocraftz1553 (Mibbit@216.4.sx.gym) has joined #pikipedia 2016-01-17 17:36:37 Neocraftz1553 Hello, chat 2016-01-17 17:42:46 Neocraftz1553 Hey scruffy, I found a replacement for olimars skin(kinda) 2016-01-17 17:42:57 Neocraftz1553 I use nodes to mix a color and sand 2016-01-17 17:42:58 ScruffyChat Oh? 2016-01-17 17:43:05 ScruffyChat Nice! 2016-01-17 17:43:14 Neocraftz1553 but in the render, it is all... weird 2016-01-17 17:43:49 Neocraftz1553 It is fine without rendering it, but in the render, it is grainy and you can see through it in some parts 2016-01-17 17:44:02 Neocraftz1553 I will have to expiriment with it later 2016-01-17 17:44:59 ScruffyChat Maybe if you could upload a screenshot or something 2016-01-17 17:45:10 Neocraftz1553 yeah, ok 2016-01-17 17:45:54 Neocraftz1553 Itll just take a sec 2016-01-17 17:46:02 Neocraftz1553 or a minute 2016-01-17 17:47:33 Neocraftz1553 Oh, and how do I make Textures appear on cycles? 2016-01-17 17:48:17 ScruffyChat Umm 2016-01-17 17:48:34 ScruffyChat In the node editor, you have to connect a texture node to the color of a shader node 2016-01-17 17:49:00 Neocraftz1553 ok, let me try it 2016-01-17 17:49:02 -- UltraMario is now known as UltraMarioMaker 2016-01-17 17:52:10 Neocraftz1553 ok, its rendering 2016-01-17 17:52:37 Neocraftz1553 on average, it takes 37.15 seconds to render 2016-01-17 17:52:46 Neocraftz1553 sometimes more 2016-01-17 17:52:51 Neocraftz1553 sometimes less 2016-01-17 17:55:24 Neocraftz1553 nah, the textures aren't showing up 2016-01-17 17:56:07 Neocraftz1553 I'll have to expirement with it later 2016-01-17 18:02:48 <-- Neocraftz1553 (Mibbit@216.4.sx.gym) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 18:07:46 --> Neocraftz1553 (Mibbit@216.4.sx.gym) has joined #pikipedia 2016-01-17 18:08:01 Neocraftz1553 Ok, I uploaded the render to my user page scruffy 2016-01-17 18:08:12 ScruffyChat Ok 2016-01-17 18:08:59 ScruffyChat Hmm 2016-01-17 18:09:01 ScruffyChat That is oddd 2016-01-17 18:09:08 ScruffyChat Maybe send me the blend file 2016-01-17 18:09:09 ScruffyChat ? 2016-01-17 18:09:16 Neocraftz1553 yeah, ok 2016-01-17 18:10:41 Testyo [Fanon RC] File:ImpactSiteRender570.png uploaded by Neocraftz1553 http://www.pikminfanon.com/index.php?title=File:ImpactSiteRender570.png 2016-01-17 18:10:41 Testyo [Fanon RC] User:Neocraftz1553 by Neocraftz1553 (+47) http://www.pikminfanon.com/index.php?title=User:Neocraftz1553&curid=10163&diff=51639&oldid=51619 2016-01-17 18:10:41 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-17 18:11:38 Neocraftz1553 Scruffy, you got a new request 2016-01-17 18:12:02 Neocraftz1553 wait, nevermind 2016-01-17 18:13:40 Neocraftz1553 he erased his request 2016-01-17 18:25:10 Neocraftz1553 hm... Im having trouble with mediafire 2016-01-17 18:25:50 Testyo [Fanon RC] Talk:Pikmin: Return to th... by Pikifan4 (+191 m) http://www.pikminfanon.com/index.php?title=Talk:Pikmin:_Return_to_the_Distant_Planet&curid=10178&diff=51641&oldid=51037 2016-01-17 18:28:08 Neocraftz1553 heh 2016-01-17 18:28:59 <-- Neocraftz1553 (Mibbit@216.4.sx.gym) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 18:30:53 Testyo [Fanon RC] Talk:Pikmin Community Fan... by Pikifan4 (+20) http://www.pikminfanon.com/index.php?title=Talk:Pikmin_Community_Fangame&curid=10276&diff=51642&oldid=51482 2016-01-17 18:30:53 Testyo [Fanon RC] Talk:Pikmin Community Fan... by Pikifan4 (+56 /* Talk */ ) http://www.pikminfanon.com/index.php?title=Talk:Pikmin_Community_Fangame&curid=10276&diff=51643&oldid=51642 2016-01-17 18:35:56 Testyo [Fanon RC] Pikmin Community Fangame by Pikifan4 (+476) http://www.pikminfanon.com/index.php?title=Pikmin_Community_Fangame&curid=10275&diff=51644&oldid=51529 2016-01-17 18:37:31 <-- ScruffyChat (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 18:40:58 Testyo [Fanon RC] Red Pikmin by Pikifan4 (-4 m /* Pikmin Forever */ ) http://www.pikminfanon.com/index.php?title=Red_Pikmin&curid=928&diff=51645&oldid=49851 2016-01-17 18:40:58 Testyo [Fanon RC] Talk:Pikmin: Return to th... by Neocraftz1553 (+558) http://www.pikminfanon.com/index.php?title=Talk:Pikmin:_Return_to_the_Distant_Planet&curid=10178&diff=51646&oldid=51641 2016-01-17 18:40:58 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-17 18:41:21 --> Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-17 18:41:34 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 265 seconds) 2016-01-17 18:46:01 Testyo [Fanon RC] Red Pikmin by Neocraftz1553 (+92) http://www.pikminfanon.com/index.php?title=Red_Pikmin&curid=928&diff=51648&oldid=51647 2016-01-17 18:51:03 Testyo [Fanon RC] Talk:Pikmin: Return to th... by Pikifan4 (+528 /* Cool */ ) http://www.pikminfanon.com/index.php?title=Talk:Pikmin:_Return_to_the_Distant_Planet&curid=10178&diff=51649&oldid=51646 2016-01-17 18:51:03 Testyo [Fanon RC] User:Pikifan4 by Pikifan4 (+11 /* IMPORTANT MESSAGE */ ) http://www.pikminfanon.com/index.php?title=User:Pikifan4&curid=10260&diff=51650&oldid=51520 2016-01-17 18:51:26 --> ScruffyChat (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-17 18:53:31 ScruffyChat Espyo, I have a dilemma 2016-01-17 18:53:45 ScruffyChat In abe's files about the area maps 2016-01-17 18:53:56 ScruffyChat There are files that tell the areas what to spawn on particular days 2016-01-17 18:54:15 ScruffyChat And one called initgen.txt, which tells it what to spawn every day 2016-01-17 18:54:37 ScruffyChat I've tried changing the weight value on the 35-Pikmin paper bag 2016-01-17 18:54:42 ScruffyChat But the value doesn't change in-game 2016-01-17 18:55:01 ScruffyChat And I don't know where else the game could be getting the value 35 2016-01-17 18:56:27 ScruffyChat Same thing with treasure configuration, changing the weight or the model used does nothing, even if I change all three regions 2016-01-17 19:01:59 ScruffyChat Even trying to move something's spawn point doesn't work 2016-01-17 19:02:08 ScruffyChat Maybe these are already loaded into the RAM? 2016-01-17 19:06:08 Testyo [Fanon RC] Talk:Pikmin: Return to th... by Neocraftz1553 (+469) http://www.pikminfanon.com/index.php?title=Talk:Pikmin:_Return_to_the_Distant_Planet&curid=10178&diff=51651&oldid=51649 2016-01-17 19:06:08 Testyo [Fanon RC] User talk:Neocraftz1553 by Pikifan4 (+860 m /* Pikmin Return Idea's */ ) http://www.pikminfanon.com/index.php?title=User_talk:Neocraftz1553&curid=10164&diff=51652&oldid=51565 2016-01-17 19:06:08 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-17 19:09:17 @Espyo And I don't know where else the game could be getting the value 35 2016-01-17 19:09:18 @Espyo might be hardcoded 2016-01-17 19:09:31 @Espyo hm, so nothing works? 2016-01-17 19:09:33 @Espyo now that doesn't sound right 2016-01-17 19:09:54 @Espyo so you're using a savestate regardless? 2016-01-17 19:10:07 @Espyo I did say that area loading might load the file every time 2016-01-17 19:10:11 ScruffyChat No, I've been running the hacked game from the start every time 2016-01-17 19:10:11 @Espyo but it doesn't have to be so 2016-01-17 19:10:15 @Espyo hmm 2016-01-17 19:10:19 @Espyo really weird 2016-01-17 19:10:26 @Espyo I'll have to try myself one of these days 2016-01-17 19:10:58 ScruffyChat oh well, enemy parameters still work 2016-01-17 19:11:06 ScruffyChat And you can change what appears in caves 2016-01-17 19:11:11 Testyo [Fanon RC] User talk:Neocraftz1553 by Pikifan4 (+147 m /* Hey */ ) http://www.pikminfanon.com/index.php?title=User_talk:Neocraftz1553&curid=10164&diff=51655&oldid=51653 2016-01-17 19:11:11 Testyo [Fanon RC] Talk:Pikmin: Return to th... by Pikifan4 (+35 /* Cool */ ) http://www.pikminfanon.com/index.php?title=Talk:Pikmin:_Return_to_the_Distant_Planet&curid=10178&diff=51656&oldid=51654 2016-01-17 19:12:58 ScruffyChat I kept thinking maybe there was an szs I had to update, but these are just plain text files 2016-01-17 19:16:13 Testyo [Fanon RC] User talk:Neocraftz1553 by Neocraftz1553 (+645) http://www.pikminfanon.com/index.php?title=User_talk:Neocraftz1553&curid=10164&diff=51657&oldid=51655 2016-01-17 19:16:49 Yoshi2 maybe those files are only duplicates and you need to change it somewhere else? 2016-01-17 19:19:16 ScruffyChat Perhaps 2016-01-17 19:19:21 ScruffyChat I have no idea where to look 2016-01-17 19:20:04 Yoshi2 I used to have a script that just unpacked all szs files in the game 2016-01-17 19:20:10 Yoshi2 making it easier to search for files 2016-01-17 19:26:18 Testyo [Fanon RC] User talk:Neocraftz1553 by Neocraftz1553 (+28) http://www.pikminfanon.com/index.php?title=User_talk:Neocraftz1553&curid=10164&diff=51658&oldid=51657 2016-01-17 19:27:25 @J https://aur.archlinux.org/packages/?K=szs hey look, someone packaged up those tools, very useful 2016-01-17 19:32:34 ScruffyChat Woah, hang on 2016-01-17 19:32:37 ScruffyChat It worked 2016-01-17 19:32:54 ScruffyChat There's a stream of numbers with every object 2016-01-17 19:33:02 ScruffyChat With no explanation of what they do 2016-01-17 19:33:12 ScruffyChat The 35-Pikmin paper bag had this 2016-01-17 19:33:21 ScruffyChat 146 190 130 222 149 199 130 82 130 99 129 105 130 82 130 84 149 67 129 106 0 4 4 4 4 4 4 4 4 4 4 4 2016-01-17 19:33:48 ScruffyChat I changed all those single 4's into 0's, and now the weight of the bag /has/ changed 2016-01-17 19:33:53 ScruffyChat from 35 to 10 2016-01-17 19:34:04 @J huh... 2016-01-17 19:34:12 ScruffyChat I set it to 10, so that's good 2016-01-17 19:34:48 Yoshi2 interesting 2016-01-17 19:35:06 ScruffyChat Yeah 2016-01-17 19:35:19 --> Neocraftz1553 (Mibbit@205.197.jjx.osl) has joined #pikipedia 2016-01-17 19:35:26 Testyo all right, hell 2016-01-17 19:35:26 ScruffyChat I still don't know how treasure values are to be changed though 2016-01-17 19:35:35 ScruffyChat Exactly, Testyo 2016-01-17 19:35:36 Testyo It's not directly related to the Article Policy, meaning that the Article Policy wasn't inspiration for it shows, but I'm no JS wizard 2016-01-17 19:35:37 Neocraftz1553 heh, Testyo 2016-01-17 19:35:38 Testyo but my incompetence aside, it's make you go UGH? 2016-01-17 19:36:40 @J Testyo lm 2016-01-17 19:36:41 Testyo I said but my incompetence aside, it's make you go UGH? because Neocraftz1553 mentioned my name. This random message came from the messages but my incompetence aside, it's a really nice user-created level and Espyo: what parts make you go UGH?. 2016-01-17 19:36:51 @J nice 2016-01-17 19:38:59 ScruffyChat And now, interestingly enough, that allowed me to figure out that it doesn't matter which of those bags is depressed, the cutscene still plays 2016-01-17 19:39:27 ScruffyChat Leaving Olimar and Louie inside the 15-Pikmin paper bag 2016-01-17 19:40:47 <-- Neocraftz1553 (Mibbit@205.197.jjx.osl) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 19:41:05 @J that's a bit strange 2016-01-17 19:54:39 Yoshi2 woohoo, youtube did not completely botch my video 2016-01-17 19:55:03 Yoshi2 https://www.youtube.com/watch?v=UCGXlxO2iuw 2016-01-17 19:55:55 Yoshi2 (the lag is part of my recording) 2016-01-17 19:58:29 @Espyo ...that's definitely bizarre 2016-01-17 19:58:33 @Espyo the paper bag thing 2016-01-17 19:59:34 @Espyo uhm, Yoshi2 2016-01-17 19:59:37 @Espyo I didn't remember this at the time 2016-01-17 19:59:42 @Espyo but you can dump the frames and audio on Dolphin 2016-01-17 19:59:46 @Espyo and then compile them with any video editor 2016-01-17 19:59:51 @Espyo to get a full-speed, full-quality video 2016-01-17 20:00:59 Yoshi2 hmm, the version of dolphin I have doesn't seem to have that feature 2016-01-17 20:01:19 Yoshi2 on windows, at least 2016-01-17 20:01:39 Yoshi2 considering that OBS works on linux, I could try the newer version of dolphin 2016-01-17 20:01:44 @Espyo I'm using 4.0-7636 2016-01-17 20:01:53 @Espyo and it's under Movie/Dump Frames 2016-01-17 20:01:56 --> Neocraftz1553 (Mibbit@205.197.ugr.wqk) has joined #pikipedia 2016-01-17 20:02:09 Neocraftz1553 Hello, chat 2016-01-17 20:02:38 --> Lord_Juffowup (Mibbit@uf-73-9-80-82.dhcp.embarqhsd.net) has joined #pikipedia 2016-01-17 20:02:44 Lord_Juffowup hello 2016-01-17 20:03:03 @Espyo hi 2016-01-17 20:03:12 Lord_Juffowup espyo i made a little animation thingy 2016-01-17 20:03:17 Yoshi2 Espyo: I don't have any Movie thing in my version 2016-01-17 20:03:31 @Espyo Lord_Juffowup: oh? 2016-01-17 20:03:31 Lord_Juffowup https://www.youtube.com/watch?v=DAPthHLKoZY 2016-01-17 20:03:44 @Espyo Yoshi2: Dolphin has a frame dump feature since the past few months 2016-01-17 20:03:51 @Espyo but it only recently got on that menu 2016-01-17 20:03:55 @Espyo it used to be elsewhere 2016-01-17 20:04:20 @Espyo quite nice, Juffowup 2016-01-17 20:04:45 Lord_Juffowup aww yea power of the juffowup 2016-01-17 20:05:08 ScruffyChat That's great! Where did you get the sounds? 2016-01-17 20:05:13 Lord_Juffowup ripped them 2016-01-17 20:05:19 ScruffyChat Ah, cool 2016-01-17 20:05:27 Lord_Juffowup there was a little guide on the, whats it callled... 2016-01-17 20:05:32 Lord_Juffowup oh yeah cutting room floor 2016-01-17 20:05:41 Yoshi2 ah, I found the frame dump/audio dump thing now 2016-01-17 20:05:53 Yoshi2 but this means I'd need to find a way to put the two into one 2016-01-17 20:06:02 Lord_Juffowup Im on mac, used wine to rip them, still worked 2016-01-17 20:07:20 Lord_Juffowup I also used the sound where bowser takes a step in ssbm 2016-01-17 20:08:03 Lord_Juffowup bye bye guys i need to work on a collab entry 2016-01-17 20:08:18 <-- Lord_Juffowup (Mibbit@uf-73-9-80-82.dhcp.embarqhsd.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 20:08:33 Yoshi2 I want to avoid having to use a video editor as much as possible because windows movie maker is not good and I have no other editor 2016-01-17 20:09:56 ScruffyChat Woah woah woah a couple seconds of footage is like a GB 2016-01-17 20:10:29 Neocraftz1553 GB? 2016-01-17 20:10:33 ScruffyChat gigabyte 2016-01-17 20:10:34 Neocraftz1553 Gameboy? 2016-01-17 20:10:38 Neocraftz1553 oh 2016-01-17 20:10:40 Neocraftz1553 lol 2016-01-17 20:10:50 Neocraftz1553 yeah, probably 2016-01-17 20:10:59 ScruffyChat How do people capture such long gameplay videos? 2016-01-17 20:11:24 Neocraftz1553 longplays? 2016-01-17 20:11:31 Neocraftz1553 those hour long ones? 2016-01-17 20:11:37 ScruffyChat yeah 2016-01-17 20:11:54 Neocraftz1553 idk 2016-01-17 20:12:22 Neocraftz1553 Probably like normal 2016-01-17 20:12:38 ScruffyChat And also Dolphin dumps them in a file format called .raw, I'm not sure what to do with it 2016-01-17 20:13:16 Neocraftz1553 Find a program that opens .raw files 2016-01-17 20:13:21 Yoshi2 hmm, for me it dumps them into .avi 2016-01-17 20:13:22 Neocraftz1553 that is what I usually do 2016-01-17 20:14:10 Yoshi2 Neocraftz1553: issue is, raw is not really a format you can search a program for 2016-01-17 20:14:19 Neocraftz1553 isnt that a video format? 2016-01-17 20:14:57 Neocraftz1553 hmm... 2016-01-17 20:15:15 Yoshi2 raw basically means uncompressed or compressed in a lossless way 2016-01-17 20:15:22 Yoshi2 and there are a tons of ways you could do that 2016-01-17 20:15:34 Neocraftz1553 sounds raw :P 2016-01-17 20:16:34 Yoshi2 though the video recorders I used output .avi for uncompressed, and my dolphin outputs avi too 2016-01-17 20:19:15 ScruffyChat Hmm, there must be a way to set Dolphin's output method 2016-01-17 20:19:41 ScruffyChat Or maybe it's just version specific, I have 4.0-8291 2016-01-17 20:21:19 Yoshi2 Espyo: 30 seconds of footage was almost 2 GB, I don't have that much free space 2016-01-17 20:21:37 Yoshi2 OBS could do 1 GB per 1 minute roughly 2016-01-17 20:21:48 Yoshi2 and didn't create a new file every 30 seconds 2016-01-17 20:22:05 Yoshi2 maybe the newer version of dolphin does it better, but I'm not sure 2016-01-17 20:23:26 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 20:24:34 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Client Quit) 2016-01-17 20:25:31 Yoshi2 though I probably just need to install a better lossless codec to deal with the first issue 2016-01-17 20:27:10 <-- Neocraftz1553 (Mibbit@205.197.ugr.wqk) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 20:27:25 --> Neocraftz1553 (Mibbit@205.197.ugr.wqk) has joined #pikipedia 2016-01-17 20:32:32 <-- Neocraftz1553 (Mibbit@205.197.ugr.wqk) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 20:32:44 Yoshi2 lagarith is a great lossless codec, but it kills my performance 2016-01-17 20:33:42 Yoshi2 it has a multithreading option, let's try that 2016-01-17 20:37:22 Yoshi2 much better 2016-01-17 20:37:31 --> Neocraftz1553 (Mibbit@205.197.ugr.wqk) has joined #pikipedia 2016-01-17 20:37:31 Yoshi2 and seems the 30 sec splitting issue is gone too 2016-01-17 20:37:57 Yoshi2 1.12 GB for an almost 2 minute recording, not bad 2016-01-17 20:38:25 Neocraftz1553 thats about as big as the pikmin 2 rom 2016-01-17 20:38:51 Yoshi2 *iso 2016-01-17 20:38:59 Neocraftz1553 err iso 2016-01-17 20:39:12 Neocraftz1553 I call them roms for some reason 2016-01-17 20:39:15 Yoshi2 rom is for cartridges 2016-01-17 20:39:19 @Espyo good grief, 2GB 2016-01-17 20:39:50 Neocraftz1553 yeah, I know Yoshi2 2016-01-17 20:40:20 Neocraftz1553 brb 2016-01-17 20:40:42 Yoshi2 ok, the recording is a bit quicker than it should be, that's annoying 2016-01-17 20:41:18 Yoshi2 but if I got this to work, it would really be amazing 2016-01-17 20:41:54 Testyo [Fanon RC] User talk:Neocraftz1553 by Neocraftz1553 (-673 m moving text) http://www.pikminfanon.com/index.php?title=User_talk:Neocraftz1553&curid=10164&diff=51659&oldid=51658 2016-01-17 20:42:14 Yoshi2 because as you mentioned, the recording plays back at full speed 2016-01-17 20:46:56 Testyo [Fanon RC] User talk:Pikifan4 by Neocraftz1553 (+702) http://www.pikminfanon.com/index.php?title=User_talk:Pikifan4&curid=10268&diff=51660&oldid=51621 2016-01-17 20:51:05 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-17 20:51:42 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Client Quit) 2016-01-17 20:54:37 <-- Neocraftz1553 (Mibbit@205.197.ugr.wqk) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 20:57:56 @Espyo what in the? https://www.youtube.com/watch?v=h9CUGULWGMQ 2016-01-17 20:58:00 @Espyo how can they hack the game THAT much? 2016-01-17 20:58:03 @Espyo EVERYTHING is different 2016-01-17 21:00:59 Yoshi2 step 1: replace files 2016-01-17 21:02:15 Yoshi2 step 2: goto 1 2016-01-17 21:03:39 Yoshi2 and while we're here, I really dislike those videos that show only the highlights without any context 2016-01-17 21:04:11 Yoshi2 at least vinny has the full streams uploaded on one of his channels 2016-01-17 21:05:13 @Espyo yeah 2016-01-17 21:05:27 @Espyo still, models, textures, sounds, music... 2016-01-17 21:06:12 Yoshi2 as long as you are only replacing stuff, there is a lot you can do in the game without having it crash 2016-01-17 21:07:17 ScruffyChat It just takes an organized game like Mario Galaxy 2016-01-17 21:08:34 Yoshi2 when I was younger, I was amazed that codes could exist which changed the appearance of mario in SM64 2016-01-17 21:09:03 @Espyo electronyoshi 2016-01-17 21:09:06 Yoshi2 because I thought everything had to be hardcoded into the game, so it shouldn't be possible to change the appearance 2016-01-17 21:09:08 @Espyo (I think that was the name?) 2016-01-17 21:09:19 ScruffyChat I was amazed that other Pikmin areas existed in the game, for testing 2016-01-17 21:18:13 --> En_Passant (Mibbit@056.sub-65-802-3.myvzw.com) has joined #pikipedia 2016-01-17 21:18:35 En_Passant Hey, it worked 2016-01-17 21:18:54 En_Passant I've connected from my phone 2016-01-17 21:19:01 @Espyo hurray 2016-01-17 21:19:12 En_Passant Can't stay long, on lunch at work 2016-01-17 21:19:18 ScruffyChat Hi En_Passant! 2016-01-17 21:19:31 En_Passant Hi 2016-01-17 21:19:56 ScruffyChat I've started editing Pikmin 2, and making the night mode for it 2016-01-17 21:20:06 En_Passant Cool 2016-01-17 21:20:25 En_Passant Let me know if you want ideas 2016-01-17 21:21:21 ScruffyChat I'll take some now, if you have any 2016-01-17 21:21:50 ScruffyChat So far I've made the lighting night time all day until the final countdown, when it turns to morning 2016-01-17 21:22:07 ScruffyChat And I've made cave look like you're viewing them through a night-vision camera 2016-01-17 21:22:26 @Espyo And I've made cave look like you're viewing them through a night-vision camera 2016-01-17 21:22:26 @Espyo wat 2016-01-17 21:22:30 @Espyo like, green? 2016-01-17 21:22:50 En_Passant Maybe have an enemy that can be one-shotted regenerate its health instantly so you have to do that 2016-01-17 21:23:33 En_Passant Sheargrubs, maybe 2016-01-17 21:23:36 ScruffyChat Ooh 2016-01-17 21:23:45 ScruffyChat Yeah 2016-01-17 21:24:02 ScruffyChat I also have the snow bulborbs in the emergence cave notice you from anywhere 2016-01-17 21:24:11 ScruffyChat They come at you like bulborb larvae 2016-01-17 21:24:20 ScruffyChat : like, green? 2016-01-17 21:24:23 ScruffyChat Yes 2016-01-17 21:24:30 ScruffyChat I'm making a Pikmin 2: Up Late 2016-01-17 21:24:34 ScruffyChat Essentially 2016-01-17 21:24:46 @Espyo wow 2016-01-17 21:25:11 En_Passant You should include standing Bulborb Larvae in Frontier Cavern 2016-01-17 21:25:39 En_Passant Anyway, have to go 2016-01-17 21:25:51 En_Passant Be back in 3.5-ish hours 2016-01-17 21:25:56 <-- En_Passant (Mibbit@056.sub-65-802-3.myvzw.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 21:26:02 ScruffyChat See ya 2016-01-17 21:26:30 ScruffyChat Yeah, Espyo, this will be Pikmin 2, but for no general reason, you play it at night instead of during the day 2016-01-17 21:26:39 @Espyo right 2016-01-17 21:26:46 ScruffyChat Lighting is lower and enemies are more dangerous in different ways 2016-01-17 21:26:52 ScruffyChat And also enemies are different 2016-01-17 21:27:58 ScruffyChat but the goal will still be the same 2016-01-17 21:32:03 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-17 21:32:03 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-17 21:32:09 @PikFan hi 2016-01-17 21:32:18 @PikFan so, I'm feeling pretty salty 2016-01-17 21:32:21 @PikFan Team Future lost 2016-01-17 21:32:43 @PikFan at least I still got Future King, so I got 18 super sea snails 2016-01-17 21:33:09 ScruffyChat Hi PikFan! 2016-01-17 21:33:10 @PikFan is it me, or do all the high leveled players go with the less popular teams on Splatfests? 2016-01-17 21:33:14 @PikFan hi ScruffyChat 2016-01-17 21:34:24 ScruffyChat Sorry Team Future lost 2016-01-17 21:34:37 @PikFan eh, it's alright 2016-01-17 21:35:01 @PikFan I'll just wait for the next Splatfest and go with the team that's less popular 2016-01-17 21:35:11 ScruffyChat The underdogs 2016-01-17 21:35:23 @PikFan yeah, but the less popular team usually wins 2016-01-17 21:35:39 @PikFan for whatever reason, most of the high leveled players decide to join the less popular team 2016-01-17 21:35:56 @PikFan wouldn't you say so, Espyo? 2016-01-17 21:36:02 Yoshi2 that's kind of smart 2016-01-17 21:36:29 Yoshi2 the more popular team is more likely to have more inexperienced players 2016-01-17 21:37:04 @PikFan I wish it wasn't so skewed 2016-01-17 21:37:04 Yoshi2 -> win ratio is higher for the less popular team -> more likely to win the event overall 2016-01-17 21:37:12 Testyo [Fanon RC] Wolpin by StarWolf (0 /* Strategy */ ) http://www.pikminfanon.com/index.php?title=Wolpin&curid=10212&diff=51661&oldid=51528 2016-01-17 21:37:24 @PikFan yeah, they calculate it on popularity and win ration 2016-01-17 21:37:26 @PikFan *ratio 2016-01-17 21:37:43 @PikFan but the win ratio is 6 times more valuable than the popularity 2016-01-17 21:38:10 Yoshi2 it used to be that the more popular team won automatically because win rate being 2x wasn't enough to make up for the difference in popularity 2016-01-17 21:38:26 Yoshi2 but 6x is crazy now 2016-01-17 21:38:48 @PikFan huh 2016-01-17 21:38:53 @PikFan wait, do you have Splatoon 2016-01-17 21:38:56 Yoshi2 yes 2016-01-17 21:39:03 @PikFan ah, nice 2016-01-17 21:39:36 ScruffyChat Heh, I don't 2016-01-17 21:39:41 ScruffyChat But Team Future sounded promising 2016-01-17 21:39:42 @PikFan you should get it 2016-01-17 21:39:50 @PikFan if you like shooters, that is 2016-01-17 21:39:59 ScruffyChat It seems fun 2016-01-17 21:40:00 @PikFan Splatoon is my first shooter 2016-01-17 21:40:09 @PikFan and I have to say, I love it 2016-01-17 21:40:20 @PikFan other than getting demolished by level 50's, of course 2016-01-17 21:40:27 @PikFan but I still love it 2016-01-17 21:40:56 ScruffyChat I like all the marine puns 2016-01-17 21:41:08 @PikFan heh, yeah 2016-01-17 21:41:15 ScruffyChat Even Splatoon 2016-01-17 21:41:33 ScruffyChat That one's a triple pun 2016-01-17 21:41:39 ScruffyChat Splat + toon + platoon 2016-01-17 21:41:59 @PikFan "Marie, give us a pun!" "You know I hate puns! They're PUNberable!" 2016-01-17 21:42:23 @PikFan oh yeah, wow 2016-01-17 21:42:30 @PikFan I feel silly for not noticing that till now 2016-01-17 21:44:58 @Espyo wouldn't you say so, Espyo? 2016-01-17 21:45:02 @Espyo *shrug* Splatfest is pretty weird 2016-01-17 21:45:36 @PikFan do you go with the less popular teams because you know they'll win 2016-01-17 21:50:16 @PikFan oh also can I join you in Splatoon 2016-01-17 21:50:26 @PikFan this time I'm using the tentatek splattershot 2016-01-17 21:51:03 @Espyo I join whatever team I like 2016-01-17 21:51:09 @Espyo and if I don't like any, I don't participate 2016-01-17 21:51:17 @Espyo honestly, most EU Splatfests don't even deserve my attention 2016-01-17 21:51:20 @Espyo poles... you have to be kidding me 2016-01-17 21:51:28 @Espyo and sure, I'll boot in a bit 2016-01-17 21:51:29 @PikFan heh 2016-01-17 21:51:41 @PikFan hm, alright 2016-01-17 21:53:04 ScruffyChat I've gotten a head-start on the Pikmin 2 night version 2016-01-17 21:53:50 ScruffyChat En_Passant had a few ideas, do you have any for how the game could be more challenging in a night time version? 2016-01-17 21:54:01 ScruffyChat Like, how enemies appear, or whatnot? 2016-01-17 21:55:45 @PikFan hmmm 2016-01-17 21:55:57 @PikFan not sure at the moment 2016-01-17 21:56:26 @PikFan actually, maybe Bulborbs can walk faster and eat faster 2016-01-17 21:56:48 @PikFan oh hey Espyo, you joined 2016-01-17 21:59:58 @PikFan that kraken though 2016-01-17 22:00:20 @PikFan wait, my team won?! I thought we were losing?! 2016-01-17 22:00:52 @Espyo you were 2016-01-17 22:00:57 @Espyo it's just Splatoon being stupid 2016-01-17 22:01:15 @PikFan heh 2016-01-17 22:02:15 @PikFan ScruffyChat, are you sure that you can handle such a big undertaking...? 2016-01-17 22:02:21 @PikFan I mean, it's your biggest one yet 2016-01-17 22:03:45 ScruffyChat Yeah, I know 2016-01-17 22:03:49 ScruffyChat It's not too bad though 2016-01-17 22:04:00 ScruffyChat I might not do the whole game 2016-01-17 22:04:04 ScruffyChat But I should... 2016-01-17 22:04:25 ScruffyChat It's just I'm worried that if I were to share it, it wouldn't work 2016-01-17 22:04:41 @PikFan hm 2016-01-17 22:04:42 ScruffyChat And also I don't know how to make .zip files 2016-01-17 22:04:53 @Espyo ok then 2016-01-17 22:04:55 @PikFan well, I know nothing about programming, so no help from me here 2016-01-17 22:04:57 @PikFan ? 2016-01-17 22:05:02 @Espyo one of my teammates disconnected 2016-01-17 22:05:05 @Espyo ...except they didnt 2016-01-17 22:05:06 @Espyo *didn't 2016-01-17 22:05:14 @Espyo the squid symbols at the top represent your team 2016-01-17 22:05:24 @Espyo one of our squids was marked as dead for the first 20 or so seconds 2016-01-17 22:05:30 @Espyo so I just naturally assumed they disconnected 2016-01-17 22:05:35 @Espyo suddenly, the icon returns 2016-01-17 22:05:39 @Espyo and we turn it around 2016-01-17 22:05:45 @PikFan that's happened to me too 2016-01-17 22:05:54 @PikFan it's so bizarre... 2016-01-17 22:09:26 @PikFan aaaaghhhh 2016-01-17 22:09:29 @PikFan so clossseeeeee 2016-01-17 22:09:34 @Espyo one of your teammates 2016-01-17 22:09:44 @PikFan yeah 2016-01-17 22:09:55 @PikFan well, we still did pretty good 2016-01-17 22:10:08 @Espyo yeah 2016-01-17 22:13:04 @Espyo right, let's join a new room 2016-01-17 22:13:06 @Espyo this guy is disruptive 2016-01-17 22:13:20 @Espyo I played a bit with him 2016-01-17 22:13:24 @PikFan who? 2016-01-17 22:13:25 @Espyo to try to even the teams out 2016-01-17 22:13:33 @Espyo the sniper with like 10 points 2016-01-17 22:13:36 @Espyo ATISA2 2016-01-17 22:13:41 @PikFan oh yeah 2016-01-17 22:13:51 @Espyo he's playing to goof 2016-01-17 22:13:55 @Espyo which is making the team he's on lose 2016-01-17 22:14:34 @PikFan have you ever been in a squid party before 2016-01-17 22:14:39 @Espyo yeah 2016-01-17 22:14:45 @PikFan heh, nice 2016-01-17 22:14:46 @Espyo but come on, it becomes boring after a bit 2016-01-17 22:14:51 Yoshi2 I am so hyped for looking further in the battalion wars files, because apparently there might be an unused unit in the game 2016-01-17 22:15:43 Yoshi2 but that will have to wait until tomorrow :/ 2016-01-17 22:16:42 -- Yoshi2 is now known as Yoshi2|offline 2016-01-17 22:18:10 @Espyo heh, I know that feeling 2016-01-17 22:18:10 @PikFan night 2016-01-17 22:18:36 @PikFan ugh, there's a dynamo roller guy in this group 2016-01-17 22:18:45 @Espyo uhm 2016-01-17 22:18:47 @Espyo join our group 2016-01-17 22:18:55 @Espyo right, let's join a new room 2016-01-17 22:19:02 @PikFan I did 2016-01-17 22:19:08 @PikFan I thought you were going to join me 2016-01-17 22:19:14 @PikFan next match, then 2016-01-17 22:19:15 @Espyo :| 2016-01-17 22:23:08 @Espyo you have to join me 2016-01-17 22:23:12 @Espyo because I play with other friends 2016-01-17 22:23:21 @PikFan right 2016-01-17 22:23:22 @Espyo if I join you, they need to wait one full match before joining me (and you) 2016-01-17 22:23:43 @PikFan which ones? I know that you play with Gaming98, but I don't know who else 2016-01-17 22:26:36 @Espyo sometimes Thomas or Ben join 2016-01-17 22:26:52 @Espyo not today though; they just left a Smash tourney and are heading home right now 2016-01-17 22:27:25 @PikFan don't know who they are, but okay 2016-01-17 22:27:26 Testyo [Fanon RC] User talk:BallsAngus by Pikifan4 (+273 /* Signature stuff */ ) http://www.pikminfanon.com/index.php?title=User_talk:BallsAngus&curid=9509&diff=51662&oldid=51561 2016-01-17 22:30:36 @PikFan . 2016-01-17 22:30:39 @Espyo lol 2016-01-17 22:30:47 @PikFan snipers 2016-01-17 22:30:48 @Espyo yeah, there's one thing you should know 2016-01-17 22:30:52 @PikFan snipers everywhere 2016-01-17 22:30:53 @Espyo if I'm using the Krak-On 2016-01-17 22:30:58 @Espyo and this stage is picked 2016-01-17 22:31:04 @Espyo the opposing team is going to have a bad time 2016-01-17 22:31:10 @Espyo I just set up camp on their side corridors 2016-01-17 22:31:13 @Espyo and if they try to mess with my babies 2016-01-17 22:31:14 @Espyo like you did 2016-01-17 22:31:17 @Espyo they get squashed 2016-01-17 22:32:27 Testyo [Fanon RC] Alph by Pikifan4 (+106 m) http://www.pikminfanon.com/index.php?title=Alph&curid=8146&diff=51663&oldid=46395 2016-01-17 22:35:04 @PikFan hey Espyo, how long have you had Splatoon 2016-01-17 22:35:09 @Espyo since launch 2016-01-17 22:35:20 @PikFan that must be why I'm so bad 2016-01-17 22:35:29 @PikFan haven't even had it for a month 2016-01-17 22:35:38 @Espyo heh 2016-01-17 22:35:43 @PikFan I leveled up way too fast 2016-01-17 22:35:44 @Espyo you'll catch up 2016-01-17 22:35:47 @PikFan and now I'm paying the price 2016-01-17 22:38:55 @Espyo guess so 2016-01-17 22:39:05 @PikFan in the first part of the battle I camped near the enemy base 2016-01-17 22:39:20 @PikFan and I was hiding behind a bush and killing those who tried to pass 2016-01-17 22:43:10 @PikFan that suction bomb was awesome 2016-01-17 22:43:18 @PikFan I didn't even know you were there 2016-01-17 22:43:24 @Espyo I was peeking behind the corner 2016-01-17 22:43:27 @Espyo looked left and right 2016-01-17 22:43:30 @Espyo "is it good to go?" 2016-01-17 22:43:33 @Espyo "ok, HERE I GO" 2016-01-17 22:43:36 @Espyo "...oh" 2016-01-17 22:43:45 @PikFan hehe 2016-01-17 22:51:03 @PikFan ugh 2016-01-17 22:51:19 @Espyo squid beakons 2016-01-17 22:55:22 @PikFan nice 2016-01-17 22:55:38 @Espyo we had everything to win 2016-01-17 22:55:43 @Espyo I honestly don't know what went wrong 2016-01-17 22:56:21 ScruffyChat I'm noticing a pattern 2016-01-17 22:57:02 @PikFan ? 2016-01-17 22:57:40 ScruffyChat Of someone having everything to win and honestly not knowing what went wrong :P 2016-01-17 22:59:15 @PikFan heh 2016-01-17 22:59:22 @Espyo PikFan: did you use my beakon? 2016-01-17 22:59:30 @PikFan no 2016-01-17 22:59:32 @PikFan why? 2016-01-17 22:59:43 @PikFan didn't even notice it 2016-01-17 22:59:48 @Espyo I'm trying to see if that spot on that corner is good or not 2016-01-17 22:59:52 @Espyo and it survived for quite a while 2016-01-17 22:59:57 @Espyo but I guess the enemy team can easily spot it 2016-01-17 23:00:13 @PikFan *shrug* 2016-01-17 23:00:15 Chiaki_Nanami oh hey therere's people here 2016-01-17 23:00:16 Chiaki_Nanami hi 2016-01-17 23:00:29 Chiaki_Nanami therererererererere's 2016-01-17 23:01:35 ScruffyChat I've gotta 2016-01-17 23:01:38 ScruffyChat go* 2016-01-17 23:01:44 Chiaki_Nanami ok 2016-01-17 23:01:45 ScruffyChat But I'll probably be on later 2016-01-17 23:01:46 Chiaki_Nanami good luck 2016-01-17 23:01:57 Chiaki_Nanami dont die. 2016-01-17 23:01:58 @Espyo see ya 2016-01-17 23:02:00 Chiaki_Nanami please~ 2016-01-17 23:02:03 @PikFan bye 2016-01-17 23:02:07 ScruffyChat I'll do my best 2016-01-17 23:02:11 Chiaki_Nanami thank u 2016-01-17 23:02:13 ScruffyChat See ya 2016-01-17 23:02:15 <-- ScruffyChat (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 23:03:24 @PikFan yesh 2016-01-17 23:03:37 @PikFan Espyo, we killed each other 2016-01-17 23:03:40 @PikFan /twice/ 2016-01-17 23:03:43 @Espyo yeah 2016-01-17 23:03:49 @Espyo that's two times too many 2016-01-17 23:04:01 @PikFan do you hate it when that happens 2016-01-17 23:04:21 @Espyo profoundly 2016-01-17 23:07:33 @Espyo how many shots do you kill people with? 2016-01-17 23:07:35 @Espyo 1 or 2? 2016-01-17 23:07:45 @PikFan I don't count 2016-01-17 23:07:49 @PikFan why? 2016-01-17 23:07:56 @PikFan also, I have terrible aim 2016-01-17 23:08:01 @Espyo because I keep dying in a single hit from you 2016-01-17 23:08:09 @PikFan that can't be right 2016-01-17 23:08:09 @Espyo even though that weapon is a 2-hit kill weapon 2016-01-17 23:08:38 Testyo *** Couldn't look liquefy into nectar inside the onion >_> 2016-01-17 23:11:28 @Espyo hehe, good ol' hiding 2016-01-17 23:11:30 @PikFan yeah, it's taking more than 2 hits 2016-01-17 23:11:38 @PikFan at least 3 or 4 2016-01-17 23:11:42 @Espyo pfft, typical 2016-01-17 23:11:45 @Espyo it kills in 2-3 hits 2016-01-17 23:11:50 @Espyo but it's killing ME in 1 hit 2016-01-17 23:11:53 @Espyo I'm used to it 2016-01-17 23:12:02 @PikFan I'm seeing it killing in 3 2016-01-17 23:12:15 @PikFan *shrug* 2016-01-17 23:15:29 @PikFan this blaster guy is annoying me 2016-01-17 23:15:43 @Espyo mhm 2016-01-17 23:15:44 @PikFan they're jumping around too much 2016-01-17 23:19:56 @PikFan I laughed when you tried using the kraken but you fell through the mesh 2016-01-17 23:20:00 @Espyo yeah, don't touch my beakons 2016-01-17 23:20:06 @Espyo yeah, I was trying to get you 2016-01-17 23:20:08 @Espyo and I knew I'd fall 2016-01-17 23:20:09 @Espyo but I tried 2016-01-17 23:20:13 @Espyo I failed, so I just scrammed 2016-01-17 23:20:30 @Espyo anyway yeah, like a worrying parent, I care about my beakons 2016-01-17 23:20:36 @Espyo destroy them, and I'll destroy you 2016-01-17 23:20:45 @PikFan challenge accepted 2016-01-17 23:22:18 @PikFan damn 2016-01-17 23:23:07 --> En_Passant (Mibbit@140.sub-22-114-3.myvzw.com) has joined #pikipedia 2016-01-17 23:23:33 En_Passant Forgot I get 15 min breaks too 2016-01-17 23:23:55 En_Passant Too bad Scruffy left 2016-01-17 23:23:56 @PikFan hi 2016-01-17 23:23:57 @Espyo I 2016-01-17 23:23:57 @Espyo told 2016-01-17 23:23:58 @Espyo you 2016-01-17 23:24:04 @PikFan I know 2016-01-17 23:24:08 @Espyo and I was saying Gaming98 the EXACT same thing on skype 2016-01-17 23:24:09 @PikFan I'm still coming after the 2016-01-17 23:24:11 @PikFan *them 2016-01-17 23:24:12 @Espyo and boy did he regret it 2016-01-17 23:24:35 @PikFan I can't let you have gateways into my base 2016-01-17 23:24:41 En_Passant What did I miss? 2016-01-17 23:24:52 @Espyo I know, but I'll do it anyway 2016-01-17 23:25:01 @PikFan I see 2016-01-17 23:25:58 En_Passant Why are we mad 2016-01-17 23:28:09 @Espyo we're not 2016-01-17 23:28:18 @PikFan just stubborn 2016-01-17 23:29:12 En_Passant About? 2016-01-17 23:29:24 @PikFan I keep destroying his squid beakons 2016-01-17 23:29:31 @PikFan so he keeps killing me in response 2016-01-17 23:29:50 En_Passant Oh, Splatoon 2016-01-17 23:32:22 En_Passant Mobile doesn't let me see recent changes 2016-01-17 23:32:31 @Espyo told ya 2016-01-17 23:32:32 @PikFan hm 2016-01-17 23:32:39 @Espyo it doesn't? 2016-01-17 23:32:41 @Espyo on Pikipedia? 2016-01-17 23:32:52 @PikFan wait Espyo, did I kill you at the last second 2016-01-17 23:32:55 @PikFan I couldn't tell 2016-01-17 23:32:57 @Espyo nope 2016-01-17 23:33:00 @PikFan oh 2016-01-17 23:33:05 @PikFan I thought I put a bomb down 2016-01-17 23:33:54 En_Passant Yeah, I have to switch to desktop mode 2016-01-17 23:34:11 En_Passant (Also need to leave now) 2016-01-17 23:34:15 <-- En_Passant (Mibbit@140.sub-22-114-3.myvzw.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-17 23:36:44 @Espyo it keeps happening 2016-01-17 23:37:07 @PikFan you're just wasting your kraken 2016-01-17 23:37:19 @Espyo I was going to die 2016-01-17 23:37:26 @Espyo and I couldn't find anybody 2016-01-17 23:37:30 @Espyo so I just focused on spreading ink 2016-01-17 23:40:43 @Espyo our team is great 2016-01-17 23:40:47 @Espyo one day-1 charger 2016-01-17 23:40:53 @Espyo and one roller that's not quite sure what they're doing 2016-01-17 23:40:55 @PikFan gotcha 2016-01-17 23:41:07 @PikFan I saw the squid beakon 2016-01-17 23:41:20 @PikFan right after I destroyed it, I returned to the spawn point 2016-01-17 23:41:21 @Espyo I jumped to it 2016-01-17 23:41:26 @PikFan killed you from high above 2016-01-17 23:41:28 @Espyo hmmmmmmmmmmm... 2016-01-17 23:41:34 @Espyo you weren't meant to get me though 2016-01-17 23:41:37 @Espyo I died in one hit 2016-01-17 23:41:46 @PikFan ...still? 2016-01-17 23:42:01 @PikFan maybe I have a damage up or something 2016-01-17 23:42:48 Testyo [Fanon RC] File:BulborbLarva2.png uploaded by Neocraftz1553 http://www.pikminfanon.com/index.php?title=File:BulborbLarva2.png 2016-01-17 23:45:39 @PikFan yup 2016-01-17 23:45:42 @PikFan I have a damage up 2016-01-17 23:45:48 @Espyo it shouldn't be enough 2016-01-17 23:45:48 @PikFan that's why 2016-01-17 23:46:05 @Espyo it's just Splatoon's lag system 2016-01-17 23:46:10 @Espyo by the time the other player's messages reach my end 2016-01-17 23:46:22 @Espyo they say "oh, btw, this player hit you with 532 shots, you should be super dead now" 2016-01-17 23:46:27 @Espyo so I just go from totally alive to totally not 2016-01-17 23:49:33 @Espyo YOU WIZARD 2016-01-17 23:49:38 @Espyo how did you super jump to me and LIVE? 2016-01-17 23:49:42 @Espyo and still killed Gaming98? 2016-01-17 23:49:44 @Espyo he went nuts on skype 2016-01-17 23:49:51 @PikFan I 2016-01-17 23:49:52 @PikFan don 2016-01-17 23:49:55 @PikFan *don't 2016-01-17 23:49:57 @PikFan know 2016-01-17 23:49:58 @PikFan lag? 2016-01-17 23:50:15 @Espyo maybe 2016-01-17 23:50:18 @PikFan I just had the gun going as I was landing... 2016-01-17 23:50:18 @Espyo ...somebody with no name just joined 2016-01-17 23:51:53 --> Neocraftz1553 (Mibbit@216.4.pr.oxw) has joined #pikipedia 2016-01-17 23:52:08 Neocraftz1553 Hello, chat 2016-01-17 23:52:51 Testyo [Fanon RC] User:Neocraftz1553 by Neocraftz1553 (+532) http://www.pikminfanon.com/index.php?title=User:Neocraftz1553&curid=10163&diff=51665&oldid=51639 2016-01-17 23:53:09 @PikFan hi 2016-01-17 23:53:38 @PikFan bleurgh 2016-01-17 23:54:05 Neocraftz1553 ? 2016-01-17 23:54:17 @PikFan playing Splatoon with Espyo 2016-01-17 23:54:23 Neocraftz1553 heh, ok 2016-01-17 23:57:49 @PikFan welp 2016-01-17 23:57:59 @Espyo because I camped at your base 2016-01-17 23:58:01 @PikFan I completely wasted that beakon 2016-01-17 23:58:03 @Espyo free ink 2016-01-17 23:58:08 @Espyo oh 2016-01-17 23:58:11 @Espyo never mind 2016-01-17 23:58:17 @Espyo beakons aren't wasted, don't worry 2016-01-17 23:58:21 @PikFan and what are you talking about? 2016-01-17 23:58:32 @PikFan no, I wasted it because I was killed right after I landed 2016-01-17 23:58:37 @Espyo I thought you were on the other team 2016-01-18 00:02:03 @PikFan well, we failed spectacularly 2016-01-18 00:02:31 @Espyo yes 2016-01-18 00:02:45 @PikFan did you quit? 2016-01-18 00:02:59 @PikFan oh, it's bedtime for you 2016-01-18 00:03:00 @PikFan night 2016-01-18 00:03:36 @Espyo mhm 2016-01-18 00:03:37 @Espyo night 2016-01-18 00:03:42 Neocraftz1553 night 2016-01-18 00:04:06 <-- Espyo (Espyo@y00-675-33-84.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-18 00:05:29 <-- Testyo (Testyo@y00-675-33-84.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-18 00:05:47 Neocraftz1553 so, splatoons the big thing here 2016-01-18 00:06:06 @PikFan yeah 2016-01-18 00:06:51 Neocraftz1553 I would play it but I dont have a wii u 2016-01-18 00:06:55 Neocraftz1553 or splatoon.... 2016-01-18 00:07:49 @PikFan that sucks 2016-01-18 00:08:45 Neocraftz1553 yeah 2016-01-18 00:09:02 Neocraftz1553 the most updated thing I have currently might be my PS2 2016-01-18 00:09:02 @PikFan so, you haven't played Pikmin 3, then? 2016-01-18 00:09:13 Neocraftz1553 no... not even the demo 2016-01-18 00:09:19 @PikFan I see 2016-01-18 00:09:27 @PikFan well, that's too bad 2016-01-18 00:09:35 Neocraftz1553 heh, yeah 2016-01-18 00:11:16 Neocraftz1553 have you checked out my latest render? 2016-01-18 00:12:20 @PikFan no, but I'll check now 2016-01-18 00:12:31 @PikFan it's creepy 2016-01-18 00:12:44 @PikFan oh, you forgot to categorize it 2016-01-18 00:12:55 Neocraftz1553 yes, I need to do that 2016-01-18 00:13:30 Neocraftz1553 I will do that 2016-01-18 00:13:56 Neocraftz1553 whats the category? 2016-01-18 00:14:07 @PikFan 3D rendered images 2016-01-18 00:14:32 Neocraftz1553 {{Category:3D_rendered_images}} 2016-01-18 00:14:35 Neocraftz1553 like that? 2016-01-18 00:15:19 @PikFan [[Category:3D rendered images]] 2016-01-18 00:15:27 @PikFan you don't need the underscores 2016-01-18 00:15:32 @PikFan and what the heck is this http://www.pikminfanon.com/images/archive/1/15/20160117040926!Olired.gif 2016-01-18 00:15:38 Neocraftz1553 oh ok 2016-01-18 00:16:05 Neocraftz1553 Lol 2016-01-18 00:16:18 Neocraftz1553 that WAS in somebodys sig... 2016-01-18 00:16:25 @PikFan I know 2016-01-18 00:16:26 Neocraftz1553 I think BallsAngus 2016-01-18 00:16:42 Neocraftz1553 It looks like a red pikmin laughing at olimar 2016-01-18 00:17:01 Neocraftz1553 alright, adding in a glowstem to my render 2016-01-18 00:18:40 Neocraftz1553 I had to retexture it, and did so while we were talking 2016-01-18 00:19:07 @PikFan I see 2016-01-18 00:19:27 @PikFan so Scruffy's starting his P2 night mode project 2016-01-18 00:20:08 Neocraftz1553 yes 2016-01-18 00:20:26 Neocraftz1553 I'm not sure how good its going 2016-01-18 00:20:50 @PikFan me either 2016-01-18 00:20:54 @PikFan Scruffy was only on briefly 2016-01-18 00:20:59 Neocraftz1553 so far, we spent an entire day talking about what {{fp:01}} did 2016-01-18 00:21:38 Neocraftz1553 he said that it might have something to do with how a bulborb or an enemy reacts to the enviromwnt 2016-01-18 00:21:44 Neocraftz1553 enviroment 2016-01-18 00:21:59 @PikFan hm 2016-01-18 00:22:05 @PikFan Espyo might know 2016-01-18 00:22:09 @PikFan but he just left... 2016-01-18 00:22:16 @PikFan tomorrow, then 2016-01-18 00:22:24 Neocraftz1553 I am not sure, he was in the conversation as well 2016-01-18 00:23:32 Neocraftz1553 so this is what rendering with cycles is 2016-01-18 00:23:54 Neocraftz1553 add something, texture it, and preview render it to see how well it looks 2016-01-18 00:24:01 Neocraftz1553 or in my case: 2016-01-18 00:24:14 Neocraftz1553 add glowstem, retexture it 2016-01-18 00:24:38 Neocraftz1553 add two light sources, one in the glowstem, another just above it 2016-01-18 00:24:54 @PikFan hm 2016-01-18 00:24:56 @PikFan no idea 2016-01-18 00:25:01 Neocraftz1553 press F12, wait 30+ mins and hope for the best 2016-01-18 00:25:20 Neocraftz1553 yeah 2016-01-18 00:25:49 Neocraftz1553 scruffy said it "translated" to something... I think it was per the map 2016-01-18 00:26:00 @PikFan hold on, I gotta go 2016-01-18 00:26:03 Neocraftz1553 ok 2016-01-18 00:26:06 @PikFan I'll be back in about a half hour 2016-01-18 00:26:16 @PikFan I'll still be on though 2016-01-18 00:26:16 Neocraftz1553 ok 2016-01-18 00:26:27 Neocraftz1553 Ill be back in about an hour 2016-01-18 00:31:10 Neocraftz1553 oh, and thanks again for the template 2016-01-18 00:46:55 <-- Neocraftz1553 (Mibbit@216.4.pr.oxw) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-18 01:12:20 --> En_Passant (Mibbit@46-01-6-11.hlrn.qwest.net) has joined #pikipedia 2016-01-18 01:16:30 --> Neocraftz1553 (Mibbit@216.4.pr.oxw) has joined #pikipedia 2016-01-18 01:20:36 @PikFan hi 2016-01-18 01:20:38 @PikFan back 2016-01-18 01:21:00 @PikFan looks like I was actually gone for an hour 2016-01-18 01:21:04 En_Passant me too 2016-01-18 01:21:13 @PikFan hi 2016-01-18 01:21:35 <-- Neocraftz1553 (Mibbit@216.4.pr.oxw) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-18 01:51:32 --> Neocraftz1553 (Mibbit@216.4.pr.oxw) has joined #pikipedia 2016-01-18 01:54:31 @PikFan sorry, I gotta go 2016-01-18 01:54:42 @PikFan might be on tomorrow, since I don't have school 2016-01-18 01:54:45 @PikFan anyway, night 2016-01-18 01:54:46 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: Leaving) 2016-01-18 01:56:35 <-- Neocraftz1553 (Mibbit@216.4.pr.oxw) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-18 02:26:41 <-- En_Passant (Mibbit@46-01-6-11.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-18 03:54:38 --> En_Passant (Mibbit@53-32-29-964.hlrn.qwest.net) has joined #pikipedia 2016-01-18 03:54:46 <-- En_Passant (Mibbit@53-32-29-964.hlrn.qwest.net) has quit (Client Quit) 2016-01-18 04:10:38 --> Cheepy-Cheepy (Mibbit@x-57-566-19-732.hsd3.pa.comcast.net) has joined #pikipedia 2016-01-18 04:11:16 <-- Cheepy-Cheepy (Mibbit@x-57-566-19-732.hsd3.pa.comcast.net) has quit (Client Quit) 2016-01-18 04:41:21 -- Chiaki_Nanami is now known as Chiaki_Nanappy 2016-01-18 04:45:25 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-18 04:45:33 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Client Quit) 2016-01-18 05:44:23 --> Neocraftz1553 (Mibbit@216.4.ml.wtn) has joined #pikipedia 2016-01-18 05:44:32 <-- Neocraftz1553 (Mibbit@216.4.ml.wtn) has quit (Client Quit) 2016-01-18 06:17:37 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-18 06:17:37 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-18 06:17:45 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Client Quit) 2016-01-18 07:52:27 -- Yoshi2|offline is now known as Yoshi2 2016-01-18 12:15:46 <-- Chiaki_Nanappy (Pi@59-995-323-88-lr28.tbcn.telia.com) has quit (Ping timeout: 256 seconds) 2016-01-18 15:54:22 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-18 15:54:45 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Client Quit) 2016-01-18 18:40:42 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-18 18:40:47 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Client Quit) 2016-01-18 18:51:02 --> Testyo (Testyo@i24-749-88-34.cpe.netcabo.pt) has joined #pikipedia 2016-01-18 18:51:02 Testyo Evening everyone! 2016-01-18 18:51:47 --> Espyo (Espyo@i24-749-88-34.cpe.netcabo.pt) has joined #pikipedia 2016-01-18 18:51:47 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-18 19:31:15 Yoshi2 hey Espyo & Testyo 2016-01-18 19:31:16 Testyo I'm sitting here and regretting staying to hear the solutions to attack than others 2016-01-18 19:31:21 @Espyo hi 2016-01-18 19:56:04 Yoshi2 I've tested the frame dump feature in the newest dolphin version, and it is working much better 2016-01-18 19:56:12 Yoshi2 the speed seems to be fixed, too 2016-01-18 19:57:09 Yoshi2 but syncing the audio with the video would probably take quite a bit of work 2016-01-18 19:59:58 @Espyo hmmm 2016-01-18 20:00:16 @Espyo last time I used it, on the Onion 100 Pikmin discovery video, the speed was off 2016-01-18 20:00:25 @Espyo but I did something to fix it, and it wasn't hard to do at all 2016-01-18 20:00:32 @Espyo and synching the audio was simple too, IIRC 2016-01-18 20:12:00 Yoshi2 Espyo: what did you do to fix the speed issue and synch the audio? 2016-01-18 20:12:17 @Espyo but I did something 2016-01-18 20:12:20 @Espyo sorry, all I remember 2016-01-18 20:12:25 @Espyo but it honestly wasn't anything special 2016-01-18 20:12:30 @Espyo ...I did use Sony Vegas 2016-01-18 20:12:34 @Espyo split the video and audio 2016-01-18 20:12:43 @Espyo and then I either moved them so that they'd synch, or changed the speed of one of them 2016-01-18 20:12:43 @Espyo or both 2016-01-18 20:13:00 @Espyo I've had to synch a lot of things back when I did Brawl videos 2016-01-18 20:13:12 @Espyo so it's not this one time thing that it's impossible how I can't remember 2016-01-18 20:15:31 Yoshi2 weeeeeeell 2016-01-18 20:18:13 Yoshi2 I don't have sony vegas so that becomes more troublesome 2016-01-18 20:18:27 @Espyo VirtualDub is great for things like these, though 2016-01-18 20:18:34 @Espyo like, if you know what the problem IS 2016-01-18 20:18:42 @Espyo if it's a matter of the audio being faster or slower than the video 2016-01-18 20:18:53 @Espyo or if it's behind or ahead 2016-01-18 20:22:27 Yoshi2 I'll try virtualdub to see how much effort it is 2016-01-18 20:23:07 Yoshi2 if I don't have to speed up or slow down specific segments of the video, I'll do it more often 2016-01-18 20:40:07 Yoshi2 I searched through my files for some old code I wanted to reuse and found out that ages ago, I almost completely figured out the main structure of .res files in battalion wars 2016-01-18 20:40:36 @J https://trac.ffmpeg.org/wiki/How%20to%20speed%20up%20/%20slow%20down%20a%20video 2016-01-18 20:40:51 Yoshi2 I cleaned it up for python3 and put it here: https://github.com/RenolY2/battalion-tools/blob/master/rxet_parser.py 2016-01-18 20:40:57 @J do that then you can write a script to do the same thing each time 2016-01-18 20:41:09 @J if it's consistent 2016-01-18 20:42:16 Yoshi2 that's a very big if 2016-01-18 20:59:45 @Espyo nice 2016-01-18 21:00:29 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-18 21:11:15 Yoshi2 I looked at the code and really wondered how I managed to figure out so much, even if most stuff is unknown 2016-01-18 21:13:47 Yoshi2 but I guess a few somewhat educated guesses here and there get you far 2016-01-18 21:14:13 @Espyo hehe, yeah 2016-01-18 21:17:56 Yoshi2 there is a subreddit for bw modding that is pretty much dead, but one of the head mods is still active so maybe I can do something about that 2016-01-18 21:18:07 @Espyo yeah 2016-01-18 21:25:19 -- Yoshi2 is now known as Yoshi2|offline 2016-01-18 21:31:23 --> StarWolf (Mibbit@ofc91-731.skytechbb.com) has joined #pikipedia 2016-01-18 21:32:01 StarWolf So...um...hi? 2016-01-18 21:33:36 @Espyo hi 2016-01-18 21:36:04 UltraMarioMaker StarWolf: your name makes me sad 2016-01-18 21:36:05 UltraMarioMaker :'( 2016-01-18 21:36:12 UltraMarioMaker rip wolf o'donnell 2016-01-18 21:36:14 StarWolf I need help with a boss name 2016-01-18 21:36:23 UltraMarioMaker 2008-2015 2016-01-18 21:38:19 StarWolf ... 2016-01-18 21:38:35 En_Passant What, is he not in Star Fox 0? 2016-01-18 21:39:37 En_Passant Or do you mean his Smash career 2016-01-18 21:39:52 StarWolf OH I had no idea what he was talking about. That's just a coincidence, UltraMarioMaker 2016-01-18 21:40:02 UltraMarioMaker smash 4 2016-01-18 21:40:08 UltraMarioMaker yes 2016-01-18 21:40:09 UltraMarioMaker :( 2016-01-18 21:40:20 UltraMarioMaker he's in star fox zero tho 2016-01-18 21:44:25 En_Passant so, this boss 2016-01-18 21:45:31 StarWolf It's basically a Quaggled Mireclopps but on a MUCH grander scale 2016-01-18 21:46:44 StarWolf like... It's bassicaly the entire area. 2016-01-18 21:47:01 StarWolf *basically 2016-01-18 21:48:05 En_Passant Oh yeah, that one 2016-01-18 21:50:21 En_Passant I think it should be a giant turtle-like creature 2016-01-18 21:52:04 StarWolf Like that thing on Avatar? 2016-01-18 21:52:45 En_Passant idk 2016-01-18 21:52:54 En_Passant It's been years since I saw that movie 2016-01-18 21:53:08 En_Passant (unless you mean the Airbender one, in which case I've never seen it) 2016-01-18 21:53:20 En_Passant But that turtle is likely based on the idea of the world turtle 2016-01-18 21:53:34 En_Passant https://en.wikipedia.org/wiki/World_Turtle 2016-01-18 21:55:25 StarWolf ooooo cool 2016-01-18 21:57:44 En_Passant So you exit the "area" (its shell) and awaken its face 2016-01-18 21:58:00 En_Passant You somehow force your way into its body and kill it there 2016-01-18 22:01:22 StarWolf I had an idea like that but was informed that it was a bit to gruesome for pikmin 2016-01-18 22:02:06 En_Passant Right. I was there for that, too 2016-01-18 22:02:24 En_Passant Well, then I don't know how you plan on killing it 2016-01-18 22:04:03 StarWolf wait! what if it's like the deku tree from OOT? where you kill something inside it to save it, and succeed, but it dies anyways? 2016-01-18 22:07:38 StarWolf huh... but what would the new boss be? 2016-01-18 22:08:21 En_Passant hm 2016-01-18 22:08:30 En_Passant A worm, maybe? 2016-01-18 22:08:53 En_Passant Because worms burrow in the ground, and the turtle is acting as the ground 2016-01-18 22:09:11 En_Passant Some worms are parasitic iirc 2016-01-18 22:10:53 StarWolf ooooh I like that idea... 2016-01-18 22:12:16 StarWolf but what would it be called? 2016-01-18 22:13:17 --> M6 (BetaMaster@n-907-82-57-96.hsd9.pa.comcast.net) has joined #pikipedia 2016-01-18 22:15:58 En_Passant I guess that depends on how simple you want it to be 2016-01-18 22:16:58 StarWolf hmmm.... 2016-01-18 22:17:46 En_Passant Most canon enemies have two-word names and some pretty fancy vocab, like the Burgeoning Spiderwort and the Pilated Snagret 2016-01-18 22:18:28 En_Passant The other boss you have is just "Wolpin" (wolf + scorpion), so I don't know if you want consistency with that 2016-01-18 22:19:00 StarWolf I was looking for examples to see what it would look like.... remind me never to do it again... 2016-01-18 22:19:17 En_Passant lol 2016-01-18 22:21:45 StarWolf I want something that looks a bit like this: https://encrypted-tbn1.gstatic.com/images?q=tbn:ANd9GcQjGCRyDrjTKIip1itK2bpZEE4hoBFLhi5eRY8c6XF35KY4IGqjEw 2016-01-18 22:25:19 StarWolf Hey.... it looks like a full grown... ah! what do you call those caterpillar things in Pikmin 2? Wiskerpus? 2016-01-18 22:25:28 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-18 22:25:28 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-18 22:25:37 @PikFan hi 2016-01-18 22:25:49 StarWolf hi 2016-01-18 22:25:57 @PikFan so Splatoon is down right now 2016-01-18 22:26:12 @PikFan apparently because of "server maintenance" 2016-01-18 22:26:33 @PikFan but I went and searched, but saw no news of any server maintenance 2016-01-18 22:26:44 StarWolf (shrug) 2016-01-18 22:26:55 @PikFan so I'm not sure what's going on 2016-01-18 22:27:25 @PikFan Espyo, quick, try booting up Splatoon, see if you connect 2016-01-18 22:27:34 @Espyo don't think anybody can 2016-01-18 22:27:40 @Espyo Inkipedia chats are complaining too 2016-01-18 22:27:55 @PikFan I see 2016-01-18 22:28:18 @PikFan it'd be nice if there was at least some warning beforehand 2016-01-18 22:28:26 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-18 22:28:33 Scruffy Hello everyone! 2016-01-18 22:28:38 @PikFan hi Scruffy 2016-01-18 22:28:47 @Espyo hi 2016-01-18 22:28:52 StarWolf Ah! So many people! 2016-01-18 22:29:14 En_Passant o/ 2016-01-18 22:29:37 @PikFan oh, since we're all here, now might be a good time to discuss a file licensing system 2016-01-18 22:29:52 StarWolf oh, En_Passant, what could be a name for that parasite boss thing? 2016-01-18 22:29:56 StarWolf oh 2016-01-18 22:29:58 StarWolf okay 2016-01-18 22:30:33 En_Passant StarWolf and I were discussing her area-boss before you guys came in 2016-01-18 22:30:41 @PikFan the thing is, many images are user-made, so... 2016-01-18 22:30:43 @PikFan oh 2016-01-18 22:32:09 @PikFan looking at [[MediaWiki:Licenses]], the first five seem straightforward 2016-01-18 22:32:10 Testyo "MediaWiki:Licenses" article = http://www.pikminwiki.com/index.php?title=MediaWiki:Licenses 2016-01-18 22:32:21 StarWolf Go on. I don't want people using my art all willy-nilly here. 2016-01-18 22:32:22 @PikFan then I don't know about the rest 2016-01-18 22:32:50 @PikFan aren't they for images from other websites? 2016-01-18 22:33:30 Scruffy Or for original images 2016-01-18 22:33:56 En_Passant What about all the recolors? 2016-01-18 22:34:23 @PikFan yeah, that's a gray area 2016-01-18 22:34:35 @PikFan not sure about recolors 2016-01-18 22:34:46 Scruffy They're all derivative works 2016-01-18 22:35:09 Scruffy Technically they would need to be licensed by Nintendo 2016-01-18 22:35:39 @PikFan aren't the original concept art images copyrighted? 2016-01-18 22:35:53 Scruffy yES 2016-01-18 22:35:57 Scruffy Yes* 2016-01-18 22:36:08 @PikFan I see 2016-01-18 22:36:15 @PikFan copyright... 2016-01-18 22:36:38 @PikFan ok, so there's recolors 2016-01-18 22:37:00 @PikFan then I've seen some pictures that were hand-drawn 2016-01-18 22:37:17 Scruffy Those belong exclusively to the artists 2016-01-18 22:37:22 Scruffy No matter what Disney says 2016-01-18 22:37:23 @PikFan others were drawn in MS Paint 2016-01-18 22:37:28 @PikFan heh 2016-01-18 22:37:32 StarWolf As far as I know, and I'm most likely wrong, doesn't copyright stuff step in when you're claiming it's yours or trying to make money of of it? 2016-01-18 22:37:33 Testyo [Fanon RC] User talk:Neocraftz1553 by Pikifan4 (+108 /* Hey */ ) http://www.pikminfanon.com/index.php?title=User_talk:Neocraftz1553&curid=10164&diff=51674&oldid=51659 2016-01-18 22:37:50 @PikFan and recently we've been seeing 3D renders 2016-01-18 22:38:02 @PikFan yeah, it does 2016-01-18 22:38:06 @PikFan ...I think 2016-01-18 22:38:07 Scruffy You're not wrong, Starwolf, that's exactly where it comes in 2016-01-18 22:38:19 En_Passant I think drawing/rendering softwares have CC licensing stuff already 2016-01-18 22:38:37 Testyo oh, looking into it 2016-01-18 22:38:45 StarWolf so as long as we don't claim the re colors or sell them, we should be fine, right? 2016-01-18 22:39:01 @PikFan yeah, no money 2016-01-18 22:39:09 Scruffy Right, it's just a matter of letting people know on the sight who has credit for the image 2016-01-18 22:39:20 En_Passant What Scruffy said 2016-01-18 22:39:23 Scruffy Since it's part Pikmin artists, part Nintendo, and part recolorer 2016-01-18 22:39:52 En_Passant Legally, anything that's not properly documented counts as claiming to be an original work, I think 2016-01-18 22:40:09 Scruffy Right 2016-01-18 22:40:10 En_Passant Which is why channels with VG music get bopped all the time 2016-01-18 22:40:23 Scruffy I'm a criminal guys 2016-01-18 22:40:30 @PikFan oh no 2016-01-18 22:40:47 StarWolf uh oh 2016-01-18 22:40:54 Scruffy jk 2016-01-18 22:40:57 Scruffy No, what I wrote is either original music or arrangements 2016-01-18 22:41:18 Scruffy Arrangements are iffy in the music world, and generally require a mechanical license if I'm to make a profit with them 2016-01-18 22:41:23 Scruffy But I'm not, so it's cool 2016-01-18 22:41:34 @PikFan I see 2016-01-18 22:41:39 StarWolf okay. 2016-01-18 22:41:47 En_Passant What about original depictions of canon content? 2016-01-18 22:42:01 En_Passant Like my Pikmin artwork? 2016-01-18 22:42:10 Scruffy Disney would get upset, but not Nintendo 2016-01-18 22:42:15 Scruffy I think they like fanart 2016-01-18 22:42:25 Scruffy Even if it contains canonical characters 2016-01-18 22:42:28 @PikFan why Disney...? 2016-01-18 22:42:35 Testyo [Fanon RC] User talk:Scruffy by Pikifan4 (+286 m ) http://www.pikminfanon.com/index.php?title=User_talk:Scruffy&curid=9710&diff=51675&oldid=51640 2016-01-18 22:42:45 @PikFan yeah, Nintendo likes fanart 2016-01-18 22:43:10 @PikFan they recently made an official tumblr and they reshared some fanart 2016-01-18 22:43:17 Scruffy I don't know, I just remember this cautionary tale of some kindergartner drawing Mickey Mouse and friends on the walls at her school, and either her or the school got sued 2016-01-18 22:43:33 StarWolf woah 2016-01-18 22:43:36 @PikFan lolwut 2016-01-18 22:44:20 Scruffy just to say that some establishments care more about the non-substance of their intellectual property than others 2016-01-18 22:45:11 @PikFan ah 2016-01-18 22:45:35 Scruffy Anyway canon-based art on Pikmin Fanon is fine, it's just a matter of what license to give it 2016-01-18 22:45:41 @PikFan hey J, what do you think of all this 2016-01-18 22:46:50 @PikFan recolors are still different, right? 2016-01-18 22:47:13 @PikFan because although you edited it, it was still originally made by someone else 2016-01-18 22:47:25 StarWolf wait, on most fan art I've seen, the artist takes credit for the work, but gives the character/area idea credit to the original creator. 2016-01-18 22:47:37 Testyo [Fanon RC] User talk:PikFan23 by Pikifan4 (+179 m /* Community Fangame */ ) http://www.pikminfanon.com/index.php?title=User_talk:PikFan23&curid=4203&diff=51676&oldid=51563 2016-01-18 22:47:44 @PikFan that makes sense 2016-01-18 22:47:48 StarWolf and I'm sure that re-colors are different. 2016-01-18 22:47:55 @PikFan hmm, what does Pikifan4 want 2016-01-18 22:48:56 @PikFan oh, he let me know about the community game 2016-01-18 22:49:15 @PikFan imo it's just going to be another failed project 2016-01-18 22:49:54 Scruffy Somebody had an idea about an ongoing fangame story though 2016-01-18 22:49:57 Scruffy That seemed interesting 2016-01-18 22:50:08 @PikFan there'll be initial excitement, but it'll die away, and the community game will be long forgotten 2016-01-18 22:50:18 Scruffy As in, people would keep inputting what happens next in a fangame that doesn't exist 2016-01-18 22:50:29 StarWolf unless it's something really cool 2016-01-18 22:50:46 @PikFan hm 2016-01-18 22:51:03 @PikFan anyway, back to licenses 2016-01-18 22:52:07 @PikFan so, recolors, hand-drawn images, software-drawn images, and 3D renders 2016-01-18 22:52:18 @PikFan any other type of image? 2016-01-18 22:52:28 StarWolf ummm.... Nintendo should get cresit for re-colors because that's all they are. Re-colors 2016-01-18 22:52:39 Testyo [Fanon RC] User talk:PurplePikminPow... by Pikifan4 (+461 m /* Hey */ ) http://www.pikminfanon.com/index.php?title=User_talk:PurplePikminPower&curid=8218&diff=51677&oldid=51029 2016-01-18 22:52:40 @PikFan yeah 2016-01-18 22:53:02 Scruffy And images that aren't changed from Nintendo originals 2016-01-18 22:53:07 StarWolf what about mucic? 2016-01-18 22:53:11 Scruffy Or other sources, for that matter 2016-01-18 22:53:14 @PikFan oh, true 2016-01-18 22:53:26 @PikFan and music, yeah 2016-01-18 22:53:41 @PikFan I think there's a few music files on the wiki 2016-01-18 22:53:41 StarWolf Yah... the last thing we need is claiming Scruffy's hard work 2016-01-18 22:53:48 @PikFan like, 3 maybe 2016-01-18 22:53:53 @PikFan heh 2016-01-18 22:54:00 En_Passant Software-drawn images includes sprites, right? 2016-01-18 22:54:23 @PikFan I suppose so 2016-01-18 22:54:30 @PikFan ok, yeah 2016-01-18 22:54:51 Scruffy Yes, sprites are software-drawn 2016-01-18 22:55:18 StarWolf brb 2016-01-18 22:55:41 @PikFan I used to be fascinated with Pikmin sprites 2016-01-18 22:55:51 @PikFan but not anymore 2016-01-18 22:56:26 @PikFan then, how would we license images from Pikipedia? 2016-01-18 22:56:37 @PikFan because there's lots of them 2016-01-18 22:56:56 En_Passant The same way Pikipedia licenses them? 2016-01-18 22:57:14 En_Passant Fanon's technically an independent entity 2016-01-18 22:57:26 @PikFan hmm... 2016-01-18 22:57:31 @PikFan oh, duh 2016-01-18 22:57:37 @PikFan the CC licenses 2016-01-18 22:58:15 @PikFan because these images were taken from another source (Pikipedia) 2016-01-18 22:58:58 @PikFan I mean, this is assuming they're from Pikipedia 2016-01-18 22:59:14 @PikFan but where else would they come from? 2016-01-18 22:59:21 En_Passant Only if they're original works created for Pikipedia 2016-01-18 22:59:42 En_Passant Otherwise, they still belong to their original owners and need to be credited as such 2016-01-18 23:00:17 @PikFan yeah 2016-01-18 23:01:41 @PikFan hang on, brb 2016-01-18 23:01:45 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-18 23:02:42 StarWolf back, what did i miss 2016-01-18 23:02:42 Testyo [Fanon RC] Talk:Pikmin Forever by Pikifan4 (+508 m /* Whats Next for Pikmin Forever? */ ) http://www.pikminfanon.com/index.php?title=Talk:Pikmin_Forever&curid=9732&diff=51678&oldid=51516 2016-01-18 23:03:04 En_Passant not much 2016-01-18 23:03:18 En_Passant sorry that the discussion was ripped away from your game 2016-01-18 23:03:59 StarWolf It's fine 2016-01-18 23:04:31 StarWolf As long as I get the chance to figure out a name, i'm fine 2016-01-18 23:05:09 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-18 23:06:26 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-18 23:06:27 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-18 23:06:45 @PikFan back 2016-01-18 23:06:59 @PikFan looks like Splatoon's working again 2016-01-18 23:07:45 Testyo [Fanon RC] Talk:Pikmin Forever by Pikifan4 (+10 m /* Whats Next for Pikmin Forever? */ ) http://www.pikminfanon.com/index.php?title=Talk:Pikmin_Forever&curid=9732&diff=51679&oldid=51678 2016-01-18 23:07:45 Testyo [Fanon RC] Pikmin Community Fangame by Pikifan4 (+43 m /* Pikmin */ ) http://www.pikminfanon.com/index.php?title=Pikmin_Community_Fangame&curid=10275&diff=51680&oldid=51644 2016-01-18 23:07:46 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-18 23:07:51 @J PikFan: what did you want with me? 2016-01-18 23:08:03 @PikFan licenses 2016-01-18 23:08:23 @PikFan or rather, advice on licenses 2016-01-18 23:09:49 --> PikFan2 (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-18 23:10:13 PikFan2 sorry, did anyone say anything? I disconnected 2016-01-18 23:10:22 En_Passant no 2016-01-18 23:10:35 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Killed (NickServ (GHOST command used by PikFan2))) 2016-01-18 23:10:43 -- PikFan2 is now known as PikFan 2016-01-18 23:10:52 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-18 23:10:53 @J I wandered off 2016-01-18 23:11:06 @PikFan heh 2016-01-18 23:11:58 @PikFan but can you explain the CC licenses to me? 2016-01-18 23:12:06 Scruffy brb 2016-01-18 23:12:17 @J well, what don't you understand? 2016-01-18 23:12:28 @J they all have simplified descriptions on the website 2016-01-18 23:12:35 @PikFan why there's different types 2016-01-18 23:12:49 Testyo [Fanon RC] File:PFE non-simple sector.png uploaded by Espyo (This one is much easier to understand.) http://www.pikminfanon.com/index.php?title=File:PFE_non-simple_sector.png 2016-01-18 23:12:49 Testyo [Fanon RC] Pikmin fangame engine/Cre... by Espyo (+424 One more precaution.) http://www.pikminfanon.com/index.php?title=Pikmin_fangame_engine/Creating_areas&curid=10219&diff=51683&oldid=51373 2016-01-18 23:13:03 @J they just have different clauses 2016-01-18 23:13:15 @J by choosing a CC license you relinquish some of your rights as copyright holder 2016-01-18 23:13:33 @J and different licenses relinquish different rights 2016-01-18 23:13:57 @J eg. allowing commercial uses, allowing people to make changes and distribute them 2016-01-18 23:14:12 @PikFan hm 2016-01-18 23:14:22 @J https://creativecommons.org/choose/ it's just the 3 questions at the top 2016-01-18 23:14:43 @J so I guess there are only 6 variants plus CC0 2016-01-18 23:15:29 @J they used to have attribution as an option too, but hardly anyone used the ones not requiring attribution 2016-01-18 23:15:42 @J so they got rid of them and you can use CC0 I guess 2016-01-18 23:16:25 @PikFan hmm 2016-01-18 23:17:18 @PikFan okay, and how would you license an image from another website? 2016-01-18 23:17:56 @J depends if the website lists a license 2016-01-18 23:18:15 @J if they don't, you can't put it on your website except under fair use 2016-01-18 23:18:21 @J fair use being somewhat vague in general 2016-01-18 23:18:42 @J educational uses would probably be the most common fair use claims 2016-01-18 23:18:53 @PikFan I see 2016-01-18 23:19:17 @PikFan but what about from a wiki? in this case, from Pikipedia 2016-01-18 23:20:27 @J for example? Most images on Pikipedia are labeled fair use, so it's the same as taking it from the original source 2016-01-18 23:21:28 @PikFan say, http://www.pikminfanon.com/File:Red_Bulborb.jpg 2016-01-18 23:22:11 --> PikFan2 (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-18 23:22:17 PikFan2 urgh 2016-01-18 23:22:28 @J that's a Nintendo-created image, no matter where you got it from 2016-01-18 23:22:33 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Killed (NickServ (GHOST command used by PikFan2))) 2016-01-18 23:22:48 @J Nintendo will reserve all their rights, so the only way you're going to be able to use it is by claiming fair use 2016-01-18 23:23:02 PikFan2 okay 2016-01-18 23:23:33 PikFan2 does the same apply to screenshots of games? 2016-01-18 23:25:05 @J yeah, it would count as a reproduction of their assets 2016-01-18 23:25:13 @J textures and bitmaps 2016-01-18 23:25:29 @J fonts, even 2016-01-18 23:26:26 PikFan2 okay, so most images from Pikipedia would be licensed under fair use, then? 2016-01-18 23:26:32 @J yeah 2016-01-18 23:26:39 PikFan2 I see 2016-01-18 23:26:44 @J Wikipedia, as with most things, has a pretty good article on fair use 2016-01-18 23:26:45 @J https://en.wikipedia.org/wiki/Wikipedia:Non-free_content 2016-01-18 23:26:59 PikFan2 mm 2016-01-18 23:27:29 PikFan2 okay, now for images on Fanon 2016-01-18 23:27:54 Testyo [Fanon RC] Pikmin Community Fangame/... by Pikifan4 (+1186 N Created page with "==Pikmin Community Fangame/Pikmin Types== ===[[Red Pikmin]]...) http://www.pikminfanon.com/index.php?title=Pikmin_Community_Fangame/Pikmin_Types&curid=10305&diff=51684&oldid=0 2016-01-18 23:28:02 PikFan2 there are quite a few images that have been edited, like recolored concept art images 2016-01-18 23:28:32 PikFan2 how would these be licensed? 2016-01-18 23:29:46 @J as I understand it, that counts as a derivative work, which generally won't be allowed because Nintendo doesn't relinquish any of their exclusive rights 2016-01-18 23:30:00 @J as in, the law says you're just not allowed to modify those images and redistribute them 2016-01-18 23:30:38 @J which is a shame, but people are going to do it anyway, and Nintendo aren't going to take legal action because they're not losing any money from it 2016-01-18 23:30:51 @J and no-one else is earning from it 2016-01-18 23:31:00 Scruffy If anything they're gaining money from unwarranted publicity 2016-01-18 23:31:19 @J eh, it's hard to argue that 2016-01-18 23:31:37 PikFan2 but these laws still exist if somebody decides to use them for profit 2016-01-18 23:31:41 @J it's just as easy to say they might lose money by people looking at fan art rather than buying their games 2016-01-18 23:32:34 Scruffy True 2016-01-18 23:32:44 En_Passant What about original assets depicting copyrighted concepts? (fanart/renders/etc) 2016-01-18 23:32:59 <-- StarWolf (Mibbit@ofc91-731.skytechbb.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-18 23:34:52 @J I believe it depends on how closely it's a 'copy' of a specific work 2016-01-18 23:35:14 @J for example, you take that Red Bulborb image and redraw it, in the same pose, colours, etc. - that's probably a derivative 2016-01-18 23:35:31 @J if you just draw 'a Red Bulborb', that's probably original work 2016-01-18 23:36:04 @J though that's where trademark law comes into it 2016-01-18 23:36:28 Scruffy Or if you use Nintendo's model in a 3D image, that's derivativ 2016-01-18 23:36:31 Scruffy e 2016-01-18 23:36:45 @J a company might have a registered trademark on a character or character's name, so drawings of the character or stories about the character might infringe on the trademark 2016-01-18 23:36:51 @J I don't know much about trademark law though 2016-01-18 23:36:55 En_Passant oh 2016-01-18 23:37:02 @J and I don't know what trademarks Nintendo has 2016-01-18 23:37:17 @J I guess Pikmin at least 2016-01-18 23:37:33 @J possibly Olimar? Not too likely, I guess 2016-01-18 23:37:50 PikFan2 so then, this would count as derivative, since it's based on concept art? http://www.pikminfanon.com/File:PF_Emperor_Bulblax.png 2016-01-18 23:37:57 @J but I think you have to be somewhat misleading to infringe on a trademark 2016-01-18 23:38:44 PikFan2 (not to...uh, demoralize your work, Scruffy) 2016-01-18 23:38:57 <-- Espyo (Espyo@i24-749-88-34.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-18 23:38:59 <-- Testyo (Testyo@i24-749-88-34.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-18 23:39:13 @J hmm, I'm not sure, I think there's something to be said for how much it's been changed 2016-01-18 23:39:21 @J it really only shares the shape and pose 2016-01-18 23:39:26 Scruffy I made that from scratch actually 2016-01-18 23:39:42 Scruffy That's one of the few I've modeled from scratch 2016-01-18 23:39:50 @J copying an existing image for the pose? 2016-01-18 23:39:57 @J just the pose looks familiar? 2016-01-18 23:40:01 @J *. 2016-01-18 23:40:05 Scruffy Heh, copying multiple images including fanart 2016-01-18 23:40:22 Scruffy But yes, mostly the Nintendo official image 2016-01-18 23:41:00 @J so yeah, all the fanon stuff is going to be non-commercial and not really affect Nintendo's potential profits 2016-01-18 23:41:07 @J so it comes down to how much it's been changed 2016-01-18 23:41:24 @J and I don't think the law is so clear as to give exact guidelines on that 2016-01-18 23:41:50 PikFan2 a while back I hand-drew a map for one of my areas 2016-01-18 23:41:51 @J it just has to be what you think is fair, really 2016-01-18 23:42:00 PikFan2 that's an original work, right? 2016-01-18 23:42:01 @J how much effort Nintendo put in versus how much you put in 2016-01-18 23:42:11 @J yeah, that sounds original 2016-01-18 23:42:26 Scruffy Oh yeah, that map is quite original 2016-01-18 23:42:30 PikFan2 so I get to decide how I license it 2016-01-18 23:42:35 @J yeah 2016-01-18 23:42:39 PikFan2 I see 2016-01-18 23:42:53 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-18 23:43:03 @J but yeah, in general, I wouldn't worry too much about the fair use stuff, since like I say it's quite vague in general 2016-01-18 23:43:09 @J but it's great to be asking questions about it 2016-01-18 23:43:30 @J copyright law is pretty important nowadays 2016-01-18 23:43:45 PikFan2 yeah, we just gotta clean up Fanon's file system, make it look presentable 2016-01-18 23:43:56 PikFan2 it's just a horrible mess 2016-01-18 23:44:08 @J and if you're a content creator, you should understand some of the concepts 2016-01-18 23:44:18 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-18 23:44:24 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-18 23:44:37 PikFan2 I see 2016-01-18 23:44:38 @J oh there's also a license I've used in the past, somewhere between CC0 and the other CC licenses 2016-01-18 23:44:41 @J http://opensource.org/licenses/MirOS 2016-01-18 23:44:51 PikFan2 for what? 2016-01-18 23:45:00 @J I guess it's kind of like CC-BY 2016-01-18 23:45:04 @J what did I use it for? 2016-01-18 23:45:23 PikFan2 yeah 2016-01-18 23:45:26 @J I used it for custom levels I made for a game 2016-01-18 23:45:30 PikFan2 ah 2016-01-18 23:45:40 @J I actually asked the game creators in that instance whether they were okay with it 2016-01-18 23:45:49 @J not really possible with Pikmin... 2016-01-18 23:45:56 PikFan2 heh, yeah 2016-01-18 23:45:58 @J anyway, I should get some sleep 2016-01-18 23:46:02 @J good luck sorting it all out 2016-01-18 23:46:10 En_Passant Thanks for your help 2016-01-18 23:46:11 PikFan2 but yeah, thanks for all the advice 2016-01-18 23:46:22 PikFan2 night 2016-01-18 23:46:24 En_Passant Really, we need to clean up Fanon's files 2016-01-18 23:46:40 PikFan2 that too 2016-01-18 23:46:56 En_Passant Fanon in general is a giant mess 2016-01-18 23:47:08 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Read error: Operation timed out) 2016-01-18 23:50:39 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-18 23:50:40 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-18 23:50:48 @PikFan yeah, Fanon's a giant mess 2016-01-18 23:50:56 @PikFan better to take it one step at a time though 2016-01-18 23:51:13 <-- PikFan has kicked PikFan2 (moved from Wii U to computer) 2016-01-18 23:52:36 En_Passant I thought we were starting with pages 2016-01-18 23:52:45 En_Passant That whole re-organize the Pikmin types thing 2016-01-18 23:52:51 @PikFan yeah... 2016-01-18 23:53:29 @PikFan I like the format that Cyan Pikmin follows, though 2016-01-18 23:53:30 En_Passant We should find some time to seriously go through with that 2016-01-18 23:53:39 @PikFan I agree 2016-01-18 23:53:46 @PikFan it's just very, very convoluted 2016-01-18 23:53:50 En_Passant Yeah 2016-01-18 23:53:55 En_Passant I don't like how Cyan does it 2016-01-18 23:54:03 @PikFan how come? 2016-01-18 23:54:13 En_Passant It doesn't organize the page by game 2016-01-18 23:54:50 En_Passant Users don't have the freedom to say what they want about their version of the Cyan Pikmin 2016-01-18 23:54:59 @PikFan do you see that as a problem because you can't link to a specific game? 2016-01-18 23:55:15 En_Passant That too 2016-01-18 23:55:33 @PikFan hm 2016-01-18 23:55:42 En_Passant And it's too bland and repetitive to see the same list of games three times over for each aspect 2016-01-18 23:55:53 @PikFan heh 2016-01-18 23:57:16 En_Passant http://www.pikminfanon.com/Talk:Project_Clean_Up 2016-01-18 23:58:17 @PikFan hmm 2016-01-18 23:58:37 @PikFan thinking on it, it might be easier if we just did it in one page 2016-01-18 23:58:45 @PikFan like, all the different types 2016-01-18 23:59:02 En_Passant Well, that's what we do now 2016-01-18 23:59:13 En_Passant ... and the pages are giant messes 2016-01-19 00:00:35 @PikFan http://pastebin.com/VJ1xEF0w 2016-01-19 00:00:50 @PikFan well, I mean, just sort them by type in one page 2016-01-19 00:00:58 @PikFan like with Orange Pikmin, you divided them by type 2016-01-19 00:01:07 En_Passant Yes, that was the first option of my proposal 2016-01-19 00:01:19 @PikFan but we could use header 2 for the types and header 3 for specific games 2016-01-19 00:01:40 En_Passant What do we do if an Orange Pikmin is both explosive resistant and some other common aspect? 2016-01-19 00:01:50 En_Passant We can't put it on the page twice 2016-01-19 00:01:56 @PikFan no header 4 for specific abilities because that'll make the TOC ridiculously long 2016-01-19 00:02:17 @PikFan hmm... miscellaneous? 2016-01-19 00:02:45 En_Passant It's not miscellaneous if it has common attributes 2016-01-19 00:03:08 @PikFan maybe miscellaneous isn't the right word 2016-01-19 00:03:15 @PikFan how about other? 2016-01-19 00:03:20 En_Passant Which leads to the second option: Giving each type its own page 2016-01-19 00:03:36 En_Passant That way, if a Pikmin has multiple attributes, it appears on multiple pages 2016-01-19 00:03:46 @PikFan other is more inclusive than miscellaneous 2016-01-19 00:04:03 @PikFan I should've said this before, when we started it 2016-01-19 00:04:17 @PikFan but I'm not really too keen on dividing them up into different pages 2016-01-19 00:04:51 @PikFan because that means [[Orange Pikmin (explosives)#Pikmin: The Key of Beginning|bla bla bla]] 2016-01-19 00:05:12 @PikFan IMO it's easier if we get rid of the (explosives) bit 2016-01-19 00:05:42 En_Passant That's option 3, leave them the way they are 2016-01-19 00:06:12 En_Passant (Cyan's the only type that doesn't do it like that) 2016-01-19 00:06:19 @PikFan right 2016-01-19 00:06:32 En_Passant As you can see, it makes a giant mess 2016-01-19 00:08:27 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 00:08:43 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-19 00:08:43 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-19 00:08:54 @PikFan sorry, firefox was being glitchy 2016-01-19 00:09:33 En_Passant chrome 2016-01-19 00:09:45 @PikFan but anyway, I think the pastebin I posted is the best option 2016-01-19 00:10:05 @PikFan we don't have to separate them into individual pages, but we can still sort them by type 2016-01-19 00:10:59 @PikFan and we can change "miscellaneous" to "other" so that we can include types that don't fit the rest of the types 2016-01-19 00:11:04 @PikFan including combined types 2016-01-19 00:11:48 En_Passant I think putting combined types in an Other section makes no sense 2016-01-19 00:11:58 @PikFan why do you say that? 2016-01-19 00:12:16 En_Passant "Other" implies that it's none of the above 2016-01-19 00:12:26 En_Passant But it's multiple of the above 2016-01-19 00:13:00 En_Passant It changes the definition of being sorted by type from "Pikmin with this attribute go here" to "Pikmin with *only* this attribute go here" 2016-01-19 00:13:10 En_Passant Which is quite unintuitive 2016-01-19 00:13:20 Scruffy Plus it alienates those ideas 2016-01-19 00:13:24 Scruffy Under an "other" bin 2016-01-19 00:13:51 @PikFan to be fair, I haven't seen any Pikmin types that combine traits 2016-01-19 00:14:03 @PikFan or am I blind 2016-01-19 00:14:25 En_Passant Brown Pikmin for sure have it 2016-01-19 00:14:34 En_Passant I can't remember if Oranges do too 2016-01-19 00:14:49 @PikFan hm 2016-01-19 00:15:03 @PikFan okay, then we can make a section called "Combined traits" 2016-01-19 00:15:22 @PikFan and list the Pikmin that have the combined traits 2016-01-19 00:16:04 En_Passant Oh, wait, it was Black 2016-01-19 00:16:11 En_Passant with Sticky and Sticky immune 2016-01-19 00:16:24 En_Passant That could work, maybe 2016-01-19 00:16:59 En_Passant I'd say I'm neutral on the idea 2016-01-19 00:27:03 Scruffy Shouldn't it try to emulate Pikipedia's organization? 2016-01-19 00:27:22 @PikFan yes, but it has to be more flexible 2016-01-19 00:27:56 @PikFan also, I'm not really sure that people are going to write down mandatory and recommended uses for their Pikmin 2016-01-19 00:28:51 Scruffy True 2016-01-19 00:29:48 Scruffy Are we no longer using infoboxes? 2016-01-19 00:30:00 Scruffy Since we'd have to use one for each game? 2016-01-19 00:30:26 En_Passant We'd like to avoid it if possible 2016-01-19 00:31:36 En_Passant Infoboxes are usually used to give an overview when there's a detailed article 2016-01-19 00:32:16 En_Passant Most fanmade Pikmin types have very little information beyond what you can find in an infobox 2016-01-19 00:32:29 Scruffy Yeah 2016-01-19 00:33:28 @PikFan a Pikmin version of {{enemy stats}} 2016-01-19 00:39:39 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-19 00:40:27 <-- Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 244 seconds) 2016-01-19 00:40:39 @PikFan I think that's a good solution 2016-01-19 00:41:47 En_Passant How would it work? 2016-01-19 00:42:36 En_Passant And what makes it different from an infobox? 2016-01-19 00:42:41 @PikFan well, you know how the enemy stats template works, right? 2016-01-19 00:44:15 En_Passant Yeah 2016-01-19 00:44:43 En_Passant It was split off from the infobox template 2016-01-19 00:45:04 @PikFan ok, so instead of the weight, seeds, value, etc, replace them with Pikmin-related stats 2016-01-19 00:45:14 @PikFan like speed, carrying capacity, etc 2016-01-19 00:45:21 En_Passant But what makes it better than just using an infobox? 2016-01-19 00:45:38 @PikFan because you don't need more than 1 2016-01-19 00:45:43 @PikFan you can have it right at the top 2016-01-19 00:46:00 En_Passant Assuming each and every Pikmin of that type has the same stats, yeah 2016-01-19 00:46:01 @PikFan similar to the enemy stats already on Pikipedia 2016-01-19 00:46:03 En_Passant Fat chance of that 2016-01-19 00:46:44 @PikFan uh 2016-01-19 00:47:31 @PikFan don't all Pikmin share an attack power, running speed, carrying capacity, and a throw angle of sorts? 2016-01-19 00:47:38 @PikFan even fan-made Pikmin? 2016-01-19 00:47:50 En_Passant They have one 2016-01-19 00:48:17 En_Passant But a stats table would be useless at the top of a page unless every variety on that page has the same numbers 2016-01-19 00:48:35 @PikFan uh 2016-01-19 00:48:49 @PikFan they don't need the same numbers...? 2016-01-19 00:49:13 @PikFan http://www.pikminwiki.com/Red_bulborb#Stats 2016-01-19 00:49:20 En_Passant Oh, I see what you're saying 2016-01-19 00:49:21 @PikFan that doesn't have the same numbers 2016-01-19 00:49:30 En_Passant Yeah, that would take up way too much room 2016-01-19 00:49:35 @PikFan the same parameters, yes 2016-01-19 00:49:43 @PikFan but the values can be different 2016-01-19 00:50:33 En_Passant That table would be huge for the more popular types 2016-01-19 00:50:54 @PikFan make it collapsible, then 2016-01-19 00:52:23 En_Passant Doesn't that defeat the purpose? 2016-01-19 00:52:45 @PikFan why? like 1 click is a huge issue 2016-01-19 00:53:10 En_Passant It takes 1 click to jump to the section and get all of the info 2016-01-19 00:53:16 En_Passant Instead of just the stats 2016-01-19 00:53:56 @PikFan I honestly don't see any problems with a stats table 2016-01-19 00:54:02 @PikFan even if it's long 2016-01-19 00:54:21 @PikFan it's better than having tons of whitespace caused by infoboxes 2016-01-19 00:54:44 En_Passant Can't we make collapsable infoboxes? 2016-01-19 00:54:57 @PikFan probably, but I have no idea how to 2016-01-19 00:55:44 En_Passant See what the other ones do, I guess 2016-01-19 00:56:09 @PikFan other infoboxes? 2016-01-19 00:56:22 En_Passant Other collapsable templates 2016-01-19 00:56:29 @PikFan oh 2016-01-19 01:33:42 En_Passant New theory! 2016-01-19 01:34:03 En_Passant Swarming Sheargrubs are female Shearwigs 2016-01-19 01:34:19 @PikFan heh, why? 2016-01-19 01:34:40 En_Passant Well, they look similar to Female Sheargrubs and have coloration like Shearwigs 2016-01-19 01:35:07 En_Passant Olimar's notes said that they spend their lives underground, but I don't think he's a very good biologist 2016-01-19 01:37:36 @PikFan heh 2016-01-19 01:39:52 Scruffy That's an interesting theory 2016-01-19 01:39:52 Scruffy Nice! 2016-01-19 01:39:52 Scruffy Makes sense 2016-01-19 01:41:54 En_Passant I don't remember if I told you before, but in Pikmin V, Brittany writes the notes about their biology while Olimar's notes are strategies and locations 2016-01-19 01:42:14 @PikFan no 2016-01-19 01:42:20 Scruffy Good idea 2016-01-19 01:42:29 En_Passant Several of her entries make contradictions to Olimar's prior notes 2016-01-19 01:42:36 Scruffy heh 2016-01-19 01:43:20 En_Passant or at least mention "new studies" to explain why their info or taxonomy has changed 2016-01-19 01:44:21 Scruffy That's a better way to organize it than in Pikmin Forever 2016-01-19 01:44:26 Scruffy In which Olimar just happens to have better biology notes 2016-01-19 01:44:34 Scruffy Maybe DELTA should be the biologist 2016-01-19 01:45:45 En_Passant If the shoe fits 2016-01-19 01:46:15 En_Passant Mine's consistent with the reason I gave for Brittany returning to PNF-404 at all 2016-01-19 01:46:17 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (*.net *.split) 2016-01-19 01:46:17 <-- ChanServ (chanserv@services.darkmyst.org) has quit (*.net *.split) 2016-01-19 01:46:17 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (*.net *.split) 2016-01-19 01:46:23 Scruffy Yeah 2016-01-19 01:46:23 @PikFan wow 2016-01-19 01:46:35 @PikFan hooray for netsplits 2016-01-19 01:46:46 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-19 01:47:12 En_Passant time for dinner 2016-01-19 01:47:23 --> ChanServ (chanserv@services.darkmyst.org) has joined #pikipedia 2016-01-19 01:47:23 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-19 01:47:23 -- Mode #pikipedia [+o ChanServ] by abyss.no.eu.darkmyst.org 2016-01-19 01:51:29 Scruffy Wow, I've inverted the color of normal text in Pikmin 2, and it's made quite an impact on the mood of the game 2016-01-19 01:51:38 Scruffy It's starting to feel more and more like a night mode 2016-01-19 01:51:47 Scruffy Or, a night mod 2016-01-19 01:54:08 @PikFan heh 2016-01-19 01:54:11 @PikFan nice pun 2016-01-19 01:54:17 Scruffy thnaks 2016-01-19 01:54:19 Scruffy thanks* 2016-01-19 01:58:59 @PikFan can you post a screenshot? 2016-01-19 02:00:59 Scruffy Yep, just a sec 2016-01-19 02:04:58 Scruffy How should I categorize the image? 2016-01-19 02:05:57 @PikFan can't you post it to an image sharing website...? 2016-01-19 02:08:23 Scruffy Oh, I was just going to upload it on Fanon 2016-01-19 02:08:23 Scruffy It's about time I make a user subpage for it 2016-01-19 02:08:23 Scruffy But I guess 2016-01-19 02:08:36 @PikFan oh, heh 2016-01-19 02:10:59 Scruffy Here, does this work? 2016-01-19 02:11:00 Scruffy http://imgur.com/8mDtFEG 2016-01-19 02:11:48 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 02:12:33 @PikFan woah 2016-01-19 02:12:36 @PikFan that's cool 2016-01-19 02:12:39 Scruffy Thanks 2016-01-19 02:12:55 @PikFan instead of a sun meter, it's a moon meter! 2016-01-19 02:13:19 Scruffy Yeah 2016-01-19 02:13:40 Scruffy And at the end of night (hopefully) it'll say "It's almost sunup. Hurry up!!" 2016-01-19 02:13:58 Scruffy Here's the Emergence Cave 2016-01-19 02:13:59 Scruffy http://imgur.com/ezqXK5V 2016-01-19 02:14:21 @PikFan why's it green? 2016-01-19 02:14:29 Scruffy like a night-vision camera 2016-01-19 02:14:37 Scruffy As though it's actually too dark to see in the caves 2016-01-19 02:14:41 @PikFan ah 2016-01-19 02:14:56 Scruffy Do you think that works? Or is that dumb 2016-01-19 02:15:08 @PikFan well... 2016-01-19 02:15:13 @PikFan it's not dumb 2016-01-19 02:15:31 @PikFan but I'm not sure I'd like all sublevels in the game to be tinted green like that 2016-01-19 02:15:35 Scruffy Yeah 2016-01-19 02:15:37 Scruffy That's true 2016-01-19 02:15:41 Scruffy Okay, I can change it 2016-01-19 02:15:46 @PikFan it'd be straining on my eyes 2016-01-19 02:15:50 Scruffy But I am at least going to tinker with cave colors 2016-01-19 02:16:11 @PikFan I see 2016-01-19 02:16:24 Scruffy And as you may have noticed, I've tinkered with the Snow Bulborbs 2016-01-19 02:16:37 Scruffy See how they can see you from the other end of the cave? 2016-01-19 02:16:38 @PikFan I wish there were more programmers, so that you guys could make a Pikmin 2 HD 2016-01-19 02:16:50 @PikFan oh wow 2016-01-19 02:17:30 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-19 02:17:39 @PikFan welcome back En_Passant 2016-01-19 02:17:52 @PikFan Scruffy's talking about Pikmin 2: Night Mode 2016-01-19 02:17:59 En_Passant Yeah, I missed the picture 2016-01-19 02:18:05 Scruffy Yeah, night mode is not going to go easy 2016-01-19 02:18:05 Scruffy on anyone 2016-01-19 02:18:05 Scruffy http://imgur.com/8mDtFEG 2016-01-19 02:18:17 Scruffy i'm gonna change the color filter on this one, but here's Emergence Cave 2016-01-19 02:18:18 Scruffy http://imgur.com/ezqXK5V 2016-01-19 02:18:43 En_Passant that's pretty cool 2016-01-19 02:18:47 Scruffy Thank you 2016-01-19 02:18:51 Scruffy Any suggestions? 2016-01-19 02:19:49 En_Passant I think some other dwarf Bulborb should be the ones to see you from anywhere 2016-01-19 02:20:01 Scruffy Not snow? 2016-01-19 02:20:13 En_Passant Yeah, it doesn't really fit their flavor 2016-01-19 02:20:18 Scruffy yeah 2016-01-19 02:20:28 Scruffy well, my rule is all enemies have to be changed in some way 2016-01-19 02:20:39 En_Passant I like that rule 2016-01-19 02:20:48 En_Passant I was thinking Dwarf Bulbears, but that would mess up following their parent 2016-01-19 02:20:53 En_Passant So, probably Oranges 2016-01-19 02:21:18 Scruffy Yeah 2016-01-19 02:21:20 Scruffy That sounds good 2016-01-19 02:21:45 Scruffy Heh, that also means they'll catch right on as soon as a Pikpik carrot is spawned in the Piklopedia 2016-01-19 02:21:54 En_Passant yeah 2016-01-19 02:22:25 En_Passant Can't you change where and what enemies spawn? 2016-01-19 02:22:38 En_Passant I know Espyo made a video where he replaced the Dwarf Red Bulborbs on CoC 8 2016-01-19 02:23:06 Scruffy I saw that 2016-01-19 02:24:10 Scruffy https://www.youtube.com/watch?v=pZ1A8mTRO7Q 2016-01-19 02:24:32 En_Passant I don't think you can do it with Pikmin, though 2016-01-19 02:25:01 En_Passant Otherwise, you could start with Blues and get more out of Valley of Repose the first time around 2016-01-19 02:26:53 Scruffy Yeah, I don't think I can do that 2016-01-19 02:28:56 Scruffy I can make it so you can get Blue Pikmin earlier though, by changing the type of gate that blocks them in the AW 2016-01-19 02:31:36 Scruffy I'm still learning, but I think I can make it work 2016-01-19 02:31:50 Scruffy I've already been able to change values on the paper bags in the Valley of Repose 2016-01-19 02:37:00 En_Passant Will the Man-at-Legs be Espyo's version? 2016-01-19 02:37:09 Scruffy ? 2016-01-19 02:37:17 Scruffy Oh his edited version? 2016-01-19 02:37:21 Scruffy Maybe 2016-01-19 02:37:35 Scruffy I'd just have to ask him what the parameter changes were 2016-01-19 02:37:48 Scruffy Ha! I just changed the number of Pikmin you find on day 1 from 5 to 50 2016-01-19 02:37:52 Scruffy It worked 2016-01-19 02:38:51 Scruffy They're all beating up that Dwarf Bulborb 2016-01-19 02:38:56 En_Passant lol 2016-01-19 02:39:12 En_Passant It can't die in the cutscene, right? 2016-01-19 02:40:41 Scruffy no 2016-01-19 02:40:47 Scruffy They just keep going at it 2016-01-19 02:40:49 @PikFan oh wow 2016-01-19 02:40:57 @PikFan that's a lot 2016-01-19 02:41:08 @PikFan it'd be funny to watch 2016-01-19 02:41:17 Scruffy Yeah 2016-01-19 02:41:58 Scruffy I don't have my computer set up for recording this yet 2016-01-19 02:42:03 Scruffy But when I do, I'll do it 2016-01-19 02:42:08 @PikFan nice 2016-01-19 02:50:47 Scruffy I think I'm starting to get the hang of what these strings of random looking code mean 2016-01-19 02:51:17 Scruffy then again, maybe not 2016-01-19 02:51:22 Scruffy actually yeah, probably not 2016-01-19 02:51:36 @PikFan heh 2016-01-19 02:51:57 En_Passant It IS Pikmin 2's code 2016-01-19 02:52:10 En_Passant I haven't seen it myselg, but Espyo says it's a nightmare 2016-01-19 02:52:17 En_Passant *self 2016-01-19 02:53:23 Scruffy Oh yeah 2016-01-19 02:53:29 Scruffy Definitely nightmarish 2016-01-19 02:55:08 En_Passant So what sorts of edit do you have in mind for other enemies? 2016-01-19 02:56:06 Scruffy Hmm 2016-01-19 02:56:21 Scruffy Giving some enemies more health 2016-01-19 02:56:27 Scruffy But only a few, only where it counts 2016-01-19 02:56:39 Scruffy Some get a more forceful shake 2016-01-19 02:56:45 Scruffy Some notice you from farther away 2016-01-19 02:56:48 Scruffy Some move faster 2016-01-19 02:56:53 Scruffy or rotate faster 2016-01-19 02:57:23 Scruffy And messing with enemy-specific parameters 2016-01-19 02:57:36 Scruffy I'm not sure what they all are at the moment, but I'm going to experiment 2016-01-19 02:58:26 Scruffy And also I was thinking of trying to eliminate some of the Exploration Kit upgrades 2016-01-19 02:58:48 Scruffy Such as the treasure gauge 2016-01-19 02:59:03 Scruffy Or the Metal Suit Z 2016-01-19 02:59:14 Scruffy I know how to deal with the Metal Suit Z 2016-01-19 02:59:32 En_Passant Can you edit the upgrades directly? 2016-01-19 02:59:50 Scruffy Some of them; some parameters are right in the files for the leaders 2016-01-19 02:59:59 Scruffy Others I don't quite know yet 2016-01-19 03:00:11 Scruffy Like the Pluckaphone, I don't know how to access that one yet 2016-01-19 03:00:41 Scruffy Oh, and all the ship's messages are going to change 2016-01-19 03:00:52 Scruffy Either to reflect the night mode or just to be silly 2016-01-19 03:00:58 En_Passant lol 2016-01-19 03:01:40 @PikFan I have a question 2016-01-19 03:01:52 @PikFan ...and it kinda defeats the whole purpose of night mode, but... 2016-01-19 03:01:57 Scruffy I don't know about changing the Piklopedia or Treasure Notes, that's a lot of stuff to change 2016-01-19 03:02:06 Scruffy Oh, yes? 2016-01-19 03:02:15 @PikFan Olimar reasons that they leave the surface at night to avoid the monsters, right? 2016-01-19 03:02:32 @PikFan how are you going to deal with that? 2016-01-19 03:03:04 Scruffy I'm just changing the text to say that they have to leave the surface during the day to avoid diurnal monsters 2016-01-19 03:03:11 Scruffy There is no point 2016-01-19 03:03:22 Scruffy It's not meant to be canonically sound 2016-01-19 03:03:30 @PikFan ah, I see 2016-01-19 03:04:15 @PikFan yeah, I was thinking the only solution was if there's more monsters during the day 2016-01-19 03:05:36 En_Passant Or they're nocturnal 2016-01-19 03:08:57 Scruffy I need to test something 2016-01-19 03:09:18 Scruffy Think of another silly name for Courage Reactor 2016-01-19 03:09:30 Scruffy That is, 15 2016-01-19 03:09:37 En_Passant 15 characters? 2016-01-19 03:09:40 Scruffy Yeah 2016-01-19 03:10:00 Scruffy Whatever these messages are, they have to be the same amount of characters, even if I pad it with space 2016-01-19 03:10:03 Scruffy spaces* 2016-01-19 03:10:10 En_Passant Oh, darn 2016-01-19 03:10:21 En_Passant Not just the same number of text boxes? 2016-01-19 03:10:31 Scruffy Unfortunately no 2016-01-19 03:10:38 Scruffy Or at least, that's what Espyo says 2016-01-19 03:11:46 @PikFan Spirit Catalyst 2016-01-19 03:11:46 En_Passant Infinite Powers 2016-01-19 03:12:00 @PikFan ...well then 2016-01-19 03:12:02 Scruffy Ooh, I like Infinite Powers 2016-01-19 03:12:12 En_Passant ninja'd 2016-01-19 03:12:16 Scruffy Spirit Catalyst is good as well though 2016-01-19 03:12:29 En_Passant Rename ALL the treasures 2016-01-19 03:12:33 Scruffy Yessss 2016-01-19 03:12:44 Scruffy This is going to become total parody 2016-01-19 03:12:56 @PikFan parodies of parodies 2016-01-19 03:12:58 @PikFan I love it 2016-01-19 03:13:06 @PikFan brb 2016-01-19 03:13:25 Scruffy I'm gonna test that out 2016-01-19 03:16:26 Scruffy NO. FREAKING. WAY 2016-01-19 03:16:30 Scruffy It worked 2016-01-19 03:16:38 @PikFan yay! 2016-01-19 03:16:44 @PikFan that's awesome! 2016-01-19 03:16:53 Scruffy Alright, time to rename all of them 2016-01-19 03:17:10 @PikFan wait, can you get a screenshot? I wanna see this for myself 2016-01-19 03:18:14 Scruffy http://imgur.com/SVdxnBF 2016-01-19 03:18:59 @PikFan okay 2016-01-19 03:19:03 @PikFan that's AMAZING 2016-01-19 03:19:06 --> Neocraftz1553 (Mibbit@216.4.ml.wtn) has joined #pikipedia 2016-01-19 03:19:17 @PikFan Neo, look at this http://imgur.com/SVdxnBF 2016-01-19 03:19:27 Neocraftz1553 ok 2016-01-19 03:20:37 Neocraftz1553 seems normal... until you look at the name 2016-01-19 03:20:41 Scruffy Yeah 2016-01-19 03:20:48 Scruffy I just learned how to change treasure names 2016-01-19 03:20:49 Neocraftz1553 did you do that? 2016-01-19 03:20:52 Neocraftz1553 nice 2016-01-19 03:20:57 Scruffy For the night mode game 2016-01-19 03:21:02 Scruffy Only 200 more to go! 2016-01-19 03:21:20 Scruffy If you guys think of any, post them here 2016-01-19 03:21:21 Neocraftz1553 hey Scruffy, I would like to ask for a small(ish) render 2016-01-19 03:21:24 @PikFan the problem is, they have to be the same amount of characters 2016-01-19 03:21:28 @PikFan wait 2016-01-19 03:21:37 Scruffy I can pad it out with spaces 2016-01-19 03:21:49 Scruffy It just can't get any longer than the original name 2016-01-19 03:21:57 @PikFan oh, that's good 2016-01-19 03:21:59 Scruffy Or... the thing is 2016-01-19 03:22:00 @PikFan I was about to ask 2016-01-19 03:22:13 Scruffy If one name got longer, another would just have to get the same amount shorter 2016-01-19 03:22:22 Scruffy The whole document has to be a specific amount of characters 2016-01-19 03:22:24 Neocraftz1553 Can you make a Cyan Pikmin the same size as a White Pikmin with the Ice Pikmin's Frost with a Red Flower: 2016-01-19 03:22:33 @PikFan oh 2016-01-19 03:22:38 Neocraftz1553 oh, I see 2016-01-19 03:22:39 @PikFan so it's like a puzzle 2016-01-19 03:22:43 Neocraftz1553 yeah 2016-01-19 03:23:01 Scruffy Yeah, but it's better for everyone if we just keep all the names their character length please 2016-01-19 03:23:13 @PikFan heh, okay 2016-01-19 03:23:27 Neocraftz1553 yes 2016-01-19 03:23:27 Scruffy And Neocraftz1553, I certainly can 2016-01-19 03:23:37 Neocraftz1553 ok, thank you very much 2016-01-19 03:24:27 Neocraftz1553 I am attempting to make a Rock Pikmin >:D 2016-01-19 03:24:32 Scruffy Cool 2016-01-19 03:24:37 Neocraftz1553 >: D 2016-01-19 03:24:44 Neocraftz1553 yeah, in Blender 2016-01-19 03:24:51 Scruffy Yeah! 2016-01-19 03:24:52 Neocraftz1553 It might be useful later on 2016-01-19 03:24:55 Scruffy Awesome 2016-01-19 03:24:57 Scruffy Definitely 2016-01-19 03:25:44 Neocraftz1553 So, we just have to name 200 treasures 2016-01-19 03:26:02 Scruffy Yep, with names that have the same character count, including spaces 2016-01-19 03:26:10 Scruffy And keep it silly, this is officially a parody 2016-01-19 03:26:18 Scruffy That just happens to be hard mode 2016-01-19 03:26:22 Neocraftz1553 heh 2016-01-19 03:26:41 Neocraftz1553 Scruffy, I need a tip 2016-01-19 03:27:02 Scruffy What's up? 2016-01-19 03:27:19 Neocraftz1553 What kind of Lighting do yoi use to light up your Fan-Pikmin renders? 2016-01-19 03:27:31 Scruffy It depends on the scene 2016-01-19 03:27:54 Neocraftz1553 No, like the Cyan Pikmin and all that 2016-01-19 03:28:29 --> RingtailedFox (FoxFoxFox@2001:470:1d:jnh:yihj:qisg:krng:xpvu) has joined #pikipedia 2016-01-19 03:28:37 Scruffy For less realistic ones, like just models on a blank background, I use a sun lamp or spotlight lamps 2016-01-19 03:28:52 @PikFan off topic, but eh: http://pastebin.com/7UApabWr 2016-01-19 03:28:52 Scruffy I add in a world background so that reflective bits actually reflect something 2016-01-19 03:29:12 Neocraftz1553 hmm... ok, thanks 2016-01-19 03:29:58 Neocraftz1553 Chapter 6 of the story 2016-01-19 03:31:06 Scruffy Cool! 2016-01-19 03:31:30 Neocraftz1553 yes 2016-01-19 03:31:41 Scruffy I like how the Snagret Hole is now a rendezvous 2016-01-19 03:33:15 @PikFan I originally had them land in front of the Red Onion, but decided against it 2016-01-19 03:33:37 @PikFan because I want Ruby to reveal the Winged Pikmin 2016-01-19 03:34:31 @PikFan also, did this line grab anybody's attention? 2016-01-19 03:34:34 @PikFan "Oh! Oh! Should we tell them about the R—" another Winged Pikmin said, but was interrupted by the first one. 2016-01-19 03:34:44 Scruffy Yeah, what is R—? 2016-01-19 03:34:52 @PikFan guess 2016-01-19 03:35:10 Neocraftz1553 Uhh 2016-01-19 03:35:14 En_Passant Rock Pikmin 2016-01-19 03:35:17 @PikFan yup 2016-01-19 03:35:34 Scruffy Ohhh 2016-01-19 03:35:36 Scruffy Neat 2016-01-19 03:35:57 @PikFan the Rock and Winged Pikmin actually travel together 2016-01-19 03:36:18 @PikFan they're not a part of the Republic 2016-01-19 03:36:24 Neocraftz1553 Rock Pikmin 2016-01-19 03:36:29 Neocraftz1553 cool 2016-01-19 03:36:51 En_Passant So the Republic is just the original 3? 2016-01-19 03:37:00 @PikFan plus Purple and White 2016-01-19 03:37:20 Neocraftz1553 Scruffy, you how when you open new 'screens' in blender 2016-01-19 03:37:41 Scruffy Yeah? 2016-01-19 03:37:42 En_Passant Have we just not seen them yet? 2016-01-19 03:37:47 Neocraftz1553 How do you get rid of them? 2016-01-19 03:37:56 @PikFan yeah, they're coming soon 2016-01-19 03:38:11 @PikFan by soon I mean in like 6 chapters 2016-01-19 03:38:14 Scruffy If you have the latest version, you should be able to drag the little corner tab to get rid of them 2016-01-19 03:38:17 En_Passant Are there Purple Elems? 2016-01-19 03:38:18 @PikFan ...so that's actually not really soon :P 2016-01-19 03:38:24 @PikFan hmmmmmmmmmmm 2016-01-19 03:38:46 @PikFan I...don't know 2016-01-19 03:38:51 @PikFan Purple could be anything 2016-01-19 03:38:54 En_Passant I want to say give them earth powers, but Rock Pikmin 2016-01-19 03:38:59 @PikFan right 2016-01-19 03:39:06 En_Passant Winged Pikmin will obviously be wind 2016-01-19 03:39:11 @PikFan yeah 2016-01-19 03:39:20 Neocraftz1553 Ultta-Violet? 2016-01-19 03:39:23 @PikFan swordsmanship, maybe? 2016-01-19 03:39:26 Neocraftz1553 Blinding Light? 2016-01-19 03:39:33 @PikFan oh, maybe 2016-01-19 03:39:33 En_Passant uh... 2016-01-19 03:39:43 @PikFan but... 2016-01-19 03:39:52 Scruffy Gravity? 2016-01-19 03:39:56 En_Passant Light-based powers on the darkest Pikmin type, which lives in caves? 2016-01-19 03:40:02 @PikFan ooh 2016-01-19 03:40:09 Neocraftz1553 Oh, and thank you scruffy 2016-01-19 03:40:12 En_Passant Gravity's not an element... 2016-01-19 03:40:18 Scruffy Trrue 2016-01-19 03:40:19 Neocraftz1553 for thr blender thing 2016-01-19 03:40:39 En_Passant Though I guess you could do something very un-sciencey and say gravity because black holes 2016-01-19 03:40:47 En_Passant and/or give them darkness powers 2016-01-19 03:40:47 @PikFan well, perhaps their Elems are varied 2016-01-19 03:40:59 @PikFan heh, yeah 2016-01-19 03:41:15 Scruffy Neo: no problem 2016-01-19 03:41:39 @PikFan this is a good point, thanks for raising it 2016-01-19 03:41:45 Scruffy Maybe Purple and White Pikmin don't have an Elem 2016-01-19 03:41:57 @PikFan ! 2016-01-19 03:42:00 @PikFan plot twist 2016-01-19 03:42:11 Neocraftz1553 White pikmin: poison 2016-01-19 03:42:17 Neocraftz1553 heh 2016-01-19 03:42:45 @PikFan perhaps they specialize in other forms of attacks 2016-01-19 03:42:53 Neocraftz1553 Brute force 2016-01-19 03:43:08 @PikFan oh, I know 2016-01-19 03:43:14 @PikFan White Pikmin can be assassins 2016-01-19 03:43:15 @PikFan or 2016-01-19 03:43:18 @PikFan ninjas 2016-01-19 03:43:23 @PikFan I like it 2016-01-19 03:43:32 @PikFan ...Scruffy 2016-01-19 03:43:40 @PikFan I have a new render request 2016-01-19 03:43:47 En_Passant So White "Elems" turn invisible? 2016-01-19 03:43:52 @PikFan can you render a White Pikmin ninja? 2016-01-19 03:44:16 @PikFan uh, what do you mean? 2016-01-19 03:44:37 @PikFan they can't turn invisible (though that'd be neat) 2016-01-19 03:45:06 @PikFan brb 2016-01-19 03:45:14 Scruffy White Pikmin ninja? 2016-01-19 03:45:15 Scruffy Maybe 2016-01-19 03:45:20 Scruffy Yeah, sure, I guess 2016-01-19 03:45:25 Neocraftz1553 gotta love "subdivide" 2016-01-19 03:45:33 Scruffy yeah, but not too much 2016-01-19 03:45:41 Neocraftz1553 true 2016-01-19 03:45:53 Scruffy And after subdivide, do "smooth vertex" 2016-01-19 03:46:19 Neocraftz1553 woohoo, anothr thanks to scruffy 2016-01-19 03:46:42 En_Passant It seems like if you're going with the theme of "special Pikmin with mastery over their element over just adapting to it" that there ought to be something magic-y 2016-01-19 03:46:57 Neocraftz1553 true 2016-01-19 03:47:17 En_Passant Especially since they're intelligent, theoretically any Pikmin can learn how to be a ninja 2016-01-19 03:47:54 Scruffy I don't know about White Pikmin ninjas 2016-01-19 03:48:01 Scruffy Their big old bug-eyes would give them away 2016-01-19 03:48:10 Neocraftz1553 hehehe 2016-01-19 03:48:26 En_Passant and white's the most reflective (visible) color 2016-01-19 03:49:06 Scruffy By the way, any ideas for "Insect Condo"? 2016-01-19 03:49:47 En_Passant How about something related to the fact that many types of apples are red 2016-01-19 03:50:02 Neocraftz1553 Bugish Hotel 2016-01-19 03:50:08 Neocraftz1553 heh ok 2016-01-19 03:50:34 En_Passant Infinite Powers wasn't a real good name, to be honest 2016-01-19 03:50:45 Scruffy We can change it, but it was a perfect test 2016-01-19 03:51:43 En_Passant Since it's the first treasure, we can call it the "Here Comes Cash" 2016-01-19 03:51:54 Scruffy Love it, laughing out loud 2016-01-19 03:52:07 Neocraftz1553 Red Delicacy 2016-01-19 03:52:19 En_Passant One of the more valuable treasures can be the "Get Rich Quick" 2016-01-19 03:52:19 Neocraftz1553 lol En_Passent 2016-01-19 03:52:30 Neocraftz1553 sorry, I always get it wrong 2016-01-19 03:52:40 Neocraftz1553 *En_Passant 2016-01-19 03:53:15 En_Passant Lustrous Element is 14 characters 2016-01-19 03:53:26 En_Passant It's decided 2016-01-19 03:54:07 Scruffy Yes 2016-01-19 03:54:10 Neocraftz1553 so is Shiny Materail 2016-01-19 03:54:18 Neocraftz1553 *Material 2016-01-19 03:54:23 Neocraftz1553 I think 2016-01-19 03:54:52 En_Passant Oh, then never mind 2016-01-19 03:54:57 En_Passant Lustrous Element is 16 2016-01-19 03:54:59 @PikFan back 2016-01-19 03:55:04 @PikFan Here Comes Cash 2016-01-19 03:55:06 @PikFan that's great 2016-01-19 03:55:11 Neocraftz1553 heh 2016-01-19 03:55:24 @PikFan okay, yeah, White Pikmin ninjas wouldn't work 2016-01-19 03:55:33 @PikFan I just thought maybe because they're fast 2016-01-19 03:56:00 @PikFan so sure, maybe invisibility 2016-01-19 03:56:09 @PikFan and then Purples manipulate gravity 2016-01-19 03:56:27 En_Passant yeah 2016-01-19 03:56:33 @PikFan I don't care how many laws of physics I'm breaking with that, I'm going with it 2016-01-19 03:57:00 En_Passant Well, conjuring fire breaks those laws, too 2016-01-19 03:57:08 @PikFan heh, yeah 2016-01-19 03:57:16 En_Passant That's the nature of magic 2016-01-19 03:57:20 @PikFan indeed 2016-01-19 03:57:22 @PikFan it 2016-01-19 03:57:30 @PikFan *it's outside the realm of established science 2016-01-19 03:58:08 Neocraftz1553 and the magic of nature 2016-01-19 03:58:20 @PikFan I see what you did there 2016-01-19 03:58:25 Neocraftz1553 #alittlelate 2016-01-19 03:58:37 @PikFan no worries, it's cool 2016-01-19 03:58:37 En_Passant Oh, Scruffy 2016-01-19 03:58:41 En_Passant Just thought of a good one 2016-01-19 03:58:42 Scruffy Mhm? 2016-01-19 03:58:45 Scruffy Yesss 2016-01-19 03:58:49 En_Passant Rubber Ugly --> Charlie's Pet 2016-01-19 03:58:53 Scruffy Yes 2016-01-19 03:58:55 @PikFan LOL 2016-01-19 03:58:59 Neocraftz1553 hehehehehhe 2016-01-19 03:59:00 @PikFan I love it 2016-01-19 03:59:09 Neocraftz1553 I'm lovin it 2016-01-19 03:59:11 Neocraftz1553 lol 2016-01-19 03:59:26 En_Passant Or, I guess it would be Charlie Pet 2016-01-19 03:59:39 En_Passant Pet Charlie 2016-01-19 03:59:56 @PikFan but then, what would we do about the Paradoxical Enigma? 2016-01-19 04:00:24 Neocraftz1553 I forgot what most of the treasures are 2016-01-19 04:01:03 En_Passant Charlie Nightmare 2016-01-19 04:01:08 Neocraftz1553 can somebody lend me a hand? 2016-01-19 04:01:20 Scruffy Close, one character too short 2016-01-19 04:01:28 En_Passant ... sucks not having room for " 's" 2016-01-19 04:01:29 Scruffy But I could pad it unless someone thinks of another 2016-01-19 04:01:59 @PikFan Elizabeth's Noggin 2016-01-19 04:02:13 Scruffy That works 2016-01-19 04:02:48 Scruffy Or Charlie Conspiracy 2016-01-19 04:02:52 En_Passant Oh, I know 2016-01-19 04:02:58 En_Passant Rubber Ugly is Pet Charlie 2016-01-19 04:03:04 En_Passant And Paradoxical Enigma is Former Pet Charlie 2016-01-19 04:03:16 Scruffy Hah 2016-01-19 04:03:17 @PikFan heh 2016-01-19 04:03:27 @PikFan Espyo's going to have a good laugh tomorrow 2016-01-19 04:03:36 Neocraftz1553 heh, yeah 2016-01-19 04:03:38 En_Passant We need to name a treasure after him 2016-01-19 04:03:48 En_Passant We can all have one 2016-01-19 04:03:55 Neocraftz1553 yus* 2016-01-19 04:03:59 Neocraftz1553 yus! 2016-01-19 04:04:08 Neocraftz1553 hmm... 2016-01-19 04:04:27 @PikFan no, you corrected something that's nonexistent 2016-01-19 04:04:34 @PikFan agh my brain just explodexd 2016-01-19 04:04:42 Neocraftz1553 hehehe 2016-01-19 04:04:44 @PikFan *exploded 2016-01-19 04:04:45 Neocraftz1553 I know 2016-01-19 04:04:53 @PikFan ...explodexd 2016-01-19 04:04:56 @PikFan explodex 2016-01-19 04:05:23 @PikFan what could an Explodex be? 2016-01-19 04:05:33 En_Passant Aquatic Mine --> And Knuckles 2016-01-19 04:05:51 @PikFan huh? 2016-01-19 04:05:57 @PikFan I don't get it 2016-01-19 04:06:02 En_Passant https://andknuckles.frankerfacez.com/ 2016-01-19 04:06:09 En_Passant bad meme 2016-01-19 04:06:57 @PikFan hey, what's the longest treasure name? 2016-01-19 04:07:06 Scruffy I'll take it 2016-01-19 04:07:17 En_Passant Do you have a list going? 2016-01-19 04:07:20 Scruffy Don't ask me 2016-01-19 04:07:22 Scruffy I do 2016-01-19 04:07:29 Scruffy It might be Child of the Earth 2016-01-19 04:07:55 @PikFan wait 2016-01-19 04:07:58 En_Passant Extreme Perspirator is 19 2016-01-19 04:08:08 @PikFan Crystallized Telekinesis 2016-01-19 04:08:14 @PikFan no, wait 2016-01-19 04:08:22 @PikFan Crystallized Clairvoyance 2016-01-19 04:08:52 <-- Neocraftz1553 (Mibbit@216.4.ml.wtn) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 04:10:10 En_Passant Yeah, I think that's it 2016-01-19 04:11:15 @PikFan this is stupid, but Bad Sphere of Predictions 2016-01-19 04:11:23 --> Neocraftz1553 (Mibbit@216.4.ml.wtn) has joined #pikipedia 2016-01-19 04:11:32 Neocraftz1553 what did I miss? 2016-01-19 04:11:40 @PikFan 20:11 PikFan this is stupid, but Bad Sphere of Predictions 2016-01-19 04:11:42 Scruffy No it's good 2016-01-19 04:11:59 Scruffy But remember, the name doesn't have to have anything to do with anything 2016-01-19 04:12:09 @PikFan brb 2016-01-19 04:12:13 @PikFan ok 2016-01-19 04:14:00 Scruffy "I’ve Got The Longest Name" 2016-01-19 04:14:15 En_Passant Does that fit exactly? 2016-01-19 04:14:19 Scruffy Yep 2016-01-19 04:14:21 En_Passant lol 2016-01-19 04:14:26 Neocraftz1553 Heh 2016-01-19 04:14:33 En_Passant Stellar Orb --> Not UV Lamp 2016-01-19 04:14:44 Scruffy Yes 2016-01-19 04:15:26 Neocraftz1553 Im thinking up namea for us 2016-01-19 04:15:43 Neocraftz1553 Flare Cannon --> Espyo Engine 2016-01-19 04:16:20 En_Passant I was thinking something blatantly not Espyo to name after Espyo 2016-01-19 04:16:39 Neocraftz1553 Heh 2016-01-19 04:16:56 En_Passant Like, the Pink Menace 2016-01-19 04:17:01 @PikFan Scruffy, is it possible to add new treasures? 2016-01-19 04:17:28 Scruffy I'm gonna go ahead and say no. 2016-01-19 04:17:39 @PikFan I see 2016-01-19 04:17:43 @PikFan well, that's too bad 2016-01-19 04:18:00 Scruffy It'd take new models, new collision data, new parameters, and trying to put it in a game that's already full 2016-01-19 04:18:18 Scruffy Could be done, has been done as far as I know, but I can't do it 2016-01-19 04:18:59 @PikFan mm 2016-01-19 04:19:05 En_Passant Flame Tiller --> 2Kool4School 2016-01-19 04:19:08 En_Passant Maybe? 2016-01-19 04:19:12 Neocraftz1553 heh 2016-01-19 04:19:16 @PikFan lol 2016-01-19 04:19:48 Scruffy Heh , yeah 2016-01-19 04:19:52 Neocraftz1553 yup, it fit 2016-01-19 04:19:54 Neocraftz1553 s 2016-01-19 04:20:04 Scruffy Right after all these are all the treasure notes 2016-01-19 04:20:18 Scruffy "Looks like another all-nighter for me!" 2016-01-19 04:21:05 Neocraftz1553 heh 2016-01-19 04:21:43 Scruffy Um, I think 2Kool4School doesn't work 2016-01-19 04:21:51 Scruffy If it's 2 words, the new name has to be 2 words 2016-01-19 04:21:53 Neocraftz1553 why? 2016-01-19 04:21:57 Neocraftz1553 ooh 2016-01-19 04:22:04 En_Passant It has to be? 2016-01-19 04:22:07 Scruffy Unless the words aren't split over two lines 2016-01-19 04:22:23 Neocraftz1553 2Kool 4Skool 2016-01-19 04:22:27 Scruffy Normally they are, but Stellar Orb or Boom Cone are short enough not to be 2016-01-19 04:22:30 En_Passant That makes it not fight 2016-01-19 04:22:33 En_Passant *fit 2016-01-19 04:22:34 Scruffy Sorry 2016-01-19 04:22:49 En_Passant Wait, you got rid of the h, never mind 2016-01-19 04:22:58 Scruffy Oh yeah! That works 2016-01-19 04:23:03 Neocraftz1553 it fita 2016-01-19 04:23:09 Neocraftz1553 *fits 2016-01-19 04:23:10 En_Passant hm 2016-01-19 04:23:16 En_Passant Stellar Orb is 11 2016-01-19 04:23:18 En_Passant Flame Tiller is 12 2016-01-19 04:23:27 En_Passant So it might fit on one line? 2016-01-19 04:24:18 Scruffy The thing is the text file is already organized one 2016-01-19 04:24:30 Scruffy sorry, so that the line breaks are all already there 2016-01-19 04:24:46 Scruffy I fear if I change a line break then all the treasure names after it will be broken 2016-01-19 04:24:57 En_Passant Oh, so it'd be like Flame
Tiller 2016-01-19 04:25:05 Scruffy Right 2016-01-19 04:25:14 Scruffy That's how it looks for all of them 2016-01-19 04:25:23 Scruffy Except the ones that they decided to fit on one line 2016-01-19 04:26:12 Scruffy I'll let you know if they are 2016-01-19 04:26:35 Scruffy For example, Future Orb is divided, for some reason 2016-01-19 04:26:48 Scruffy But Armored Nut is not 2016-01-19 04:27:09 Scruffy Nor is Diet Doomer, Pale Passion, Milk Tub, or Boom Cone 2016-01-19 04:28:20 Scruffy Woah 2016-01-19 04:28:26 Neocraftz1553 Why would they do that? 2016-01-19 04:28:28 Scruffy I can even change the script for the cutscenes 2016-01-19 04:28:40 Neocraftz1553 really? 2016-01-19 04:28:44 Scruffy They could say anything we want them to 2016-01-19 04:28:48 En_Passant The treasure collected cutscenes? 2016-01-19 04:28:55 En_Passant Or the game's cutscenes 2016-01-19 04:29:05 Scruffy Both 2016-01-19 04:29:11 Scruffy This is all the English text in the game 2016-01-19 04:29:14 En_Passant I thought we knew that already 2016-01-19 04:29:15 Neocraftz1553 Change it so they say something funny, then post it on YT! 2016-01-19 04:29:26 Neocraftz1553 or... should we? 2016-01-19 04:29:27 Scruffy the only thing we have to make sure of is that the line breaks stay the same, I guess 2016-01-19 04:30:43 En_Passant Okay, I need to go shower. I'll be back later. 2016-01-19 04:31:10 Scruffy Okay! We'll keep on trucking and update you when you're back 2016-01-19 04:31:21 Neocraftz1553 be back later as well 2016-01-19 04:31:30 Neocraftz1553 got some things to take care of 2016-01-19 04:31:44 @PikFan see you guys 2016-01-19 04:31:48 Scruffy No problem 2016-01-19 04:31:48 En_Passant Make a Google doc? 2016-01-19 04:31:55 Scruffy Yes, good thinking 2016-01-19 04:33:18 @PikFan actually, I'll be leaving now too for a little while 2016-01-19 04:33:22 @PikFan I got dinner 2016-01-19 04:33:35 @PikFan I feel bad because now you're all by youself 2016-01-19 04:33:38 @PikFan *yourself 2016-01-19 04:33:54 @PikFan but yeah, I'll be back in a bit 2016-01-19 04:35:46 Scruffy No big deal 2016-01-19 04:36:05 Scruffy All right, when you guys get back, this Google Doc will be open for you to edit 2016-01-19 04:36:18 Scruffy Remember to keep line breaks intact 2016-01-19 04:36:20 Neocraftz1553 Btw, the rock pikmins limbs look deformed xc 2016-01-19 04:36:27 Scruffy Aww sorry 2016-01-19 04:37:08 Scruffy What we should do actually is copy what we want to work on to a text document of our own, and test out our name before putting it back 2016-01-19 04:37:35 Scruffy Although, it doesn't really matter since I'm putting it back on the bmg file anyway 2016-01-19 04:37:38 Scruffy So yeah, hang on 2016-01-19 04:51:47 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 04:59:52 Neocraftz1553 hello 2016-01-19 05:00:10 Neocraftz1553 I am back from a painful shower 2016-01-19 05:00:24 Neocraftz1553 some soap got into my eye 2016-01-19 05:01:30 Scruffy Ouch 2016-01-19 05:02:00 Neocraftz1553 yup 2016-01-19 05:02:18 Scruffy I'm preparing a Google doc 2016-01-19 05:02:24 Scruffy So we can easily work on this 2016-01-19 05:02:32 Neocraftz1553 oh, ok 2016-01-19 05:03:19 Neocraftz1553 sounds cool 2016-01-19 05:04:32 @PikFan back 2016-01-19 05:04:36 Neocraftz1553 just had a thought 2016-01-19 05:04:45 Neocraftz1553 what if blender was like docs 2016-01-19 05:04:50 Neocraftz1553 hello PikFan 2016-01-19 05:04:55 Neocraftz1553 and welcome back 2016-01-19 05:05:00 @PikFan hi, and thanks 2016-01-19 05:08:26 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-19 05:08:31 @PikFan welcome back 2016-01-19 05:08:35 En_Passant hi 2016-01-19 05:08:45 Scruffy Hi 2016-01-19 05:08:59 Neocraftz1553 hello en_passant, welcome back 2016-01-19 05:09:48 @PikFan protip: instead of typing out somebody's name manually, you can begin to type their name, then press tab 2016-01-19 05:10:14 Scruffy PikFan: hey it worked 2016-01-19 05:10:20 @PikFan Scruffy: yup 2016-01-19 05:10:26 Neocraftz1553 cool, but I'm usually on mobile 2016-01-19 05:10:33 @PikFan oh, okay 2016-01-19 05:10:44 @PikFan what kind of phone do you have? 2016-01-19 05:11:01 Neocraftz1553 an htc 2016-01-19 05:11:05 @PikFan ah 2016-01-19 05:11:26 @PikFan I hope to have enough money by the time the Galaxy S7 comes out 2016-01-19 05:11:42 Neocraftz1553 yeah 2016-01-19 05:13:00 Scruffy Well here's the doc, I'm still working on organizing the data but you guys can start on names 2016-01-19 05:13:10 Neocraftz1553 hey scruffy, do you need our gmails to edit it? 2016-01-19 05:13:22 Neocraftz1553 so we can edit it I mean 2016-01-19 05:13:28 @PikFan I think if you're logged in you can edit it 2016-01-19 05:13:31 Scruffy Just remember to keep all names the same number of characters and, if there's a line break, have a line break in your own name 2016-01-19 05:13:43 Neocraftz1553 ok 2016-01-19 05:13:44 @PikFan wait oh 2016-01-19 05:13:56 Scruffy https://docs.google.com/document/d/1N2Vn4Yl2KuYJ10drzewND6Kzc7xp8gPdAcmbRkhnoUY/edit?usp=sharing 2016-01-19 05:14:32 @PikFan lol, who's Anonymous Nyan Cat? 2016-01-19 05:14:55 Neocraftz1553 Its obviously Nyan Cat 2016-01-19 05:14:56 En_Passant me, I guess 2016-01-19 05:15:05 Neocraftz1553 heh 2016-01-19 05:15:08 @PikFan ...you guess? 2016-01-19 05:15:11 En_Passant Because Scruffy isn't anonymous 2016-01-19 05:15:35 En_Passant And if you're on, you must be the alligator who is the only other person there 2016-01-19 05:15:35 @PikFan well yeah 2016-01-19 05:15:41 @PikFan alligator?! 2016-01-19 05:15:44 En_Passant yeah 2016-01-19 05:15:53 @PikFan how dare you make such SLANDEROUS accusations! 2016-01-19 05:16:06 @PikFan yay fake anger 2016-01-19 05:16:50 Neocraftz1553 um scruffy what is your name on drive? 2016-01-19 05:16:57 Scruffy i don't know 2016-01-19 05:17:11 Neocraftz1553 your username on gnail 2016-01-19 05:17:12 @PikFan wait now there's an Anonymous Mink 2016-01-19 05:17:15 @PikFan what's going on 2016-01-19 05:17:19 Neocraftz1553 *gmail 2016-01-19 05:17:22 Neocraftz1553 idk 2016-01-19 05:17:34 Neocraftz1553 hopefully theres no vandelism 2016-01-19 05:18:38 En_Passant I opened the doc in an Incognito tab so I can access it from my enpassant email 2016-01-19 05:18:45 En_Passant So it's open twice for me 2016-01-19 05:18:53 @PikFan heh 2016-01-19 05:19:02 En_Passant In the Incognito one, there are four other people, but in the regular one, there are only 3 2016-01-19 05:20:14 Neocraftz1553 I might edit it tommarrow 2016-01-19 05:20:28 Scruffy https://docs.google.com/document/d/1N2Vn4Yl2KuYJ10drzewND6Kzc7xp8gPdAcmbRkhnoUY/edit?usp=sharing 2016-01-19 05:20:38 Scruffy This link allows editing 2016-01-19 05:21:03 Neocraftz1553 ok, thanks 2016-01-19 05:22:01 En_Passant Hate to ruin your work, but Google has spreadsheets, too 2016-01-19 05:22:58 @PikFan Bug Bait's gonna be hard 2016-01-19 05:23:04 @PikFan only 8 characters.. 2016-01-19 05:23:09 @PikFan *... 2016-01-19 05:23:20 @PikFan so is Milk Tub 2016-01-19 05:23:36 Scruffy En_Passant: thank you, but it's too late now 2016-01-19 05:24:01 En_Passant So we just add names? 2016-01-19 05:24:17 Scruffy Yep 2016-01-19 05:24:22 Neocraftz1553 yup 2016-01-19 05:24:23 Scruffy They're all done now 2016-01-19 05:24:23 Neocraftz1553 heh 2016-01-19 05:24:37 En_Passant Or should we suggest them first? 2016-01-19 05:24:58 Scruffy ummm 2016-01-19 05:25:12 Scruffy I suppose you don't have to 2016-01-19 05:25:16 @PikFan oh 2016-01-19 05:25:18 Scruffy But it'd be good to discuss them 2016-01-19 05:25:26 @PikFan actually... 2016-01-19 05:25:32 Neocraftz1553 oh, scruffy 2016-01-19 05:25:33 @PikFan hmm 2016-01-19 05:25:45 Neocraftz1553 what do you think of my new render? 2016-01-19 05:25:52 Neocraftz1553 give me an honest answer 2016-01-19 05:26:12 @PikFan Crystallized Clairvoyance → I've got the longest name 2016-01-19 05:26:15 @PikFan I love that 2016-01-19 05:26:19 En_Passant I got a morally awful one 2016-01-19 05:26:23 @PikFan ? 2016-01-19 05:26:29 En_Passant Doomsday Apparatus --> Purple Enslavement 2016-01-19 05:26:35 Scruffy Neocraftz1553: Awesome! 2016-01-19 05:26:36 @PikFan oh my 2016-01-19 05:26:46 Scruffy Love the encapsulated White Pikmn 2016-01-19 05:26:53 Scruffy And the lighting reveals just enough 2016-01-19 05:26:53 @PikFan stop! you're being Pikminist! 2016-01-19 05:26:53 Neocraftz1553 ty, scruffy 2016-01-19 05:26:57 En_Passant Because you make those guys carry it for a fourth of a day without rest or reprieve 2016-01-19 05:26:57 @PikFan jk 2016-01-19 05:27:11 Neocraftz1553 thank you 2016-01-19 05:27:24 Neocraftz1553 how about you two, pikfan and en_passant 2016-01-19 05:27:48 @PikFan oh, yeah, I saw it 2016-01-19 05:27:52 @PikFan looks pretty cool! 2016-01-19 05:28:09 En_Passant I agree, but why is a White Pikmin inside of a crystal? 2016-01-19 05:28:31 Neocraftz1553 hehehe 2016-01-19 05:28:39 Neocraftz1553 just added it in for fun 2016-01-19 05:28:59 Scruffy Useless Idol does not have the same amount of characters as Worthless Statue, sorry 2016-01-19 05:29:12 @PikFan I thought you could pad it with spaces? 2016-01-19 05:29:18 Scruffy OH shoot 2016-01-19 05:29:55 Scruffy Okay, fixed, sorry about that 2016-01-19 05:30:11 En_Passant Worthless Statue should be my treasure 2016-01-19 05:30:12 @PikFan heh, it's ok 2016-01-19 05:30:27 En_Passant Either that or Priceless Statue 2016-01-19 05:30:29 En_Passant Because chess 2016-01-19 05:30:34 Scruffy oh yeah 2016-01-19 05:30:52 @PikFan Passant Prize 2016-01-19 05:31:05 @PikFan idk, just popped into my head 2016-01-19 05:31:40 Scruffy Aint no Zugzwang 2016-01-19 05:31:52 @PikFan nan des ka 2016-01-19 05:33:07 En_Passant EnPassant is nine character just like the two statues 2016-01-19 05:33:15 En_Passant Though it doesn't have a space 2016-01-19 05:34:06 Scruffy Joy Receptacle = Red Rider B.B. if anyone gets that reference 2016-01-19 05:34:14 @PikFan no, sorry 2016-01-19 05:34:23 Neocraftz1553 gtg 2016-01-19 05:34:30 @PikFan oh, okay 2016-01-19 05:34:31 @PikFan bye 2016-01-19 05:34:33 Scruffy See ya 2016-01-19 05:34:36 Neocraftz1553 hey, scruffy, are you going to be on tommarrow? 2016-01-19 05:34:42 Scruffy Most likely 2016-01-19 05:34:55 Neocraftz1553 ok 2016-01-19 05:35:04 Neocraftz1553 good night 2016-01-19 05:35:08 Scruffy night 2016-01-19 05:35:13 <-- Neocraftz1553 (Mibbit@216.4.ml.wtn) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 05:38:49 @PikFan oh, unrelated, but I turn 16 on Saturday 2016-01-19 05:39:05 Scruffy Nice! 2016-01-19 05:39:17 Scruffy We'll wish you a happy birthday 2016-01-19 05:40:06 @PikFan thanks 2016-01-19 05:40:17 En_Passant Will you be getting your license? 2016-01-19 05:40:20 @PikFan no 2016-01-19 05:40:31 @PikFan I have no motivation to drive yet 2016-01-19 05:41:17 @PikFan if I wanted to, I could get it as early as July 2016-01-19 05:41:17 En_Passant Really? 2016-01-19 05:41:36 En_Passant Why not? 2016-01-19 05:41:42 @PikFan I just... don't 2016-01-19 05:41:58 @PikFan like, I see no need 2016-01-19 05:43:45 Scruffy See no need, fill no need 2016-01-19 05:43:50 Scruffy The motivation to drive will come 2016-01-19 05:43:59 Scruffy Don't worry 2016-01-19 05:44:03 @PikFan yeah, I know 2016-01-19 05:49:59 Scruffy meat satchel = olimar mayer 2016-01-19 05:50:07 En_Passant lol 2016-01-19 05:51:07 En_Passant What should PikFan's treasure be 2016-01-19 05:51:19 Scruffy Hmmm 2016-01-19 05:51:33 Scruffy PikFan? Care to choose? 2016-01-19 05:51:55 @PikFan not sure 2016-01-19 05:52:12 @PikFan there's too many to pick from 2016-01-19 05:53:38 En_Passant I have an idea for another bad one 2016-01-19 05:53:45 En_Passant The Priceless Statue is a black queen 2016-01-19 05:53:51 En_Passant so a black woman 2016-01-19 05:53:57 @PikFan lol 2016-01-19 05:54:02 Scruffy Wow 2016-01-19 05:54:18 Scruffy Well... I did think of Insect Condo as Koppai Jesus 2016-01-19 05:54:24 Scruffy So I guess I'm not that far off 2016-01-19 05:54:29 En_Passant Oh, I know 2016-01-19 05:54:33 En_Passant Independent Idol 2016-01-19 05:54:44 En_Passant It don't need no man 2016-01-19 05:56:21 @PikFan heh 2016-01-19 05:56:50 En_Passant And maybe En Passant Mimic for Worthless Statue 2016-01-19 05:57:02 En_Passant It's not a very good mimic, but it needs to be five characters 2016-01-19 05:57:40 Scruffy That works 2016-01-19 05:58:41 En_Passant King of Sweets --> CHOOOOCOLAAATE 2016-01-19 05:59:14 Scruffy Had to line break it, but that makes it funnier 2016-01-19 06:00:11 En_Passant lol 2016-01-19 06:00:25 En_Passant it does 2016-01-19 06:04:28 En_Passant does a line break count as a character? 2016-01-19 06:04:35 Scruffy No 2016-01-19 06:06:38 En_Passant Crystal King --> A Rock Pikmin 2016-01-19 06:06:59 En_Passant Kinda eh, but it looks nearly identical to the big crystal hazards from 3 2016-01-19 06:07:19 Scruffy True 2016-01-19 06:07:57 Scruffy A Rock Pikmin is actually one too long 2016-01-19 06:08:25 En_Passant Not if line breaks don't count 2016-01-19 06:08:30 <-- RingtailedFox (FoxFoxFox@2001:470:1d:jnh:yihj:qisg:krng:xpvu) has quit (Ping timeout: 252 seconds) 2016-01-19 06:08:34 Scruffy Oh, heh, right 2016-01-19 06:08:38 En_Passant That makes it A RockPikmin 2016-01-19 06:08:39 Scruffy forgot 2016-01-19 06:09:22 En_Passant That means some others can be made longer, too 2016-01-19 06:09:35 @PikFan Time Capsule → Voyager 1 2016-01-19 06:10:01 Scruffy Nice 2016-01-19 06:10:16 En_Passant I don't get it 2016-01-19 06:10:39 @PikFan the Golden Record on Voyager 1? 2016-01-19 06:10:46 @PikFan in a way, it's like a time capsule 2016-01-19 06:11:11 @PikFan eh, my logic is flawed 2016-01-19 06:13:02 En_Passant Arboreal Frippery --> Smoke Lotsa Weed 2016-01-19 06:13:09 Scruffy heh 2016-01-19 06:13:17 @PikFan lol 2016-01-19 06:13:28 Scruffy I always thought they got Frippery from Robert Fripp because it looked like hemp 2016-01-19 06:13:45 En_Passant Hemp and pot are the same plant 2016-01-19 06:13:49 Scruffy And I thought that's a little over Pikmin kids' heads but okay 2016-01-19 06:13:57 Scruffy Yeah, I know 2016-01-19 06:14:05 En_Passant Hey, in the Japanese version it was implied to be weed 2016-01-19 06:14:10 Scruffy Heh yeah 2016-01-19 06:14:21 @PikFan because of Olimar's notes, right? 2016-01-19 06:14:29 @PikFan doesn't he call it an amazing drug or something 2016-01-19 06:14:56 En_Passant both the notes and the sales pitch call it the "ultimate drug" according to the site 2016-01-19 06:14:59 Scruffy Onion Replica = in-law Pikmin 2016-01-19 06:15:16 @PikFan oh, yeah 2016-01-19 06:15:23 En_Passant Pikmin In-Law 2016-01-19 06:15:32 En_Passant it goes at the end 2016-01-19 06:15:45 Scruffy Even better 2016-01-19 06:19:22 En_Passant Growshroom --> Mario Bros 2016-01-19 06:19:49 Scruffy Hehe yep 2016-01-19 06:27:56 Scruffy Brute Knuckles = Falcon Punch 2016-01-19 06:28:25 En_Passant A bit short, but cool 2016-01-19 06:28:42 Scruffy Yeah, I wanna try and minimize my names that need padding 2016-01-19 06:28:51 Scruffy Sort of the fun challenge of it 2016-01-19 06:31:22 <-- UltraMarioMaker (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-19 06:33:39 Scruffy Favorite Gyro Block = Favorite Son..Block 2016-01-19 06:34:35 En_Passant eh 2016-01-19 06:35:17 Scruffy Yeah, it's rushed 2016-01-19 06:35:28 @PikFan Scruffy, you should post this on the forums 2016-01-19 06:35:37 @PikFan not the link, I mean 2016-01-19 06:35:45 Scruffy Just the idea? 2016-01-19 06:35:49 @PikFan but about the whole Pikmin 2 night mode 2016-01-19 06:35:53 Scruffy Yeah 2016-01-19 06:36:07 @PikFan and you can ask for help for renaming the treasures 2016-01-19 06:36:08 Scruffy I feel like the text is an even bigger undertaking in itself 2016-01-19 06:36:28 Scruffy Yeah 2016-01-19 06:36:39 Scruffy But not the link, that'd be a little chaotic 2016-01-19 06:36:57 En_Passant Especially because then they'd all want treasures named after them, too 2016-01-19 06:37:02 Scruffy Yeah 2016-01-19 06:38:22 Scruffy Remembered Old Buddy = Crotchety Old Geezer 2016-01-19 06:39:15 @PikFan heh 2016-01-19 06:39:50 En_Passant How about Look, An Old Product 2016-01-19 06:40:05 Scruffy Hahahaha yes 2016-01-19 06:40:26 @PikFan that works too 2016-01-19 06:42:24 En_Passant Abstract masterpiece --> We Got Paid for This 2016-01-19 06:42:37 Scruffy Heh 2016-01-19 06:45:44 En_Passant Salivatrix --> Copyrighted 2016-01-19 06:46:02 @PikFan Prototype Detector → Stop Being So Lazy 2016-01-19 06:46:06 En_Passant ... wait, that's too long 2016-01-19 06:46:14 En_Passant like yours, though 2016-01-19 06:46:25 @PikFan heh, thanks 2016-01-19 06:47:10 En_Passant Repugnant Appendage --> Smells Like Diapers 2016-01-19 06:47:17 @PikFan brilliant 2016-01-19 06:48:47 @PikFan heh, I wonder what kinds of things we could come up with for White Goodness 2016-01-19 06:50:18 En_Passant I'm trying to find a treasure to turn into Patent Pending 2016-01-19 06:52:29 @PikFan Crystallized Telepathy → I Know Your Fantasies 2016-01-19 06:54:20 En_Passant I might have to go with Alien Billboard. Needs a space at the end, but the rest need more 2016-01-19 06:54:25 En_Passant Thoughts? 2016-01-19 06:54:36 @PikFan sure 2016-01-19 06:54:42 Scruffy Yeah, works for me! 2016-01-19 06:54:45 @PikFan what do you think of mine? 2016-01-19 06:55:32 Scruffy I like it, a little creepy 2016-01-19 06:55:48 @PikFan that's the point 2016-01-19 06:57:19 Scruffy I like it 2016-01-19 06:57:22 @PikFan I wish Invigorator was longer, so we could say Energizer Bunny 2016-01-19 06:57:28 @PikFan guess Energizer works 2016-01-19 06:57:46 En_Passant Any batteries that fit that length? 2016-01-19 06:58:32 @PikFan Durable Energy Cell 2016-01-19 06:59:20 En_Passant ... Courage Reactor fits perfectly 2016-01-19 06:59:31 @PikFan ...seriously? 2016-01-19 06:59:36 @PikFan well then 2016-01-19 06:59:37 En_Passant yep, 14 2016-01-19 07:00:25 @PikFan Confection Hoop → Conniption Poop 2016-01-19 07:00:34 @PikFan lol, who came up with that 2016-01-19 07:00:48 Scruffy That was me 2016-01-19 07:00:54 @PikFan heh 2016-01-19 07:01:47 En_Passant Lustrous Element --> Get Rich Quickly 2016-01-19 07:01:58 Scruffy Nice, we finally got that one to work 2016-01-19 07:02:00 @PikFan Cosmic Archive → Edward Snowden 2016-01-19 07:02:22 En_Passant nice 2016-01-19 07:02:51 Scruffy Haha 2016-01-19 07:04:41 @PikFan urgh 2016-01-19 07:04:56 @PikFan Combustion Berry → Pikmin 3 Hates Me 2016-01-19 07:05:04 @PikFan but it's too long by 1 character 2016-01-19 07:05:20 En_Passant Left Me 2016-01-19 07:05:35 @PikFan oh, sure 2016-01-19 07:05:53 En_Passant Olimarnite Shell ought to reference the Helix Fossil 2016-01-19 07:06:04 En_Passant Because Twitch Plays Pokemon made it famous 2016-01-19 07:20:43 Scruffy I have to get going 2016-01-19 07:20:48 Scruffy It's 2:20 over here 2016-01-19 07:21:01 Scruffy This is really fun though 2016-01-19 07:21:09 Scruffy I can't wait to see all this in-game 2016-01-19 07:21:24 Scruffy I'll talk to you guys tomorrow 2016-01-19 07:21:27 Scruffy Good night 2016-01-19 07:21:41 @PikFan night 2016-01-19 07:22:08 En_Passant night 2016-01-19 07:24:48 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 07:26:28 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 07:29:04 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: Leaving) 2016-01-19 08:06:07 <-- Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Quit: nwehehehe) 2016-01-19 08:06:12 -- Yoshi2|offline is now known as Yoshi2 2016-01-19 14:39:55 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 15:17:25 --> Chiaki_Nanami (Pi@w-1096-05.studat.chalmers.se) has joined #pikipedia 2016-01-19 15:52:54 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-19 17:52:36 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 18:43:20 --> Testyo (Testyo@k81-056-70-714.cpe.netcabo.pt) has joined #pikipedia 2016-01-19 18:43:21 Testyo Greetings everyone! 2016-01-19 18:44:13 --> Espyo (Espyo@k81-056-70-714.cpe.netcabo.pt) has joined #pikipedia 2016-01-19 18:44:13 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-19 19:03:31 Testyo [Pikipedia RC] Talk:Super Smash Bros. fo... by 107.22.181.108 (+239) http://www.pikminwiki.com/index.php?title=Talk:Super_Smash_Bros._for_3DS_and_Wii_U&curid=16566&diff=158960&oldid=152279 2016-01-19 19:19:40 Yoshi2 hiho Espyo & Testyo 2016-01-19 19:19:41 Testyo they can't be in-game SFX because I stripped the game out of all the same thing, over and over? 2016-01-19 19:19:42 -- Chiaki_Nanami is now known as Pi 2016-01-19 19:19:48 @Espyo hi 2016-01-19 19:20:05 Yoshi2 Espyo: remember how I said something about how I was suprised I managed to figure out so much about that format? Turns out I lied 2016-01-19 19:20:17 @Espyo pfft 2016-01-19 19:20:20 Yoshi2 my script didn't parse the majority of the file 2016-01-19 19:20:41 Yoshi2 so there was a TON of stuff I haven't figured out yet 2016-01-19 19:21:42 @Espyo that's more believable 2016-01-19 19:22:42 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-19 19:22:49 -- Pi is now known as Pidgey 2016-01-19 19:22:54 -- Pidgey is now known as Pidgeotto 2016-01-19 19:22:59 -- Pidgeotto is now known as Kazooie 2016-01-19 19:23:31 Scruffy Hello everybody 2016-01-19 19:23:42 @Espyo hi 2016-01-19 19:23:48 Yoshi2 hi Scruffy 2016-01-19 19:24:17 @Espyo so I actually managed to make some sense out of the plotted objects and carrying paths 2016-01-19 19:24:20 @Espyo they make total sense after all 2016-01-19 19:24:26 Scruffy Really? 2016-01-19 19:24:29 @Espyo and I THINK I see the out-of-bounds Spectralid 2016-01-19 19:24:45 @Espyo thing is, I left what I made at work, so I can't really show anything here :| 2016-01-19 19:24:49 Scruffy Okay, is singular Spectralid or Spectralids? 2016-01-19 19:24:57 @Espyo Spectralid, from what I can tell 2016-01-19 19:25:02 Scruffy I feel like it's actually Spectralids 2016-01-19 19:25:07 Kazooie it's 2016-01-19 19:25:12 Scruffy All of the Piklopedia and lock-on names are singular 2016-01-19 19:25:14 Kazooie Spectralid 2016-01-19 19:25:17 @Espyo wait, are you asking if there's one or multiple Flitterbies out-of-bounds, or are you asking about how they're called? 2016-01-19 19:25:24 Kazooie why would it be Spectralids 2016-01-19 19:25:27 Scruffy How they are called 2016-01-19 19:25:34 Yoshi2 the reason why I didn't notice my parser was incomplete is that I made an incorrect assumption about one of the values being a section count 2016-01-19 19:25:35 @Espyo [[Flitterby family#Naming]] this is the consensus 2016-01-19 19:25:35 Testyo "Flitterby_family#Naming" article = http://www.pikminwiki.com/index.php?title=Flitterby_family#Naming 2016-01-19 19:25:42 @Espyo yikes 2016-01-19 19:25:46 Yoshi2 which resulted in me reading too little data and missing most unknown stuff 2016-01-19 19:25:51 @Espyo right 2016-01-19 19:25:55 @Espyo also, in the process, I learned a lot about Python 2016-01-19 19:25:58 @Espyo I'm really enjoying it 2016-01-19 19:26:01 Scruffy Cool 2016-01-19 19:26:06 Yoshi2 yay 2016-01-19 19:26:09 @Espyo and before leaving today, I found out I can install Python on my Android device 2016-01-19 19:26:15 @Espyo AND pip, AND Pillow 2016-01-19 19:26:22 @Espyo ...I think I'm converting to Python, awful quickly 2016-01-19 19:27:30 Scruffy : why would it be Spectralids 2016-01-19 19:27:39 Scruffy I was thinking "lids" refers to its wings 2016-01-19 19:27:47 Kazooie thats dumb 2016-01-19 19:28:11 Kazooie im sorry if im unreasonable 2016-01-19 19:28:15 Kazooie im kind of tired D: 2016-01-19 19:28:24 Scruffy That's okay 2016-01-19 19:28:30 Scruffy It was dumb 2016-01-19 19:28:36 Scruffy There'd be no reason to name it that way 2016-01-19 19:31:19 --> Yoshi3 (Yoshi2@9196-0vz0-b2nj-0-d3ft-4w99-jz7b-5md4.ipv3dyn.netcologne.de) has joined #pikipedia 2016-01-19 19:32:52 <-- Yoshi3 (Yoshi2@9196-0vz0-b2nj-0-d3ft-4w99-jz7b-5md4.ipv3dyn.netcologne.de) has quit (Client Quit) 2016-01-19 19:34:21 Yoshi2 Espyo: ooo, installing python on the phone sounds fun, what did you do for that? 2016-01-19 19:34:50 @Espyo honestly just went on the app store 2016-01-19 19:34:57 @Espyo right there: QPython 2016-01-19 19:35:01 @Espyo comes with pip pre-installed and all 2016-01-19 19:35:07 Scruffy Nice 2016-01-19 19:39:45 @Espyo http://daniel.haxx.se/blog/2016/01/19/subject-urgent-warning/ amazing 2016-01-19 19:43:13 Scruffy Oh, I suppose I might as well invite anyone who wants to help 2016-01-19 19:43:48 Scruffy Yesterday I was looking in the Pikmin 2 English text to replace the ship's dialogues to reflect gameplay at night 2016-01-19 19:44:12 Scruffy And was convinced with help by other users here to make the mod I'm making a full parody of Pikmin 2 2016-01-19 19:44:44 Scruffy So if anyone would like to help rename treasures, I can send the Google Doc link 2016-01-19 19:50:39 @Espyo parody eh? 2016-01-19 19:50:56 @Espyo so give the treasures whole new names, that are still funny and fit the Pikmin theme? 2016-01-19 19:51:11 Scruffy well... it was 1 in the morning for me and late for others 2016-01-19 19:51:14 @Espyo also, unless reality changed, replacing strings in Pikmin 2 has to be done with strings of the same size 2016-01-19 19:51:17 Scruffy not all of them fit the pikmin thing 2016-01-19 19:51:23 Scruffy We know 2016-01-19 19:51:25 Scruffy We have that rule 2016-01-19 19:51:26 @Espyo so what's the actual goal? 2016-01-19 19:51:38 Scruffy Same number of characters and include line breaks if one already exists 2016-01-19 19:51:54 Scruffy The goal is still to collect 10000 pokos and raise Pikmin 2016-01-19 19:52:15 @Espyo I meant more like the goal in renaming the treasures 2016-01-19 19:52:19 Scruffy Oh 2016-01-19 19:52:27 Scruffy We just got excited that we could and that it worked 2016-01-19 19:53:19 @Espyo hm 2016-01-19 19:53:40 Scruffy It doesn't have to be a full parody, but it certainly was plenty of jokes told 2016-01-19 19:53:50 Scruffy All with equal characters to the canonical names 2016-01-19 19:54:01 @Espyo right 2016-01-19 19:55:07 Scruffy I know if I tried I could still think of new names for all the treasures that are the same length 2016-01-19 19:55:13 Scruffy That still fit the theme 2016-01-19 19:55:23 @Espyo mhm 2016-01-19 19:58:40 Scruffy But for now I'm just changing the ship's messages so they make sense playing at night 2016-01-19 19:59:11 @Espyo right 2016-01-19 19:59:45 @J [19:26:22] @Espyo ...I think I'm converting to Python, awful quickly 2016-01-19 19:59:49 @J meanwhile, I'm writing c 2016-01-19 19:59:52 @J C 2016-01-19 20:00:07 @Espyo ...this doesn't sound right, then 2016-01-19 20:02:06 Yoshi2 J: well, I'm doing both python and C 2016-01-19 20:02:08 Yoshi2 CHECKMATE 2016-01-19 20:02:22 Kazooie and im me 2016-01-19 20:02:25 Kazooie hah 2016-01-19 20:02:33 Yoshi2 oh crap, I think Kazooie wins 2016-01-19 20:02:42 @Espyo ye 2016-01-19 20:07:15 <-- Kazooie (Pi@w-1096-05.studat.chalmers.se) has quit (Quit: Leaving) 2016-01-19 20:11:12 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 244 seconds) 2016-01-19 20:27:12 --> UltraMarioMaker (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-19 20:28:11 -- UltraMarioMaker is now known as UltraMario 2016-01-19 20:42:22 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 20:44:20 <-- Testyo (Testyo@k81-056-70-714.cpe.netcabo.pt) has quit (*.net *.split) 2016-01-19 20:50:01 --> Testyo (Testyo@k81-056-70-714.cpe.netcabo.pt) has joined #pikipedia 2016-01-19 20:50:50 UltraMario hi Testyo 2016-01-19 20:50:51 Testyo theory: Louie is bye 2016-01-19 20:50:54 UltraMario lol 2016-01-19 20:50:59 UltraMario louie is bi confirmed 2016-01-19 20:52:24 @Espyo |: 2016-01-19 20:52:24 Yoshi2 UltraMario: feel free to test the theory 2016-01-19 20:53:13 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-19 20:54:10 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-19 20:54:24 --> Klemen702 (Mibbit@86.61.ui.lz) has joined #pikipedia 2016-01-19 20:54:31 Klemen702 heyayo 2016-01-19 20:54:47 Klemen702 finally here again 2016-01-19 20:55:18 Yoshi2 hiho Klemen702 2016-01-19 21:16:37 Yoshi2 Espyo: it really helps that a lot of these difficult parts of the file have a few bytes at the start which specify the length 2016-01-19 21:17:09 Yoshi2 but for some reason, the endianness is different this time 2016-01-19 21:28:04 @Espyo hmmmmm 2016-01-19 21:29:55 Yoshi2 I also have an easy way to remember "least significant bit" and "most significant bit" now 2016-01-19 21:30:11 Yoshi2 least significant bit = the bit which affests the value of the number the least 2016-01-19 21:30:26 @Espyo yeah, that's what it's meant to be 2016-01-19 21:30:27 Yoshi2 most significant bit = the bit which affests the value the most 2016-01-19 21:35:10 Yoshi2 hm, maybe the endianness isn't different after all 2016-01-19 21:35:43 Yoshi2 yup, it's not different, my mind just played tricks on me 2016-01-19 21:35:46 Yoshi2 still LSB first 2016-01-19 21:41:30 <-- Klemen702 (Mibbit@86.61.ui.lz) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 21:43:41 Yoshi2 it would be really funny if I managed to finish parsing this, and then somebody comes and says "Oh, this actually looks like format XYZ that already has a parser" 2016-01-19 21:45:38 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-19 21:55:15 @Espyo it happens 2016-01-19 21:55:16 @Espyo so... 2016-01-19 21:57:29 Yoshi2 but this format looks a lot like a do-it-yourself binary data dump 2016-01-19 21:58:04 Yoshi2 with 4 byte section names that give a clue about how to parse the next part 2016-01-19 22:11:01 Yoshi2 I am looking further in the file and am crying internally 2016-01-19 22:11:21 Yoshi2 so many potential 4 byte section names 2016-01-19 22:11:43 Yoshi2 and I am already having trouble parsing my current section named LDOM 2016-01-19 22:21:07 -- Yoshi2 is now known as Yoshi2|offline 2016-01-19 22:32:21 @Espyo ok, it's bad enough when the RNG spawns enemies on top of you 2016-01-19 22:32:28 @Espyo it's bad enough when the RNG doesn't drop health when you need it 2016-01-19 22:32:52 @Espyo but me using boost ball to get out of that tape worm at the end of the long tunnel in Phaaze, and the game ignoring me? 2016-01-19 22:32:59 @Espyo nope 2016-01-19 22:34:09 Testyo hmm, maybe I could but 2016-01-19 22:34:16 @Espyo no Testyo, you really couldn't 2016-01-19 22:34:17 Testyo hm, that's just genious tho 2016-01-19 22:34:25 @Espyo what, not playing, Testyo? 2016-01-19 22:34:26 Testyo hm, there is quite a .bfres file 2016-01-19 22:34:29 @Espyo you're right, the only winning move is to not play 2016-01-19 22:38:34 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-19 22:45:06 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-19 23:46:14 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-19 23:49:24 Scruffy Hey Espyo, how are collisions going? 2016-01-19 23:49:39 @Espyo oh, those are done 2016-01-19 23:49:44 Scruffy Yay! 2016-01-19 23:49:47 Scruffy Great jog 2016-01-19 23:49:49 Scruffy job* 2016-01-19 23:49:50 @Espyo https://github.com/Espyo/Pikmin_fangame_engine/commits/master 2016-01-19 23:49:51 @Espyo thanks! 2016-01-19 23:50:30 Scruffy So what's next then? The Pikmin paths? 2016-01-19 23:50:46 @Espyo mhm 2016-01-20 00:02:35 <-- Espyo (Espyo@k81-056-70-714.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-20 00:02:37 <-- Testyo (Testyo@k81-056-70-714.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-20 00:17:04 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-20 00:17:04 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-20 00:17:13 @PikFan hi 2016-01-20 00:17:36 @PikFan oh, Scruffy, you're here 2016-01-20 00:17:59 @PikFan did you tell Espyo about P2 night mode some more? 2016-01-20 00:18:46 Scruffy Yeah 2016-01-20 00:18:58 Scruffy He didn't seem too enthused about the treasure renaming though 2016-01-20 00:19:09 Scruffy Just redoing the relevant dialogue to reflect night mode 2016-01-20 00:19:35 @PikFan as in, indifferent, or opposed to it? 2016-01-20 00:19:39 Scruffy Indifferent 2016-01-20 00:19:45 @PikFan I see 2016-01-20 00:19:54 @PikFan well, that's too bad 2016-01-20 00:20:11 @PikFan I really thought he'd get a kick out of them 2016-01-20 00:20:33 Scruffy Oh 2016-01-20 00:20:34 Scruffy Wait 2016-01-20 00:20:39 @PikFan ? 2016-01-20 00:20:40 Scruffy I forgot to share the link 2016-01-20 00:20:41 Scruffy Shoot 2016-01-20 00:20:43 Scruffy I was going to 2016-01-20 00:20:46 Scruffy And then I forgot 2016-01-20 00:20:51 @PikFan link? 2016-01-20 00:20:59 Scruffy I forgot to link Espyo to the article 2016-01-20 00:21:05 @PikFan oh 2016-01-20 00:21:08 Scruffy I was telling him about it, but I had to head out at the time 2016-01-20 00:21:19 Scruffy So I must have forgotten 2016-01-20 00:21:25 @PikFan heh 2016-01-20 00:21:32 Scruffy I can do it tomorrow, there weren't that many names ready anyway 2016-01-20 00:21:41 @PikFan well, it's okay, you can—yeah 2016-01-20 00:21:43 Scruffy But I did add a few more today 2016-01-20 00:21:48 @PikFan neat 2016-01-20 00:21:50 Scruffy https://docs.google.com/document/d/1N2Vn4Yl2KuYJ10drzewND6Kzc7xp8gPdAcmbRkhnoUY/edit 2016-01-20 00:22:12 @PikFan I'll try looking at them 2016-01-20 00:22:23 @PikFan hopefully my Wii U cooperates 2016-01-20 00:22:28 Scruffy Ah 2016-01-20 00:22:32 Scruffy No problem if it doesn 2016-01-20 00:22:34 Scruffy t 2016-01-20 00:23:14 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 00:23:32 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-20 00:23:33 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-20 00:23:54 @PikFan wow, you added a lot 2016-01-20 00:24:04 Scruffy Yeah 2016-01-20 00:26:44 @PikFan oh 2016-01-20 00:27:05 @PikFan so last night I went poking around the Music article 2016-01-20 00:27:22 Scruffy Mhm? 2016-01-20 00:27:39 @PikFan I remember that before you revamped it, there was a section dedicated to the different variations 2016-01-20 00:27:49 Scruffy Yeah 2016-01-20 00:28:08 @PikFan how come you got rid of it? 2016-01-20 00:28:57 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 00:29:00 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-20 00:29:40 Scruffy That's why the "areas" sections of the music articles have their own info on variations 2016-01-20 00:29:59 Scruffy It was too different per game to keep in one overarching article 2016-01-20 00:30:21 Scruffy But I do introduce the concept in the "Music" article 2016-01-20 00:30:45 @PikFan I feel like they're still noteworthy 2016-01-20 00:31:02 Scruffy What's still noteworthy? 2016-01-20 00:31:20 @PikFan I mean, I know the variations are described for each individual theme, but... 2016-01-20 00:31:24 Scruffy hold on fire alarms 2016-01-20 00:31:38 @PikFan woah ok 2016-01-20 00:32:09 @PikFan hope nothing bad happens... 2016-01-20 00:33:34 --> Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-20 00:52:28 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 00:57:03 Scruffy Back 2016-01-20 00:57:09 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-20 00:57:10 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-20 00:57:20 Scruffy Hey 2016-01-20 00:57:24 Scruffy I'm back 2016-01-20 00:57:34 Scruffy It was an actual fire, but no one got hurt 2016-01-20 00:58:03 @PikFan wow 2016-01-20 00:58:08 @PikFan that's good 2016-01-20 00:58:18 @PikFan how big was the fire? 2016-01-20 01:00:10 Scruffy I might type a little slower though because my hands are freezing from standing in the street for 20 minutes 2016-01-20 01:00:11 Scruffy Not very big, if it took 20 minutes to deal iwth 2016-01-20 01:00:11 Scruffy I'd say it didn't even cover 1 room 2016-01-20 01:00:11 Scruffy it was probably incorrect microwaving or something 2016-01-20 01:00:58 Scruffy Anyway, what did you mean about the music articles? 2016-01-20 01:01:06 @PikFan well, that's good 2016-01-20 01:01:16 @PikFan at least nobody was hurt 2016-01-20 01:01:21 Scruffy Definitely 2016-01-20 01:01:27 Scruffy Our dorm has good response to fire 2016-01-20 01:01:34 @PikFan hope they can repair the damages soon 2016-01-20 01:01:39 Scruffy Yeah 2016-01-20 01:01:51 Scruffy I don't think it was that serious of damages either 2016-01-20 01:02:01 @PikFan that's good 2016-01-20 01:02:16 @PikFan well, all's well that ends well 2016-01-20 01:02:23 Scruffy Yep 2016-01-20 01:03:54 @PikFan anyway, so I was suggesting that on each music article for the games, you could have a section called Variations, explaining what types of variations are present, what triggers them, etc 2016-01-20 01:04:14 Scruffy I already do that 2016-01-20 01:04:25 Scruffy [[Music in Pikmin 2#Areas]] 2016-01-20 01:04:32 Scruffy oh 2016-01-20 01:04:55 Scruffy well, if you go to the areas section, at the beginning, I have a part describing the general variations and what triggers them 2016-01-20 01:05:03 Scruffy I do that for each game 2016-01-20 01:05:15 Scruffy Even Pikmin Adventure 2016-01-20 01:05:31 @PikFan ohhhh, duh 2016-01-20 01:05:43 @PikFan I see it 2016-01-20 01:05:51 @PikFan derp, I'm dumb 2016-01-20 01:05:56 Scruffy Hehe that's okay 2016-01-20 01:06:05 Scruffy I was worried there for a second 2016-01-20 01:06:27 Scruffy No, when I made the music articles I wanted to make sure to retain all the info we already had, just improve on it as well 2016-01-20 01:07:04 @PikFan ah 2016-01-20 01:07:59 @PikFan well, some days ago En Passant was complaining that there isn't enough Pikmin extended music tracks 2016-01-20 01:08:30 @PikFan even the existing music videos don't cover all the possible combinations 2016-01-20 01:08:51 Scruffy Yeah 2016-01-20 01:09:15 @PikFan so I was thinking, when I finally get the right equipment, I can make my own extended music videos for everyone to enjoy 2016-01-20 01:09:38 Scruffy Yeah 2016-01-20 01:09:50 Scruffy Cool! 2016-01-20 01:09:55 Scruffy Do you have Dolphin? 2016-01-20 01:10:02 @PikFan no 2016-01-20 01:10:16 Scruffy Oh, right, not just your computer 2016-01-20 01:10:28 @PikFan I don't even have a computer of my own... 2016-01-20 01:10:31 Scruffy Sorry, never mind 2016-01-20 01:10:37 @PikFan yeah 2016-01-20 01:10:54 @PikFan I'd be able to do loads more if I had my own 2016-01-20 01:11:01 @PikFan but alas, I don't 2016-01-20 01:11:37 Scruffy Well your birthday is Saturday 2016-01-20 01:11:47 @PikFan I just really don't like downloading stuff onto a computer that isn't mine 2016-01-20 01:12:14 @PikFan yeah, probably still not getting one then 2016-01-20 01:12:24 @PikFan money 2016-01-20 01:12:37 Scruffy yeah 2016-01-20 01:15:28 Scruffy Well, at least you have the resources to write your awesome stories 2016-01-20 01:16:29 @PikFan yeah 2016-01-20 01:16:32 @PikFan aaahhhhhh 2016-01-20 01:16:58 @PikFan if only I could use Blender, then I could render scenes in my story 2016-01-20 01:17:26 Scruffy If you send me drawings, I could send you renders? 2016-01-20 01:18:49 @PikFan uhm 2016-01-20 01:18:55 @PikFan possibly 2016-01-20 01:21:26 Scruffy Like we did with the Torrid Desert 2016-01-20 01:22:08 @PikFan sure 2016-01-20 01:22:29 @PikFan but I hardly produce drawings of that high quality 2016-01-20 01:22:46 @PikFan I...don't know what came over me that night 2016-01-20 01:22:55 Scruffy Heh 2016-01-20 01:22:59 @PikFan I just suddenly wanted to draw 2016-01-20 01:23:31 @PikFan and I found myself doing it in meticulous detail, instead of some simple sketch 2016-01-20 01:23:47 @PikFan I worked at it for a good couple of hours 2016-01-20 01:23:59 Scruffy Nice 2016-01-20 01:24:09 @PikFan I was very pleased with how it turned out 2016-01-20 01:24:12 Scruffy I've been working on a sketch of fruit for a combined few hours these past few days 2016-01-20 01:24:23 @PikFan as I'm sure the rest of you were 2016-01-20 01:24:23 Scruffy you just get into a zone 2016-01-20 01:24:28 @PikFan oh, neat 2016-01-20 01:24:36 @PikFan yup 2016-01-20 01:35:07 @PikFan sorry, I gotta go now 2016-01-20 01:35:12 Scruffy Ah ok 2016-01-20 01:35:17 --> Neocraftz1553 (Mibbit@216.4.ml.wtn) has joined #pikipedia 2016-01-20 01:35:20 Scruffy See ya later 2016-01-20 01:35:26 @PikFan I'll probably be on at 7 tomorrow, if that works 2016-01-20 01:35:27 Neocraftz1553 Hello 2016-01-20 01:35:30 @PikFan hi 2016-01-20 01:35:35 Scruffy Yeah that wroks 2016-01-20 01:35:37 Scruffy works 2016-01-20 01:35:38 @PikFan bad timing, sorry 2016-01-20 01:35:41 Scruffy Heh 2016-01-20 01:35:43 Neocraftz1553 heh 2016-01-20 01:35:50 @PikFan I was actually just leaving :( 2016-01-20 01:36:00 Neocraftz1553 yeah, I saw 2016-01-20 01:36:07 Neocraftz1553 cya, then 2016-01-20 01:36:08 @PikFan but yeah, see you guys tomorrow 2016-01-20 01:36:10 @PikFan bye 2016-01-20 01:36:12 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: Leaving) 2016-01-20 01:36:12 Scruffy Yep! 2016-01-20 01:36:12 Neocraftz1553 ok 2016-01-20 01:36:14 Scruffy Bye 2016-01-20 01:37:45 Neocraftz1553 So, Scruffy, whats new 2016-01-20 01:37:57 Scruffy Just rewriting Pikmin 2 script 2016-01-20 01:38:08 Neocraftz1553 sounds cool 2016-01-20 01:38:24 Neocraftz1553 I just learned how to Javascript 2016-01-20 01:38:30 Neocraftz1553 well, basic things 2016-01-20 01:38:33 Scruffy Neat! 2016-01-20 01:38:33 Neocraftz1553 very basic 2016-01-20 01:38:39 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-20 01:38:39 Neocraftz1553 yeah 2016-01-20 01:39:11 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-20 01:39:18 Neocraftz1553 I know how to make circles, rectangles/squares and lines 2016-01-20 01:39:25 Neocraftz1553 heh, not that much 2016-01-20 01:39:25 Scruffy Cool! 2016-01-20 01:39:28 Scruffy More than I know 2016-01-20 01:39:34 Neocraftz1553 really? 2016-01-20 01:39:45 Scruffy Yeah, I don't know how to code at all 2016-01-20 01:39:50 Neocraftz1553 It's easy to learn 2016-01-20 01:40:35 Neocraftz1553 ellipse(x, y, w, h); 2016-01-20 01:40:41 Neocraftz1553 thats how to make a circle 2016-01-20 01:41:01 Neocraftz1553 w = width and h = height 2016-01-20 01:41:33 Neocraftz1553 I am currently rendering 8 different colors of Glowstems 2016-01-20 01:41:37 Scruffy Ah 2016-01-20 01:41:38 Scruffy cool! 2016-01-20 01:42:29 Neocraftz1553 Red, Yellow, Blue, Purple, White, Gray, Pink, and Green 2016-01-20 01:43:17 Neocraftz1553 I might add in differnet colors in later 2016-01-20 01:44:10 Scruffy Okay 2016-01-20 01:44:11 Neocraftz1553 I have ut done, I am just increasing the Sampling by 100 each time 2016-01-20 01:44:20 Neocraftz1553 currently its at 450 :P 2016-01-20 01:44:32 Scruffy Wow 2016-01-20 01:44:42 Neocraftz1553 I might stop at 750 2016-01-20 01:45:02 Neocraftz1553 I don't want to harm my computer or overwork it 2016-01-20 01:45:07 Neocraftz1553 heh 2016-01-20 01:46:30 Neocraftz1553 Scruffy, if you need any enemy models you could always ask me 2016-01-20 01:46:51 Neocraftz1553 I did a bunch just for fun, and they look pretty good 2016-01-20 01:47:04 Scruffy Yeah, I hear y 2016-01-20 01:47:04 Scruffy ya* 2016-01-20 01:47:06 Scruffy cool! Thanks 2016-01-20 01:47:12 Scruffy I'll keep that in mind 2016-01-20 01:47:17 Neocraftz1553 ok 2016-01-20 01:48:08 Neocraftz1553 I will post them in a bit 2016-01-20 01:48:23 Neocraftz1553 a render 2016-01-20 01:48:58 Scruffy Cool 2016-01-20 01:49:04 Scruffy brb 2016-01-20 01:49:10 Neocraftz1553 ok 2016-01-20 01:55:55 Neocraftz1553 brb, modeling 2016-01-20 01:57:14 <-- Neocraftz1553 (Mibbit@216.4.ml.wtn) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 01:59:21 --> Neocraftz1553 (Mibbit@216.4.ml.wtn) has joined #pikipedia 2016-01-20 02:03:00 Scruffy back 2016-01-20 02:04:18 Neocraftz1553 oh, hey, I'm just modeling 2016-01-20 02:04:24 Scruffy Cool 2016-01-20 02:04:55 Neocraftz1553 brb, I'm going to upload the Glowstems render 2016-01-20 02:10:33 <-- Neocraftz1553 (Mibbit@216.4.ml.wtn) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 02:40:18 --> Neocraftz1553 (Mibbit@216.4.ml.wtn) has joined #pikipedia 2016-01-20 02:40:30 Neocraftz1553 I am back 2016-01-20 02:40:53 Neocraftz1553 I also re-categorized when I uploaded the render 2016-01-20 02:41:15 Scruffy Cool 2016-01-20 02:41:35 Neocraftz1553 Hey Scruffy, I need to ask you yet another question 2016-01-20 02:41:46 Neocraftz1553 Sorry, I need to polish my skills at rendering 2016-01-20 02:42:17 Scruffy That's really good! 2016-01-20 02:42:23 Neocraftz1553 Did you use Blender Internal when you rendered the Purple Pikmin? 2016-01-20 02:42:29 Neocraftz1553 Thank you 2016-01-20 02:42:31 Scruffy Yes 2016-01-20 02:42:41 Neocraftz1553 ok, I thought so 2016-01-20 02:42:41 Scruffy I wasn't good with Cycles at the time 2016-01-20 02:42:53 Neocraftz1553 how aboit the red pikmin? 2016-01-20 02:42:59 Scruffy Same 2016-01-20 02:43:07 Scruffy All the PF Pikmin are Blender Internal 2016-01-20 02:43:11 Scruffy But I'm going to update them 2016-01-20 02:43:18 Neocraftz1553 ok, cool 2016-01-20 02:43:51 Neocraftz1553 Do you know how to make the pikmin "Shiny"? 2016-01-20 02:44:04 Neocraftz1553 like the purple and the red pikmin in cycles? 2016-01-20 02:44:35 Scruffy A node called Mix Shader can do the job 2016-01-20 02:44:47 Neocraftz1553 heh, I know 2016-01-20 02:45:07 Neocraftz1553 but Diffuse + Glossy don't come out very well 2016-01-20 02:45:08 Scruffy Mix the Pikmin's shader with a glossy shader 2016-01-20 02:45:12 Scruffy How come? 2016-01-20 02:45:30 Neocraftz1553 They reflect everything else 2016-01-20 02:45:53 Scruffy Ah, that may be because of the "roughness" setting on the glossy shader 2016-01-20 02:45:59 Scruffy If you bump it up to .1 or .2 2016-01-20 02:46:09 Scruffy That might help 2016-01-20 02:46:34 Neocraftz1553 ok, let me try 2016-01-20 02:47:00 Scruffy "Roughness" simulates tiny imperfections on glossy surfaces that make them scatter light in different directions rather than being a perfect mirroe 2016-01-20 02:47:04 Scruffy mirror* 2016-01-20 02:47:23 Neocraftz1553 oh ok 2016-01-20 02:47:35 Neocraftz1553 leik marbulls 2016-01-20 02:47:59 Neocraftz1553 ahh, thats much, much better 2016-01-20 02:48:08 Scruffy Yay 2016-01-20 02:48:18 Neocraftz1553 when you do it, start at .2 2016-01-20 02:48:35 Scruffy Then just mess around with the color of the diffuse and glossy to get interesting looks 2016-01-20 02:48:52 Neocraftz1553 yes 2016-01-20 02:49:17 Neocraftz1553 I am currently modeling a Purple Pikmin for Pikmin Return and the community fangame 2016-01-20 02:49:23 Scruffy Oooh 2016-01-20 02:49:25 Scruffy Cool! 2016-01-20 02:49:46 Neocraftz1553 heh, and I noticed a little thing on your Purple Pikmin render 2016-01-20 02:50:09 Neocraftz1553 it is in the same position it is when you just import the .obj 2016-01-20 02:50:23 Neocraftz1553 no offense or anything, I just noticed that 2016-01-20 02:50:41 Scruffy Yeah, I was pretty much still starting out on Blender 2016-01-20 02:50:52 Neocraftz1553 ooooh 2016-01-20 02:50:58 Neocraftz1553 It still came out good 2016-01-20 02:51:01 Scruffy Pikmin Fanon has given me a LOT of Blender experience 2016-01-20 02:51:08 Neocraftz1553 yes, me too 2016-01-20 02:51:15 Neocraftz1553 thanks mostly to you 2016-01-20 02:51:28 Scruffy I'm honored 2016-01-20 02:51:30 --> En_Passant (Mibbit@713.sub-72-619-6.myvzw.com) has joined #pikipedia 2016-01-20 02:52:40 Neocraftz1553 heh 2016-01-20 02:52:59 En_Passant Thinking of funny names? 2016-01-20 02:53:14 Scruffy Hey En_Passant 2016-01-20 02:53:18 Scruffy I've added a few more 2016-01-20 02:53:21 Neocraftz1553 nah, just honoring scruffy for being my teacher for blender :P 2016-01-20 02:53:32 Scruffy But I've taken a break to change some text in the ship's dialogue 2016-01-20 02:53:37 Neocraftz1553 I couldnt get in on my computer 2016-01-20 02:53:38 Scruffy I'll show you the new ones 2016-01-20 02:54:02 Scruffy https://docs.google.com/document/d/1N2Vn4Yl2KuYJ10drzewND6Kzc7xp8gPdAcmbRkhnoUY/edit 2016-01-20 02:54:16 En_Passant I'm on my phone at work 2016-01-20 02:54:20 Scruffy Oh 2016-01-20 02:54:29 En_Passant But I checked earlier today 2016-01-20 02:54:32 Scruffy Ah 2016-01-20 02:55:41 En_Passant I thought of a better name for Crystal King 2016-01-20 02:55:46 Scruffy I also need to keep a log of what I change 2016-01-20 02:55:46 Scruffy I think I'll make that on Pikmin Fanon 2016-01-20 02:56:10 En_Passant For the ship? 2016-01-20 02:56:26 Neocraftz1553 nice P1 reference 2016-01-20 02:56:33 Neocraftz1553 Gravity Flumper 2016-01-20 02:56:45 Scruffy Thanks 2016-01-20 02:56:57 Scruffy Crystal King = For the Ship? 2016-01-20 02:57:28 En_Passant I was going for Rock Hazard 2016-01-20 02:57:44 Scruffy Oh oh I see now 2016-01-20 02:57:49 Scruffy Yes, I like that 2016-01-20 02:58:05 Neocraftz1553 yes 2016-01-20 02:58:32 Scruffy And, about the log on Fanon, I would just use it for general changes, and keeping track of how enemies and objects are different 2016-01-20 02:59:04 En_Passant You want to reveal that much already? 2016-01-20 02:59:09 Scruffy Hmm 2016-01-20 02:59:11 Scruffy Good point 2016-01-20 02:59:15 Scruffy Never mind 2016-01-20 02:59:22 Scruffy I'll just keep my personal log 2016-01-20 02:59:32 Neocraftz1553 ok, I reviewed the link 2016-01-20 02:59:40 Neocraftz1553 I wrote it down on my computer 2016-01-20 02:59:44 Scruffy But I love adding little jokes to the ship's dialogues 2016-01-20 02:59:50 Neocraftz1553 I missed the 6 in ND6K 2016-01-20 02:59:54 Scruffy It's very silly 2016-01-20 03:00:04 Neocraftz1553 heh, can't wait 2016-01-20 03:00:41 Neocraftz1553 hehehe 2016-01-20 03:00:52 Neocraftz1553 I'm editing the Purple Pikmins Model 2016-01-20 03:01:12 Neocraftz1553 Its "hairs" look like toothpicks in its head 2016-01-20 03:01:46 Scruffy Mhm 2016-01-20 03:01:57 Neocraftz1553 in fact you can take them out 2016-01-20 03:03:20 En_Passant Speaking of modeling, I'm having relatively little luck with Maya 2016-01-20 03:03:26 Scruffy Oh no! 2016-01-20 03:03:54 Scruffy I could send you a reference model of Olimar if that would help 2016-01-20 03:04:03 En_Passant That would 2016-01-20 03:04:28 En_Passant I'm trying to figure out the steps to actually make the model, though 2016-01-20 03:05:08 Scruffy yeah 2016-01-20 03:05:20 En_Passant The tutorials, much like with coding, teach about an example, not through one 2016-01-20 03:05:41 Neocraftz1553 what are you making En_Passant? 2016-01-20 03:06:15 En_Passant I'm making a model of Olimar from scratch 2016-01-20 03:06:37 Neocraftz1553 oh, that seems hard 2016-01-20 03:06:40 En_Passant Because I've never modeled before and I want to say I did it 2016-01-20 03:06:52 En_Passant It's post of a project 2016-01-20 03:06:59 En_Passant *part 2016-01-20 03:07:26 Neocraftz1553 oh 2016-01-20 03:08:23 Neocraftz1553 woo hoo 2016-01-20 03:08:43 Neocraftz1553 I just put the purple pikmins hand down successfully 2016-01-20 03:09:18 En_Passant From the T-pose? 2016-01-20 03:09:27 Neocraftz1553 ? 2016-01-20 03:09:39 En_Passant Down from where? 2016-01-20 03:09:52 Neocraftz1553 It was holding it up 2016-01-20 03:09:58 Neocraftz1553 so I put it down :P 2016-01-20 03:10:16 En_Passant Up up, or out up? 2016-01-20 03:10:22 Neocraftz1553 I usually have to do it a few times before it looks natural 2016-01-20 03:10:50 Neocraftz1553 I have no idea what your talking about 2016-01-20 03:10:53 Neocraftz1553 sorry 2016-01-20 03:11:02 Scruffy okay En_Passant, I have a link to a reference model and textures of Captain Olimar 2016-01-20 03:11:40 En_Passant I'd send it in an e-mail out put it on my talk page 2016-01-20 03:11:53 En_Passant *or 2016-01-20 03:12:28 En_Passant Swipe type isn't the most reliable 2016-01-20 03:12:35 Scruffy can you access it in a new tab on your phone, or would you prefer to see it later? 2016-01-20 03:12:44 Scruffy Okay 2016-01-20 03:12:45 En_Passant Later 2016-01-20 03:12:50 Scruffy I'll email it to you 2016-01-20 03:12:54 Scruffy Bye 2016-01-20 03:13:01 En_Passant I have to leave in a minute 2016-01-20 03:13:06 Scruffy Ah okay 2016-01-20 03:13:14 Scruffy See ya later 2016-01-20 03:13:18 Neocraftz1553 cya 2016-01-20 03:13:26 En_Passant See ya 2016-01-20 03:13:34 <-- En_Passant (Mibbit@713.sub-72-619-6.myvzw.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 03:13:36 Neocraftz1553 I am alone now 2016-01-20 03:13:39 Neocraftz1553 heh 2016-01-20 03:14:12 Scruffy I'm still here 2016-01-20 03:14:22 Neocraftz1553 oh, ok 2016-01-20 03:14:26 Neocraftz1553 good 2016-01-20 03:18:54 Neocraftz1553 I'm just about finished with the Purple Pikmin 2016-01-20 03:19:01 Scruffy Yay! 2016-01-20 03:19:17 Neocraftz1553 want to see it? 2016-01-20 03:19:33 Scruffy I mean once you're finished 2016-01-20 03:19:34 Neocraftz1553 I could even send you the model if you want 2016-01-20 03:19:42 Scruffy Oh, sure! 2016-01-20 03:19:51 Neocraftz1553 yeah, I just need to re-position its belly 2016-01-20 03:20:05 Scruffy Well, could you send me the model once you've set up your materials? 2016-01-20 03:20:17 Scruffy Maybe I could give you some pointers on making materials as well 2016-01-20 03:21:10 Scruffy Then you could send me the .blend file 2016-01-20 03:21:41 Scruffy All you would have to do to prepare it would be to select the UV/Image Editor instead of 3D view 2016-01-20 03:22:47 Scruffy And from the menu select each image that's used in the scene and select Image>Pack Image 2016-01-20 03:23:02 Scruffy And then everything about the file would be all packed into the file 2016-01-20 03:23:11 Neocraftz1553 ok 2016-01-20 03:24:00 Neocraftz1553 materials? Like the Purple on the pikmin and such? 2016-01-20 03:24:21 Scruffy Right 2016-01-20 03:24:31 Scruffy If that's not images, then you don't have to worry about it 2016-01-20 03:24:52 Scruffy But like, do the Purple Pikmin eyes have a special texture? 2016-01-20 03:25:35 Neocraftz1553 no 2016-01-20 03:25:43 Neocraftz1553 I did it all "manually" 2016-01-20 03:25:51 Neocraftz1553 without the use of textures 2016-01-20 03:25:53 Scruffy Ah okay, great! 2016-01-20 03:25:59 Neocraftz1553 yes 2016-01-20 03:26:03 Scruffy Then yeah, just send me the blend file 2016-01-20 03:26:16 Neocraftz1553 I do not know how to use textures yet... 2016-01-20 03:26:17 Neocraftz1553 ok 2016-01-20 03:26:25 Scruffy i can teach you texturing 2016-01-20 03:27:36 Neocraftz1553 ok 2016-01-20 03:27:43 Neocraftz1553 thanks in advance 2016-01-20 03:27:59 Neocraftz1553 ok, so do I send you the .blend1 file too? 2016-01-20 03:28:10 Scruffy Ummmm 2016-01-20 03:28:14 Neocraftz1553 or just the .blend file? 2016-01-20 03:28:14 Scruffy I'm not sure 2016-01-20 03:28:23 Scruffy I don't know what the .blend1 does 2016-01-20 03:28:24 Neocraftz1553 Ill send them both just in case 2016-01-20 03:28:30 Scruffy It might just be a backup 2016-01-20 03:28:46 Neocraftz1553 or a temporary file 2016-01-20 03:28:59 Neocraftz1553 like cache 2016-01-20 03:31:54 Neocraftz1553 alright here it is 2016-01-20 03:31:58 Neocraftz1553 http://www.mediafire.com/?1dc1ee5ky04lycn 2016-01-20 03:32:06 Neocraftz1553 tell me if it works 2016-01-20 03:32:25 Neocraftz1553 the filw is also zipped so youll have to unzip it 2016-01-20 03:32:34 Scruffy Worked perfectly 2016-01-20 03:32:46 Scruffy Don't worry, I have a rar unzipper 2016-01-20 03:33:23 Neocraftz1553 ok 2016-01-20 03:34:19 Neocraftz1553 it will also have a failed rock pikmin along with the purple pikmin 2016-01-20 03:36:22 Scruffy Nice job on all of that 2016-01-20 03:37:12 Scruffy Now, one thing you can keep in mind 2016-01-20 03:37:45 Scruffy When you went into edit mode on the purple pikmin, did you notice some lines were blue? 2016-01-20 03:37:57 Neocraftz1553 yes, I did 2016-01-20 03:38:07 Neocraftz1553 what are they for? 2016-01-20 03:39:31 Scruffy Good 2016-01-20 03:39:31 Scruffy Those are called "Sharp edges" 2016-01-20 03:39:31 Scruffy On any model you can mark them 2016-01-20 03:39:31 Scruffy In case you need to make some smooth object look like it has a crease, for example 2016-01-20 03:39:40 Scruffy Or mix smooth and flat looking surfaces 2016-01-20 03:39:40 Neocraftz1553 oooh, ok 2016-01-20 03:39:57 Scruffy But on this model, they aren't necessary, a Purple Pikmin should be completely smooth 2016-01-20 03:40:09 Scruffy Oh oh oh 2016-01-20 03:40:20 Scruffy One more thing sharp edges are useful for 2016-01-20 03:40:30 Neocraftz1553 yes? 2016-01-20 03:41:06 Scruffy I believe there is also an option like this called "creased edges" 2016-01-20 03:41:33 Scruffy But both creased and sharp edges define /2D projection/ edges of the model 2016-01-20 03:41:53 Neocraftz1553 oh, ok 2016-01-20 03:42:13 Scruffy Like if this were a paper 3D shape and you wanted to cut it out into 2D shapes 2016-01-20 03:42:24 Scruffy Or at least into manageable pieces 2016-01-20 03:42:40 Scruffy These are essentially the dotted edges you'd use 2016-01-20 03:42:48 Scruffy But sharp edges just happen to look sharp 2016-01-20 03:42:54 Neocraftz1553 oh, I see 2016-01-20 03:43:25 Scruffy And that's very useful when you want to map a 2D image texture onto a 3D shape 2016-01-20 03:43:56 Scruffy But anyway, for now, a Purple Pikmin is just a solid color, so there's no need for mapping 2016-01-20 03:44:10 Neocraftz1553 yeah 2016-01-20 03:44:14 Scruffy So you can actually get rid of those sharp edges 2016-01-20 03:44:24 Neocraftz1553 how? 2016-01-20 03:44:34 Scruffy In Edit Mode, you select the menu at the bottom called "Mesh" 2016-01-20 03:45:04 Neocraftz1553 mhm 2016-01-20 03:45:05 Scruffy Wait, first select all the faces on the Purple PIkmin 2016-01-20 03:45:23 Neocraftz1553 ok 2016-01-20 03:45:26 Scruffy you can toggle selecting everything with "A" 2016-01-20 03:45:50 Neocraftz1553 clear sharp? 2016-01-20 03:45:54 Scruffy Yep 2016-01-20 03:45:57 Neocraftz1553 ok 2016-01-20 03:46:23 Scruffy Now one more thing 2016-01-20 03:46:36 Neocraftz1553 ok 2016-01-20 03:46:45 Scruffy With that done, in the side menu, select "Remove Doubles" 2016-01-20 03:47:03 Scruffy And it'll have no more sharp creased edges 2016-01-20 03:47:46 Neocraftz1553 ok 2016-01-20 03:47:47 Neocraftz1553 done 2016-01-20 03:48:01 Scruffy "Remove Doubles" makes all vertices, edges, and faces that are occupying the same space into one 2016-01-20 03:48:22 Neocraftz1553 ok, let me just do it to a red pikmin 2016-01-20 03:48:28 Scruffy Yeah 2016-01-20 03:48:46 Neocraftz1553 done 2016-01-20 03:48:51 Neocraftz1553 thanks for the tip 2016-01-20 03:49:03 Scruffy And then when you look at it in preview, it won't have a crease line on the side of its head and body 2016-01-20 03:49:08 Scruffy Now, removing doubles is not always what you want 2016-01-20 03:49:25 Scruffy Sometimes it can mess up what polygons are moved in a skeleton 2016-01-20 03:49:34 Scruffy But usually it can smooth up your model 2016-01-20 03:49:42 Neocraftz1553 ok 2016-01-20 03:50:30 Scruffy Now one more thing 2016-01-20 03:51:30 Scruffy In preview mode, you can sort of see the individual squares of the Purple Pikmin model when they aren't lit by the sun lamp 2016-01-20 03:51:50 Neocraftz1553 yes 2016-01-20 03:52:00 Scruffy To fix this, you can actually change the sun lamp 2016-01-20 03:52:33 Neocraftz1553 how? 2016-01-20 03:53:05 Scruffy Select the sun lamp, then go to its special settings 2016-01-20 03:53:15 Scruffy It should be an icon of a sum 2016-01-20 03:53:18 Scruffy sun* 2016-01-20 03:53:34 Neocraftz1553 yeah 2016-01-20 03:55:30 Scruffy Size is the relative size of shadows 2016-01-20 03:55:30 Scruffy Or, how much light can scatter behind shadows 2016-01-20 03:55:30 Scruffy Increasing it from .1 should soften those shadows on the Purple Pikmin 2016-01-20 03:55:30 Scruffy If you put a floor underneath the Purple Pikmin you'll really be able to see the difference 2016-01-20 03:56:01 Scruffy Now you may notice that doing this seems to decrease the shininess of the Purple Pikmin, since more light is scattering 2016-01-20 03:56:20 Neocraftz1553 yeah 2016-01-20 03:56:56 Scruffy If you want that shininess back, you can look at your nodes and mix in a little more glossy shader in the "Factor" setting of the mix shader 2016-01-20 03:57:20 Neocraftz1553 oooh, yes 2016-01-20 03:57:40 Neocraftz1553 heh, check the nodes 2016-01-20 03:57:52 Neocraftz1553 there are tons of em 2016-01-20 03:57:57 Scruffy Yeah 2016-01-20 03:58:13 Neocraftz1553 yeah, I mix them up to get my desired effects 2016-01-20 03:58:21 Scruffy By the way, making the glossy shader just a little more purple would help, I think 2016-01-20 03:58:33 Scruffy Like, a light almost white pink 2016-01-20 03:59:06 Neocraftz1553 oh ok 2016-01-20 03:59:19 Neocraftz1553 waut, brb 2016-01-20 03:59:36 Scruffy ok 2016-01-20 03:59:41 <-- Neocraftz1553 (Mibbit@216.4.ml.wtn) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 04:07:05 --> Neocraftz1553 (Mibbit@216.4.ml.wtn) has joined #pikipedia 2016-01-20 04:07:15 Neocraftz1553 Alright, I am back 2016-01-20 04:07:23 Scruffy Hey 2016-01-20 04:07:36 Neocraftz1553 I just posted the Purple Pikmin render and added it to thw community fangame 2016-01-20 04:09:18 Scruffy Well done! 2016-01-20 04:09:41 Scruffy One last suggestion for future renders, and you have done this with others 2016-01-20 04:09:48 Neocraftz1553 yes: 2016-01-20 04:09:58 Neocraftz1553 *yes? 2016-01-20 04:10:25 Scruffy It's good to light something with multiple different lights 2016-01-20 04:10:35 Neocraftz1553 yes, I have done this 2016-01-20 04:10:42 Scruffy I don't know if you've ever heard of things like main light, key light, fill ilght 2016-01-20 04:10:47 Neocraftz1553 But I dont know how to use it wuth small objects 2016-01-20 04:10:55 Neocraftz1553 no I have not 2016-01-20 04:11:08 Neocraftz1553 Small objects being Pikmin and such 2016-01-20 04:11:23 Scruffy Small objects? 2016-01-20 04:11:27 Scruffy Oh 2016-01-20 04:11:41 Scruffy Why would that be different from large objects/ 2016-01-20 04:12:03 Neocraftz1553 sometimes the light "overlights" it and suc 2016-01-20 04:12:56 Scruffy Ah 2016-01-20 04:13:13 Scruffy Well, the light intensity can be tweaked using the "Strength" option 2016-01-20 04:13:43 Neocraftz1553 yes 2016-01-20 04:13:56 Scruffy But you'll see that images get a lot more dynamic when lit with multiple lights of varying colors, shapes, intensities, and softnesses 2016-01-20 04:14:05 Scruffy As in your Bulborb Larva image 2016-01-20 04:14:05 Neocraftz1553 I will now try to do it to the red pikmin 2016-01-20 04:14:10 Neocraftz1553 ah, yes 2016-01-20 04:14:12 Scruffy Cool 2016-01-20 04:14:23 Scruffy One formula that works well is called three-point lighting 2016-01-20 04:14:25 Neocraftz1553 I had an extreme burst of inspiration there 2016-01-20 04:14:37 Neocraftz1553 what is that? 2016-01-20 04:14:50 Scruffy There are three lights 2016-01-20 04:14:55 Scruffy 1. Key light 2016-01-20 04:15:15 Neocraftz1553 Ah, Scruffy, an important question 2016-01-20 04:15:15 Scruffy It shines directly on the face of the subject 2016-01-20 04:15:23 Scruffy oh, yes? 2016-01-20 04:15:52 Neocraftz1553 For Pikmin Return, I want to use some of the mechanics that you used in Pikmin Forever, is that ok with you? 2016-01-20 04:16:06 Scruffy Yeah 2016-01-20 04:16:15 Scruffy Of course 2016-01-20 04:16:39 Neocraftz1553 thank you 2016-01-20 04:16:44 Scruffy No problem 2016-01-20 04:17:13 Scruffy Okay, so yeah, the key light is a sharper light that illuminates the face 2016-01-20 04:17:22 Scruffy Generally the brightest of the three 2016-01-20 04:17:29 Neocraftz1553 ok 2016-01-20 04:17:33 Scruffy Then there's 2. fill light 2016-01-20 04:17:58 Scruffy Fill light is softer and not as bright, but still faces the front 2016-01-20 04:18:15 Scruffy at a different angle than the key though, like maybe more off to the side 2016-01-20 04:18:27 Neocraftz1553 Oh, ok, makes sense 2016-01-20 04:18:29 Scruffy Its job is to balance out the contrast made by the key light 2016-01-20 04:18:39 Scruffy And then 3. back light 2016-01-20 04:19:33 Scruffy This light, hence the name, goes behind the subject 2016-01-20 04:19:33 Scruffy And illuminates its back softly for more balancing 2016-01-20 04:19:45 Neocraftz1553 ok, let me try it 2016-01-20 04:20:25 Scruffy Sure, just remember to keep them all not too sharp 2016-01-20 04:20:35 Scruffy That really helps it look more real, less computer generated 2016-01-20 04:21:17 Neocraftz1553 ok, thanks a lot for the tips 2016-01-20 04:21:25 Scruffy No problem! 2016-01-20 04:21:32 Scruffy Good timing too, I have to go 2016-01-20 04:21:39 Scruffy I'll be on tomorrow 2016-01-20 04:22:04 Neocraftz1553 ok, cya 2016-01-20 04:22:09 Scruffy Bye 2016-01-20 04:23:13 <-- Neocraftz1553 (Mibbit@216.4.ml.wtn) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 04:27:15 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 05:36:04 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-20 05:36:15 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Client Quit) 2016-01-20 07:08:27 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-20 07:08:28 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-20 07:09:37 -- Yoshi2|offline is now known as Yoshi2 2016-01-20 07:30:55 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: Leaving) 2016-01-20 07:50:18 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-20 07:51:11 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-20 07:52:29 <-- Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Quit: nwehehehe) 2016-01-20 08:51:11 --> Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-20 09:12:51 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-20 10:39:09 <-- Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Quit: nwehehehe) 2016-01-20 15:14:51 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 240 seconds) 2016-01-20 15:14:57 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-20 15:15:11 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Client Quit) 2016-01-20 15:36:08 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-20 16:21:34 --> Chiaki_Nanami (Pi@i-9160-17.studat.chalmers.se) has joined #pikipedia 2016-01-20 16:58:20 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-20 17:04:46 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 17:34:52 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-20 17:42:28 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 17:58:25 <-- Chiaki_Nanami (Pi@i-9160-17.studat.chalmers.se) has quit (Quit: Leaving) 2016-01-20 18:53:57 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-20 19:02:01 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-20 19:10:17 --> Testyo (Testyo@e48-818-52-94.cpe.netcabo.pt) has joined #pikipedia 2016-01-20 19:10:18 Testyo Hi everyone! 2016-01-20 19:11:03 --> Espyo (Espyo@e48-818-52-94.cpe.netcabo.pt) has joined #pikipedia 2016-01-20 19:11:03 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-20 19:11:43 ScruffyChat Hi Espyo! 2016-01-20 19:11:51 Yoshi2 hey Espyo & Testyo 2016-01-20 19:11:53 Testyo either way, it must be hard to keep track of even two languages without mixing up colloquialisms and be sure to pay another 200 for the NEW 3DS THANK YOU NINTENDO 2016-01-20 19:12:19 Yoshi2 yes 2016-01-20 19:14:11 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-20 19:14:49 ScruffyChat So it turns out (I'm probably late to the punch) most of the music in Pikmin 2 is run on bms files 2016-01-20 19:15:14 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-20 19:15:18 ScruffyChat Which were made for Konami's Beatmania in 1998 2016-01-20 19:15:22 ScruffyChat 97* 2016-01-20 19:15:58 ScruffyChat Or at least, that's all the info I can find on bms 2016-01-20 19:16:06 Yoshi2 ScruffyChat: bms has its root with beatmania? 2016-01-20 19:16:17 ScruffyChat I think 2016-01-20 19:16:30 ScruffyChat The structure appears to be the same 2016-01-20 19:16:43 ScruffyChat Although I can't really tell because I have no means of encoding it properly to see it 2016-01-20 19:17:28 Yoshi2 ScruffyChat: do you have a link that has that info? 2016-01-20 19:18:07 ScruffyChat http://filext.com/file-extension/BMS 2016-01-20 19:18:16 ScruffyChat Actually, it might be the second one 2016-01-20 19:18:21 ScruffyChat I assumed they were the same 2016-01-20 19:21:24 Yoshi2 nope, definitely doesn't have its roots with beatmania because beatmania seems to use a text based format 2016-01-20 19:21:31 ScruffyChat Ah 2016-01-20 19:21:31 Yoshi2 while pikmin's bms is purely binary 2016-01-20 19:21:39 ScruffyChat I see 2016-01-20 19:21:57 @Espyo hi 2016-01-20 19:22:29 @Espyo I was starting to get scared 2016-01-20 19:22:36 @Espyo at that whole bms thing 2016-01-20 19:24:13 ScruffyChat Heh, sorry, false alarm 2016-01-20 19:24:26 ScruffyChat But it's no less impossible for me to study anything about htem 2016-01-20 19:28:08 Yoshi2 here somebody wrote a midi->bms converter: https://github.com/arookas/MIDItoBMS 2016-01-20 19:28:30 Yoshi2 and here is my attempt at a bms->midi converter: https://github.com/RenolY2/py-playBMS 2016-01-20 19:28:58 ScruffyChat which one? 2016-01-20 19:29:08 ScruffyChat bmsmodules? 2016-01-20 19:29:22 ScruffyChat oh wait, just the zip file, never mind 2016-01-20 19:29:59 Yoshi2 pyBMS is the main function, but the parsers are in EventParsers 2016-01-20 19:30:23 Yoshi2 I'm not yet far enough with the project that it can do a proper midi playback 2016-01-20 19:30:30 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 19:30:37 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-20 19:30:40 ScruffyChat Sorry about that 2016-01-20 19:31:12 Yoshi2 [20:29:58] pyBMS is the main function, but the parsers are in EventParsers 2016-01-20 19:31:12 Yoshi2 [20:30:21] I'm not yet far enough with the project that it can do a proper midi playback 2016-01-20 19:31:19 Yoshi2 *bms playback 2016-01-20 19:31:25 ScruffyChat ah 2016-01-20 19:32:28 Yoshi2 the file format is pretty nuts 2016-01-20 19:34:10 Yoshi2 I am attempting to read an image format from battalion wars and it doesn't really work 2016-01-20 19:34:25 Yoshi2 they probably use some sort of fancy compression that I don't get 2016-01-20 19:34:41 Yoshi2 this is the only image so far that looks anything like what it is supposed to represent: https://i.imgur.com/zDP5LLX.png 2016-01-20 19:38:52 @Espyo that is so familiar 2016-01-20 19:38:59 @Espyo I think I've seen it more than once 2016-01-20 19:39:10 @Espyo people try to make decoders, and the final image ends up just like that 2016-01-20 19:39:22 @Espyo wrong size, and kinda shaky with some stabs of color off 2016-01-20 19:40:15 Yoshi2 so annoying :/ 2016-01-20 19:40:58 Yoshi2 I started poking through devkitpro for clues, seems it has some image stuff https://github.com/devkitPro/gamecube-tools/tree/master/gxtool 2016-01-20 19:43:00 Yoshi2 what doesn't make sense about this format is that the data size is half the pixel count 2016-01-20 19:43:25 Yoshi2 and when trying to parse it as RGBA, I end up with an image that is 4 times as small 2016-01-20 19:44:26 @J that looks familiar 2016-01-20 19:44:30 @J might be the same as bnr 2016-01-20 19:44:39 @J the images encoded in bnr, I should say(?) 2016-01-20 19:45:09 @J http://hitmen.c02.at/files/yagcd/yagcd/chap14.html#sec14.1 spec 2016-01-20 19:45:39 @J https://github.com/ikn/gcedit/blob/master/gcedit/ext/gcutil.py#L368 my implementation 2016-01-20 19:48:31 @Espyo that looks familiar 2016-01-20 19:48:35 @Espyo qed 2016-01-20 19:48:50 @Espyo it might be an indexed image format 2016-01-20 19:49:42 @J that alone wouldn't explain the dimensions, plus you'd probably notice the index in the file 2016-01-20 19:49:52 Yoshi2 J: I don't think it is bnr, my format is not RGB5A1 and lacks a magic word 2016-01-20 19:49:58 @Espyo hmm 2016-01-20 19:50:02 @J there's clearly some block-based decoding going on, like BNR 2016-01-20 19:50:06 @J *encoding 2016-01-20 19:50:13 Yoshi2 possible 2016-01-20 19:50:20 @J and it does look like it could be 4x4 2016-01-20 19:50:59 @J do you think those colours are correct? 2016-01-20 19:51:05 @J if so, maybe you just need the block stuff 2016-01-20 19:52:39 Yoshi2 the way the files are stored in the archive, there is an TXET section that contains some data like dimensions, and then comes a PIM secion that has the raw image data without any headers 2016-01-20 19:52:52 Yoshi2 sometimes there are other sections in between too, I haven't checked those out yet 2016-01-20 19:53:56 Yoshi2 I definitely need to give the block thing a try 2016-01-20 20:01:01 Yoshi2 but first comes homework that I'm typing up in latex 2016-01-20 20:21:14 @Espyo ok, so it looks like there's not just one Yellow Spectralid on that little ledge out of bounds 2016-01-20 20:21:20 @Espyo there's also a White Spectralid pretty close to it 2016-01-20 20:21:25 @Espyo on the other side of the pathway 2016-01-20 20:21:34 @Espyo it's hard to understand the Y value 2016-01-20 20:21:57 @Espyo but most groundborne enemies have it at 20 2016-01-20 20:22:05 @Espyo which seems to be the most common ground height on the GoH 2016-01-20 20:22:12 @Espyo heck, even a White Spectralid somewhere has a Y of 20 2016-01-20 20:22:21 @Espyo and those two Spectralids out of bounds have a Y of like 200 something 2016-01-20 20:22:29 @Espyo so... it's high up, but I can't tell HOW high up 2016-01-20 20:22:46 ScruffyChat Wow 2016-01-20 20:22:53 @Espyo ScruffyChat: when you saw one of them, was it close to the leaves that make up the path, or was it so high that you can just BARELY see it with the Koppad? 2016-01-20 20:23:59 ScruffyChat Umm, I saw it get pretty close to the leaves on the path 2016-01-20 20:24:07 ScruffyChat But it never stayed there long 2016-01-20 20:24:29 @Espyo did it go back up, then? 2016-01-20 20:24:35 ScruffyChat Yes 2016-01-20 20:24:44 @Espyo very high up, or eh? 2016-01-20 20:24:51 ScruffyChat Very high up 2016-01-20 20:24:59 @Espyo woah, so it moves a LOT vertically, then? 2016-01-20 20:25:06 ScruffyChat I remember wanting to go at it with Wingeds, but I never got to 2016-01-20 20:25:07 ScruffyChat Yes 2016-01-20 20:25:12 ScruffyChat Much higher than a Pikmin could reach 2016-01-20 20:25:20 @Espyo ok, I'll try again, then 2016-01-20 20:25:24 @Espyo I mean... there's two of them 2016-01-20 20:25:30 @Espyo they're not even THAT much inside the path 2016-01-20 20:25:36 @Espyo one of them looks like it's even before the transition point 2016-01-20 20:25:54 ScruffyChat Yeah, I've never seen the White Spectralid 2016-01-20 20:27:10 @Espyo it's on 1.txt 2016-01-20 20:27:13 @Espyo hell if I know what that means 2016-01-20 20:27:20 @Espyo but I think that that's the file for objects that are there every day 2016-01-20 20:27:25 ScruffyChat huh 2016-01-20 20:27:30 @Espyo I still don't have it quite figured out 2016-01-20 20:27:46 ScruffyChat So a White Spectralid in the GoH, possibly on the first day? 2016-01-20 20:28:15 @Espyo no, the Yellow is on that 1.txt too 2016-01-20 20:28:40 ScruffyChat Hmm 2016-01-20 20:31:18 @Espyo checked as high as I could 2016-01-20 20:31:26 @Espyo any higher than that, and it'd crack the spacesuit helmet 2016-01-20 20:31:55 ScruffyChat Heh 2016-01-20 20:32:12 @Espyo it's like hunting for a sasquatch in GTA 2016-01-20 20:32:22 ScruffyChat Nah, those spacesuits could handle a spaceship explosion and a several-mile drop 2016-01-20 20:32:24 @Espyo I look and look and look 2016-01-20 20:32:29 @Espyo guess so 2016-01-20 20:35:15 @Espyo dammit, I can't find anything AT ALL 2016-01-20 20:35:26 @Espyo not even a few ambiguous pixels moving about 2016-01-20 20:35:39 ScruffyChat Maybe it only appears on certain days 2016-01-20 20:35:51 @Espyo I hope not... 2016-01-20 20:35:56 @Espyo let's look at these files again 2016-01-20 20:36:58 @Espyo so, there's 1.txt, default.txt, p30.txt, p60.txt, p70.txt, p120.txt, p129.txt 2016-01-20 20:37:01 @Espyo all of these have objects 2016-01-20 20:37:11 ScruffyChat Hmm 2016-01-20 20:37:17 @Espyo the Spectralids are on 1.txt 2016-01-20 20:37:26 @Espyo I think the "p" ones might be specific objects for each "room" 2016-01-20 20:37:33 ScruffyChat Yeah 2016-01-20 20:38:30 @Espyo the GOH has 7 rooms counting the main room 2016-01-20 20:38:33 ScruffyChat I feel like I don't see it every time I play, but it's been a while 2016-01-20 20:38:42 @Espyo the corridor to the boss has no mobs, so I guess that one doesn't get a file 2016-01-20 20:39:00 ScruffyChat Maybe based on its location the game has trouble deciding whether it should be in the room ornot 2016-01-20 20:39:41 @Espyo boy, that'd be messed up 2016-01-20 20:39:47 @Espyo I guess I can check if it teleported to the other room, though 2016-01-20 20:41:25 @Espyo nope, nothing 2016-01-20 20:41:35 @Espyo does P3 even HAVE a concept of "enemies that only appear on certain days"? 2016-01-20 20:41:40 ScruffyChat Yes 2016-01-20 20:41:46 ScruffyChat With Pellet Posies at least 2016-01-20 20:41:59 ScruffyChat And Burgeoning Spiderwort 2016-01-20 20:42:22 ScruffyChat The first day you are in the Distant Tundra there's no Bearded Amprat next to the Drake 2016-01-20 20:42:30 ScruffyChat The second day there, there is 2016-01-20 20:43:02 ScruffyChat And in the Garden of Hope, the 5 pellet posy next to the Drake that can only be reached with Yellow Pikmin appears on day 5 2016-01-20 20:45:57 @Espyo hmm, I'll try checking what the Pellet Posy says, thanks 2016-01-20 20:46:02 @Espyo ...if I can find which one that is 2016-01-20 20:46:08 @Espyo once again, I left everything at work 2016-01-20 20:46:22 ScruffyChat It ought to be in a flower pot right next to the crystal wall by the Drake 2016-01-20 20:46:32 @Espyo yeah, I know the one 2016-01-20 20:47:00 @Espyo well 2016-01-20 20:47:13 @Espyo there's "birthday", "deadday" and "expireday" on the flags 2016-01-20 20:47:46 @Espyo but all 5-Pellet Posies have those three parameters set to 0 2016-01-20 20:47:55 @Espyo I don't think I've seen ANY mob with any of those params set to not 0 2016-01-20 20:48:09 ScruffyChat Hm 2016-01-20 20:48:42 ScruffyChat Maybe it makes a completely new Garden of Hope on different days 2016-01-20 20:49:22 @Espyo yikes 2016-01-20 20:50:19 @Espyo all birthdays on that 1.txt are "0" 2016-01-20 20:51:27 ScruffyChat That should mean they appear by default on day 1 2016-01-20 20:51:41 ScruffyChat Perhaps the 5 Pellet Posy has its own parameter that delays its growth 2016-01-20 20:51:59 @Espyo maybe 2016-01-20 20:52:05 ScruffyChat Pretty convoluted, but hey, it's classic Pikmin 2016-01-20 20:52:18 @Espyo hehe, yep 2016-01-20 20:53:33 ScruffyChat Meanwhile I'm still going through everything the Ship says 2016-01-20 20:53:43 @Espyo there's a lot of it, huh 2016-01-20 20:54:15 ScruffyChat Once I changed the "day" messages to night messages I realized there's doesn't have to be justification for any of my changes 2016-01-20 20:54:34 ScruffyChat Plus anyone who sees it will have played Pikmin 2 before and generally know what the ship would say 2016-01-20 20:54:45 ScruffyChat So I'm just having fun with all of it 2016-01-20 20:55:12 @Espyo mhm 2016-01-20 20:55:24 @Espyo ok, there's no such thing as a birthday that isn't 0 2016-01-20 20:55:27 @Espyo in the entirety of the files 2016-01-20 20:55:31 ScruffyChat Wow 2016-01-20 20:55:46 ScruffyChat Wonder what happens if you change that 2016-01-20 20:55:54 ScruffyChat Like with a boss 2016-01-20 20:56:01 @Espyo or deadday, or expireday 2016-01-20 20:56:06 @Espyo everything, everywhere, is 0 2016-01-20 20:56:19 @Espyo well, I can change it, but I can't see the changes in-game 2016-01-20 20:56:20 ScruffyChat You'd just show up and there'd be a sign saying "Not my birthday. Come back tomorrow." 2016-01-20 20:56:31 @Espyo eh, maybe in a few months, when Cemu is more usable 2016-01-20 20:56:32 @Espyo hehehe 2016-01-20 20:56:45 ScruffyChat Ah, I see 2016-01-20 20:56:54 ScruffyChat Yeah I heard it just recently got basic audio support 2016-01-20 20:57:02 @Espyo mhm 2016-01-20 20:57:54 @Espyo there's also this "interval" 2016-01-20 20:58:03 @Espyo probably meant to be used like the Goolix and Mamuta in P1 2016-01-20 20:58:08 @Espyo I bet this is always 0 too 2016-01-20 20:58:12 ScruffyChat Heh 2016-01-20 20:58:24 @Espyo oh, wait 2016-01-20 20:58:28 @Espyo there are some non-zeros 2016-01-20 20:58:30 @Espyo not a lot 2016-01-20 21:00:08 @Espyo ...looks like I was ignored 2016-01-20 21:00:13 ScruffyChat When I make a game, I'm going to use parameters with very specific titles 2016-01-20 21:00:15 @Espyo all this time I was searching on the GOH folder 2016-01-20 21:00:20 @Espyo although I DID say "go up one folder" 2016-01-20 21:00:27 ScruffyChat Oh 2016-01-20 21:00:43 @Espyo ok, so there's a Chappy with an interval of 3 2016-01-20 21:00:52 @Espyo a Red Bulborb that respawns 3 days after you kill it? 2016-01-20 21:01:02 @Espyo I mean, I know there's a "respawn X days after killing" mechanic in P3 2016-01-20 21:01:08 ScruffyChat that's not the one in the Garden of Hope 2016-01-20 21:01:12 ScruffyChat Takes 4 days, I think 2016-01-20 21:01:13 @Espyo the Whiptongue Bulborb at the landing site of the Tropical Wilds is definitely this 2016-01-20 21:01:28 @Espyo a Dwarf Bulborb with 3 2016-01-20 21:01:39 @Espyo Iwakko with 1 2016-01-20 21:01:47 @Espyo I think Iwakko is the Skutterchuck 2016-01-20 21:01:49 @Espyo I have to get dinner now 2016-01-20 21:01:54 ScruffyChat iwa is rock 2016-01-20 21:01:55 @Espyo but so far, it doesn't seem very special 2016-01-20 21:01:56 ScruffyChat Oh okay 2016-01-20 21:02:00 @Espyo oh yeah, it is 2016-01-20 21:02:05 @Espyo so yeah, Skutterchuck 2016-01-20 21:02:10 ScruffyChat Cool 2016-01-20 21:02:15 @Espyo after dinner, I'll try ACTUALLY searching on all levels, instead of just GOH 2016-01-20 21:02:20 ScruffyChat Heh 2016-01-20 21:02:24 ScruffyChat Hope you find something 2016-01-20 21:02:27 ScruffyChat And enjoy dinner 2016-01-20 21:09:29 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-20 21:09:55 --> Neocraftz1553 (Mibbit@216.4.uh.ouw) has joined #pikipedia 2016-01-20 21:10:08 Neocraftz1553 Hello 2016-01-20 21:14:03 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-20 21:18:33 Neocraftz1553 Hey scruffy, have you ever expirenced the blue screen? 2016-01-20 21:18:38 Neocraftz1553 have you espyo? 2016-01-20 21:18:41 ScruffyChat No 2016-01-20 21:18:49 ScruffyChat I don't think that happens on Mac 2016-01-20 21:19:00 Neocraftz1553 I'm not sure 2016-01-20 21:19:06 ScruffyChat I think I have experienced the Mac equivalent though 2016-01-20 21:19:14 ScruffyChat I have to say, it's quite elegant 2016-01-20 21:19:24 Neocraftz1553 alright, that counts 2016-01-20 21:19:44 Neocraftz1553 It happened to me today 2016-01-20 21:20:52 ScruffyChat Aww man, I'm sorry 2016-01-20 21:21:06 Neocraftz1553 my computer started fizzing and programs started opening and.... other weird stuff 2016-01-20 21:21:12 Neocraftz1553 yeah 2016-01-20 21:21:16 ScruffyChat Fizzing? 2016-01-20 21:21:21 ScruffyChat Like, you could hear it? 2016-01-20 21:21:35 Neocraftz1553 yes, kinda like static 2016-01-20 21:21:47 Neocraftz1553 I had some music on at the time 2016-01-20 21:22:12 Neocraftz1553 but, luckily for me, the computer is fine now.... I thinm 2016-01-20 21:22:18 ScruffyChat I hope you have a back up or something 2016-01-20 21:22:26 Neocraftz1553 yes I did 2016-01-20 21:22:40 Neocraftz1553 but I didn't need it, wierdly 2016-01-20 21:23:26 Neocraftz1553 I turned it on and it turned on normally, so I had an antivirus scan it 2016-01-20 21:23:44 Neocraftz1553 it found 134 viruses :P 2016-01-20 21:23:55 Neocraftz1553 I've seen more though 2016-01-20 21:24:04 ScruffyChat Man 2016-01-20 21:24:13 Neocraftz1553 my friend once had over 900 viruses 2016-01-20 21:24:16 Neocraftz1553 no lie 2016-01-20 21:24:37 ScruffyChat That's scary 2016-01-20 21:24:54 Neocraftz1553 yes it is very 2016-01-20 21:26:37 Neocraftz1553 on the bright side, I now know there is such thing as a pebibyte 2016-01-20 21:28:05 Neocraftz1553 its bigger than a petabyte, which is bigger than a tebibyte, which is bigger than a terabyte, which is bigger than a gigabyte, and so on 2016-01-20 21:28:17 Neocraftz1553 so much memory 2016-01-20 21:28:28 ScruffyChat Memory? Taken by viruses? 2016-01-20 21:28:39 Neocraftz1553 no 2016-01-20 21:28:57 Neocraftz1553 I'm not aure if thats even possible 2016-01-20 21:29:15 Neocraftz1553 besides them taking up space 2016-01-20 21:29:41 ScruffyChat That's what I mean. They took up that space? 2016-01-20 21:29:53 Neocraftz1553 oh, no 2016-01-20 21:30:06 Neocraftz1553 I just have 500 gigabytes 2016-01-20 21:30:28 ScruffyChat Ah 2016-01-20 21:30:30 Neocraftz1553 I think they took up a megabyte at most 2016-01-20 21:30:48 Neocraftz1553 but the programs they installed took up a gigabyte eacg 2016-01-20 21:30:53 Neocraftz1553 *each 2016-01-20 21:31:27 Neocraftz1553 So basically I spent my morning shooting down viruses and their programs 2016-01-20 21:32:01 Neocraftz1553 again 2016-01-20 21:32:12 Neocraftz1553 it has happened to me once before 2016-01-20 21:32:40 Neocraftz1553 it actually ruined the hard drive of my previous computer 2016-01-20 21:32:53 ScruffyChat Ah 2016-01-20 21:36:26 Neocraftz1553 yes, it has cost me 2016-01-20 21:36:37 ScruffyChat I bet 2016-01-20 21:36:43 @Espyo wtf 2016-01-20 21:36:45 @Espyo fizzling? 2016-01-20 21:36:51 Neocraftz1553 heh, yeah 2016-01-20 21:36:54 @Espyo good grief 2016-01-20 21:37:08 Neocraftz1553 yeah 2016-01-20 21:37:30 Neocraftz1553 before the blue screen happened some command windows opened up 2016-01-20 21:38:17 @Espyo ok, no "day" parameter is different than 0, anywhere 2016-01-20 21:38:20 @Espyo now I can say it safely 2016-01-20 21:38:29 Neocraftz1553 heh 2016-01-20 21:38:30 @Espyo that really doesn't sound good, Neo 2016-01-20 21:38:34 Neocraftz1553 on what? 2016-01-20 21:38:45 Neocraftz1553 oh yeah, it doesnt loom to good either 2016-01-20 21:38:49 Neocraftz1553 *look 2016-01-20 21:38:51 @Espyo enemies have this "birthday", "deadday" and "expireday" 2016-01-20 21:38:53 @Espyo but it's always 0 2016-01-20 21:38:55 @Espyo so *shrug* 2016-01-20 21:39:23 Neocraftz1553 hehehe 2016-01-20 21:39:31 Neocraftz1553 that actually sounds pretty cool 2016-01-20 21:40:41 Neocraftz1553 on the engine? 2016-01-20 21:41:16 <-- Neocraftz1553 (Mibbit@216.4.uh.ouw) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 21:41:38 --> Neocraftz1553 (Mibbit@216.4.uh.ouw) has joined #pikipedia 2016-01-20 21:41:50 Neocraftz1553 Sorry, i, page reloaded 2016-01-20 21:42:00 @Espyo on Pikmin 3 2016-01-20 21:42:11 Neocraftz1553 oooh, ok 2016-01-20 21:42:18 @Espyo can't find any other property of interest 2016-01-20 21:42:27 Neocraftz1553 hmmm 2016-01-20 21:42:28 @Espyo ok, on the plotter script I'm making, I'm also adding a feature to print out fun stats 2016-01-20 21:42:37 @Espyo like the top 5 mobs that are farthest away from the average position 2016-01-20 21:42:40 Neocraftz1553 so you can see the files on P3? 2016-01-20 21:42:44 @Espyo meaning the mobs that are farthest away from all other mobs 2016-01-20 21:42:55 @Espyo meaning mobs that are potentially out of bounds 2016-01-20 21:43:03 @Espyo I'm also printing the one highest in the air, and lowest 2016-01-20 21:43:07 @Espyo what other stats can I gather? 2016-01-20 21:43:10 @Espyo and yeah, all files in P3 2016-01-20 21:43:16 @Espyo it's been this way for a few months 2016-01-20 21:43:21 @Espyo [[Unused content in Pikmin 3]] 2016-01-20 21:43:21 Neocraftz1553 you can edit them? 2016-01-20 21:43:22 Testyo "Unused_content_in_Pikmin_3" article = http://www.pikminwiki.com/index.php?title=Unused_content_in_Pikmin_3 2016-01-20 21:43:28 @Espyo I CAN, but I can't put them back in the game 2016-01-20 21:43:32 @Espyo so at the moment, no editing 2016-01-20 21:43:37 Neocraftz1553 oh ok 2016-01-20 21:43:49 Neocraftz1553 how about ripping textures/models 2016-01-20 21:43:57 @Espyo that too 2016-01-20 21:44:06 Neocraftz1553 wow, thats way cool 2016-01-20 21:44:18 @Espyo [[File:Rock Pikmin P3 icon.png]] 2016-01-20 21:44:19 Testyo "File:Rock_Pikmin_P3_icon.png" article = http://www.pikminwiki.com/index.php?title=File:Rock_Pikmin_P3_icon.png 2016-01-20 21:46:36 Neocraftz1553 are you going to do the same for P4? 2016-01-20 21:47:05 Yoshi2 if possible, sure, why not 2016-01-20 21:48:26 Neocraftz1553 it is "very close to completion", but I have not seen anymore news about it 2016-01-20 21:49:39 Neocraftz1553 oh, and hello Yoshi2 2016-01-20 21:49:44 Yoshi2 hi 2016-01-20 21:49:47 ScruffyChat They said this year was more about finishing the new Star Fox 2016-01-20 21:50:01 Neocraftz1553 yes, it is about that 2016-01-20 21:51:11 Neocraftz1553 forgive me for saying this, but I'm not a big fan of the starfox games 2016-01-20 21:51:42 Neocraftz1553 because there is a 100% chance I will get stuck in one part and not be able to pass it 2016-01-20 21:51:54 Neocraftz1553 even with cheats and hacks and walthroughs 2016-01-20 21:52:12 Neocraftz1553 like in that one starfox game for the GC 2016-01-20 21:55:06 Neocraftz1553 I am a real derp sometimes 2016-01-20 21:56:55 @Espyo heh 2016-01-20 21:57:09 @Espyo wonder if they'll release P4 for the 15th anniversary 2016-01-20 21:57:44 ScruffyChat That's a possibility 2016-01-20 21:57:53 ScruffyChat 15 years of Pikmin 2016-01-20 21:58:04 ScruffyChat Wonder how many Hocotatian years that is 2016-01-20 21:58:33 Neocraftz1553 over 9000 2016-01-20 21:58:36 Neocraftz1553 heh 2016-01-20 21:59:30 Neocraftz1553 hmm... 2016-01-20 22:00:23 Neocraftz1553 I wonder... but if they release it for the 15th anniversity, we'll have to wait untill 2017 2016-01-20 22:00:38 Neocraftz1553 if we do, hopefully they'll release trailers 2016-01-20 22:00:44 Neocraftz1553 *if they do 2016-01-20 22:00:57 @Espyo no, 15th is this year 2016-01-20 22:01:19 Neocraftz1553 really? 2016-01-20 22:01:43 @Espyo yeah 2016-01-20 22:01:46 @Espyo [[Pikmin (game)]] 2016-01-20 22:01:46 Testyo "Pikmin_(game)" article = http://www.pikminwiki.com/index.php?title=Pikmin_(game) 2016-01-20 22:01:51 @Espyo in fact: [[Talk:Pikmin (game)]] 2016-01-20 22:01:52 Testyo "Talk:Pikmin_(game)" article = http://www.pikminwiki.com/index.php?title=Talk:Pikmin_(game) 2016-01-20 22:01:56 Neocraftz1553 oh, it was released back in 2001 2016-01-20 22:02:17 Neocraftz1553 october 26, sorry, I thought it was released in 2002 :P 2016-01-20 22:02:23 @Espyo it's all right 2016-01-20 22:02:27 Neocraftz1553 heh 2016-01-20 22:09:05 <-- Neocraftz1553 (Mibbit@216.4.uh.ouw) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 22:13:43 --> Neocraftz1553 (Mibbit@216.4.uh.ouw) has joined #pikipedia 2016-01-20 22:14:17 Neocraftz1553 huh, chat reloaded 2016-01-20 22:14:31 Neocraftz1553 well, for me, anyways 2016-01-20 22:19:26 <-- Neocraftz1553 (Mibbit@216.4.uh.ouw) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 22:23:00 Testyo too but it has that stupid tripping 2016-01-20 22:23:12 ScruffyChat Testyo lm 2016-01-20 22:23:13 Testyo I said too but it has that stupid tripping because it was a timed random message. This random message came from the messages too late and I wouldn't mind Brawl too much, but it has that stupid tripping. 2016-01-20 22:33:37 -- Yoshi2 is now known as Yoshi2|offline 2016-01-20 22:37:18 --> Neocraftz1553 (Mibbit@216.4.uh.ouw) has joined #pikipedia 2016-01-20 22:37:36 Neocraftz1553 I am back 2016-01-20 22:37:43 Neocraftz1553 whoops, wrong color 2016-01-20 22:41:37 Neocraftz1553 Hey, Scruffy, whats the biggest number you have put in sampling and successfully rendered? 2016-01-20 22:42:16 ScruffyChat umm 2016-01-20 22:42:20 ScruffyChat I think 1000 2016-01-20 22:42:23 ScruffyChat I'm not sure 2016-01-20 22:42:30 ScruffyChat It was not a detailed render though 2016-01-20 22:42:45 Neocraftz1553 I have 1250 right now 2016-01-20 22:43:03 Neocraftz1553 I think that is the moat I will do for the glowstems 2016-01-20 22:43:14 Neocraftz1553 *most 2016-01-20 22:43:28 ScruffyChat Wow 2016-01-20 22:43:31 ScruffyChat Yeah, that's a lot 2016-01-20 22:43:36 Neocraftz1553 and the more sampling I put, the less space they seem to take up 2016-01-20 22:43:41 ScruffyChat hm 2016-01-20 22:43:44 ScruffyChat odd 2016-01-20 22:43:50 Neocraftz1553 yeah, very odd 2016-01-20 22:44:12 Neocraftz1553 the first one I did had 50 samples and took up a megabytw 2016-01-20 22:44:26 Neocraftz1553 the latest one takes up less than half of that 2016-01-20 22:45:40 ScruffyChat Interesting 2016-01-20 22:45:47 Neocraftz1553 yes 2016-01-20 22:46:23 Neocraftz1553 🤷¯\_(ツ)_/¯ 2016-01-20 22:46:26 Neocraftz1553 hehehe 2016-01-20 22:48:57 -- UltraMario is now known as UltraMartyMcFly 2016-01-20 22:49:18 Neocraftz1553 heh 2016-01-20 22:49:23 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 264 seconds) 2016-01-20 22:52:45 Neocraftz1553 hey scruffy, a little challenge for rendering 2016-01-20 22:52:54 ScruffyChat ? 2016-01-20 22:53:19 Neocraftz1553 Try to make an area selction map in blender for Pikmin Forever 2016-01-20 22:53:40 Neocraftz1553 Just a "little" challenge 2016-01-20 22:53:42 ScruffyChat Maybe some other time 2016-01-20 22:53:46 ScruffyChat But i'd like to 2016-01-20 22:53:49 Neocraftz1553 heh, ok 2016-01-20 22:54:18 Neocraftz1553 I tried and failed miserably :P 2016-01-20 22:56:14 ScruffyChat Aww man 2016-01-20 22:56:20 ScruffyChat It does sound challenging 2016-01-20 22:56:55 Neocraftz1553 it is 2016-01-20 22:57:05 Neocraftz1553 it seemed like an easy task 2016-01-20 22:57:29 Neocraftz1553 but it is hard... 2016-01-20 22:58:42 Neocraftz1553 heh, I just made a pyramid trying to make a cave 2016-01-20 22:58:49 Neocraftz1553 I am such a derp :P 2016-01-20 23:00:07 ScruffyChat Heh 2016-01-20 23:07:35 Neocraftz1553 heh, I have a heater in my office 2016-01-20 23:07:44 Neocraftz1553 but it doesn't heat at all 2016-01-20 23:22:45 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-20 23:22:48 <-- Neocraftz1553 (Mibbit@216.4.uh.ouw) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-20 23:25:01 --> Neocraftz1553 (Mibbit@216.4.uh.ouw) has joined #pikipedia 2016-01-20 23:27:56 <-- Neocraftz1553 (Mibbit@216.4.uh.ouw) has quit (Client Quit) 2016-01-20 23:41:42 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-20 23:52:43 --> Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-20 23:53:55 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 252 seconds) 2016-01-20 23:56:09 ScruffyChat brb dinner 2016-01-20 23:58:43 --> Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-21 00:03:55 <-- Espyo (Espyo@e48-818-52-94.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-21 00:03:58 <-- Testyo (Testyo@e48-818-52-94.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-21 00:08:29 ScruffyChat Back 2016-01-21 00:36:20 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-21 00:36:20 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-21 00:36:28 ScruffyChat Hi PikFan! 2016-01-21 00:36:35 @PikFan hello 2016-01-21 00:36:47 ScruffyChat How goes it 2016-01-21 00:36:55 @PikFan alright 2016-01-21 00:37:12 @PikFan though, I heard about a potential ninth planet 2016-01-21 00:37:38 ScruffyChat Really? 2016-01-21 00:37:45 @PikFan yeah 2016-01-21 00:37:48 ScruffyChat Remarkable 2016-01-21 00:38:11 @PikFan indeed 2016-01-21 00:38:11 ScruffyChat I'm guessing it's some sort of icy body in the Kuiper belt? 2016-01-21 00:38:40 @PikFan yeah, and it'd explain perturbations in smaller Kuiper belt objects 2016-01-21 00:38:48 ScruffyChat Oh neat 2016-01-21 00:38:55 @PikFan *objects' orbits 2016-01-21 00:39:09 ScruffyChat It just needs some observing 2016-01-21 00:39:16 ScruffyChat Maybe it's Hocotate 2016-01-21 00:39:24 @PikFan hehe 2016-01-21 00:41:08 @PikFan but yeah, they say it has an orbital period of 10,000 years and 10 times the mass of Earth 2016-01-21 00:41:09 ScruffyChat Well that's exciting! I wonder what we'll name it if it becomes official 2016-01-21 00:41:17 ScruffyChat 10 times the mass of Earth! 2016-01-21 00:42:08 ScruffyChat around 12000 years humans have watched the skies, so I guess we just never saw this thing 2016-01-21 00:42:18 @PikFan yeah 2016-01-21 00:42:20 ScruffyChat Maybe it's too dark to see in the night sky 2016-01-21 00:42:23 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-21 00:43:02 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-21 00:43:02 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-21 00:43:10 ScruffyChat Oh, by the way, my astronomy teacher showed me this last year, and I was wondering 2016-01-21 00:43:17 ScruffyChat Do you visit APOD? 2016-01-21 00:43:40 @PikFan I don't know what that is 2016-01-21 00:43:48 @PikFan what is it? 2016-01-21 00:43:49 ScruffyChat "astronomy picture of the day" 2016-01-21 00:43:51 ScruffyChat Look it up 2016-01-21 00:43:58 @PikFan oh ok, neat 2016-01-21 00:44:05 @PikFan also: http://www.npr.org/sections/thetwo-way/2016/01/20/463087037/hints-of-a-hidden-distant-planet-in-our-solar-system 2016-01-21 00:44:12 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Client Quit) 2016-01-21 00:44:47 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-21 00:44:47 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-21 00:44:59 @PikFan wait wait wait 2016-01-21 00:45:08 @PikFan I've been here before 2016-01-21 00:45:29 @PikFan I forgot it was called APOD though lol 2016-01-21 00:45:53 ScruffyChat Heh 2016-01-21 00:46:12 ScruffyChat Well yeah, I forget to keep up with it, but I wanted to show you because you're into astronomy too 2016-01-21 00:46:36 @PikFan I think I was on there back in July when I was looking for pictures of Pluto 2016-01-21 00:47:30 ScruffyChat Ah, cool 2016-01-21 00:47:58 @PikFan I hope we can send a lander to Pluto someday 2016-01-21 00:48:05 ScruffyChat Yeah 2016-01-21 00:48:30 ScruffyChat I mean we probably, a probe has already made it past there 2016-01-21 00:48:39 ScruffyChat But landing it would be a challenge 2016-01-21 00:48:40 @PikFan yeah 2016-01-21 00:49:00 @PikFan right 2016-01-21 00:49:20 @PikFan takes 5 hours to communicate... 2016-01-21 00:49:45 ScruffyChat Yeah 2016-01-21 00:51:19 @PikFan in any case, that new object that New Horizons is going to should be interesting 2016-01-21 00:51:28 @PikFan 3 years to go 2016-01-21 00:51:37 En_Passant unless we can discover light-based information encoding 2016-01-21 00:51:49 ScruffyChat Yeah 2016-01-21 00:52:04 @PikFan hi En_Passant 2016-01-21 00:52:14 ScruffyChat Hello En_Passant! 2016-01-21 00:52:26 @PikFan and they are making that: it's called Li-Fi 2016-01-21 00:52:54 @PikFan well, not for spacecraft, though... 2016-01-21 00:54:54 En_Passant I think a fitting name for Planet Nine is Vesta 2016-01-21 00:55:01 ScruffyChat Vesta 2016-01-21 00:55:14 @PikFan they already named an asteroid that 2016-01-21 00:55:25 ScruffyChat Good choice though 2016-01-21 00:55:25 En_Passant oh, darn 2016-01-21 00:55:32 @PikFan sorry 2016-01-21 00:55:53 @PikFan second largest asteroid, actually 2016-01-21 00:56:11 ScruffyChat That we've found 2016-01-21 00:56:20 En_Passant Next to Ceres, right? 2016-01-21 00:56:25 @PikFan yup 2016-01-21 00:56:54 --> Neocraftz1553 (Mibbit@216.4.uh.ouw) has joined #pikipedia 2016-01-21 00:57:00 <-- Neocraftz1553 (Mibbit@216.4.uh.ouw) has quit (Client Quit) 2016-01-21 00:57:04 @PikFan hi Ne— 2016-01-21 00:57:10 @PikFan well then 2016-01-21 00:57:12 --> Neocraftz1553 (Mibbit@216.4.uh.ouw) has joined #pikipedia 2016-01-21 00:57:18 @PikFan hi Neo 2016-01-21 00:57:26 ScruffyChat hi Neo! 2016-01-21 00:57:29 Neocraftz1553 Hello 2016-01-21 00:57:47 Neocraftz1553 heh, I haven't even talked yet 2016-01-21 00:58:09 @PikFan yeah, I was also greeted immediately 2016-01-21 00:58:32 @PikFan only got on 13 minutes ago 2016-01-21 00:58:33 Neocraftz1553 it feels great to be greeted immediatly 2016-01-21 00:58:45 @PikFan I agree 2016-01-21 00:59:22 Neocraftz1553 So, I am currently making some more models in blender for Pikmin 2016-01-21 00:59:29 ScruffyChat Cool 2016-01-21 00:59:30 @PikFan neat 2016-01-21 00:59:59 @PikFan made any progress on the community game...? 2016-01-21 01:00:12 @PikFan I haven't checked the RC 2016-01-21 01:00:15 Neocraftz1553 scruffys? 2016-01-21 01:00:27 Neocraftz1553 oh, yeah I have 2016-01-21 01:00:36 @PikFan ah, nice 2016-01-21 01:00:40 Neocraftz1553 added some more pikmin and a purple pikmin render 2016-01-21 01:00:49 ScruffyChat Yeah, looks good! 2016-01-21 01:00:58 Neocraftz1553 aaaand... blender crashed :P 2016-01-21 01:01:02 @PikFan hope that goes well 2016-01-21 01:01:05 @PikFan oh dear 2016-01-21 01:01:15 Neocraftz1553 heh 2016-01-21 01:02:10 Neocraftz1553 have you noticed something different about each glowstem in my render? 2016-01-21 01:02:19 Neocraftz1553 have you, scruffy? 2016-01-21 01:02:32 @PikFan no, haven't checked, but I will now 2016-01-21 01:02:35 Neocraftz1553 hehehe 2016-01-21 01:02:39 Neocraftz1553 ok 2016-01-21 01:02:53 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-21 01:03:22 ScruffyChat You mean... the color? 2016-01-21 01:04:02 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-21 01:04:02 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-21 01:04:27 Neocraftz1553 nope 2016-01-21 01:04:34 Neocraftz1553 hehehe 2016-01-21 01:04:42 @PikFan sorry, the Wii U decided to reload this page :\ 2016-01-21 01:04:45 ScruffyChat The dimensions? 2016-01-21 01:05:11 Neocraftz1553 if by dimensions you mean size, you are correct 2016-01-21 01:05:40 Neocraftz1553 each glowstem is a different size, usually referencing different pikmin 2016-01-21 01:05:56 Neocraftz1553 it is kinda hard to tell, but here are some: 2016-01-21 01:06:11 Neocraftz1553 the purple one is larger 2016-01-21 01:06:20 Neocraftz1553 the gray one is more blocky 2016-01-21 01:06:31 Neocraftz1553 and the pink and white ones are smaller 2016-01-21 01:07:32 @PikFan nice 2016-01-21 01:07:59 Neocraftz1553 ty 2016-01-21 01:09:16 @PikFan brb 2016-01-21 01:09:19 Neocraftz1553 ok 2016-01-21 01:09:27 @PikFan (might disconnect though) 2016-01-21 01:12:52 Neocraftz1553 brb 2016-01-21 01:14:33 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-21 01:14:54 Neocraftz1553 I am back 2016-01-21 01:18:48 En_Passant ScruffyChat: Can you change the location of enemies and treasures? 2016-01-21 01:18:58 ScruffyChat Yes 2016-01-21 01:19:08 ScruffyChat Oh yeah, I meant to mention that 2016-01-21 01:19:17 ScruffyChat I'm still going through ship dialog 2016-01-21 01:19:28 ScruffyChat But it's so much fun, I think you guys'll like it 2016-01-21 01:19:47 Neocraftz1553 ok 2016-01-21 01:19:51 Neocraftz1553 sounds good 2016-01-21 01:20:15 ScruffyChat But yes, I can change enemy and treasure locations 2016-01-21 01:20:33 ScruffyChat I think I can even changed what enemy shows up, but I haven't tested that yet 2016-01-21 01:20:45 ScruffyChat change* 2016-01-21 01:21:10 Neocraftz1553 not to get off topic, but can I request a model, scruffy? 2016-01-21 01:21:16 ScruffyChat Sure 2016-01-21 01:21:31 ScruffyChat I really need to get back to that, I've got a lot of requests waiting 2016-01-21 01:21:45 Neocraftz1553 yeah 2016-01-21 01:21:58 Neocraftz1553 I could help you a little with the requests 2016-01-21 01:22:41 Neocraftz1553 I'll just maje a simple "outline" of what they want and then I'll send it to you so you could add a little more detail and stuff 2016-01-21 01:22:59 ScruffyChat I suppose 2016-01-21 01:23:05 ScruffyChat What is your request though? 2016-01-21 01:24:20 Neocraftz1553 ok, my request is a model of a Toady Bloyster 2016-01-21 01:26:05 ScruffyChat Just a normal one? From Pikmin 2 or 3 2016-01-21 01:26:07 Neocraftz1553 Can you do it? 2016-01-21 01:26:21 ScruffyChat Or different from those two? 2016-01-21 01:26:23 En_Passant I'm pretty sure you can change which enemy shows up. Remember Espyo's video? 2016-01-21 01:26:34 ScruffyChat Oh yeah, I know I can do it in caves 2016-01-21 01:26:36 Neocraftz1553 from 2 if you want, but I would like 3 2016-01-21 01:26:44 ScruffyChat Sorry, should have clarified 2016-01-21 01:26:46 En_Passant Do caves and the overworld work differently? 2016-01-21 01:26:53 ScruffyChat I don't know about overworld areas yet 2016-01-21 01:26:54 ScruffyChat Yes 2016-01-21 01:26:59 En_Passant ah 2016-01-21 01:27:12 En_Passant Speaking of caves, can you edit those? 2016-01-21 01:27:20 En_Passant Like, change the number of rooms or what not? 2016-01-21 01:27:31 ScruffyChat I think so, but it's very unstable 2016-01-21 01:27:38 ScruffyChat There's a high chance it could crash 2016-01-21 01:28:00 En_Passant brb, dinner 2016-01-21 01:28:04 ScruffyChat See ya 2016-01-21 01:28:28 Neocraftz1553 Hey, Scruffy, to quote someone on the Models Resource: "Its almost impressive there is not a single pikmin model besides the ones from SSBB" XD 2016-01-21 01:28:37 ScruffyChat Heh, yeah 2016-01-21 01:31:05 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-21 01:31:05 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-21 01:31:09 @PikFan back 2016-01-21 01:31:16 @PikFan sorry, took a lot longer than I expected 2016-01-21 01:32:06 Neocraftz1553 welcome back Pikfan 2016-01-21 01:32:07 @PikFan lolwut http://www.pikminwiki.com/index.php?title=Talk:Waterwraith&curid=4439&diff=158969&oldid=137456 2016-01-21 01:32:09 @PikFan thanks 2016-01-21 01:33:13 ScruffyChat Heh 2016-01-21 01:33:36 Neocraftz1553 ah that theory 2016-01-21 01:33:41 Neocraftz1553 made by dazz 2016-01-21 01:33:50 Neocraftz1553 I have seen the video 2016-01-21 01:34:24 Neocraftz1553 well, actually, I'm not sure who is the origional creator of the theory 2016-01-21 01:35:23 @PikFan Scruffy, quick, revitalize the forums: http://pikipedia.freeforums.net/thread/171/forums-dying?page=1&scrollTo=948 2016-01-21 01:35:41 @PikFan post the P2 night mode 2016-01-21 01:35:51 ScruffyChat Heh, okay 2016-01-21 01:37:28 @PikFan hey Neo 2016-01-21 01:37:37 @PikFan do you know about the Pikipedia forums? 2016-01-21 01:37:59 Neocraftz1553 yes 2016-01-21 01:38:11 @PikFan I see 2016-01-21 01:38:19 @PikFan you should make an account, if you haven't already 2016-01-21 01:38:30 Neocraftz1553 Ok, I will make one 2016-01-21 01:39:37 ScruffyChat I'll post night mode right now 2016-01-21 01:39:37 ScruffyChat Or, news of it 2016-01-21 01:40:01 Neocraftz1553 alright, that might bring activity up 2016-01-21 01:40:04 @PikFan yay 2016-01-21 01:40:07 @PikFan yeah, I hope so 2016-01-21 01:40:10 Neocraftz1553 brb, in a spooky situation 2016-01-21 01:40:30 @PikFan uh okay 2016-01-21 01:46:05 Neocraftz1553 3spooky5me 2016-01-21 01:46:09 Neocraftz1553 I am back 2016-01-21 01:47:05 @PikFan hi 2016-01-21 01:47:08 Neocraftz1553 sorry, the lights turned off in my office, and if it wasn't for a red neon sign we keep there it would've been pitch black 2016-01-21 01:47:22 @PikFan weird 2016-01-21 01:47:34 @PikFan speaking of crazy stuff, there was a fire last night at Scruffy's dorm 2016-01-21 01:47:45 Neocraftz1553 whaaaat? 2016-01-21 01:47:51 @PikFan yeah 2016-01-21 01:48:00 Neocraftz1553 how'd it happen 2016-01-21 01:48:01 @PikFan luckily, nobody was injured, and the fire was small 2016-01-21 01:48:12 @PikFan Scruffy assumed it was a microwave thing 2016-01-21 01:48:28 @PikFan hey Scruffy, did they figure out what caused the fire? 2016-01-21 01:48:52 ScruffyChat Yes, but nobody tells us 2016-01-21 01:49:10 <-- Yoshi2|offline (Yoshi2@pkpvl.net) has quit (Quit: Bye) 2016-01-21 01:49:14 Neocraftz1553 weird... 2016-01-21 01:49:21 @PikFan heh, why? 2016-01-21 01:50:36 ScruffyChat I don't know, the fire department tells us all the things that could start a fire every year 2016-01-21 01:50:43 ScruffyChat It had to be one of those 2016-01-21 01:51:07 @PikFan but for some reason, they don't tell you? even if you ask? 2016-01-21 01:51:16 Neocraftz1553 Hand sanitizer + Lighter 2016-01-21 01:51:51 @PikFan oh dear 2016-01-21 01:53:16 ScruffyChat Oh, I didn't ask 2016-01-21 01:53:32 ScruffyChat It was 20 degrees outside and we all had one thing in mind: warmth 2016-01-21 01:53:49 @PikFan wow, 20 degrees 2016-01-21 01:54:28 Neocraftz1553 Thats cold 2016-01-21 01:54:30 ScruffyChat I'm sure it probably gets colder over there; South Carolina is a generally warm state, we aren't used to cold 2016-01-21 01:54:55 Neocraftz1553 heh 2016-01-21 01:55:01 @PikFan here in Oregon? not really, no 2016-01-21 01:55:24 @PikFan even during the nighttime it typically doesn't drop to 20 2016-01-21 01:55:34 @PikFan it's just really, really wet here 2016-01-21 01:55:51 ScruffyChat Ah 2016-01-21 01:56:06 Neocraftz1553 so its what you call 'humid' 2016-01-21 01:56:19 Neocraftz1553 ut rains alot over there I'm guessing? 2016-01-21 01:56:20 @PikFan yeah, the lows for the next week are in the upper 30's-low 40's 2016-01-21 01:56:25 @PikFan oh yes, very humid 2016-01-21 01:56:31 @PikFan and it does rain a lot 2016-01-21 01:56:41 @PikFan it's quite cloudy most days 2016-01-21 01:57:04 @PikFan the summer's the only time when it's consistently blue skies 2016-01-21 01:57:11 @PikFan this summer was weird, though 2016-01-21 01:57:21 @PikFan normally the hottest we go is like up to 95 2016-01-21 01:57:37 @PikFan but this summer there were 6 days when it got over 100 degrees 2016-01-21 01:57:43 @PikFan the hottest was 105 2016-01-21 01:57:58 Neocraftz1553 yeah, during summer the hottest was 114 2016-01-21 01:58:05 Neocraftz1553 here in CA 2016-01-21 01:58:06 --> Yoshi2 (Yoshi2@pkpvl.net) has joined #pikipedia 2016-01-21 01:58:11 @PikFan well, that makes sense 2016-01-21 01:58:15 ScruffyChat I got in the 110s too 2016-01-21 01:58:21 @PikFan wow 2016-01-21 01:58:46 @PikFan in December 2013, there was a snowstorm really early on 2016-01-21 01:58:51 Neocraftz1553 yeah a little something sciebtists call: atmosphere heating up 2016-01-21 01:58:59 Neocraftz1553 wait no... global warming 2016-01-21 01:59:24 @PikFan mm 2016-01-21 01:59:56 @PikFan but yeah, here in Oregon, it might snow during the winter, and even if it does, we just get like a light dusting, or up to an inch 2016-01-21 01:59:59 @PikFan not a whole lot 2016-01-21 02:00:11 @PikFan but in December 2013 we got a whole FOOT of snow 2016-01-21 02:00:14 @PikFan that's like, rare 2016-01-21 02:00:24 @PikFan and then after all that: cold snap 2016-01-21 02:00:28 @PikFan dropped to -10 2016-01-21 02:00:39 @PikFan for my city, anyway 2016-01-21 02:00:41 ScruffyChat Wow 2016-01-21 02:00:52 @PikFan almost beat my city's record of -12 set back in 1972 2016-01-21 02:01:05 Neocraftz1553 brb 2016-01-21 02:01:18 @PikFan which was, amazingly, set on the same day that it got down to -10 on 2016-01-21 02:01:41 @PikFan that's the first time I've experienced subzero temperatures 2016-01-21 02:02:01 ScruffyChat Aww man, I've never been in subzero 2016-01-21 02:02:19 ScruffyChat That must have been brutal 2016-01-21 02:02:59 @PikFan yeah 2016-01-21 02:03:02 @PikFan snow lasted for a week 2016-01-21 02:03:15 @PikFan normally the snow melts after a day 2016-01-21 02:03:24 @PikFan but it lasted for an entire week 2016-01-21 02:03:36 @PikFan school was closed for a whole week 2016-01-21 02:04:00 @PikFan except for Friday; there was school on Friday but I skipped 2016-01-21 02:04:29 @PikFan but yeah, it was pretty intense 2016-01-21 02:04:38 @PikFan and then, in February, we got another foot of snow 2016-01-21 02:04:48 @PikFan didn't drop into subzero again 2016-01-21 02:04:54 @PikFan rather, we got an icestorm 2016-01-21 02:04:59 @PikFan lots of freezing rain 2016-01-21 02:05:12 @PikFan ...so all the snow ended up having a hard icy surface on top 2016-01-21 02:05:16 @PikFan it was very crunchy 2016-01-21 02:05:29 @PikFan there were a lot of power outages 2016-01-21 02:05:41 @PikFan I actually had two power outages 2016-01-21 02:05:54 @PikFan the first one was only a couple hours and happened at night 2016-01-21 02:06:02 ScruffyChat That's crazy 2016-01-21 02:06:10 @PikFan I was taking a nap, then suddenly this extremely bright light woke me up 2016-01-21 02:06:18 @PikFan even though my blinds were shut 2016-01-21 02:06:28 @PikFan and then I notice the power's out 2016-01-21 02:06:45 @PikFan so that happened, the power was fixed pretty quickly 2016-01-21 02:07:01 @PikFan then the next day, power goes out at about 3:00 and doesn't get fixed till midnight 2016-01-21 02:07:15 ScruffyChat Man 2016-01-21 02:07:25 @PikFan that winter was insane 2016-01-21 02:07:31 @PikFan that NEVER happens here 2016-01-21 02:07:48 @PikFan two major snowstorms in one winter 2016-01-21 02:07:51 @PikFan that's very rare 2016-01-21 02:09:30 ScruffyChat Seriously 2016-01-21 02:09:36 <-- Neocraftz1553 (Mibbit@216.4.uh.ouw) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-21 02:09:49 @PikFan yup 2016-01-21 02:10:10 @PikFan I mean, we're down in the valley, which is like only 500 feet above sea level 2016-01-21 02:10:16 @PikFan and only 50 miles from the coast 2016-01-21 02:10:29 @PikFan eastern Oregon gets much colder 2016-01-21 02:10:35 ScruffyChat Yeah 2016-01-21 02:10:55 @PikFan the mountains get plenty cold too 2016-01-21 02:11:18 @PikFan but I think that was also an exceptional winter for them 2016-01-21 02:12:25 En_Passant the mountains do get cold 2016-01-21 02:12:40 En_Passant our highs this week have been 40s-50s 2016-01-21 02:12:43 En_Passant and that's a warm spell 2016-01-21 02:13:17 @PikFan 40s-50s are average for here 2016-01-21 02:13:30 @PikFan the highs, anyway 2016-01-21 02:15:19 @PikFan oh hey, you posted 2016-01-21 02:15:55 ScruffyChat Oh, yeah 2016-01-21 02:16:07 @PikFan hey, is it okay if I mention the parody treasure names? 2016-01-21 02:16:46 ScruffyChat Sure, go for it. But I don't think we should link anyone, that could get disastrous 2016-01-21 02:17:54 @PikFan right, I won't post links 2016-01-21 02:18:26 @PikFan instead, I'll just ask for suggestions and ask them to come onto IRC if they've got more ideas 2016-01-21 02:18:39 ScruffyChat Cool! 2016-01-21 02:19:57 ScruffyChat I guess this means I am updating all the Treasure Hoard and Piklopedia articles 2016-01-21 02:20:52 @PikFan articles on which wiki? 2016-01-21 02:20:57 ScruffyChat "Looks like another all-nighter for me!" "Looks like another all-nighter for me!" "LOOKS LIKE ANOTHER ALL-NIGHTER FOR ME!" 2016-01-21 02:21:04 @PikFan heh 2016-01-21 02:21:07 En_Passant Is that a meme now? 2016-01-21 02:21:12 @PikFan I guess so 2016-01-21 02:21:19 ScruffyChat Oh, I don't know, I just remember Alph saying that 2016-01-21 02:21:34 ScruffyChat I don't use memes, I use useful quotes 2016-01-21 02:21:54 En_Passant He says it twice in the game, and only if he's active when you get one of the phones 2016-01-21 02:22:00 @PikFan "Hey, I've decided to make a Pikmin 2 night mode! Looks like another all-NIGHTer for me!" 2016-01-21 02:22:04 @PikFan ...bad puns are bad 2016-01-21 02:22:18 En_Passant that TOTALLY needs to be in, now 2016-01-21 02:22:23 ScruffyChat Yep 2016-01-21 02:22:33 @PikFan huh? 2016-01-21 02:22:47 ScruffyChat I need to reference that somewhere 2016-01-21 02:22:50 ScruffyChat in the game 2016-01-21 02:22:55 @PikFan oh, heh 2016-01-21 02:23:12 @PikFan Pikmin meme 2016: all nighter 2016-01-21 02:23:47 @PikFan "What are you doing tonight?" "What do you think I'm doing?! I'm playing Pikmin! Looks like another all-nighter for me!!" 2016-01-21 02:24:39 En_Passant that's a true statement 2016-01-21 02:24:40 ScruffyChat I think I'm almost done with the general messages from the Ship 2016-01-21 02:24:49 @PikFan yay 2016-01-21 02:25:02 En_Passant I accidentally stayed up intl 3 am doing Silver Lake Remix 2016-01-21 02:25:05 En_Passant *until 2016-01-21 02:25:11 @PikFan heh 2016-01-21 02:25:18 ScruffyChat what do you mean "accidentally" 2016-01-21 02:25:26 @PikFan accidentally on purpose 2016-01-21 02:25:39 En_Passant Like, didn't check a clock 2016-01-21 02:25:47 En_Passant And then whoops, it was 3 a, 2016-01-21 02:25:49 ScruffyChat Oh, yeah, I was just making a jok 2016-01-21 02:25:49 En_Passant *am 2016-01-21 02:26:13 @PikFan ...when was the last time you checked the time prior? 2016-01-21 02:27:49 En_Passant it was new year's 2016-01-21 02:27:57 En_Passant so, the ball dropped 2016-01-21 02:28:30 @PikFan I can't go 3 hours without checking the time 2016-01-21 02:28:53 En_Passant ... that map is intense 2016-01-21 02:29:16 ScruffyChat Seriously, the Silver Lake Remix changes you 2016-01-21 02:29:46 En_Passant I think Distant Tundra Remix is worse 2016-01-21 02:30:33 @PikFan ah, Silver Lake Remix... 2016-01-21 02:30:47 @PikFan I remember I had a good long while going at it 2016-01-21 02:30:56 @PikFan the hardest one for me was Beastly Caverns 2016-01-21 02:31:00 ScruffyChat I had a long go at the Formidable Oak remix 2016-01-21 02:31:21 @PikFan Formidable Oak remix was actually really easy from what I remember 2016-01-21 02:31:44 ScruffyChat I'm probably just bad 2016-01-21 02:31:51 @PikFan took some getting used to the enemies and whatnot, but I beat it in a few tries 2016-01-21 02:32:01 ScruffyChat I'm really in no place to be making a /more difficult/, /programming intensive/ mod 2016-01-21 02:32:17 @PikFan well, how many platinum medals do you have in battle enemies? 2016-01-21 02:32:22 ScruffyChat I'm gonna be terrible at it 2016-01-21 02:32:35 ScruffyChat I've gotten them all the modes all platinum 2016-01-21 02:32:40 ScruffyChat But it took me a while 2016-01-21 02:32:52 ScruffyChat Plus, I play Pikmin 2 with a laptop keyboard 2016-01-21 02:33:01 @PikFan hey, if you've gotten Plasm Wraith platinum, then that's pretty good 2016-01-21 02:33:07 @PikFan I've only gotten a silver on it 2016-01-21 02:33:11 ScruffyChat Oh wait 2016-01-21 02:33:16 ScruffyChat Yeah I only have silver 2016-01-21 02:33:21 @PikFan oh, heh 2016-01-21 02:33:39 @PikFan wait, for Plasm Wraith or all the modes...? 2016-01-21 02:33:40 ScruffyChat I basically need intensive Dodge Whistle to even finish it alive 2016-01-21 02:33:51 ScruffyChat Just plasm wraith 2016-01-21 02:33:56 @PikFan okay 2016-01-21 02:34:00 @PikFan heh, yeah 2016-01-21 02:34:06 @PikFan I'm too scared to go back in there 2016-01-21 02:34:14 En_Passant I should re-do Formidable Oak on my file 2016-01-21 02:34:22 @PikFan it's just full of nope 2016-01-21 02:34:32 @PikFan nope 2016-01-21 02:34:35 @PikFan nope everywhere 2016-01-21 02:35:00 ScruffyChat Heh 2016-01-21 02:35:08 @PikFan I still haven't gotten all platinum in battle enemies 2016-01-21 02:35:21 ScruffyChat taking a step back and looking at this dialogue, I've gotta say 2016-01-21 02:35:22 @PikFan Forgotten Cove is going to be HARD 2016-01-21 02:35:58 ScruffyChat I hope you guys had a decent idea of what the Ship means to say in its dialogues in the original Pikmin 2 2016-01-21 02:36:27 ScruffyChat You can kiss that goodbye in Pikmin 2: Up late 2016-01-21 02:36:54 @PikFan heh, why? 2016-01-21 02:37:04 @PikFan is it like super intelligent or super UNintelligent? 2016-01-21 02:37:14 ScruffyChat which do you think? 2016-01-21 02:37:25 @PikFan super intelligent? 2016-01-21 02:37:34 ScruffyChat Sorry, the latter 2016-01-21 02:37:48 @PikFan oh, heh 2016-01-21 02:37:48 ScruffyChat And not unintelligent as in dumb or non-understandable 2016-01-21 02:37:55 @PikFan oh 2016-01-21 02:38:25 ScruffyChat But just precious little useful information left that isn't involved in a joke 2016-01-21 02:38:45 @PikFan so it's a jokester now 2016-01-21 02:38:47 @PikFan interesting 2016-01-21 02:39:01 En_Passant It gives information at all? 2016-01-21 02:39:05 @PikFan I'm sure this'll annoy Olimar even more 2016-01-21 02:39:12 En_Passant It should do nothing but crack jokes and be sarcastic 2016-01-21 02:39:26 ScruffyChat That's what I'm trying, but I can't get rid of contoller icons 2016-01-21 02:39:33 ScruffyChat So I at least have to give it that 2016-01-21 02:39:35 @PikFan "Hey! Listen! Listen! Hey! 2016-01-21 02:43:12 En_Passant You know how it has that siren when it's about to say something 2016-01-21 02:43:21 ScruffyChat Yeah 2016-01-21 02:43:41 En_Passant One of the shorter dialog boxes should just be him going "I love making that sound because it annoys you" 2016-01-21 02:44:12 ScruffyChat Yeah 2016-01-21 02:44:17 ScruffyChat I've got something similar 2016-01-21 02:44:45 ScruffyChat I think my favorite passage so far is about the White and Purple Pikmin safely lodged in its hull 2016-01-21 02:45:03 @PikFan ooh 2016-01-21 02:45:11 ScruffyChat I can only write this three lines at a time 2016-01-21 02:45:32 ScruffyChat And if one character is out of place, something weird could happen in game 2016-01-21 02:45:55 @PikFan so it also has to be the same number of characters? good grief 2016-01-21 02:46:07 ScruffyChat yeah, but I've made it work so far 2016-01-21 02:46:10 ScruffyChat It's a comedic puzzle 2016-01-21 02:46:32 @PikFan hey, you said it COULD make something weird happen 2016-01-21 02:46:37 @PikFan so you don't actually know? 2016-01-21 02:48:51 ScruffyChat There's this one character that I can't see because of the text encoding 2016-01-21 02:48:51 ScruffyChat But it's EVERYWHERE 2016-01-21 02:48:51 ScruffyChat And basically, it's the functional character 2016-01-21 02:48:51 ScruffyChat It separates passages, it signals text color changes and button icons, and if misused, it can make the Ship cut off its dialogue abruptly 2016-01-21 02:48:51 ScruffyChat which might actually be a good thing 2016-01-21 02:48:52 ScruffyChat for comedic effect 2016-01-21 02:49:10 ScruffyChat Anyway, it's a specific process, and tens of thousands of lines to write 2016-01-21 02:49:13 ScruffyChat But I'm up for it 2016-01-21 02:50:17 @PikFan hmm 2016-01-21 02:50:43 @PikFan padding with spaces is allowed again, right? 2016-01-21 02:50:46 ScruffyChat Yeah 2016-01-21 02:50:50 @PikFan I see 2016-01-21 02:50:54 ScruffyChat But I try to avoid it as much as possible 2016-01-21 02:51:05 ScruffyChat More content over less 2016-01-21 02:51:11 @PikFan true 2016-01-21 02:51:19 ScruffyChat Would you guys like a preview? 2016-01-21 02:51:25 @PikFan yes! 2016-01-21 02:51:37 ScruffyChat Here's that passage I was talking about 2016-01-21 02:52:18 ScruffyChat ? 2016-01-21 02:52:23 ScruffyChat The two types are sleeping well, and seem perfectly content living in my exhaust pipes.? 2016-01-21 02:52:51 @PikFan heh\ 2016-01-21 02:52:54 @PikFan *-\ 2016-01-21 02:53:07 En_Passant No jokes about the Purples causing a blockage? 2016-01-21 02:53:22 ScruffyChat You can call out the slack Pikmin by standing in ?ˇ 2016-01-21 02:53:22 ScruffyChat On a separate note, be wary of working too much. Being lazy is a great way to lead by example. 2016-01-21 02:53:22 ScruffyChat To ?ˇ 2016-01-21 02:53:22 ScruffyChat That's it 2016-01-21 02:53:39 ScruffyChat That comes in the passage about Purples in the hull alone 2016-01-21 02:55:10 @PikFan nice 2016-01-21 02:55:14 @PikFan I'm liking these 2016-01-21 02:55:20 ScruffyChat Thanks 2016-01-21 02:55:28 ScruffyChat They get even less sensical 2016-01-21 02:55:35 ScruffyChat Sometimes the Ship just goes on tangents 2016-01-21 02:56:04 @PikFan awesome 2016-01-21 03:04:33 ScruffyChat They must be blue Pikmin! Like the other types, they are Pikmin, but also blue 2016-01-21 03:04:58 @PikFan heh 2016-01-21 03:05:23 @PikFan test 2016-01-21 03:19:31 ScruffyChat Test? 2016-01-21 03:33:22 @PikFan I was testing my sound :P 2016-01-21 03:33:30 ScruffyChat Ah, heh 2016-01-21 04:02:42 <-- M6 (BetaMaster@n-907-82-57-96.hsd9.pa.comcast.net) has quit (Killed (NickServ (GHOST command used by M6-))) 2016-01-21 04:02:48 --> M6 (BetaMaster@n-907-82-57-96.hsd9.pa.comcast.net) has joined #pikipedia 2016-01-21 04:56:06 @PikFan LKEFGJOEGOERNG 2016-01-21 04:56:09 @PikFan I HATE SNIPERS 2016-01-21 04:56:16 @PikFan ugggghhhhhhhhh 2016-01-21 04:57:05 ScruffyChat Hahaha 2016-01-21 04:57:12 ScruffyChat So that's where you were 2016-01-21 04:57:16 @PikFan yeah 2016-01-21 04:57:25 @PikFan I just ragequit 2016-01-21 04:57:43 @PikFan ...that sounds weird 2016-01-21 04:58:15 @PikFan but yeah, I had to get out of there 2016-01-21 04:58:22 @PikFan it was becoming too much 2016-01-21 04:58:28 ScruffyChat I understand 2016-01-21 04:58:38 ScruffyChat So you can die in Splatoon? 2016-01-21 04:58:43 @PikFan yes 2016-01-21 04:59:24 ScruffyChat Huh, I didn't think paint/ink would do that 2016-01-21 04:59:31 @PikFan heh 2016-01-21 04:59:39 @PikFan well, you respawn a few seconds later 2016-01-21 04:59:54 @PikFan it just becomes really annoying when you get killed over and over and over and over again 2016-01-21 05:00:47 ScruffyChat Yeah, I've been there 2016-01-21 05:01:03 @PikFan heh, really? in what game? 2016-01-21 05:01:17 ScruffyChat Any shooter I've tried, really 2016-01-21 05:01:23 @PikFan I see 2016-01-21 05:01:35 @PikFan well, that's too bad 2016-01-21 05:01:37 ScruffyChat My brother's gotten me to try Call of Duty, Uncharted, and Star Wars Battlefront 2016-01-21 05:01:50 ScruffyChat I'd never survive 2016-01-21 05:01:58 ScruffyChat I'm better off in Pikmin 2016-01-21 05:02:03 @PikFan heh 2016-01-21 05:04:09 ScruffyChat Do you by any chance remember that huge number that was the maximum Pikmin cap? 2016-01-21 05:04:22 ScruffyChat There was a Youtube video where someone reaches it 2016-01-21 05:04:35 @PikFan oh, it was Miles' underflow 2016-01-21 05:04:51 @PikFan https://www.youtube.com/watch?v=qYnSVjLtgeg 2016-01-21 05:07:29 ScruffyChat Okay, thanks 2016-01-21 05:07:44 En_Passant oh my 2016-01-21 05:08:07 @PikFan hehehe 2016-01-21 05:08:07 ScruffyChat What does that number actually read? 2016-01-21 05:08:14 ScruffyChat I know it ends with 7025 2016-01-21 05:08:16 ScruffyChat 7925* 2016-01-21 05:09:20 En_Passant It's 2^32-1 2016-01-21 05:09:28 En_Passant Not surprising, GameCube's a 32-bit game 2016-01-21 05:09:31 En_Passant *system 2016-01-21 05:09:54 @PikFan in other words, (numbers?) 4294967295 2016-01-21 05:10:13 En_Passant yeah 2016-01-21 05:10:14 @PikFan why? 2016-01-21 05:10:16 ScruffyChat Okay then, never mind 2016-01-21 05:10:25 ScruffyChat I found a file that was all arithmetic 2016-01-21 05:10:37 En_Passant The number of Pikmin on the field is apparently stored as a 32-bit unsigned integer 2016-01-21 05:10:49 ScruffyChat And thought I recognized that number; there is a number here with 7925 2016-01-21 05:10:53 ScruffyChat But I was mistaken 2016-01-21 05:10:57 En_Passant The number ranges from 0 to 2^32-1 2016-01-21 05:11:30 En_Passant (x-bit = can store 0-2^x) 2016-01-21 05:11:56 En_Passant It was at 0, so what happened when it went down one was that it looped around to the highest value 2016-01-21 05:12:24 ScruffyChat Ah 2016-01-21 05:13:15 En_Passant The bit is the smallest unit of computing - a single on/off switch, or boolean 2016-01-21 05:13:16 ScruffyChat I'm trying to find the parameter that stops in-field Pikmin from spawning at 100 2016-01-21 05:13:22 ScruffyChat Right 2016-01-21 05:14:07 En_Passant Actually, I lied, I'm surprised it's 32-bit 2016-01-21 05:14:16 En_Passant Larger bit sizes take up more memory, obviously 2016-01-21 05:14:34 En_Passant If they never intended it to be above 100, why not just do 8-bit (127)? 2016-01-21 05:15:14 ScruffyChat Yeah 2016-01-21 05:15:49 @PikFan 21:13 En_Passant The bit is the smallest unit of computing - a single on/off switch, or boolean 2016-01-21 05:15:55 @PikFan what about qubits 2016-01-21 05:16:29 En_Passant Quantum computing 2016-01-21 05:16:49 @PikFan that question was sarcastic :P 2016-01-21 05:17:14 En_Passant oh 2016-01-21 05:17:21 @PikFan lol 2016-01-21 05:17:30 @PikFan nah, I know what qubits are 2016-01-21 05:17:54 En_Passant Sorry I can't read your mind 2016-01-21 05:18:00 @PikFan I wonder when quantum computers will become mainstream 2016-01-21 05:18:16 @PikFan no it's fine 2016-01-21 05:18:36 @PikFan the problem with text-based chat is that you can't tell if someone is being sarcastic or serious 2016-01-21 05:18:43 @PikFan unless you know them really really well, I guess 2016-01-21 05:19:27 @PikFan but anyway, quantum computers, Li-Fi, augmented reality... 2016-01-21 05:19:34 @PikFan I can see all these working together 2016-01-21 05:19:52 ScruffyChat To take over our brains! 2016-01-21 05:19:57 @PikFan heh 2016-01-21 05:20:25 @PikFan Digital Revolution II 2016-01-21 05:40:18 En_Passant I'm officially at 50 treasures for Pikmin V 2016-01-21 05:40:27 @PikFan nice 2016-01-21 05:40:29 En_Passant Granted, almost all of them are highly incomplete 2016-01-21 05:40:35 En_Passant But yay, 25% 2016-01-21 05:40:41 @PikFan heh 2016-01-21 05:41:12 En_Passant I should put them on Fanon at some point 2016-01-21 05:41:32 En_Passant Maybe you guys can help shape them up 2016-01-21 05:41:58 @PikFan by incomplete, do you mean like value, location, etc? 2016-01-21 05:45:36 En_Passant Value, name, notes, mostly 2016-01-21 05:46:01 En_Passant I'm not too worried about location because they're mostly arbitrary and are best distributed once I have all 200 2016-01-21 05:46:20 @PikFan oh hmm 2016-01-21 05:46:34 @PikFan I thought you meant you'd already named them lol 2016-01-21 05:46:44 ScruffyChat Okay 2016-01-21 05:46:54 En_Passant I think I'm getting too hung up on "quality" 2016-01-21 05:47:01 En_Passant Like, stuff they might find interesting 2016-01-21 05:47:07 En_Passant Many of the P2 treasures weren't very exciting 2016-01-21 05:47:27 En_Passant Massive Receptable and Ancient Ad series, namely 2016-01-21 05:47:41 @PikFan I suppose so 2016-01-21 05:48:02 ScruffyChat They were interesting in the novelty of the brand names 2016-01-21 05:48:08 ScruffyChat Mainly 2016-01-21 05:48:27 En_Passant Novelty? 2016-01-21 05:48:51 ScruffyChat It being a new and clever idea 2016-01-21 05:49:56 En_Passant Still don't get it 2016-01-21 05:50:09 En_Passant They couldn't read the labels 2016-01-21 05:50:25 ScruffyChat I mean it's a new and clever idea for a video game 2016-01-21 05:50:35 ScruffyChat It was at the time 2016-01-21 05:51:13 En_Passant Oh, because there were so many brand names in a video game 2016-01-21 05:52:04 ScruffyChat Yes 2016-01-21 05:53:45 En_Passant And we don't have that going for us 2016-01-21 05:54:37 ScruffyChat yeah... but you'd still like your treasures to have an element of novelty 2016-01-21 05:54:52 ScruffyChat Is there any constraint on what your treasures can be? 2016-01-21 05:56:25 En_Passant No fruits 2016-01-21 05:56:35 ScruffyChat Okay 2016-01-21 05:56:54 ScruffyChat Can you give us some examples of object you've thought of so far? 2016-01-21 05:57:54 En_Passant Do you want just the real-world objects, or a brief description of their depictions in the game? 2016-01-21 05:58:05 ScruffyChat Both would be best 2016-01-21 05:58:13 En_Passant Alright 2016-01-21 05:58:18 En_Passant I don't have a lot of those filled out 2016-01-21 05:58:25 ScruffyChat That's okay 2016-01-21 05:58:31 ScruffyChat We can fill them as we go 2016-01-21 05:59:09 @PikFan brb 2016-01-21 05:59:11 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: Leaving) 2016-01-21 05:59:19 En_Passant I thought you wanted to see some ones that are already filled out, at least partially 2016-01-21 05:59:34 En_Passant Tonight's not really the time to start a project like that, anyway 2016-01-21 05:59:52 ScruffyChat Okay, then, we can just stick to the partially filled out ones 2016-01-21 06:00:03 En_Passant Just to get some ideas swimming 2016-01-21 06:00:07 ScruffyChat Yeah 2016-01-21 06:00:51 En_Passant Sample #1 (likely going to be #1 in-game, too): 2016-01-21 06:01:01 En_Passant Pik Pik Colossus (baby carrot) 2016-01-21 06:01:27 En_Passant You know, the small cylindrical-like ones that come in bags 2016-01-21 06:01:32 ScruffyChat Yeah 2016-01-21 06:01:35 ScruffyChat That's great 2016-01-21 06:01:57 En_Passant Olimar thinks villages subsisted on growing singular plants of them 2016-01-21 06:02:09 ScruffyChat Heh 2016-01-21 06:02:11 ScruffyChat Cool 2016-01-21 06:02:35 ScruffyChat Oh, I think Pikpik is normally spelled without a space, unless you intended to write it like that 2016-01-21 06:03:01 En_Passant That was not intentional 2016-01-21 06:03:01 En_Passant Will fix 2016-01-21 06:03:14 ScruffyChat Okay 2016-01-21 06:03:19 En_Passant Sample #2: 2016-01-21 06:03:26 En_Passant Aposematic Tongue (candied ginger) 2016-01-21 06:03:48 En_Passant It makes sense if you know what they look and feel like 2016-01-21 06:04:05 En_Passant Basically, it's bright, shiny, and quite bitter 2016-01-21 06:04:22 ScruffyChat Ah, yeah 2016-01-21 06:04:35 ScruffyChat oh I love that stuf 2016-01-21 06:04:37 ScruffyChat stuff* 2016-01-21 06:04:59 ScruffyChat Would it be a package, or just one candy? 2016-01-21 06:05:05 En_Passant Just one 2016-01-21 06:05:09 En_Passant Those things are pretty big 2016-01-21 06:06:00 En_Passant Yeah, one time, my sister sampled one at the store, thinking it was a dried mango slice 2016-01-21 06:06:31 En_Passant She ignored the sign and took it out of the bin with her hand, and we still give her crap over it being instant karma 2016-01-21 06:06:53 En_Passant That store is also where I work now 2016-01-21 06:06:57 ScruffyChat Hehe 2016-01-21 06:07:05 ScruffyChat Oh, cool 2016-01-21 06:07:20 En_Passant Anyway, Sample #3: 2016-01-21 06:07:30 En_Passant Sleepquaker (miniature gong) 2016-01-21 06:07:37 En_Passant It's loud 2016-01-21 06:07:43 ScruffyChat Yeah 2016-01-21 06:07:49 ScruffyChat That's a good name for it 2016-01-21 06:08:09 En_Passant I like my sales pitch for it 2016-01-21 06:08:13 En_Passant "The ultimate in sleep-slaying technology! Set it up in the workplace to have an easy and effective reminder that truancy is not allowed." 2016-01-21 06:08:32 ScruffyChat haha 2016-01-21 06:08:55 ScruffyChat Oh man, you got the sales pitch mood just right 2016-01-21 06:09:18 En_Passant Thank you 2016-01-21 06:09:25 En_Passant It also gives the Pluckaphone 2016-01-21 06:09:29 ScruffyChat Ah 2016-01-21 06:09:53 ScruffyChat Makes sense 2016-01-21 06:10:31 En_Passant So yeah, stuff like that 2016-01-21 06:11:36 ScruffyChat You're off to a very good start 2016-01-21 06:11:48 En_Passant I have a set that's dried pasta which the explorers think are primitive tools 2016-01-21 06:11:54 ScruffyChat or, quarterly milestone 2016-01-21 06:11:57 ScruffyChat Heh 2016-01-21 06:12:12 ScruffyChat A set of just dried pasta? That's funny 2016-01-21 06:12:19 En_Passant Yeah 2016-01-21 06:12:27 En_Passant None of them are long noodles, though 2016-01-21 06:12:34 ScruffyChat Yeah 2016-01-21 06:12:45 ScruffyChat That'd be a bit awkward for Pikmin to carry 2016-01-21 06:12:56 En_Passant Yeah 2016-01-21 06:13:14 En_Passant I haven't gotten creative names for them yet, but I know mostly what they'll be 2016-01-21 06:13:40 En_Passant One's ravioli, which to them is a good size for a hut 2016-01-21 06:13:59 En_Passant And it collapses when boiled, so it's a teepee 2016-01-21 06:14:08 ScruffyChat Heh 2016-01-21 06:14:27 En_Passant Another's rotini (the spiral one) 2016-01-21 06:14:39 En_Passant I'm thinking of having it be a worm gear 2016-01-21 06:14:47 ScruffyChat Yeah 2016-01-21 06:14:49 ScruffyChat Or an auger 2016-01-21 06:14:57 En_Passant Which I will directly compare to an actual worm gear which is also a treasure 2016-01-21 06:15:07 ScruffyChat Ah 2016-01-21 06:15:18 ScruffyChat Neat, I have a worm gear too! 2016-01-21 06:15:19 En_Passant Actually, an auger would be better 2016-01-21 06:15:26 En_Passant (for the pasta) 2016-01-21 06:15:57 En_Passant Worm gears wouldn't have much use in a subsistence-based society 2016-01-21 06:16:05 ScruffyChat True 2016-01-21 06:16:07 En_Passant Something that drills holes would 2016-01-21 06:16:34 ScruffyChat Ah, my worm gear is called Skewed Sprocket 2016-01-21 06:17:41 ScruffyChat What other pasta is there? 2016-01-21 06:19:02 En_Passant Farfalle, macaroni (a tube), cavatappi, tortellini, orecchietti, rotelle (a wheel), and conchiglie 2016-01-21 06:19:14 En_Passant I had comparison in mind when I chose them 2016-01-21 06:19:27 En_Passant But that was a while ago and I've forgotten what most of them look like lol 2016-01-21 06:19:42 En_Passant Nothing an image search can't fix, though 2016-01-21 06:20:01 ScruffyChat Hehe 2016-01-21 06:20:04 En_Passant The current name for the set is "Progenitor's Tools" 2016-01-21 06:20:12 ScruffyChat Sounds good 2016-01-21 06:20:27 ScruffyChat I think you should add somewhere in Olimar 2016-01-21 06:20:31 ScruffyChat Olimar's notes* 2016-01-21 06:21:12 ScruffyChat That he has a nagging suspicion that these aren't tools because they are made from dough 2016-01-21 06:21:54 En_Passant That's why he thinks they're primitive tools 2016-01-21 06:22:06 ScruffyChat Ah I see 2016-01-21 06:22:17 En_Passant He thinks dough was the best material of that time 2016-01-21 06:22:32 ScruffyChat Heh, that's brilliant 2016-01-21 06:24:19 ScruffyChat Perhaps then, he should confess in one article that he ate a little of one 2016-01-21 06:24:48 En_Passant lol 2016-01-21 06:25:19 En_Passant Speaking of sprockets, I have one of those, too 2016-01-21 06:25:35 ScruffyChat Oh? Besides the worm gear? 2016-01-21 06:25:57 En_Passant I have a set of that stuff 2016-01-21 06:26:07 ScruffyChat Ah 2016-01-21 06:26:08 En_Passant It's the "Industriak mk. II" series 2016-01-21 06:26:20 En_Passant Calling back to the Industrial Set of P2 2016-01-21 06:26:26 ScruffyChat Yeah 2016-01-21 06:26:44 ScruffyChat So would it still be a series? Or a set 2016-01-21 06:26:52 En_Passant Is there a difference? 2016-01-21 06:26:57 ScruffyChat No 2016-01-21 06:27:05 En_Passant Oh, I see what you mean 2016-01-21 06:27:11 ScruffyChat The Industrial set was the only "set" though 2016-01-21 06:27:13 En_Passant They're all called series in V 2016-01-21 06:27:20 ScruffyChat Okay 2016-01-21 06:27:40 En_Passant I don't know why the Industrial Set was a set 2016-01-21 06:28:03 ScruffyChat me neither 2016-01-21 06:28:52 ScruffyChat Maybe because Olimar noted some of the treasures fit together 2016-01-21 06:29:10 ScruffyChat They're more of a set of interlocking objects than a series of odds and ends 2016-01-21 06:29:26 En_Passant Maybe 2016-01-21 06:29:50 ScruffyChat Any other series in mind? 2016-01-21 06:30:10 En_Passant I have a couple of plant-based ones 2016-01-21 06:31:17 En_Passant There's the Stone Relic series, which is old real-life relics 2016-01-21 06:31:33 ScruffyChat Okay 2016-01-21 06:31:46 En_Passant I only have three items in that right now 2016-01-21 06:31:46 ScruffyChat Such as coins, medallions, things like that? 2016-01-21 06:32:05 En_Passant A Kokepelli idol, a dogu, and a Venus statue, currently 2016-01-21 06:32:21 En_Passant The last one's pushing being E-rated 2016-01-21 06:33:20 ScruffyChat yeah... 2016-01-21 06:33:23 ScruffyChat Good ideas though 2016-01-21 06:33:35 ScruffyChat Perhaps you could make the statue chipped or worn 2016-01-21 06:33:43 En_Passant oh yeah 2016-01-21 06:35:03 En_Passant I was going to have the Dogu and Venus statue be thought of as male-female 2016-01-21 06:35:12 ScruffyChat Ah 2016-01-21 06:35:12 En_Passant Of course, in real life they're not from the same cultures 2016-01-21 06:35:17 ScruffyChat True 2016-01-21 06:35:43 ScruffyChat yeah... I've learned this from feedback on my writing 2016-01-21 06:36:03 ScruffyChat If you want to create male and female symbols, you want to make them nearly identical 2016-01-21 06:36:09 ScruffyChat Such as chess pieces 2016-01-21 06:36:46 ScruffyChat Wait sorry, I said that incorrectly 2016-01-21 06:37:57 ScruffyChat If you have male and female symbols, you want to make them /balanced/ 2016-01-21 06:38:07 ScruffyChat they don't have to be identical 2016-01-21 06:38:29 En_Passant Balanced? 2016-01-21 06:38:52 ScruffyChat And I suppose between the slimmer, lighter form of the Venus statue and the rounder darker form of the dogu, there is balance 2016-01-21 06:39:10 ScruffyChat Even if they are from different cultures 2016-01-21 06:39:26 En_Passant lol 2016-01-21 06:39:31 En_Passant not that venus statue 2016-01-21 06:39:33 En_Passant The ancient ones 2016-01-21 06:39:48 En_Passant Like the Venus of Willendorf 2016-01-21 06:40:04 ScruffyChat Oooohhhhh 2016-01-21 06:40:12 ScruffyChat haha okay then you're set 2016-01-21 06:40:29 ScruffyChat That does work in comparison to the dogu 2016-01-21 06:40:31 ScruffyChat I think so 2016-01-21 06:41:12 En_Passant They also have a bit of practical value 2016-01-21 06:41:21 En_Passant I want to put the 10x carrying of Purples to more use 2016-01-21 06:41:28 ScruffyChat Yeah 2016-01-21 06:41:32 En_Passant by having more treasures weighing more than 100 2016-01-21 06:41:40 ScruffyChat definitely 2016-01-21 06:41:55 En_Passant That actually balances them, in a way 2016-01-21 06:41:56 ScruffyChat Or even close to 100 2016-01-21 06:42:49 ScruffyChat Yeah, it does 2016-01-21 06:44:13 ScruffyChat I just figured out how to replace what enemies are present in above ground areas 2016-01-21 06:44:19 En_Passant yay 2016-01-21 06:44:20 ScruffyChat It's just one number 2016-01-21 06:44:42 ScruffyChat Unfortunately that number doesn't progress in the Piklopedia order 2016-01-21 06:44:52 ScruffyChat So I'm going through and testing each one 2016-01-21 06:45:01 En_Passant probably the order they were programmed in 2016-01-21 06:45:19 En_Passant Kinda like how Rhydon and Kangaskhan are at the beginning of Red and Blue's indices 2016-01-21 06:45:41 En_Passant Actually, you mentioning chess pieces made me think of a couple of treasures 2016-01-21 06:45:50 En_Passant Both for the Stone Relic series 2016-01-21 06:45:55 ScruffyChat Mhm? 2016-01-21 06:45:59 En_Passant A Euro and a checkers piece 2016-01-21 06:46:09 ScruffyChat Nice! 2016-01-21 06:46:52 En_Passant The joke being that the checkers piece is being confused for being the same type of object as the Euro and the currencies from 2 2016-01-21 06:49:02 ScruffyChat Heh, yeah 2016-01-21 06:49:02 ScruffyChat Hmm, let's see 2016-01-21 06:49:09 ScruffyChat You could also include a zen rock 2016-01-21 06:49:43 En_Passant Google shows stacked rocks 2016-01-21 06:49:57 ScruffyChat Oh 2016-01-21 06:50:16 En_Passant Those work by precise placement so the center of mass isn't lopsided 2016-01-21 06:50:23 En_Passant No way that could be carried back without it toppling 2016-01-21 06:50:31 ScruffyChat True 2016-01-21 06:51:44 ScruffyChat Hmm 2016-01-21 06:52:51 En_Passant I have a couple more sets if you want to hear them 2016-01-21 06:52:58 ScruffyChat absolutely 2016-01-21 06:53:51 En_Passant There's the Geology series 2016-01-21 06:54:05 En_Passant Items confused for naturally-occurring minerals 2016-01-21 06:54:14 ScruffyChat Yep 2016-01-21 06:54:29 En_Passant The series has konpeito, chalk, and a crayon in it 2016-01-21 06:54:54 ScruffyChat Heh 2016-01-21 06:54:57 En_Passant Konpeito being a special treasure, as it's actually an open pack 2016-01-21 06:55:09 En_Passant You carry them back like the Pustules in 3 2016-01-21 06:55:43 ScruffyChat Ah 2016-01-21 06:55:57 ScruffyChat that's clever 2016-01-21 06:56:38 En_Passant The last one is the Prototype Series, which is an assortment of engineering-like items 2016-01-21 06:56:44 ScruffyChat Ah 2016-01-21 06:57:17 En_Passant Right now it's a ship from a ship-in-a-bottle (you break the bottle to get it), toys of an airplane and a truck, and LEGO pieces 2016-01-21 06:57:28 En_Passant And a model train 2016-01-21 06:57:34 ScruffyChat Hehe cool 2016-01-21 06:57:50 En_Passant The LEGO pieces being varying sizes like the Crimson Banquet 2016-01-21 06:58:00 ScruffyChat I see 2016-01-21 07:00:08 En_Passant And then, of course, the upgrade series 2016-01-21 07:01:33 ScruffyChat Ugh Pikmin Fanon is giving me the "fatal error" message, I can't see your upgrades 2016-01-21 07:02:21 En_Passant It's back 2016-01-21 07:02:23 ScruffyChat Ah, there we go 2016-01-21 07:03:05 En_Passant Only a couple of my upgrades have names, which is what's on the page 2016-01-21 07:03:20 En_Passant But all but the Scorch Guard have their real-world objects 2016-01-21 07:03:35 ScruffyChat Ooh 2016-01-21 07:03:48 ScruffyChat Can you list them? I'd like to see what you've thought of 2016-01-21 07:05:41 En_Passant Treasure Hunter is a stud finder 2016-01-21 07:05:50 En_Passant My mom gave me a weird look when I asked to see hers 2016-01-21 07:06:15 ScruffyChat Heh 2016-01-21 07:06:26 En_Passant Mobility Shoes needs a new name and is a kid's cleat 2016-01-21 07:07:00 En_Passant Anti-Electrifier is a resistor used in circuitry 2016-01-21 07:07:16 En_Passant Mega Tweeter is a microphone. I stole that from you 2016-01-21 07:07:44 ScruffyChat Heh that's alright 2016-01-21 07:07:47 En_Passant I don't want to call it Vocal Nova Blaster, though 2016-01-21 07:08:00 En_Passant Not very catchy 2016-01-21 07:08:23 ScruffyChat Ah okay 2016-01-21 07:08:24 ScruffyChat No problem 2016-01-21 07:08:24 ScruffyChat Oooh new discovery 2016-01-21 07:08:24 ScruffyChat Sorry to interrupt 2016-01-21 07:08:47 ScruffyChat That's true, I just wanted to make a reference 2016-01-21 07:09:40 En_Passant New discovery? 2016-01-21 07:10:00 ScruffyChat A number representing "birth_type" 2016-01-21 07:10:14 ScruffyChat Set to 0, the enemy will be normally visible 2016-01-21 07:10:46 ScruffyChat Set to 1 or 2, the enemy will fall from the sky when triggered by leaders or Pikmin, respectively 2016-01-21 07:10:59 En_Passant ooh 2016-01-21 07:11:20 En_Passant Nothing for emerging from the ground? 2016-01-21 07:12:00 ScruffyChat I'm still testing more numbers 2016-01-21 07:12:51 ScruffyChat Anyway, how about the other upgrades? 2016-01-21 07:13:02 En_Passant Omega Fist is a brass knuckle 2016-01-21 07:13:32 En_Passant It doesn't fit well at Olimar's size 2016-01-21 07:14:02 ScruffyChat heh, that's okay 2016-01-21 07:14:30 ScruffyChat Most of the Explorer's Friend Series was only /inspiration/ for the ugrades 2016-01-21 07:15:09 En_Passant I disagree 2016-01-21 07:15:16 -- UltraMartyMcFly is now known as UltraMario 2016-01-21 07:15:38 En_Passant Most of them were integrated into projects the Ship was already working on for some reason 2016-01-21 07:15:44 ScruffyChat oh 2016-01-21 07:15:46 ScruffyChat right 2016-01-21 07:16:48 En_Passant I don't think the Brass Knuckle was one of those, though 2016-01-21 07:17:02 En_Passant That makes it a little harder to think of something good 2016-01-21 07:17:38 En_Passant Reinforcement is a ball of kevlar 2016-01-21 07:18:09 ScruffyChat Good choice 2016-01-21 07:18:38 En_Passant Already went over Pluckaphone 2016-01-21 07:18:51 En_Passant And the Area Guide is a map 2016-01-21 07:19:03 En_Passant Rolled up so you can't see its contents, though 2016-01-21 07:19:07 ScruffyChat Ah 2016-01-21 07:19:17 En_Passant Trololol 2016-01-21 07:19:23 ScruffyChat Heh 2016-01-21 07:19:48 En_Passant I do have a name for the kevlar 2016-01-21 07:19:51 En_Passant Immortal Fabric 2016-01-21 07:20:07 ScruffyChat That's good 2016-01-21 07:25:56 ScruffyChat I have to turn in for the night 2016-01-21 07:26:02 En_Passant me too 2016-01-21 07:26:08 ScruffyChat I might be on tomorrow, but I have some work to get done 2016-01-21 07:26:14 ScruffyChat Er, today 2016-01-21 07:26:21 En_Passant Won't be on much tomorrow, another full school-work day 2016-01-21 07:26:27 En_Passant But I'm free Friday 2016-01-21 07:26:42 ScruffyChat Cool, I'll probably be on then 2016-01-21 07:26:57 En_Passant Goodnight 2016-01-21 07:27:03 ScruffyChat Good night 2016-01-21 07:27:18 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-21 07:28:57 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-21 07:28:57 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-21 07:29:04 @PikFan hi 2016-01-21 07:29:17 @PikFan sorry, my mom had to use the computer for taxes 2016-01-21 07:29:45 @PikFan when did En Passant leave? 2016-01-21 07:32:06 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-21 07:33:46 Yoshi2 PikFan: a few minutes before you came on 2016-01-21 07:33:56 @PikFan hi Yoshi2 2016-01-21 07:34:00 @PikFan oh, okay 2016-01-21 07:41:58 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-21 07:42:07 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: Leaving) 2016-01-21 09:38:11 <-- Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Quit: nwehehehe) 2016-01-21 10:40:30 --> Chiaki_Nanami (Pi@i-9160-17.studat.chalmers.se) has joined #pikipedia 2016-01-21 11:56:01 Yoshi2 oh my god 2016-01-21 11:56:15 Yoshi2 I think I just had a heureka moment 2016-01-21 11:56:27 Yoshi2 might've figured out the texture format 2016-01-21 12:19:31 <-- Chiaki_Nanami (Pi@i-9160-17.studat.chalmers.se) has quit (Quit: BBL) 2016-01-21 15:48:07 <-- Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 244 seconds) 2016-01-21 16:03:10 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-21 16:45:49 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-21 16:45:53 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Client Quit) 2016-01-21 17:13:29 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-21 17:13:33 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Client Quit) 2016-01-21 17:33:23 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-21 17:54:17 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-21 17:54:37 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-21 17:57:27 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-21 18:38:25 @J Yoshi2: what did you do? 2016-01-21 18:38:31 @J /a little late 2016-01-21 18:41:29 Yoshi2 J: remember the picture of a gamecube controller that was very thin? That format is actually palette based, with each pixel being able to use one of 256 colors defined in a palette 2016-01-21 18:42:03 Yoshi2 which explains why the image was very thin, because I tried to parse it as RGBA 2016-01-21 18:42:47 @J I thought it was very fat 2016-01-21 18:42:54 @J but yeah, 1-byte pixels instead of 2-byte 2016-01-21 18:43:06 @J that makes sense, I can see it 2016-01-21 18:43:15 @J each got stretched into 2 pixels 2016-01-21 18:43:47 @J so is the palette embedded in the file, or is there a single assumed palette, or maybe one stored elsewhere? 2016-01-21 18:44:11 --> Testyo (Testyo@e24-293-97-71.cpe.netcabo.pt) has joined #pikipedia 2016-01-21 18:44:12 Testyo Hello everyone! 2016-01-21 18:44:50 Yoshi2 the palette is stored in a section that comes right before the image data section 2016-01-21 18:45:03 --> Espyo (Espyo@e24-293-97-71.cpe.netcabo.pt) has joined #pikipedia 2016-01-21 18:45:04 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-21 18:45:44 Yoshi2 hey Espyo & Testyo 2016-01-21 18:45:45 Testyo there is also the option to completely rewrite the message parsing because right now it today 2016-01-21 18:47:39 @Espyo hi 2016-01-21 18:47:51 Yoshi2 Espyo: I figured out the image format (I think), it's actually palette based with each pixel having one of 256 colors 2016-01-21 18:48:14 @Espyo oh, so it really is palette based 2016-01-21 18:48:25 @Espyo so those greys we saw on the GC controller... 2016-01-21 18:48:29 @Espyo because those were pretty accurate 2016-01-21 18:48:33 @Espyo shading and all 2016-01-21 18:49:07 Yoshi2 I was trying to parse the file as RBGA with one byte for each, which resulted in the image being much thinner than it should be 2016-01-21 18:49:44 Yoshi2 but now I need to figure out how the picture is created, because it still looks nothing like what it is supposed to be 2016-01-21 18:50:38 Yoshi2 I was pretty close yesterday, so I should use that as a base 2016-01-21 18:56:20 @Espyo hm 2016-01-21 19:07:48 @J hmm, really? 2016-01-21 19:07:57 @J what does it look like? 2016-01-21 19:12:04 Yoshi2 J: here is one of my attempts: http://i.imgur.com/SiFXlRc.png 2016-01-21 19:12:35 Yoshi2 I had several attempts with varying degrees of recognizability 2016-01-21 19:19:11 @J wow 2016-01-21 19:19:20 @J that's still wide though 2016-01-21 19:19:35 @J that's not the same image as before, is it? 2016-01-21 19:19:36 -- UltraMario is now known as UltraMartyMcFly 2016-01-21 19:19:43 Yoshi2 not the same image 2016-01-21 19:20:14 @J odd, the other one only had vertical lines, this has horizontal and vertical 2016-01-21 19:20:37 @J like pixels are mixed up with ones both below and to the sides 2016-01-21 19:20:53 @J well, good luck with that 2016-01-21 19:21:44 <-- Espyo (Espyo@e24-293-97-71.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-21 19:21:55 --> Espyo (Espyo@e24-293-97-71.cpe.netcabo.pt) has joined #pikipedia 2016-01-21 19:21:55 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-21 19:22:17 Yoshi2 the code is a bit different now, so the result is different 2016-01-21 19:22:55 @J yeah, but I guess if it didn't look mixed up vertically before and does now, you've gone backwards? 2016-01-21 19:23:06 @J I don't know, just the feeling I get 2016-01-21 19:25:11 Yoshi2 I have an idea on how to do it, just need to implement it 2016-01-21 19:25:40 Yoshi2 basically, I need to read 4 bytes, but project them on the y axis 2016-01-21 19:40:08 Yoshi2 I hope this works 2016-01-21 19:40:38 Yoshi2 it kinda worked except not quite :/ 2016-01-21 19:42:13 Yoshi2 http://i.imgur.com/Efbmzj3.png so close, but no dice 2016-01-21 19:45:17 Yoshi2 http://i.imgur.com/KTAklvJ.png ARGHHH 2016-01-21 19:45:39 @Espyo I love this part 2016-01-21 19:45:44 @Espyo where you know there's no turning back 2016-01-21 19:45:46 @Espyo because it's RIGHT there 2016-01-21 19:45:50 @Espyo but the next step is just impossibly far away 2016-01-21 19:49:21 Yoshi2 hm, actually 2016-01-21 19:49:27 Yoshi2 this result is pretty good 2016-01-21 19:49:52 Yoshi2 you can see the 8x4 tile configuration 2016-01-21 19:49:58 Yoshi2 so I might be very close 2016-01-21 19:57:31 @Espyo https://dl.dropboxusercontent.com/u/47921869/woop.png so many objects... and these don't even include plants 2016-01-21 19:57:38 @Espyo the way the objects are spread about the files is almost random 2016-01-21 19:57:45 @Espyo some make sense, like p30 is Olimar's memos and such 2016-01-21 19:57:50 @Espyo but other stuff is just random 2016-01-21 19:58:03 @Espyo like most of the objects on the left side of that are on default.txt, but a few of the right side are also there 2016-01-21 19:58:09 @Espyo the rest of the right side ones are on p120.txt 2016-01-21 19:58:15 @Espyo (filenames are from memory, don't sue if I'm wrong) 2016-01-21 20:01:20 @Espyo also the image cuts off because I didn't set up some things right 2016-01-21 20:05:57 ScruffyChat Yeah, that's exactly where I saw the Yellow Spectralid 2016-01-21 20:06:33 @Espyo the "Yel.imi" 2016-01-21 20:06:39 @Espyo and there's a Whi.imi on the other side 2016-01-21 20:06:53 @Espyo yeah, the Spectralid is definitely inside the Portal's radius, now that I look at it 2016-01-21 20:07:08 ScruffyChat Yeah 2016-01-21 20:07:27 @Espyo can't remember if I found anything interesting on the stats 2016-01-21 20:07:55 Yoshi2 yes, YES 2016-01-21 20:07:56 Yoshi2 http://i.imgur.com/Qn2jiMb.png 2016-01-21 20:07:57 ScruffyChat didn't you say something like their height or their z was 200? 2016-01-21 20:08:04 @Espyo yeah, it was 2016-01-21 20:08:07 ScruffyChat Wow! 2016-01-21 20:08:14 @Espyo highest Z of all objects is 8345, a Gfruit 2016-01-21 20:08:19 @Espyo grapefruit? can't remember what this is 2016-01-21 20:08:24 @Espyo lowest is 1050, Gate 2016-01-21 20:08:28 @Espyo ...wait, how can that be the lowest 2016-01-21 20:08:31 @Espyo I must've goofed 2016-01-21 20:08:39 @Espyo awesome, Yoshi2! 2016-01-21 20:09:44 @Espyo ...I was looking at the X 2016-01-21 20:09:46 @Espyo take 2 2016-01-21 20:09:53 @Espyo highest is GFruit, at Y = 210 2016-01-21 20:10:00 @Espyo so just a bit higher than those Spectralids 2016-01-21 20:10:04 @Espyo Gate is lowest, at -110 2016-01-21 20:10:04 ScruffyChat Hm 2016-01-21 20:10:22 ScruffyChat is the Gfruit the one in the elevator platforms puzzle? 2016-01-21 20:10:22 @Espyo oh, the Spectralids are at 70 and 80 2016-01-21 20:10:23 @Espyo bleh 2016-01-21 20:10:26 Yoshi2 turns out, there was some truth to "This Format uses a palette in RGB5A1 Format, the Pixel data is stored in 8x4 pixel tiles. 2016-01-21 20:10:26 Yoshi2 " after all 2016-01-21 20:10:31 @Espyo let me confirm 2016-01-21 20:10:34 Yoshi2 http://hitmen.c02.at/files/yagcd/yagcd/chap17.html#sec17.4 2016-01-21 20:10:45 Yoshi2 now to apply the palette to it 2016-01-21 20:10:54 @Espyo yeah, that's the one 2016-01-21 20:11:04 @Espyo so that height is 200? that means the Spectralids aren't very high at all 2016-01-21 20:11:10 @Espyo unless that entire section of the map is higher up than normal 2016-01-21 20:11:14 @Espyo lemme check nearby objects 2016-01-21 20:11:31 ScruffyChat brb 2016-01-21 20:11:58 @Espyo Zest Bomb nearby is at 170 2016-01-21 20:12:07 @Espyo guess that means that section of the map is just higher 2016-01-21 20:12:13 @Espyo which is kinda crap for my stats, but ok 2016-01-21 20:12:29 @Espyo I REALLY want to plot out a specific thing, though 2016-01-21 20:12:33 @Espyo Defeat Bosses! Plasm Wraith 2016-01-21 20:12:38 @Espyo because of this: [[Formidable Oak#Trivia]] 2016-01-21 20:12:38 Testyo "Formidable_Oak#Trivia" article = http://www.pikminwiki.com/index.php?title=Formidable_Oak#Trivia 2016-01-21 20:14:26 ScruffyChat oh, the stray enemy bubble? 2016-01-21 20:14:34 @Espyo mhm! 2016-01-21 20:14:44 @Espyo oh, it's not on that article 2016-01-21 20:14:48 @Espyo [[Plasm Wraith#Trivia]] maybe? 2016-01-21 20:14:48 Testyo "Plasm_Wraith#Trivia" article = http://www.pikminwiki.com/index.php?title=Plasm_Wraith#Trivia 2016-01-21 20:14:55 @Espyo there 2016-01-21 20:15:04 @Espyo and at least the files say there are TWO bosses 2016-01-21 20:15:06 @Espyo so that checks out 2016-01-21 20:15:15 @Espyo I want to plot them, though 2016-01-21 20:15:27 ScruffyChat Yeah 2016-01-21 20:15:42 ScruffyChat Perhaps it's an undrawn mysterious life-form 2016-01-21 20:16:23 @Espyo what the HELL 2016-01-21 20:16:26 @Espyo it's so far away from everything else 2016-01-21 20:16:29 @Espyo I can barely see it 2016-01-21 20:17:13 ScruffyChat brb, good luck with that 2016-01-21 20:19:17 @Espyo yeah, it's stupidly far away 2016-01-21 20:19:23 @Espyo 4000.00000000 0.00000000 -5750.00000000 2016-01-21 20:19:24 @Espyo versus 2016-01-21 20:19:30 @Espyo -5650.00000000 0.00000000 6330.00000000 2016-01-21 20:20:05 @Espyo so 9650 units difference on X, 12080 on Z 2016-01-21 20:25:33 ScruffyChat back 2016-01-21 20:25:37 ScruffyChat woah 2016-01-21 20:26:26 ScruffyChat Must be some secret 2016-01-21 20:26:53 @Espyo you can only see it with a glitch 2016-01-21 20:28:00 ScruffyChat the bubble or whatever it is? 2016-01-21 20:29:31 @Espyo yeah 2016-01-21 20:31:27 ScruffyChat man, what could it be? 2016-01-21 20:31:36 @Espyo oh, it's definitely the boss again, for sure 2016-01-21 20:31:50 ScruffyChat Ah 2016-01-21 20:31:50 @Espyo both that bubble and the Plasm Wraith you see are Metaboss 2016-01-21 20:31:56 @Espyo question is: why is it there? 2016-01-21 20:33:01 @Espyo gaaaaaah I can't remember the steps to reproduce the glitch 2016-01-21 20:33:05 @Espyo we keep talking about on skype 2016-01-21 20:33:09 @Espyo and I never pointed it down 2016-01-21 20:33:17 @Espyo I mean, I must have...I just don't know where 2016-01-21 20:36:37 Yoshi2 I'll now try to apply the palette to the image 2016-01-21 20:36:51 @Espyo good luck 2016-01-21 20:36:51 Yoshi2 there will not be any sleep for me until I fix the colors 2016-01-21 20:41:28 ScruffyChat Wow, my college adopted an official statement today banning hoverboards from campus until they can be proven not explosive 2016-01-21 20:42:29 Yoshi2 I wish python had an equivalent of struct.unpack that worked with bits 2016-01-21 20:45:26 @Espyo that sentence was just fine right up until the "explosive" part 2016-01-21 20:45:27 @Espyo wtf 2016-01-21 20:45:41 ScruffyChat Yeah, hoverboards aren't very stable 2016-01-21 20:45:47 @Espyo but exploding? 2016-01-21 20:45:53 ScruffyChat yes 2016-01-21 20:45:57 ScruffyChat It's pretty tragic 2016-01-21 20:45:58 @Espyo are there reports of that? 2016-01-21 20:46:06 @Espyo what in the world... 2016-01-21 20:46:34 ScruffyChat I can't remember which is regarded as the 2016-01-21 20:46:37 ScruffyChat "safe" brand 2016-01-21 20:46:43 ScruffyChat But I avoid them anyhow 2016-01-21 20:47:47 @Espyo geez 2016-01-21 20:48:32 ScruffyChat I don't understand them either; it's much simpler to walk 2016-01-21 20:50:07 Yoshi2 fixing the colors shouldn't be that hard, but somehow it is 2016-01-21 21:17:04 Yoshi2 http://i.imgur.com/JznbvH2.png this looks almost perfect, but the edges are weird 2016-01-21 21:26:57 @Espyo looks like problems with alpha 2016-01-21 21:34:46 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-21 21:34:47 Yoshi2 there is definitely something shady going on 2016-01-21 21:36:33 Yoshi2 I guess tomorrow I will compare the image to the original that I dumped with dolphin 2016-01-21 21:45:36 -- Yoshi2 is now known as Yoshi2|offline 2016-01-21 21:50:26 --> RingtailedFox (FoxFoxFox@2001:470:1d:jnh:yihj:qisg:krng:xpvu) has joined #pikipedia 2016-01-21 21:55:05 @Espyo what the 2016-01-21 21:55:10 @Espyo Pikmin 3, what are you doing 2016-01-21 21:55:12 @Espyo you're not Pikmin 2 2016-01-21 21:55:13 @Espyo stop that 2016-01-21 21:55:27 @Espyo the path files have a section helpfully commented as "links" and another as "incomings" 2016-01-21 21:55:37 @Espyo for every node in the graph 2016-01-21 21:55:41 @Espyo obviously these mark other nodes 2016-01-21 21:55:49 @Espyo except the incomings should be the nodes that lead INTO it, right? 2016-01-21 21:55:52 @Espyo turns out it's the opposite 2016-01-21 21:55:59 @Espyo it's the nodes that this one is pointing to 2016-01-21 22:00:55 @Espyo or not? 2016-01-21 22:01:53 @Espyo I'm so confused 2016-01-21 22:02:05 @Espyo even if I check the list of incomings 2016-01-21 22:02:08 @Espyo it's still nonsense 2016-01-21 22:02:13 @Espyo like, it's not nonsense 2016-01-21 22:02:20 @Espyo but the way the arrows are facing 2016-01-21 22:02:26 @Espyo makes it so that a lot of nodes are dead ends 2016-01-21 22:02:33 @Espyo of course, I could've just written the arrow drawing code wrong 2016-01-21 22:02:36 @Espyo but I didn't 2016-01-21 22:02:43 @Espyo plus some nodes are not dead ends 2016-01-21 22:02:47 @Espyo so if I swapped the arrows, they would be 2016-01-21 22:03:01 @Espyo most nodes are connected to others bidirectionally, so no problem 2016-01-21 22:03:11 @Espyo but dead ends are being pointed TO, instead of away from 2016-01-21 22:03:18 @Espyo ...SOME of them 2016-01-21 22:03:54 @Espyo this vase with a 5-Pellet Posy near the landing site of the GOH has a node pointing away from it, to the main path 2016-01-21 22:04:06 @Espyo and right next to it, in the water, we have a node that's being pointed to by two spots 2016-01-21 22:10:26 @Espyo I just realized these paths are probably not only carrying paths, but Go Here! paths too 2016-01-21 22:10:29 Testyo More like /Project Clean Up Sandbox, just ...uh 2016-01-21 22:10:39 @Espyo which made me realize I can probably implement Go Here! on the engine pretty easily 2016-01-21 22:10:40 @Espyo hm 2016-01-21 22:15:59 Testyo [Fanon RC] User:Hipe by Hipe (+307) http://www.pikminfanon.com/index.php?title=User:Hipe&curid=8180&diff=51712&oldid=41479 2016-01-21 22:15:59 Testyo [Fanon RC] User:Hipe by Hipe (-124 /* Hipe's page */ ) http://www.pikminfanon.com/index.php?title=User:Hipe&curid=8180&diff=51713&oldid=51712 2016-01-21 22:15:59 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-21 22:16:07 --> Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-21 22:50:29 @Espyo hmm 2016-01-21 22:50:40 @Espyo Hipe sent me an e-mail telling me I don't have a license set up for the engine 2016-01-21 22:50:51 @Espyo (Hipe forked the engine some years ago, but I don't think they did much) 2016-01-21 22:51:13 @Espyo they make a point, but to what point should I license software like this? 2016-01-21 23:13:56 Miles Is Pikmin 4 out yet 2016-01-21 23:14:43 @Espyo lemme check 2016-01-21 23:14:49 @Espyo very no 2016-01-21 23:16:21 Miles Oh...... 2016-01-21 23:34:17 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-21 23:36:08 Scruffy Hey Epsyo, any more findings about that extra Plasm Wraith 2016-01-21 23:36:09 Scruffy ? 2016-01-21 23:36:16 @Espyo not really 2016-01-21 23:36:22 @Espyo can't reproduce the glitch to free the camera and take a look 2016-01-21 23:36:36 Scruffy yeah... 2016-01-21 23:36:46 @Espyo other than that, I realized that the graph that makes up the carrying paths is a bit weird 2016-01-21 23:36:49 @Espyo there are some dead end nodes 2016-01-21 23:36:54 @Espyo that instead of pointing towards the main path 2016-01-21 23:36:59 @Espyo have the main path point to them 2016-01-21 23:37:18 Scruffy interesting 2016-01-21 23:37:23 @Espyo I need to understand how these paths relate to Pikmin carrying, Winged Pikmin carrying, and leaders under Go Here! 2016-01-21 23:37:32 @Espyo otherwise this is just baloney 2016-01-21 23:37:38 @Espyo well, the graph I have DOES look good 2016-01-21 23:37:42 @Espyo it's just that the arrows don't make sense 2016-01-21 23:37:48 Scruffy yeah 2016-01-21 23:38:35 Scruffy Waypoints were about as far as I ever got in trying to create Pikmin in LittleBigPlanet 2016-01-21 23:38:52 Scruffy I had two leaders who could whistle each other and switch leadership 2016-01-21 23:39:08 Scruffy and they could climb ramps, change footstep sounds, and throw each other 2016-01-21 23:39:14 @Espyo wow, nice 2016-01-21 23:39:20 Scruffy But waypoints never worked otu 2016-01-21 23:39:47 Scruffy They always messed with whether leaders considered themselves as "following someone else" or not 2016-01-21 23:40:00 @Espyo yeah... 2016-01-21 23:40:06 @Espyo I've had those kinds of nightmare on the engine too 2016-01-21 23:40:12 @Espyo before I implemented the finite state machine for their AI 2016-01-21 23:40:21 @Espyo now, they're either in a "following" state or not 2016-01-21 23:40:33 @Espyo instead of just having dodgy code to decide if they were following something or not 2016-01-21 23:40:35 @Espyo dark times... 2016-01-21 23:40:43 Scruffy heh 2016-01-21 23:41:01 Scruffy but how do make a hierarchy of what to follow? 2016-01-21 23:41:14 @Espyo it's only one level high, right? 2016-01-21 23:41:37 @Espyo there's only one follower, and one follow...ee 2016-01-21 23:41:50 @Espyo like, you can't have a Pikmin following a leader, that in turn is following a leader 2016-01-21 23:41:57 Scruffy Right right 2016-01-21 23:42:20 Scruffy I mean how do you tell a Pikmin what is most important to follow: a leader, a waypoint, a treasure, an enemy, etc. 2016-01-21 23:42:43 @Espyo depends on the state 2016-01-21 23:43:05 @Espyo "following_leader", "chasing_enemy", and "chasing_carrying_spot" are actually some of the names of the states Pikmin are using 2016-01-21 23:43:13 @Espyo ...I should probably make them more consistent 2016-01-21 23:43:16 @Espyo following, chasing... 2016-01-21 23:43:40 Scruffy Ah 2016-01-21 23:43:55 @Espyo from there it's straight forward, too 2016-01-21 23:44:01 Scruffy I think that was my problem in LittleBigPlanet 2016-01-21 23:44:02 @Espyo while in a chasing enemy state, they, well, chase the enemy 2016-01-21 23:44:08 @Espyo when they get whistled, change state to chasing leader 2016-01-21 23:44:16 @Espyo when the leader dismisses, change state to idle 2016-01-21 23:44:17 @Espyo etc. 2016-01-21 23:44:24 Scruffy I had states set up, but it got confusing connecting them to causal events 2016-01-21 23:44:32 @Espyo hmm 2016-01-21 23:44:36 @Espyo but yeah, I guess that that's the way to go 2016-01-21 23:44:53 Scruffy Because LittleBigPlanet means well, but it's programming system is very confusing 2016-01-21 23:45:05 Scruffy It's all a visual interface rather than programming text 2016-01-21 23:45:13 @Espyo yikes 2016-01-21 23:45:17 @Espyo well, that CAN work, if done right 2016-01-21 23:45:30 Scruffy If you've ever heard of Alic 2016-01-21 23:45:32 Scruffy Alice 2016-01-21 23:45:36 @Espyo nope 2016-01-21 23:45:38 Scruffy Oh 2016-01-21 23:46:25 Scruffy Well it's basically taking a big board that resembles a circuit board and placing circuitry on that board and literally wiring those objects together to make one cause the other 2016-01-21 23:46:36 @Espyo aww, neat 2016-01-21 23:46:48 Scruffy And that's how it is in LittleBigPlanet 2016-01-21 23:47:00 Scruffy But there get to be *so* many wires 2016-01-21 23:47:07 @Espyo right, right 2016-01-21 23:47:26 Scruffy I should really learn Allegro or Python or one of those at some point 2016-01-21 23:47:46 @Espyo well, I can help with Allegro, of course 2016-01-21 23:47:52 Scruffy Right now it seems harder, but I'm sure it's actually easier 2016-01-21 23:47:56 @Espyo but if you're not keen on programming, it won't do you any good 2016-01-21 23:48:14 @Espyo all Allegro does is give you a way to communicate with the operative system in regards to game-related things 2016-01-21 23:48:20 @Espyo like creating the window and accepting player input 2016-01-21 23:48:24 @Espyo and drawing to the window 2016-01-21 23:48:27 @Espyo everything else is done by you 2016-01-21 23:48:38 Scruffy Ah 2016-01-21 23:48:45 Scruffy Right 2016-01-21 23:49:16 Scruffy I also have Unity, but it's just collecting dust in my Applications folder 2016-01-21 23:49:21 Scruffy I need to try that some time 2016-01-21 23:49:26 @Espyo yeah, give it a whirl 2016-01-21 23:49:43 Scruffy Oh! Speaking of game making 2016-01-21 23:50:00 Scruffy I've been testing one number that changes what kind of enemy spawns in an area 2016-01-21 23:50:05 Scruffy The order is not Piklopedia 2016-01-21 23:50:24 Scruffy En_Passant suggested it was the order enemy mobs were created and programmed 2016-01-21 23:50:54 @Espyo wait wait, what? 2016-01-21 23:51:04 @Espyo "one number that changes what kind of enemy spawns"? 2016-01-21 23:51:09 Scruffy Yep 2016-01-21 23:51:17 @Espyo can you elaborate? 2016-01-21 23:51:39 Scruffy In Abe's folder, under "map," there are txt files that spawn objects in the above-ground areas 2016-01-21 23:51:55 Scruffy Like defaultgen, and initgen, and all those files you know in Pikmin 3 2016-01-21 23:52:00 @Espyo right 2016-01-21 23:52:51 Scruffy In each file (I'm using the one 1-4.txt for the Valley of Repose) there are a number of generators 2016-01-21 23:53:01 Scruffy And the ones labeled "teki" are enemies 2016-01-21 23:53:28 @Espyo oh, I see 2016-01-21 23:53:33 Scruffy So take that stupid Red Bulborb on the sewer lid I'm still fussing about 2016-01-21 23:53:58 Scruffy It has a parameter "# teki" that is set to 1, making it a Red Bulborb 2016-01-21 23:54:07 Scruffy 0 is a Pellet Posy, 2 is a Dwarf RB 2016-01-21 23:54:18 Scruffy 19 is a falling rock, 20 is a fire geyser 2016-01-21 23:54:22 Scruffy and I'm still going 2016-01-21 23:54:27 @Espyo yikes 2016-01-21 23:54:46 Scruffy Yeah, I have no idea what this order is supposed to be 2016-01-21 23:54:49 Scruffy But it's intriguing 2016-01-21 23:55:22 Scruffy It seems that with this and the order of treasures in the English script text files, the developers came up with lists on the spot 2016-01-21 23:55:27 @Espyo http://www.pikminwiki.com/Pikmin_2_enemy_properties/Page_1 this might help 2016-01-21 23:55:57 Scruffy I think this is one parameter we haven't accounted for yet 2016-01-21 23:56:09 Scruffy It's not alphabetical by creature name or internal name 2016-01-21 23:56:17 @Espyo darn 2016-01-21 23:56:23 @Espyo at least the list should be that 2016-01-21 23:56:34 @Espyo you mentioned fire geysers and boulders, and they're on the list 2016-01-21 23:56:41 Scruffy Yeah 2016-01-21 23:56:52 Scruffy I need to keep going up the integer scale 2016-01-21 23:56:55 @Espyo I have an inkling that there's a file somewhere that lists all mobs, and their numbers 2016-01-21 23:57:02 @Espyo P2 has a LOT of files, so maybe... 2016-01-21 23:57:03 Scruffy It's fun, it's like a gashapon machine 2016-01-21 23:57:20 Scruffy I put in a quarter and get a random enemy 2016-01-21 23:57:23 @Espyo heheh 2016-01-21 23:57:36 @Espyo oh, tried /enemy/enemyResList.txt yet? 2016-01-21 23:57:57 @Espyo try also /user/Abe/Pellet/*/carcass_config.txt 2016-01-21 23:58:58 Scruffy Reslist is reverse alphabetical 2016-01-21 23:59:04 @Espyo |: that's dumb 2016-01-21 23:59:23 Scruffy And carcass_config is in yet another order because Olimar is included and not all enemies leave carcasses 2016-01-21 23:59:38 @Espyo right... 2016-01-22 00:00:09 Scruffy What I'd really like to find is upgrades 2016-01-22 00:00:13 Scruffy I've found /some/ 2016-01-22 00:00:27 @Espyo hmm 2016-01-22 00:00:32 Scruffy But only the ones that affect leaders themselves; they're in leader parameters 2016-01-22 00:00:59 Scruffy I feel like the treasure files for the Explorer's Friend series could actually affect that, but I'm not sure 2016-01-22 00:01:05 @Espyo gotta love lines like "2 # 0:point 1:circle" 2016-01-22 00:01:10 @Espyo that's the second enemy on AW 2016-01-22 00:01:13 Scruffy Yeah 2016-01-22 00:01:17 Scruffy I have no idea 2016-01-22 00:01:38 Scruffy I did notice something silly though 2016-01-22 00:01:44 @Espyo and what about appear radius? and enemy size? 2016-01-22 00:01:50 @Espyo good grief, this needs to be looked at 2016-01-22 00:01:51 Scruffy If the Red Bulborb I mentioned became a Pellet Posy 2016-01-22 00:01:57 Scruffy It would only be blue 2016-01-22 00:02:05 @Espyo I'll try to add P2 files to the plotter, too 2016-01-22 00:02:05 Scruffy Even though blues weren't discovered yet 2016-01-22 00:02:13 @Espyo wow 2016-01-22 00:02:23 Scruffy And it would /still/ leave three 5 pellets behind when defeated 2016-01-22 00:02:30 Scruffy Because of the data the Red Bulborb had 2016-01-22 00:02:31 @Espyo wait, what 2016-01-22 00:02:39 @Espyo you get the Pellet Posy's HP to 0 2016-01-22 00:02:42 @Espyo and it spits out 4 pellets? 2016-01-22 00:02:46 Scruffy Yep 2016-01-22 00:02:49 @Espyo that's amazing! 2016-01-22 00:02:52 Scruffy Yeah 2016-01-22 00:02:53 @Espyo you have to make a gif of that 2016-01-22 00:02:58 @Espyo and I have to get going 2016-01-22 00:03:08 Scruffy Ah right 2016-01-22 00:03:12 Scruffy See ya 2016-01-22 00:03:16 Scruffy Have a good night 2016-01-22 00:03:20 @Espyo night 2016-01-22 00:03:25 <-- Espyo (Espyo@e24-293-97-71.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-22 00:03:27 <-- Testyo (Testyo@e24-293-97-71.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-22 00:03:50 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quit (Read error: Operation timed out) 2016-01-22 03:22:20 --> RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has joined #pikipedia 2016-01-22 06:58:44 -- Yoshi2|offline is now known as Yoshi2 2016-01-22 07:01:34 -- UltraMario is now known as UltraSunky 2016-01-22 07:23:25 <-- Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Quit: nwehehehe) 2016-01-22 08:24:46 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 244 seconds) 2016-01-22 08:31:56 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-22 08:35:04 <-- UltraSunky (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-22 08:38:15 --> UltraSunky (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-22 08:41:51 <-- UltraSunky (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-22 08:48:24 --> UltraSunky (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-22 09:16:17 <-- UltraSunky (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Ping timeout: 265 seconds) 2016-01-22 09:22:43 --> UltraSunky (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-22 10:00:49 --> Chiaki_Nanami (Pi@w-1096-05.studat.chalmers.se) has joined #pikipedia 2016-01-22 10:49:45 Yoshi2 I figured out the palette format, woohoo 2016-01-22 10:49:55 Yoshi2 next is the dxt1 format 2016-01-22 10:50:10 -- UltraSunky is now known as UltraMario 2016-01-22 11:41:46 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-22 14:37:36 -- Chiaki_Nanami is now known as Pidgey 2016-01-22 15:22:19 --> Scruffy (Mibbit@100.43.gy.os) has joined #pikipedia 2016-01-22 17:25:09 <-- Scruffy (Mibbit@100.43.gy.os) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-22 18:01:35 --> En_Passant (Mibbit@64.62.gus.ok) has joined #pikipedia 2016-01-22 18:06:27 <-- Pidgey (Pi@w-1096-05.studat.chalmers.se) has quit (Quit: .) 2016-01-22 18:06:41 <-- En_Passant (Mibbit@64.62.gus.ok) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-22 18:55:13 --> Testyo (Testyo@c12-437-05-586.cpe.netcabo.pt) has joined #pikipedia 2016-01-22 18:55:14 Testyo Evening everyone! 2016-01-22 18:56:22 --> Espyo (Espyo@c12-437-05-586.cpe.netcabo.pt) has joined #pikipedia 2016-01-22 18:56:22 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-22 19:00:50 @J [00:01:05] @Espyo gotta love lines like "2 # 0:point 1:circle" 2016-01-22 19:00:57 @J feels a little like it's a bitmask? 2016-01-22 19:01:04 @J 0*2^0 + 1*2^1 2016-01-22 19:01:11 @J complete guess, really 2016-01-22 19:03:54 @Espyo oh, yeah 2016-01-22 19:03:57 @Espyo bitmask makes sense 2016-01-22 19:04:05 @Espyo I mean, I don't know what that parameter even is 2016-01-22 19:04:11 @Espyo maybe it's like saying a point is also a circle 2016-01-22 19:04:14 @Espyo so no, it doesn't make sense 2016-01-22 19:04:19 @Espyo but at least it justifies a 2 2016-01-22 19:06:14 @Espyo J: https://github.com/Espyo/Pikmin_fangame_engine/issues/12 2016-01-22 19:06:16 @Espyo thoughts? 2016-01-22 19:16:31 @J do you have any Nintendo assets in your repo? 2016-01-22 19:16:34 @J I don't think you do 2016-01-22 19:16:42 @J in which case, it's all yours, you can license it as you please 2016-01-22 19:17:06 @J ...also I just realised you never closed my pull request from forever ago 2016-01-22 19:17:24 @Espyo I have some textures from P2 2016-01-22 19:17:28 @Espyo those can be replaced, though 2016-01-22 19:17:32 @Espyo all right, seems fair, I guess 2016-01-22 19:17:39 @Espyo also I have no idea what a pull request is, so it makes sense 2016-01-22 19:17:44 @Espyo thank you, btw 2016-01-22 19:18:40 @J I mean, it was just my compilation fixes, I think you just applied them yourself 2016-01-22 19:18:43 @J so just close it 2016-01-22 19:18:52 @J https://github.com/Espyo/Pikmin_fangame_engine/pull/11 2016-01-22 19:19:04 @J a pull request is a submission of code for inclusion into your repo 2016-01-22 19:19:15 @Espyo shouldn't that be a PUSH request? 2016-01-22 19:19:20 @Espyo people are requesting that this code they wrote gets pushed 2016-01-22 19:19:32 @J they request that you pull it 2016-01-22 19:19:47 @Espyo hm 2016-01-22 19:19:50 @Espyo I...suppose 2016-01-22 19:20:15 @J like rfc 2016-01-22 19:20:20 @J you request others make comments 2016-01-22 19:20:27 @Espyo hm, that's new 2016-01-22 19:20:42 @J it's a term used on some wikis 2016-01-22 19:20:45 @Espyo sounds neat 2016-01-22 19:20:47 @J when discussing policy stuff 2016-01-22 19:20:58 @J basically our policy page, we just don't call it rfc 2016-01-22 19:21:37 @Espyo I'm not quite sure I'm following 2016-01-22 19:22:28 @J https://en.wikipedia.org/wiki/Wikipedia:Requests_for_comment 2016-01-22 19:22:49 @J uh, when I said policy page, I meant the one where we propose and discuss new policies 2016-01-22 19:23:05 @J http://www.pikminwiki.com/Pikipedia:Policy/proposals 2016-01-22 19:24:27 @Espyo oh 2016-01-22 19:24:32 @Espyo now it makes sense 2016-01-22 19:33:02 @Espyo wow, how nonchalant http://pikmin.wikia.com/wiki/User_blog:Alexfc/Cringe 2016-01-22 19:34:00 @Espyo http://pikmin.wikia.com/wiki/Thread:23777 I honestly hope she makes rrabbit and kirbyddd admins 2016-01-22 19:34:04 @Espyo rrabbit doesn't know a thing about Pikmin 2016-01-22 19:34:26 @Espyo and kirbyddd is a suicide bomber 2016-01-22 19:34:33 @Espyo one that doesn't know he's suiciding 2016-01-22 20:36:29 --> Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-22 20:36:55 --> Scruffy (Mibbit@100.43.gy.os) has joined #pikipedia 2016-01-22 20:37:02 Yoshi2 oh joy 2016-01-22 20:37:30 Scruffy Joy to you as well! 2016-01-22 20:38:36 Yoshi2 hiho Scruffy 2016-01-22 20:38:51 @Espyo hi Scruffy 2016-01-22 20:38:51 Yoshi2 I was referring to [20:34:00] http://pikmin.wikia.com/wiki/Thread:23777 I honestly hope she makes rrabbit and kirbyddd admins 2016-01-22 20:38:58 @Espyo I was just thinking of you 2016-01-22 20:39:14 @Espyo how good are you with bump maps, normal maps, etc.? 2016-01-22 20:40:38 Scruffy I'm good with bump maps, I'm still figuring out normal maps 2016-01-22 20:40:57 Yoshi2 Espyo: I figured out the alpha issues in the palette format, and I'm now hacking away at trying to do a dxt1 decoder 2016-01-22 20:41:22 Yoshi2 dxt1 is such a weird texture compression algorithm 2016-01-22 20:41:24 @Espyo well, can you at least identify what's what? 2016-01-22 20:41:28 @Espyo plus other types of similar textures? 2016-01-22 20:41:38 Yoshi2 not yet :/ 2016-01-22 20:41:45 @Espyo Yoshi2: so those jagged things were alpha, then? 2016-01-22 20:42:00 @Espyo ...I was talking to Scruffy, but the question is 100% valid for you too 2016-01-22 20:42:01 @Espyo amazing 2016-01-22 20:42:29 Yoshi2 yup, jagged thingies were me incorrectly decoding pixels that use alpha 2016-01-22 20:42:32 Scruffy normal mapping textures are just an implementation of bump mapping 2016-01-22 20:42:39 Scruffy Yes I could identify 2016-01-22 20:42:54 @Espyo hm, right 2016-01-22 20:43:00 @Espyo [[Talk:Unused content in Pikmin 3]] 2016-01-22 20:43:01 Testyo "Talk:Unused_content_in_Pikmin_3" article = http://www.pikminwiki.com/index.php?title=Talk:Unused_content_in_Pikmin_3 2016-01-22 20:43:08 @Espyo mind if I send you the textures so you can say exactly what's what? 2016-01-22 20:43:12 @Espyo so we can put an end to this myth 2016-01-22 20:43:16 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-22 20:43:18 Scruffy Sure 2016-01-22 20:43:26 @Espyo plus as a bonus, you keep the textures, which will be useful 2016-01-22 20:43:34 @Espyo since they're the Red Bulborb and Orange Bulborb 2016-01-22 20:43:54 Scruffy Yeah! 2016-01-22 20:45:46 @Espyo https://dl.dropboxusercontent.com/u/47921869/Bulborb%20textures.zip good luck 2016-01-22 20:47:06 Scruffy Okay, so which one am I looking at 2016-01-22 20:47:16 @Espyo all of them 2016-01-22 20:47:27 @Espyo the Orange Bulborb is packed alongside the Red Bulborb in the game's files 2016-01-22 20:47:33 @Espyo those are the textures in that "pack" 2016-01-22 20:47:33 Scruffy Okay 2016-01-22 20:47:49 @Espyo the two enemies share the same model, so it makes sense that they'd just bundle them together 2016-01-22 20:48:02 @Espyo I guess you can skip the obvious stuff like the regular textures 2016-01-22 20:48:03 Scruffy circle_nrm.gtx.png is the normal map of the Bulborb's spots 2016-01-22 20:48:09 @Espyo right 2016-01-22 20:48:20 Scruffy circle_scm.gtx is a specular map I belive 2016-01-22 20:48:23 Scruffy believe 2016-01-22 20:48:58 Scruffy Yes, the "scm" ones are specular maps 2016-01-22 20:49:39 @Espyo ...that settles that then 2016-01-22 20:49:44 Scruffy That is, they filter specular highlights 2016-01-22 20:49:55 @Espyo hmm, I really need to know better how specular maps work 2016-01-22 20:50:33 @Espyo what the? 2016-01-22 20:50:42 @Espyo I managed to create the "dump area into image" feature 2016-01-22 20:50:48 @Espyo and it worked fine straight away 2016-01-22 20:50:50 @Espyo on the first test 2016-01-22 20:50:57 @Espyo well, the leaf shadows are off, but 2016-01-22 20:51:20 @Espyo 8 MB of pure awesome 2016-01-22 20:51:28 Scruffy WOw 2016-01-22 20:51:36 Scruffy wait, dump area into image? 2016-01-22 20:51:43 @Espyo yeah, take a screenshot of the whole area 2016-01-22 20:52:06 @Espyo it's weird that I got it right the first time 2016-01-22 20:52:21 @Espyo since a lot of the calculations I used to center things and stuff are guesswork 2016-01-22 20:52:22 --> En_Passant (Mibbit@64.62.xog.kr) has joined #pikipedia 2016-01-22 20:52:29 @Espyo "uh, to center this, do I translate it to the left or right?" 2016-01-22 20:52:30 En_Passant o/ 2016-01-22 20:52:33 @Espyo "...luck, guide me!" 2016-01-22 20:52:36 @Espyo hi En_Passant 2016-01-22 20:52:54 En_Passant what are we complaining about this time 2016-01-22 20:53:12 @Espyo no complaints, actually the opposite 2016-01-22 20:53:18 @Espyo I made a feature to take a screenshot of the whole area 2016-01-22 20:53:26 @Espyo and it somehow worked almost entirely fine first try 2016-01-22 20:53:50 En_Passant Are you, per chance 2016-01-22 20:53:53 En_Passant a wizard? 2016-01-22 20:53:57 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-22 20:54:01 @Espyo if this is any indication, then yes 2016-01-22 20:54:20 @Espyo so, what have you been up to? 2016-01-22 20:55:52 <-- En_Passant (Mibbit@64.62.xog.kr) has quit (Client Quit) 2016-01-22 20:55:58 --> En_Passant (Mibbit@64.62.xog.kr) has joined #pikipedia 2016-01-22 20:56:31 En_Passant uh 2016-01-22 20:56:31 En_Passant dunno what that was 2016-01-22 20:56:36 En_Passant As I was saying 2016-01-22 20:56:49 En_Passant It'll be nice to just relax, play Pikmin 3, and make treasures for Pikmin V 2016-01-22 20:57:06 @Espyo how's your project going? 2016-01-22 20:57:28 En_Passant Still behind... 2016-01-22 20:57:38 @Espyo how much? 2016-01-22 20:57:47 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-22 20:58:32 En_Passant There's a journal on the website that reflects my progress 2016-01-22 20:59:22 @Espyo right, right 2016-01-22 20:59:43 Yoshi2 dxt1 encodes 4x4 pixels in 8 bytes, which explains why all the images I checked used half as many bytes as the dimensions would suggest 2016-01-22 20:59:53 En_Passant I don't think I've published the most current one, though 2016-01-22 20:59:54 En_Passant That's due today, so I'm glad you mentioned it 2016-01-22 21:00:02 @Espyo Yoshi2: yeah 2016-01-22 21:01:16 Yoshi2 but I am not sure how to correctly decode the images 2016-01-22 21:01:31 Yoshi2 I think I am correctly decoding each 4x4 block, but it still ends up looking like binary vomit 2016-01-22 21:01:44 Yoshi2 http://i.imgur.com/hfqf1s6.png 2016-01-22 21:02:49 @Espyo yikes 2016-01-22 21:02:57 Scruffy More like a binary butterfly 2016-01-22 21:03:03 En_Passant lol 2016-01-22 21:03:05 @Espyo for sure a butterfly 2016-01-22 21:03:27 Yoshi2 this is actually one of the more recognizable images 2016-01-22 21:03:33 Yoshi2 others, less so 2016-01-22 21:04:34 Yoshi2 http://i.imgur.com/FYL6VEa.png 2016-01-22 21:05:12 @Espyo looks like a magic eye picture, almost 2016-01-22 21:05:49 Yoshi2 I couldn't make anything as random as this even if I tried 2016-01-22 21:06:05 Yoshi2 the most random stuff happens when I incorrectly do non-random stuff 2016-01-22 21:06:22 @Espyo hehe 2016-01-22 21:09:54 En_Passant Isn't there a way to quickly get a capture of a program window? 2016-01-22 21:09:54 En_Passant (not related to the decoder) 2016-01-22 21:11:33 @Espyo you press the print screen key 2016-01-22 21:11:46 En_Passant Doesn't that capture everything on the screen? 2016-01-22 21:11:58 @Espyo oh, alt+print screen 2016-01-22 21:12:02 @Espyo that captures just the current window 2016-01-22 21:12:06 @Espyo but it catches the border and title bar too 2016-01-22 21:12:08 @Espyo brb, dinner 2016-01-22 21:12:50 En_Passant thanks 2016-01-22 21:12:50 En_Passant bye 2016-01-22 21:13:07 En_Passant Great, my print screen button is the same one as my airplane mode button 2016-01-22 21:13:12 En_Passant I might disconnect a few times 2016-01-22 21:26:04 Testyo [Pikipedia RC] Talk:Unused content in Pi... by Scruffy (+702) http://www.pikminwiki.com/index.php?title=Talk:Unused_content_in_Pikmin_3&curid=19313&diff=158980&oldid=158978 2016-01-22 21:33:32 <-- En_Passant (Mibbit@64.62.xog.kr) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-22 21:34:31 --> En_Passant (Mibbit@64.62.xog.kr) has joined #pikipedia 2016-01-22 21:40:26 Yoshi2 ok, so I think I figured out a way to make it look less like binary vomit 2016-01-22 21:42:03 Yoshi2 just a little bit 2016-01-22 21:42:43 <-- En_Passant (Mibbit@64.62.xog.kr) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-22 21:45:26 Yoshi2 http://i.imgur.com/5vyQq34.png 2016-01-22 21:45:33 Yoshi2 you can make out the shape 2016-01-22 21:45:43 Yoshi2 but the colors are rather, ehh 2016-01-22 21:51:33 @J I'm sure it looked better before 2016-01-22 21:51:44 @J when it was greyscale 2016-01-22 21:53:16 Yoshi2 J: yup, but the greyscale one is separate from this one 2016-01-22 21:53:31 Yoshi2 this one uses dxt1 and should be in color when I'm done with it 2016-01-22 21:57:05 Yoshi2 hmmm, this is very frustrating 2016-01-22 21:57:23 Yoshi2 I have no idea about the exact order I should read the data in 2016-01-22 22:11:37 <-- Scruffy (Mibbit@100.43.gy.os) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-22 22:12:55 -- Yoshi2 is now known as Yoshi2|offline 2016-01-22 22:25:34 --> En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-22 22:25:49 --> StarWolf (Mibbit@tpr41-236.skytechbb.com) has joined #pikipedia 2016-01-22 22:26:09 StarWolf Hey, Enpassant 2016-01-22 22:26:13 En_Passant hoy 2016-01-22 22:26:27 En_Passant Scruffy was here earlier... wonder where he went 2016-01-22 22:26:42 @Espyo no quit message 2016-01-22 22:27:01 StarWolf Idk if you remember, but we were trying to figure out a bosses name and stuff? 2016-01-22 22:27:07 En_Passant oh yeah 2016-01-22 22:27:15 En_Passant then the lawyers entered the room 2016-01-22 22:27:41 @Espyo pfft 2016-01-22 22:27:46 StarWolf ha. funny. 2016-01-22 22:30:40 StarWolf anyways, we had the idea down, but still needed a name and how to defeat it. 2016-01-22 22:34:05 En_Passant How to defeat it? 2016-01-22 22:36:02 StarWolf Yah.... I don't want a throw-pikmin-at-it-until-it-dies thing. I want more skill then pressing A rapidly, ya know? 2016-01-22 22:37:05 En_Passant What types of Pikmin do you have when you encounter it? 2016-01-22 22:37:51 StarWolf Still only red, but you have two leaders at this point 2016-01-22 22:41:31 Testyo [Fanon RC] Pikmin V/Controls by En Passant (0 m) http://www.pikminfanon.com/index.php?title=Pikmin_V/Controls&curid=9297&diff=51715&oldid=50033 2016-01-22 22:45:40 En_Passant Not a whole lot you can do with that 2016-01-22 22:47:32 StarWolf Well, I was thinking that you could use the second character as a pikmin (sorta) but it's bad enough that I borrowed the character idea from scruffy.... I don't want to take the mechanics along with him as well... 2016-01-22 22:48:38 En_Passant Borrowed it from Scruffy? 2016-01-22 22:49:01 StarWolf the second character is Loumin.... 2016-01-22 22:51:07 En_Passant oh 2016-01-22 22:51:19 StarWolf yah..... 2016-01-22 22:52:09 StarWolf I needed a second character for reasons and had no better way to do it... my version is a bit different but... 2016-01-22 22:54:58 StarWolf And I do feel bad for copying the idea... 2016-01-22 22:58:32 @Espyo https://dl.dropboxusercontent.com/u/47921869/Area.jpg yay 2016-01-22 22:59:21 StarWolf what's this? 2016-01-22 23:08:29 @Espyo screenshot of the whole area on the engine 2016-01-22 23:08:38 @Espyo creators can now take a screenshot of their entire area 2016-01-22 23:08:50 StarWolf Ah, cool! 2016-01-22 23:13:44 En_Passant Does fanon have a Wikipedia template? 2016-01-22 23:14:25 @Espyo I'm pretty sure it doesn't 2016-01-22 23:14:30 @Espyo you'll have to do [[wikipedia:herp|derp]] 2016-01-22 23:14:31 Testyo "wikipedia:herp|derp" article = http://www.pikminwiki.com/index.php?title=wikipedia:herp|derp 2016-01-22 23:14:52 En_Passant darn 2016-01-22 23:15:07 En_Passant Does Pikipedia have one I can copy over? 2016-01-22 23:15:15 @Espyo also no 2016-01-22 23:16:04 En_Passant Is it okay if I make my own? 2016-01-22 23:16:11 @Espyo well, yeah 2016-01-22 23:16:16 @Espyo I've been thinking about creating one 2016-01-22 23:16:24 @Espyo but 2016-01-22 23:16:36 @Espyo either we change every instance where that's not being used, so that it becomes used 2016-01-22 23:16:38 @Espyo which is a pain 2016-01-22 23:16:49 @Espyo or we have articles that sometimes use [[wikipedia: and other times use {{w| 2016-01-22 23:18:25 En_Passant That's true of basically every template on the wiki, though 2016-01-22 23:18:53 @Espyo every inline template, yes 2016-01-22 23:18:58 @Espyo eh, might as well, otherwise it never gets done 2016-01-22 23:19:03 @Espyo [[Pikipedia:Template policy]] 2016-01-22 23:19:03 Testyo "Pikipedia:Template_policy" article = http://www.pikminwiki.com/index.php?title=Pikipedia:Template_policy 2016-01-22 23:19:10 @Espyo dangerous to go alone, take this, etc. 2016-01-22 23:20:52 En_Passant I'm calling it W 2016-01-22 23:21:07 @Espyo mhm 2016-01-22 23:21:21 En_Passant It's basically a copy of the C Template 2016-01-22 23:21:27 En_Passant But with W 2016-01-22 23:21:34 @Espyo yeah 2016-01-22 23:21:34 En_Passant Kinda like Wario 2016-01-22 23:21:43 @Espyo you doing this for Pikipedia, Fanon, or both? 2016-01-22 23:21:45 Testyo [Fanon RC] Template:W by En Passant (+293 N Created page with "[[:wikipedia:{{{1}}}|{{{2|{{{1}}}}}}]] ==Use== Use...) http://www.pikminfanon.com/index.php?title=Template:W&curid=10308&diff=51716&oldid=0 2016-01-22 23:24:28 En_Passant Should I do it for Pikipedia? 2016-01-22 23:24:35 @Espyo please do 2016-01-22 23:24:43 En_Passant We'd definitely need to replace all of the links, then 2016-01-22 23:25:08 @Espyo see, here's the thing 2016-01-22 23:25:10 @Espyo it'd be better if we did 2016-01-22 23:25:15 @Espyo but we don't NEED to 2016-01-22 23:25:26 @Espyo well, if Pikmin 4 gets revealed monday, then no way José 2016-01-22 23:25:39 @Espyo we'll be busy trying to control the storm to care about that petty change 2016-01-22 23:25:44 @Espyo but if not, might as well do it, nice and gently 2016-01-22 23:25:45 En_Passant Monday? 2016-01-22 23:26:06 En_Passant Is that a generic "sometime" or is there a Direct or something? 2016-01-22 23:26:28 @Espyo there's a rumour about http://mynintendonews.com/2016/01/22/rumour-nintendo-published-game-to-be-revealed-on-monday-for-wii-u/ 2016-01-22 23:28:21 En_Passant oh 2016-01-22 23:29:45 En_Passant I suppose we could do it, then 2016-01-22 23:30:17 En_Passant The editor wouldn't happen to have a Find+Replace option, would it? 2016-01-22 23:31:18 @Espyo nope 2016-01-22 23:31:27 @Espyo we're better off searching for "wikipedia:" 2016-01-22 23:31:32 @Espyo which might not even work 2016-01-22 23:32:07 @Espyo http://www.pikminwiki.com/index.php?title=Special%3ASearch&profile=default&search=%22wikipedia%3A%22&fulltext=Search oh hey 2016-01-22 23:32:08 @Espyo it worked 2016-01-22 23:32:12 @Espyo ...there are a LOT of results 2016-01-22 23:35:23 <-- StarWolf (Mibbit@tpr41-236.skytechbb.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-22 23:36:51 En_Passant yeah 2016-01-22 23:36:58 En_Passant one for every treasure and fruit 2016-01-22 23:37:25 En_Passant and likely enemy, because they're based on real animals 2016-01-22 23:38:00 @Espyo not many enemies, actually 2016-01-22 23:55:22 Festivefreak it seems the leakers decided to spill the beans on the rumored wii u game fyi 2016-01-22 23:56:15 @Espyo oh? 2016-01-22 23:56:20 @Espyo what's the game? 2016-01-23 00:21:32 --> Neocraftz1553 (Mibbit@128.177.ukp.pup) has joined #pikipedia 2016-01-23 00:21:34 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-23 00:21:35 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-23 00:21:44 @PikFan hi 2016-01-23 00:21:47 Neocraftz1553 Hello 2016-01-23 00:21:53 @Espyo hi 2016-01-23 00:21:58 @Espyo oh, Neo, you're here 2016-01-23 00:22:02 @Espyo you joined 2 seconds before PikFan 2016-01-23 00:22:07 Neocraftz1553 hehehe 2016-01-23 00:22:12 Neocraftz1553 yup 2016-01-23 00:22:16 @Espyo you said that the nectar and the info spots don't appear on the area editor as options you can select 2016-01-23 00:22:19 @Espyo but I see them just fine 2016-01-23 00:22:21 @PikFan oh wow 2016-01-23 00:22:22 Festivefreak oh, the game is apparently paper mario for the wii u 2016-01-23 00:22:26 @Espyo you choose the Special category, and they're just there 2016-01-23 00:22:31 @Espyo yeah, I eventually read 2016-01-23 00:22:34 Neocraftz1553 no, in the folder 2016-01-23 00:22:39 @PikFan what game? 2016-01-23 00:22:41 Festivefreak yeah, sorry about the late response 2016-01-23 00:22:44 @Espyo oh, right 2016-01-23 00:22:48 @Espyo yeah, they don't exist on the game's folder 2016-01-23 00:22:48 Neocraftz1553 The fan engine 2016-01-23 00:22:51 @Espyo you can't change their data 2016-01-23 00:22:57 @Espyo but you can place them on the area editor, just fine 2016-01-23 00:22:58 Neocraftz1553 ooooh, ok 2016-01-23 00:23:01 Neocraftz1553 yes 2016-01-23 00:23:05 @Espyo at least, you can't change their data for now 2016-01-23 00:23:10 Festivefreak pikfan: leakers were going to leak an unannounced wii u game on monday 2016-01-23 00:23:20 @Espyo anyway, the world just got Paper Jam 2016-01-23 00:23:22 Festivefreak decided to say screw it, and spoiled it today 2016-01-23 00:23:23 @Espyo seems excessive... 2016-01-23 00:23:33 @Espyo well, I need to go sleep now 2016-01-23 00:23:34 @Espyo night 2016-01-23 00:23:35 @PikFan heh, I see 2016-01-23 00:23:38 @PikFan night 2016-01-23 00:23:43 Neocraftz1553 night espyo 2016-01-23 00:23:49 <-- Espyo (Espyo@c12-437-05-586.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-23 00:23:51 <-- Testyo (Testyo@c12-437-05-586.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-23 00:26:56 @PikFan I wonder when the next Nintendo Direct will be... 2016-01-23 00:27:10 Neocraftz1553 me too 2016-01-23 00:27:12 @PikFan hopefully we'll get P4 news 2016-01-23 00:27:17 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 00:27:37 Neocraftz1553 yes 2016-01-23 00:27:39 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-23 00:27:39 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-23 00:28:00 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Client Quit) 2016-01-23 00:28:01 Neocraftz1553 I wonder how good the graphics will be in P4 2016-01-23 00:28:12 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-23 00:28:12 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-23 00:28:30 @PikFan guh, sorry, I gotta brb 2016-01-23 00:28:34 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Client Quit) 2016-01-23 00:28:36 Neocraftz1553 ok 2016-01-23 00:30:28 --> Scruffy (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-23 00:37:22 <-- Neocraftz1553 (Mibbit@128.177.ukp.pup) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 00:40:48 --> Neocraftz1553 (Mibbit@128.177.ukp.pup) has joined #pikipedia 2016-01-23 00:41:18 Neocraftz1553 Hello 2016-01-23 00:44:02 Scruffy HI 2016-01-23 00:44:05 Scruffy Hi* 2016-01-23 00:48:11 Neocraftz1553 hello 2016-01-23 00:48:17 Neocraftz1553 hehe 2016-01-23 00:58:00 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-23 00:58:00 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-23 00:58:16 @PikFan hi, back 2016-01-23 00:58:46 @PikFan I really wish the Wii U could keep tabs open without refreshing them 2016-01-23 00:59:19 Neocraftz1553 yeah 2016-01-23 00:59:30 Neocraftz1553 welcome back 2016-01-23 00:59:52 @PikFan thanks 2016-01-23 00:59:57 @PikFan hi Scruffy 2016-01-23 00:59:58 Scruffy Hi 2016-01-23 01:00:46 @PikFan oh yeah 2016-01-23 01:01:02 @PikFan so I turn 16 tomorrow, guys 2016-01-23 01:01:35 Neocraftz1553 Happy birthday 2016-01-23 01:01:43 @PikFan thanks 2016-01-23 01:01:52 Scruffy Happy birthday! 2016-01-23 01:01:56 @PikFan I will most likely not be on tomorrow 2016-01-23 01:01:59 @PikFan thanks 2016-01-23 01:02:18 Scruffy Understandable 2016-01-23 01:02:19 Neocraftz1553 ok 2016-01-23 01:02:24 Neocraftz1553 yeah 2016-01-23 01:02:26 Scruffy Hope you have a good one 2016-01-23 01:02:42 @PikFan thank you, I do too 2016-01-23 01:03:29 Neocraftz1553 I was about to say merry christmas by accident 2016-01-23 01:04:03 @PikFan 4 weeks ago that would've worked lol 2016-01-23 01:04:11 Neocraftz1553 hehehe 2016-01-23 01:04:14 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 01:08:39 Neocraftz1553 I just had a though 2016-01-23 01:09:19 Neocraftz1553 I'm watching dazz play P3 and the koppaites mentioned hocatations are only vegetarians 2016-01-23 01:09:36 Neocraftz1553 and they mentioned louie eats meat as well 2016-01-23 01:09:48 Neocraftz1553 just a thought 2016-01-23 01:11:10 <-- Neocraftz1553 (Mibbit@128.177.ukp.pup) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 01:11:44 Scruffy I think they got the vegetarian part wrong 2016-01-23 01:12:36 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-23 01:12:36 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-23 01:12:44 @PikFan urgh 2016-01-23 01:13:12 --> Neocraftz1553 (Mibbit@128.177.ukp.pup) has joined #pikipedia 2016-01-23 01:13:23 @PikFan anyway, so there was another NX leak today 2016-01-23 01:13:37 Scruffy Really! 2016-01-23 01:13:41 @PikFan apparently it'll run at 900p/60fps 2016-01-23 01:13:46 Scruffy Woah 2016-01-23 01:13:52 Neocraftz1553 yeah 2016-01-23 01:14:10 Scruffy a leak? or did nintendo plan to give it away? 2016-01-23 01:14:15 @PikFan but that makes no sense, because the Wii U already runs at 1080p/60fps 2016-01-23 01:14:24 @PikFan it was a leak 2016-01-23 01:14:42 Neocraftz1553 they DID say it was handheld...ish 2016-01-23 01:14:57 Scruffy ?? 2016-01-23 01:14:57 @PikFan oh, for the handheld part 2016-01-23 01:15:04 Neocraftz1553 I remwmber seeing something about that 2016-01-23 01:15:05 @PikFan hmm okay 2016-01-23 01:15:23 @PikFan Scruffy, I'll grab a link 2016-01-23 01:15:44 @PikFan http://www.extremetech.com/gaming/221699-nintendo-nx-console-leak-points-to-high-frame-rates-900p-resolution 2016-01-23 01:16:21 @PikFan but yeah, I don't see why they're freaking out over 60fps, because the Wii U ALREADY DOES THAT 2016-01-23 01:16:43 Neocraftz1553 true 2016-01-23 01:19:10 @PikFan it's looking to be an interesting console for sure 2016-01-23 01:19:25 Scruffy Is the GamePad at 60 fps on the Wii U? 2016-01-23 01:19:34 @PikFan yes 2016-01-23 01:19:46 Scruffy Ah 2016-01-23 01:19:55 @PikFan so technically, the Wii U is running 120 fps 2016-01-23 01:20:40 Neocraftz1553 heh 2016-01-23 01:20:51 Scruffy After 60 I really can't tell the difference 2016-01-23 01:21:09 @PikFan same 2016-01-23 01:21:26 @PikFan must be why it's 60 2016-01-23 01:21:41 Scruffy And actually I find curved screens and 4k to be a worse experience than regular HD 2016-01-23 01:22:17 @PikFan heh, really? I've never seen a 4k screen in person 2016-01-23 01:22:48 @PikFan I've heard that some people get headaches from 4k 2016-01-23 01:23:02 Scruffy It's more detail than your eyes see in real life 2016-01-23 01:23:16 En_Passant Go visit my mom and wind up napping for an hour 2016-01-23 01:23:22 Neocraftz1553 heh 2016-01-23 01:23:26 @PikFan ? 2016-01-23 01:23:37 @PikFan also hi 2016-01-23 01:23:43 En_Passant hi 2016-01-23 01:23:48 En_Passant to all of you 2016-01-23 01:24:05 @PikFan heh 2016-01-23 01:24:06 Neocraftz1553 hello 2016-01-23 01:24:41 Scruffy Hi 2016-01-23 01:24:57 Neocraftz1553 I remember when P3 was announced 2016-01-23 01:25:10 Neocraftz1553 It's graphics blew my mind 2016-01-23 01:25:16 Neocraftz1553 it still kinda does 2016-01-23 01:25:38 @PikFan Pikmin 5 for NX 2016-01-23 01:26:04 Neocraftz1553 P5 konfermid?¿?¿? 2016-01-23 01:26:07 Neocraftz1553 hehehe 2016-01-23 01:26:11 Neocraftz1553 but most likely 2016-01-23 01:26:21 Neocraftz1553 like P1 and P2 2016-01-23 01:26:58 Scruffy VR Pikmin 2016-01-23 01:27:48 Neocraftz1553 that would be cool 2016-01-23 01:27:52 @PikFan I'd actually like AR Pikmin 2016-01-23 01:28:15 @PikFan you get to actually control Pikmin in the real world 2016-01-23 01:29:00 Neocraftz1553 that would be awsome 2016-01-23 01:29:01 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 01:29:11 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-23 01:29:12 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-23 01:29:22 @PikFan guh 2016-01-23 01:29:22 Neocraftz1553 especially if you could somehow make them interact with real world options 2016-01-23 01:29:35 @PikFan yes, exactly 2016-01-23 01:30:05 Neocraftz1553 that would help the fanon alot 2016-01-23 01:30:19 @PikFan heh 2016-01-23 01:31:09 Neocraftz1553 Users could "research" how pikmin react to the enviroment and get the approximate weight of an object. 2016-01-23 01:31:22 Scruffy Makes me think, Pikmin would make a good stop action movie 2016-01-23 01:31:41 En_Passant You mean stop motion? 2016-01-23 01:31:47 Neocraftz1553 hehe 2016-01-23 01:32:29 @PikFan hm, maybe 2016-01-23 01:32:41 Scruffy oops, yes 2016-01-23 01:32:51 Scruffy heh i mixed "stop motion" and "live action" 2016-01-23 01:32:59 @PikFan following P2's clay art style? that could work 2016-01-23 01:33:06 Scruffy Yeah 2016-01-23 01:33:16 Scruffy Or Pikmin 3's... 3D printed style 2016-01-23 01:33:21 @PikFan I see 2016-01-23 01:33:24 @PikFan heh 2016-01-23 01:33:48 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Client Quit) 2016-01-23 01:36:03 Neocraftz1553 you know what would be a great addition to a pikmin game? 2016-01-23 01:36:54 Neocraftz1553 I've seen other users implement this, but online multiplayer with other people 2016-01-23 01:37:51 Scruffy The problem is Pikmin is historically strict about only 100 Pikmin programmed at once 2016-01-23 01:38:07 Neocraftz1553 yeah 2016-01-23 01:38:16 Scruffy If every player got 100 Pikmin, or even 50 like in 2-P Battle/Bingo Battle, the console would have a fit 2016-01-23 01:38:34 Neocraftz1553 yes 2016-01-23 01:38:50 Neocraftz1553 they are pretty strict about that 2016-01-23 01:41:14 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-23 01:41:14 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-23 01:42:12 @PikFan this is just not working 2016-01-23 01:42:19 Neocraftz1553 ? 2016-01-23 01:42:34 @PikFan joining and quitting so many times 2016-01-23 01:42:48 Neocraftz1553 heh 2016-01-23 01:42:56 Neocraftz1553 Ik 2016-01-23 01:42:58 @PikFan I have to go anyway 2016-01-23 01:43:05 Neocraftz1553 alright 2016-01-23 01:43:11 @PikFan might be on in a few days 2016-01-23 01:43:13 @PikFan bye 2016-01-23 01:43:15 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Client Quit) 2016-01-23 01:43:41 Neocraftz1553 cya 2016-01-23 01:44:24 Neocraftz1553 Hey scruffy 2016-01-23 01:44:25 En_Passant Days? 2016-01-23 01:44:45 Neocraftz1553 oh, yeah, tommarrow is his birthday 2016-01-23 01:45:02 Neocraftz1553 Pikfans 2016-01-23 01:50:31 Scruffy What's up Neo? 2016-01-23 01:51:05 Neocraftz1553 how is the model going? 2016-01-23 01:51:21 Neocraftz1553 And do you have anything you want me to do on blender? 2016-01-23 01:51:42 Scruffy I haven't been able to get on blender for a while 2016-01-23 01:51:50 Neocraftz1553 oh, ok 2016-01-23 01:52:04 Scruffy This week has been very busy 2016-01-23 01:52:09 Neocraftz1553 any ideas that I should do on blender? 2016-01-23 01:52:18 Scruffy Hmmm 2016-01-23 01:57:40 Scruffy How about try a drop of nectar? 2016-01-23 01:57:56 Scruffy And mix some glossiness with transparency to make it look nectar-like 2016-01-23 02:00:50 Neocraftz1553 alright 2016-01-23 02:01:02 Neocraftz1553 challenge accepted 2016-01-23 02:01:09 Neocraftz1553 brb, diner 2016-01-23 02:01:16 Neocraftz1553 *dinner 2016-01-23 02:07:27 <-- Neocraftz1553 (Mibbit@128.177.ukp.pup) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 02:11:24 Scruffy Ah okay 2016-01-23 02:11:39 Scruffy I'm going to have to go pretty soon 2016-01-23 02:11:51 En_Passant For the night? 2016-01-23 02:12:19 --> Neocraftz1553 (Mibbit@128.177.ukp.pup) has joined #pikipedia 2016-01-23 02:12:24 Scruffy Umm, I might be on later tonight 2016-01-23 02:12:31 Scruffy But not for a while 2016-01-23 02:12:51 <-- RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has quit (Quit: Train system is simple: are you on time? Yes: train will be late. No: train was on time.) 2016-01-23 02:12:59 Neocraftz1553 ok 2016-01-23 02:13:22 En_Passant Damnations. I'm spending all this time to put my Treasure Hold on Fanon so you guys can look at it and nobody's even going to be there 2016-01-23 02:14:05 En_Passant I was under the impression nobody had lots of plans tonight 2016-01-23 02:14:44 Scruffy Sorry about that, but I have obligations every weekend evening 2016-01-23 02:15:08 Scruffy But actually I'm sure I'll be on later tonight 2016-01-23 02:15:13 Scruffy Even if it's tomorrow morning 2016-01-23 02:19:33 Neocraftz1553 heh 2016-01-23 02:19:53 Scruffy And I'll certainly get a look at your Treasure Hold 2016-01-23 02:20:45 Neocraftz1553 @En_Passant I do not have much plans tonight besides making the nectar on blender, so I'll probably be on for quite a while 2016-01-23 02:20:57 En_Passant Oh, okay 2016-01-23 02:21:19 En_Passant I'm close to being done 2016-01-23 02:21:25 En_Passant Just have the upgrade series left 2016-01-23 02:21:46 Neocraftz1553 ok 2016-01-23 02:21:53 Neocraftz1553 for PV? 2016-01-23 02:22:00 Neocraftz1553 Pikmin V 2016-01-23 02:24:09 En_Passant yeah 2016-01-23 02:24:14 En_Passant Well, of what I have 2016-01-23 02:24:28 En_Passant My "celebration" for having 50 treasure ideas is to put them up 2016-01-23 02:24:29 Neocraftz1553 ok 2016-01-23 02:24:38 En_Passant I say ideas because most of them need development 2016-01-23 02:24:57 Neocraftz1553 ok 2016-01-23 02:25:03 Neocraftz1553 so it is still WIP 2016-01-23 02:25:52 En_Passant yeah 2016-01-23 02:25:53 En_Passant by far 2016-01-23 02:27:11 --> Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-23 02:29:35 Scruffy Gotta go 2016-01-23 02:29:49 Neocraftz1553 ok 2016-01-23 02:29:49 Scruffy Hopefully I'll talk to guys later 2016-01-23 02:29:55 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 252 seconds) 2016-01-23 02:29:55 En_Passant bye 2016-01-23 02:30:02 Scruffy I'm excited to see the Treasure Hold 2016-01-23 02:30:04 Scruffy Bye! 2016-01-23 02:30:08 <-- Scruffy (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 02:30:25 Neocraftz1553 cya 2016-01-23 03:06:52 En_Passant http://www.pikminfanon.com/Pikmin_V/Treasure_Hold 2016-01-23 03:11:54 Neocraftz1553 ah, I wilm see it 2016-01-23 03:13:54 Neocraftz1553 nice 2016-01-23 03:15:00 En_Passant It doesn't include any of my Olimar's Notes or Sales Pitches, though 2016-01-23 03:18:25 En_Passant dinner time 2016-01-23 03:37:50 <-- Neocraftz1553 (Mibbit@128.177.ukp.pup) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 03:55:24 --> PhonePassant (Mibbit@23-669-172-549.hlrn.qwest.net) has joined #pikipedia 2016-01-23 03:55:34 <-- PhonePassant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Client Quit) 2016-01-23 04:16:47 <-- En_Passant (Mibbit@23-669-172-549.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 04:45:24 --> En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has joined #pikipedia 2016-01-23 04:46:05 <-- En_Passant 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(Mibbit@47-736-27-672.hlrn.qwest.net) has joined #pikipedia 2016-01-23 07:16:22 <-- En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has quit (Client Quit) 2016-01-23 07:24:02 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-23 07:37:35 --> En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has joined #pikipedia 2016-01-23 07:41:22 En_Passant Looks like Scruffy never came back 2016-01-23 07:47:35 Neocraftz1553 yeah 2016-01-23 07:47:44 Neocraftz1553 true 2016-01-23 07:47:53 Neocraftz1553 it is getting kinda late over here 2016-01-23 07:48:00 En_Passant Here too 2016-01-23 07:49:05 Neocraftz1553 Do you mind checking out an enemy mechanics article I made for my game?? 2016-01-23 07:49:10 Neocraftz1553 http://www.pikminfanon.com/Pikmin:_Return/Enemy_Mechanics 2016-01-23 07:49:22 En_Passant I already looked at that 2016-01-23 07:49:23 Neocraftz1553 Give me some feedback please 2016-01-23 07:49:25 Neocraftz1553 ok 2016-01-23 07:49:36 Neocraftz1553 so, what did you think of it: 2016-01-23 07:49:39 Neocraftz1553 *? 2016-01-23 07:49:52 Neocraftz1553 Sorry, Im a little drowsy 2016-01-23 07:49:52 En_Passant It's a good idea, but it doesn't seem like it will be usable very often 2016-01-23 07:50:08 Neocraftz1553 nah, its only for my own game 2016-01-23 07:50:36 En_Passant You need an enemy and the hazard in a close vicinity, and then you have to lure the enemy into the hazard without also hitting it yourself 2016-01-23 07:51:00 Neocraftz1553 yeah, that could work 2016-01-23 07:51:12 Neocraftz1553 but it also happens in other ways 2016-01-23 07:51:27 Neocraftz1553 like a bulborb pathfinding its way back to its spawn 2016-01-23 07:51:33 Neocraftz1553 I forgot to add that 2016-01-23 07:52:20 Neocraftz1553 there will be different pathfinding AI for different enemies 2016-01-23 08:02:03 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 08:02:15 <-- En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 08:08:19 -- Yoshi2|offline is now known as Yoshi2 2016-01-23 08:38:23 <-- Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Quit: nwehehehe) 2016-01-23 08:56:48 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Ping timeout: 265 seconds) 2016-01-23 09:06:56 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-23 09:46:23 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-23 11:07:28 <-- Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 244 seconds) 2016-01-23 12:20:11 --> Testyo (Testyo@e81-006-21-340.cpe.netcabo.pt) has joined #pikipedia 2016-01-23 12:20:12 Testyo Hey everyone! 2016-01-23 12:21:04 --> Espyo (Espyo@e81-006-21-340.cpe.netcabo.pt) has joined #pikipedia 2016-01-23 12:21:04 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-23 12:27:05 Yoshi2 hey Espyo & Testyo 2016-01-23 12:27:05 Testyo no, the way you guys are thinking is a literal madhouse 2016-01-23 12:27:40 @Espyo hi 2016-01-23 12:31:41 Yoshi2 Espyo: after doing a bit of dark, voodoo magic I finally managed to parse the dxt data somewhat correctly 2016-01-23 12:31:51 @Espyo somewhat 2016-01-23 12:31:55 @Espyo still not quite there yet, then? 2016-01-23 12:32:34 Yoshi2 it's mostly fine 2016-01-23 12:33:23 Yoshi2 on some data it's a bit off, but I'm tired of doing work on this 2016-01-23 12:33:54 @Espyo I get you 2016-01-23 12:34:47 Yoshi2 I had to switch around the endianness on some of the values 2016-01-23 12:38:15 @Espyo ah 2016-01-23 12:41:58 @J Testyo's used that 'is a literal madhouse' line 3 times now 2016-01-23 12:41:59 Testyo I wouldn't recommend Purples though 2016-01-23 12:42:36 Yoshi2 here is an example of where it looks a bit off: https://i.imgur.com/fByjdYG.png 2016-01-23 12:42:43 Yoshi2 here is one example where it looks fine: https://i.imgur.com/8H6gPdk.png 2016-01-23 12:43:17 @Espyo I did all I could in regards to the RNG 2016-01-23 12:43:19 @Espyo not my fault any more 2016-01-23 12:43:35 @Espyo hmm, yeah 2016-01-23 12:44:32 Yoshi2 and here is a thing I am very proud of: https://i.imgur.com/2oXIxAs.png https://i.imgur.com/5M6Ve7I.png 2016-01-23 12:45:09 Yoshi2 I've read that battalion wars was supposed to have APCs, but this is definite proof that they were planned and not just a fan invention 2016-01-23 12:46:00 @Espyo oh wow 2016-01-23 12:46:00 @Espyo yeah 2016-01-23 12:48:14 @J are those missing bits actually grey, or transparent? 2016-01-23 12:48:21 @Espyo I thought that too 2016-01-23 12:48:23 @J if transparent maybe there's an implicit background colour 2016-01-23 12:48:25 @Espyo but they look gray 2016-01-23 12:50:37 @J http://www.pikminwiki.com/Talk:Goolix#goolixs_are_kinda_cute I remember this guy 2016-01-23 12:51:10 @Espyo :| 2016-01-23 12:52:42 Yoshi2 well, the APCs are definitely not a fan invention because they are in this gallery of a guy who I think did work on Battalion Wars 2016-01-23 12:52:44 Yoshi2 http://www.gavinrothery.com/battalion-wars/battalion-wars-kuju/10954372 2016-01-23 12:52:49 Yoshi2 http://www.gavinrothery.com/battalion-wars/battalion-wars-kuju/10954435 2016-01-23 12:53:18 Yoshi2 just nice to see some ingame confirmation, but sad that (at least the first game) doesn't have anything else remaining from them 2016-01-23 12:53:33 Yoshi2 so I might do some work on BW2 2016-01-23 12:53:40 Yoshi2 which has a whole new bunch of formats, ughh 2016-01-23 12:56:41 @Espyo heh 2016-01-23 12:57:49 @Espyo so I opened two shortcuts to files in a different folder yesterday 2016-01-23 12:58:02 @Espyo and now that new folder is on my "most used" list 2016-01-23 12:58:23 @Espyo on the taskbar, if you have the explorer "application" pinned, you can right-click to get a list of the "most used" folders, so you can go there right away 2016-01-23 12:58:38 @Espyo opening two files that aren't even in that folder apparently makes you a maniac that's head over heels about that folder 2016-01-23 12:59:01 @Espyo (well, the SHORTCUTS aren't on that folder) 2016-01-23 13:01:29 Yoshi2 I added my git folder as a shortcut 2016-01-23 13:06:24 Yoshi2 but yeah, that is very weird 2016-01-23 13:06:58 Yoshi2 I am very hyped about doing work in BW2 2016-01-23 13:07:08 Yoshi2 if it has unused units, I want to find them 2016-01-23 13:07:26 @Espyo mhm 2016-01-23 13:09:53 Yoshi2 I will need new tools for wii games though 2016-01-23 14:32:20 Yoshi2 Espyo: do you know where I can read about how to run folders in dolphin? 2016-01-23 14:32:27 Yoshi2 google seems to be completely useless 2016-01-23 14:32:53 @Espyo I don't think there's any info about it online 2016-01-23 14:32:56 @Espyo but I think it's simple 2016-01-23 14:33:01 @Espyo IF you're lucky enough for it to work right 2016-01-23 14:33:08 @Espyo you just dump the full game into a folder 2016-01-23 14:33:17 @Espyo and in that folder, there should also be a boot.dol file 2016-01-23 14:33:25 @Espyo on Dolphin, go on File/Open DOL or something of the sort 2016-01-23 14:33:27 @Espyo and there you go 2016-01-23 14:33:35 @Espyo you might need to set something up on the main settings 2016-01-23 14:33:48 @Espyo I think there's a field to set the game folder 2016-01-23 14:43:08 Yoshi2 hm, bw2 for the wii doesn't seem to have a boot.dol file 2016-01-23 14:43:15 Yoshi2 it only has an apploader 2016-01-23 14:44:42 @Espyo what about an .elf file? 2016-01-23 14:46:13 Yoshi2 maybe I didn't export the files correctly 2016-01-23 14:46:53 @Espyo hmm 2016-01-23 14:46:55 @Espyo maybe you have to create it? 2016-01-23 14:47:06 @Espyo ugh, last time I tried this was months ago, and I stopped trying, because Pikmin 2 doesn't work for me 2016-01-23 14:47:19 @Espyo European Pikmin 2 refuses to load, and US Pikmin 2 is all messed up with the save files 2016-01-23 14:48:47 Yoshi2 I don't think creating an elf file is an easy feat 2016-01-23 14:49:08 @Espyo yep 2016-01-23 14:49:12 @Espyo ok, let me check my folder 2016-01-23 14:49:29 @Espyo I have a boot.dol in there 2016-01-23 14:49:35 @Espyo and an apploader.img 2016-01-23 14:49:52 @Espyo so if Dolphin doesn't create the automatically when you export... 2016-01-23 14:49:56 @Espyo there has to be another way 2016-01-23 14:50:00 @Espyo I don't remember doing any wizardry to get those files 2016-01-23 14:50:44 Yoshi2 seems like it's not worth it then 2016-01-23 14:51:00 Yoshi2 it kinda works with my gamecube games somehow 2016-01-23 14:51:15 @Espyo yeah, there's not even a guarantee it'll work 2016-01-23 14:54:07 Yoshi2 wiimms tools it is then 2016-01-23 14:54:24 @Espyo 'fraid so 2016-01-23 15:55:13 --> Scruffy (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-23 16:06:39 Testyo [Pikipedia RC] Pikmin family by 216.48.168.48 (+111 /* Stages */) http://www.pikminwiki.com/index.php?title=Pikmin_family&curid=1253&diff=158981&oldid=158937 2016-01-23 16:25:03 Yoshi2 hey Scruffy 2016-01-23 16:36:22 Scruffy Hi! 2016-01-23 16:37:38 <-- M6 (BetaMaster@n-907-82-57-96.hsd9.pa.comcast.net) has quit (Ping timeout: 256 seconds) 2016-01-23 16:42:54 Scruffy How is your Battalion Wars project going? 2016-01-23 16:43:32 Yoshi2 pretty good 2016-01-23 16:44:30 Yoshi2 I figured out dxt1 pretty much completely 2016-01-23 16:44:39 Scruffy Nice 2016-01-23 16:44:40 @Espyo terrific 2016-01-23 16:44:45 @Espyo here we have windows ruining everything 2016-01-23 16:44:45 @Espyo AGAIN 2016-01-23 16:45:05 @Espyo if you run the engine on Linux by just double clicking the executable 2016-01-23 16:45:08 @Espyo you run it without a console 2016-01-23 16:45:12 @Espyo and any console output is ignored 2016-01-23 16:45:20 @Espyo if you run it from the command line, the command line receives console output 2016-01-23 16:45:27 @Espyo under windows, if you double click the executable, there's no console 2016-01-23 16:45:32 @Espyo if you run it from the command line... 2016-01-23 16:45:38 @Espyo it completely ignores console output just the same 2016-01-23 16:45:51 @Espyo so under windows, my only options are to have a console 100% of the time, or to have no console output whatsoever 2016-01-23 16:45:55 @Espyo conclusion 2016-01-23 16:46:06 @Espyo I'm going to have to create my own fucking thing to print out information, thanks to windows 2016-01-23 16:46:21 @Espyo either that, or make it so that everybody gets a nice big console window whenever they run the engine under windows 2016-01-23 16:48:15 Yoshi2 Scruffy: I will move on to battalion wars 2 on the wii, so that's more formats to be decoded 2016-01-23 16:48:37 Scruffy Shoot 2016-01-23 16:49:34 Scruffy Sometimes I think Nintendo doesn't even have all the tools to read their own games 2016-01-23 16:50:56 Yoshi2 the only thing left in BW on the GC is model formats, but I don't think I will find anything interesting there 2016-01-23 16:51:10 Scruffy Yeah 2016-01-23 16:51:53 Yoshi2 I found icons for two cut units which I am very hyped about, but didn't find any textures belonging to them in the decoded DXT data 2016-01-23 16:52:00 Yoshi2 so maybe BW2 has something 2016-01-23 16:52:05 Yoshi2 although chances are that it doesn't 2016-01-23 16:52:15 Yoshi2 meh, still going to take the chance 2016-01-23 16:59:05 Yoshi2 Espyo: I'm either stupid or I have no idea what I should do with wiimms tools to create a new iso from a folder 2016-01-23 16:59:46 @Espyo I didn't know wiimms tools allowed you to create a new ISO 2016-01-23 16:59:53 @Espyo you're just trying to replace files, right? 2016-01-23 17:00:02 Yoshi2 yes 2016-01-23 17:00:08 @Espyo use J's GCEdit 2016-01-23 17:00:22 @Espyo which is in a link that he will post as soon as he reads this message and finds it 2016-01-23 17:00:30 Yoshi2 does j's gcedit work with wii images? 2016-01-23 17:00:42 @Espyo hm, I'm not sure... 2016-01-23 17:00:56 @Espyo http://ikn.org.uk/GCEdit guess not 2016-01-23 17:01:09 @J images? 2016-01-23 17:01:11 @J in what sense? 2016-01-23 17:01:16 @Espyo ISOs 2016-01-23 17:01:16 Yoshi2 iso 2016-01-23 17:01:18 @J oh, I didn't read the word Wii 2016-01-23 17:01:25 @J just completely skipped it 2016-01-23 17:01:29 @J no, it doesn't 2016-01-23 17:01:42 @J I never looked into it, but I guess they're probably not very different 2016-01-23 17:01:53 @J if you ever come across a spec, that would be great 2016-01-23 17:02:46 @J the only Windows download is here anyway http://stuff.ikn.org.uk/fileshare/ but still the same buggy version 2016-01-23 17:03:43 @Espyo mhm 2016-01-23 17:04:53 Yoshi2 ok, I might have to extract the image with wiimms tools to be able to make a new image out of it 2016-01-23 17:10:24 Yoshi2 what the hell, windows 2016-01-23 17:10:32 Yoshi2 I can delete all the files inside a folder 2016-01-23 17:10:37 Yoshi2 but I cannot delete the folder itself 2016-01-23 17:10:45 Yoshi2 because some program has it open 2016-01-23 17:12:02 @Espyo typical 2016-01-23 17:12:19 @Espyo start closing your processes till it lets you 2016-01-23 17:12:26 Yoshi2 no windows, I can assure you, no program has this folder open 2016-01-23 17:13:30 @Espyo it's like a 5-year old 2016-01-23 17:13:32 @Espyo it WILL have its way 2016-01-23 17:13:52 Yoshi2 ugh, where is process monitor when I need it 2016-01-23 17:14:16 Yoshi2 I need to see which program has the folder open 2016-01-23 17:15:19 Yoshi2 conime.exe 2016-01-23 17:15:24 Yoshi2 the fuck is conime.exe 2016-01-23 17:15:25 Testyo Weren't you told not to swear? That's rude! 2016-01-23 17:16:02 Yoshi2 Well, issue solved 2016-01-23 17:16:22 Yoshi2 I had no consoles open so I am not sure why it has the handle open on that thing 2016-01-23 17:18:14 @Espyo wow 2016-01-23 17:22:22 Yoshi2 ok, wiimms tool managed to grab the boot.dol from the game 2016-01-23 17:22:42 @Espyo oh, there yuo go 2016-01-23 17:22:45 @Espyo *you 2016-01-23 17:22:48 @Espyo try it now then 2016-01-23 17:23:44 Yoshi2 I guess there was more to the game's files than what I could see in dolphin 2016-01-23 17:24:23 @Espyo I must've done something of the sort too, then 2016-01-23 17:25:30 Yoshi2 black screen of death 2016-01-23 17:25:44 Yoshi2 meh, can't be bothered to figure that out 2016-01-23 17:25:49 Yoshi2 I will just rebuild the image 2016-01-23 17:26:29 @Espyo yeah... 2016-01-23 17:27:24 Yoshi2 ok, so if you want to build a new image from files on the HDD with wiimms tools, you need to use the same tools to extract the files from the ISO to the HDD 2016-01-23 17:27:30 Yoshi2 because it does some weird stuff 2016-01-23 17:27:48 Yoshi2 stuff that dolphin doesn't do when you extract the files 2016-01-23 17:29:37 Yoshi2 takes quite a while to rebuild 2016-01-23 17:32:12 <-- Scruffy (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 17:33:25 Yoshi2 but it works 2016-01-23 17:33:30 Yoshi2 that's all that counts 2016-01-23 17:34:20 Yoshi2 there is a thing I wanted to change 2016-01-23 17:37:16 --> Scruffy (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-23 17:44:34 Yoshi2 if this works, it will be my first successful attempt at modding bw2 2016-01-23 17:45:09 Yoshi2 nope 2016-01-23 17:45:16 Yoshi2 of course it doesn't work :/ 2016-01-23 17:49:53 @Espyo the constant struggle 2016-01-23 17:53:00 Yoshi2 oh, I just noticed why it didn't work 2016-01-23 17:53:25 Yoshi2 no idea how I missed the "Can't create file" error 2016-01-23 17:59:23 --> En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has joined #pikipedia 2016-01-23 18:00:34 @J looks like Wii disks start similar to GCN disks, then define partitions 2016-01-23 18:00:45 @J each partition is the same as a whole GCN disk, once decrypted 2016-01-23 18:02:33 Yoshi2 second time's a charm, it seems 2016-01-23 18:02:50 Yoshi2 worked now, woohoo 2016-01-23 18:10:47 Yoshi2 the APCs are alive and well in BW2 2016-01-23 18:10:50 Yoshi2 at least their icons 2016-01-23 18:11:53 Yoshi2 http://i.imgur.com/VYUVqqp.png 2016-01-23 18:12:54 Yoshi2 I need a way to parse the string format 2016-01-23 18:12:59 Yoshi2 it might contain unused strings 2016-01-23 18:13:01 Yoshi2 unit names 2016-01-23 18:18:08 Testyo [Pikipedia RC] Path oversights by En Passant (-5 m /* Awakening Wood */ Citation fix) http://www.pikminwiki.com/index.php?title=Path_oversights&curid=9679&diff=158997&oldid=158985 2016-01-23 18:20:51 Yoshi2 meh, not going to parse it 2016-01-23 18:20:58 Yoshi2 I can read it well enough with a hex editor 2016-01-23 18:32:14 En_Passant Did you check out the Treasure Hold, Scruffy? 2016-01-23 18:35:01 Scruffy Yes! It looks great 2016-01-23 18:35:20 Scruffy And I'd be happy to help with some missing info 2016-01-23 18:36:44 Scruffy One thing I'd like to suggest first, just for clarity 2016-01-23 18:36:56 Scruffy the "Rack" could be called a "gear rack" 2016-01-23 18:37:13 Scruffy I wasn't sure it was part of a rack and pinion when I first saw it 2016-01-23 18:37:45 En_Passant That's a good idea 2016-01-23 18:38:28 En_Passant It's too bad there's not enough room to include Olimar's Notes and the Sales Pitches on that page 2016-01-23 18:38:36 En_Passant I have some good ones 2016-01-23 18:38:49 Scruffy I look forward to it 2016-01-23 18:39:11 Scruffy But for now, I'm afraid those normally just go on the individual treasure pages 2016-01-23 18:45:51 Yoshi2 I will either hit the jackpot in terms of unused units in BW2, or I will be utterly disappointed by how well they cleaned up the files 2016-01-23 18:46:23 Yoshi2 with the latter being more likely than the former 2016-01-23 18:46:39 @Espyo this is too much fun 2016-01-23 18:46:49 @Espyo I added a debugging feature to teleport the current leader to wherever the cursor is 2016-01-23 18:46:57 Scruffy Woah 2016-01-23 18:47:05 @Espyo and I made it so you can hold the key down to repeatedly trigger these debugging features 2016-01-23 18:47:09 @Espyo so if I hold down the key... 2016-01-23 18:47:10 Scruffy If only that were a non-debugging feature in PIkmin 2016-01-23 18:47:13 @Espyo I just go flying everywhere 2016-01-23 18:47:18 @Espyo yeah... 2016-01-23 18:47:24 @Espyo it's insanely useful 2016-01-23 18:47:27 @Espyo I can finally make Louie normal again 2016-01-23 18:47:36 Scruffy Noooo... 2016-01-23 18:47:43 @Espyo ...oops 2016-01-23 18:47:46 Scruffy Fast Louie was fun 2016-01-23 18:47:46 @Espyo I must've pressed the wrong key 2016-01-23 18:47:49 @Espyo I ended up killing Olimar 2016-01-23 18:47:58 @Espyo you can get Fast Louie back by just holding the teleport button 2016-01-23 18:48:02 @Espyo just don't put the cursor too far 2016-01-23 18:48:04 @Espyo otherwise you go TOO FAST 2016-01-23 18:48:21 @Espyo what other debugging tools would be helpful? 2016-01-23 18:48:28 @Espyo I've got the ability to dump the entire area onto an image 2016-01-23 18:48:35 @Espyo write the current mouse coordinates 2016-01-23 18:48:40 @Espyo hurt the mob under the cursor 2016-01-23 18:48:46 @Espyo show a lot of info about the mob under the cursor 2016-01-23 18:48:50 @Espyo teleport to the cursor 2016-01-23 18:48:53 @Espyo and that's all for now 2016-01-23 18:52:38 Scruffy Do bottomless pits function? 2016-01-23 18:52:53 @Espyo not yet 2016-01-23 18:53:03 @Espyo I'll try to add them for the next version 2016-01-23 18:53:24 Scruffy Okay 2016-01-23 18:53:29 Scruffy Cool! 2016-01-23 18:53:51 @Espyo a friend suggested a button to add a Pikmin 2016-01-23 18:53:53 @Espyo pretty good idea 2016-01-23 19:03:41 Yoshi2 I am very sad that battalion wars seems to be so unpopular that finding information about unused/cut units is a pain to find or the info is nonexistant 2016-01-23 19:03:56 @Espyo yeah, sucks 2016-01-23 19:04:17 Yoshi2 it doesn't even have a tcrf page yet 2016-01-23 19:04:25 Yoshi2 I guess I will have to make one 2016-01-23 19:04:40 Yoshi2 some day when I have a lot of free time 2016-01-23 19:14:57 Testyo ...just not with on 2016-01-23 19:23:37 Testyo [Pikipedia RC] Treasure by En Passant (-12 The Prototype Detector is the treasure, not the upgrade.) http://www.pikminwiki.com/index.php?title=Treasure&curid=1638&diff=158998&oldid=157743 2016-01-23 19:26:57 En_Passant Speaking of treasures 2016-01-23 19:27:05 En_Passant Do we have a treasure article policy? 2016-01-23 19:27:17 @Espyo I think so? 2016-01-23 19:27:23 @Espyo [[Pikipedia:Treasure article policy]] 2016-01-23 19:27:24 Testyo "Pikipedia:Treasure_article_policy" article = http://www.pikminwiki.com/index.php?title=Pikipedia:Treasure_article_policy 2016-01-23 19:27:42 @Espyo guess not 2016-01-23 19:32:32 @Espyo oh 2016-01-23 19:32:40 @Espyo me deleting an irrelevant file on the engine made visual studio crash 2016-01-23 19:32:41 @Espyo ok 2016-01-23 19:32:46 @Espyo good thing I'm done with the engine for the day 2016-01-23 19:37:20 Scruffy Why does the Ship have to have so much to say 2016-01-23 19:39:17 En_Passant It's a *motor* mouth 2016-01-23 19:39:31 Scruffy Haha... ha 2016-01-23 19:52:41 Yoshi2 En_Passant: (☞゚ヮ゚)☞ 2016-01-23 19:53:48 Testyo [Fanon RC] Template:Infobox treasure by En Passant (-29 m Changing which fields are required to better match what fangames are likely to h...) http://www.pikminfanon.com/index.php?title=Template:Infobox_treasure&curid=152&diff=51724&oldid=35517 2016-01-23 19:55:36 --> M6 (BetaMaster@n-907-82-57-96.hsd9.pa.comcast.net) has joined #pikipedia 2016-01-23 19:59:39 En_Passant [[f:Template:Notes]] 2016-01-23 19:59:43 Testyo "Template:Notes" article = http://www.pikminfanon.com/index.php?title=Template:Notes 2016-01-23 19:59:47 En_Passant Does this page even work? 2016-01-23 20:00:51 Scruffy I guess so... 2016-01-23 20:01:11 En_Passant It makes no sense to me 2016-01-23 20:11:50 --> Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-23 20:13:54 Testyo [Fanon RC] Template:Infobox treasure by En Passant (-39 And now it actually functions properly. Heh heh.) http://www.pikminfanon.com/index.php?title=Template:Infobox_treasure&curid=152&diff=51725&oldid=51724 2016-01-23 20:13:59 En_Passant Oh, I get it now 2016-01-23 20:14:06 En_Passant Yeah, that could use some cleanup as well 2016-01-23 20:19:28 Scruffy Just thought of a new rule for Pikmin 2: Up Late 2016-01-23 20:19:38 Scruffy No one remembers Louie's name 2016-01-23 20:19:44 Scruffy At any point in the game 2016-01-23 20:20:01 Scruffy They all realize it's too late in the mission to ask him his name 2016-01-23 20:20:49 En_Passant lol 2016-01-23 20:21:00 En_Passant He'll be just like that green guy 2016-01-23 20:21:07 En_Passant What's his name again? 2016-01-23 20:21:18 En_Passant The green Mario guy 2016-01-23 20:21:52 En_Passant in the RPGs 2016-01-23 20:22:01 Scruffy Heh 2016-01-23 20:22:17 Scruffy Exactly 2016-01-23 20:22:28 Scruffy I'm almost done with the dialogues 2016-01-23 20:22:39 Scruffy But then there's treasures, mail, notes, sales pitches 2016-01-23 20:22:55 Scruffy I don't know about changing enemy names though 2016-01-23 20:23:18 En_Passant I wouldn't 2016-01-23 20:23:28 En_Passant They only show up in the Piklopedia anyway 2016-01-23 20:23:31 Scruffy Yeah 2016-01-23 20:41:16 @Espyo loving it 2016-01-23 20:42:34 En_Passant ? 2016-01-23 20:43:15 @Espyo the Up Late project 2016-01-23 20:44:09 Scruffy thank you 2016-01-23 20:44:58 Yoshi2 will you stay Up Late? :^) 2016-01-23 20:45:14 Scruffy heh, you know it, I already have a bunch 2016-01-23 20:45:56 Scruffy and harder enemies, different enemies, cave changes, and a fullon parody of the english script 2016-01-23 20:46:22 Scruffy The only thing I can't seem to access is the title screen options 2016-01-23 20:46:49 Scruffy Begin, 2-P Battle, Challenge Mode... 2016-01-23 20:47:07 Scruffy they're probably in the file for the title screen, but I'm not sure how it works 2016-01-23 20:49:24 @Espyo "Yeah, from what I hear it's a version difference." --Parax 2016-01-23 20:49:34 @Espyo oh, that's just LOVELY then 2016-01-23 20:49:50 Yoshi2 Espyo: what's a version difference? 2016-01-23 20:50:01 @Espyo I need to land like 10 charged shots on the Leviathan Infant at the end of Phaaze because I'm running PAL 2016-01-23 20:50:08 @Espyo on NTSC, it's only 4 charged shots 2016-01-23 20:50:16 @Espyo this would be FINE if the game gave enough health pickups to last that long 2016-01-23 20:50:21 @Espyo eh, what does it matter 2016-01-23 20:50:28 @Espyo it's impossible to reach the Leviathan Infant anyway 2016-01-23 20:50:35 @Espyo since you need TAS to even destroy the fucking tunnel monster 2016-01-23 20:50:36 Testyo You're using quite the colorful words, aren't you? 2016-01-23 20:50:50 @Espyo either that or a turbo controller 2016-01-23 20:59:54 @J I haven't played any Prime games in ages 2016-01-23 21:00:03 @J well, I haven't played any console games in ages 2016-01-23 21:02:11 @Espyo that's true, I haven't heard you talk much about console games 2016-01-23 21:02:18 @Espyo Prime 3 is easy 2016-01-23 21:02:26 @Espyo but doing it with 2 energy tanks... 2016-01-23 21:02:28 @Espyo ugh 2016-01-23 21:02:39 @Espyo I really don't want to drop this challenge 2016-01-23 21:02:52 @Espyo I was able to complete the other two games on the hardest difficulty with the lowest non-exploit requirements 2016-01-23 21:03:01 @Espyo I don't want to have to say "I can't do it on Prime 3" when I'm already at the end 2016-01-23 21:03:25 @Espyo but can't get to the final bosses because of the "use a jackhammer on the A button" enemy and the RNG not giving me enough health to survive 2016-01-23 21:05:29 En_Passant Scruffy, you got cave changing working? 2016-01-23 21:08:47 Scruffy I can change the type of enemies in it and the treasures in it 2016-01-23 21:09:16 Scruffy Changing the number of enemies is iffy, because there's a "maximum enemy" parameter that doesn't always reflect the actual enemies there 2016-01-23 21:09:19 En_Passant Still no layout changes, though? 2016-01-23 21:09:23 Scruffy I have yet to try those 2016-01-23 21:09:37 Scruffy I'm still figuring out what enemies spawn on above ground areas 2016-01-23 21:09:44 Scruffy It follows no logical order 2016-01-23 21:14:44 En_Passant What's the syntax for displaying a page's title on a template? 2016-01-23 21:14:53 En_Passant Is it {{{PAGETITLE}}}? 2016-01-23 21:14:57 Testyo "PAGETITLE" template = http://www.pikminwiki.com/index.php?title=Template:PAGETITLE 2016-01-23 21:16:09 Yoshi2 changing the number of enemies in battalion wars is suprisingly easy, the devs really did a good job there 2016-01-23 21:16:23 --> PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has joined #pikipedia 2016-01-23 21:16:24 -- Mode #pikipedia [+o PikFan] by ChanServ 2016-01-23 21:16:44 @PikFan oh hey, I'm actually on today 2016-01-23 21:16:47 Yoshi2 on the other hand, so many duplicate models/textures because the data archives for every level are self-contained 2016-01-23 21:16:51 Yoshi2 hey PikFan 2016-01-23 21:16:58 @PikFan hi Yoshi2 2016-01-23 21:17:02 En_Passant o/ 2016-01-23 21:17:05 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-23 21:17:05 Scruffy Happy birthday PikFan! 2016-01-23 21:17:16 En_Passant Yes, happy birthday 2016-01-23 21:17:22 @PikFan thanks 2016-01-23 21:18:01 @PikFan so, what were you talking about? 2016-01-23 21:18:32 Yoshi2 I was talking about battalion wars 2016-01-23 21:18:42 @PikFan I see 2016-01-23 21:24:13 Testyo [Fanon RC] Template:Infobox treasure by En Passant (-7 m Looks like naming was broken, too, but not because of me.) http://www.pikminfanon.com/index.php?title=Template:Infobox_treasure&curid=152&diff=51726&oldid=51725 2016-01-23 21:24:13 Testyo [Fanon RC] Pikpik Colossus by En Passant (+600 N Created page with "{{Pikmin V}} {{infobox treasure |series=TBD |value=TBD |weigh...) http://www.pikminfanon.com/index.php?title=Pikpik_Colossus&curid=10311&diff=51727&oldid=0 2016-01-23 21:24:13 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-23 21:25:36 @Espyo oh, happy birthday, PikFan! 2016-01-23 21:25:38 @Espyo have a good one 2016-01-23 21:25:45 @PikFan that NTSC/PAL stuff needs to go 2016-01-23 21:25:51 @PikFan thanks Espyo 2016-01-23 21:26:20 @PikFan I will, I'm actually going to go watch star wars tonight 2016-01-23 21:26:50 Scruffy The new one? 2016-01-23 21:26:54 @PikFan yes 2016-01-23 21:26:59 En_Passant Yeah, it probably should 2016-01-23 21:27:04 @Espyo nice 2016-01-23 21:27:10 En_Passant A lot of our templates copied from Pikipedia need cleaning 2016-01-23 21:27:19 @PikFan indeed 2016-01-23 21:28:01 @PikFan oh, on the topic of templates: {{f:W}} 2016-01-23 21:28:02 Testyo "W" template = http://www.pikminfanon.com/index.php?title=Template:W 2016-01-23 21:28:32 @PikFan it says "{{c|Article name}} or {{c|Article name|Text of link}}." 2016-01-23 21:28:33 Testyo "c|Article_name" template = http://www.pikminwiki.com/index.php?title=Template:c|Article_name 2016-01-23 21:29:14 Testyo [Fanon RC] Pikmin V/Treasure Hold by En Passant (+1 m) http://www.pikminfanon.com/index.php?title=Pikmin_V/Treasure_Hold&curid=10309&diff=51731&oldid=51717 2016-01-23 21:29:14 Testyo [Fanon RC] Camouflage Knapsack by En Passant (+718 N Created page with "{{Pikmin V}} {{infobox treasure |series=TBD |value=TBD |weigh...) http://www.pikminfanon.com/index.php?title=Camouflage_Knapsack&curid=10314&diff=51732&oldid=0 2016-01-23 21:29:15 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-23 21:30:00 En_Passant That's because I copied the C template 2016-01-23 21:30:05 En_Passant And missed a part 2016-01-23 21:30:28 @PikFan right, just letting you know 2016-01-23 21:34:16 Testyo [Fanon RC] Energy Ore by En Passant (+941 N Created page with "{{Pikmin V}} {{infobox treasure |series=TBD |value=TBD |weigh...) http://www.pikminfanon.com/index.php?title=Energy_Ore&curid=10316&diff=51734&oldid=0 2016-01-23 21:34:17 Testyo [Fanon RC] Template:W by En Passant (0 m) http://www.pikminfanon.com/index.php?title=Template:W&curid=10308&diff=51735&oldid=51716 2016-01-23 21:36:54 @PikFan have to go now, might be on tomorrow 2016-01-23 21:36:56 @PikFan bye 2016-01-23 21:36:57 <-- PikFan (Mibbit@u-78-94-868-36.hsd6.or.comcast.net) has quit (Quit: Leaving) 2016-01-23 21:37:08 Scruffy See ya 2016-01-23 21:39:18 Testyo [Fanon RC] Sleepquaker by En Passant (+759 N Created page with "{{Pikmin V}} {{infobox treasure |series=Adventurer's Aid |val...) http://www.pikminfanon.com/index.php?title=Sleepquaker&curid=10317&diff=51736&oldid=0 2016-01-23 21:39:18 Testyo [Fanon RC] Topographical Cypher by En Passant (+749 N Created page with "{{Pikmin V}} {{infobox treasure |series=Adventurer's Aid |val...) http://www.pikminfanon.com/index.php?title=Topographical_Cypher&curid=10318&diff=51737&oldid=0 2016-01-23 21:39:19 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-23 21:44:20 Testyo [Fanon RC] Pikmin V/Treasure Hold by En Passant (+77) http://www.pikminfanon.com/index.php?title=Pikmin_V/Treasure_Hold&curid=10309&diff=51740&oldid=51731 2016-01-23 21:45:15 En_Passant That's everything 2016-01-23 21:46:32 En_Passant Except I somehow managed to screw up the word Cipher 2016-01-23 21:47:08 Scruffy It can be spelled cypher 2016-01-23 21:47:52 En_Passant It can, yes, but cipher is the intended spelling 2016-01-23 21:48:06 En_Passant It's also spelled cipher in my Excel sheet 2016-01-23 21:48:18 Scruffy Ah 2016-01-23 21:48:18 En_Passant And on the page itself 2016-01-23 21:48:31 En_Passant Must've been tired last night lol 2016-01-23 21:48:36 Scruffy Heh 2016-01-23 21:49:22 Testyo [Fanon RC] Aposematic Tongue by En Passant (+682 N Created page with "{{Pikmin V}} {{infobox treasure |series=TBD |value=TBD |weigh...) http://www.pikminfanon.com/index.php?title=Aposematic_Tongue&curid=10319&diff=51741&oldid=0 2016-01-23 21:49:22 Testyo [Fanon RC] (log) Topographical Cypher by En Passant (0) http://www.pikminfanon.com/index.php?title=Topographical_Cypher&curid=10320&diff=0&oldid=0 2016-01-23 21:49:22 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-23 21:50:37 -- Yoshi2 is now known as Yoshi2|offline 2016-01-23 21:50:51 <-- Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Ping timeout: 240 seconds) 2016-01-23 21:52:43 --> Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-23 21:56:31 En_Passant What do you think of the notes I have? 2016-01-23 22:00:52 Scruffy They're very well-written 2016-01-23 22:02:22 Scruffy I especially enjoyed the Camouflage Knapsack one 2016-01-23 22:02:38 En_Passant yeah, that's one of my favorites 2016-01-23 22:04:30 Scruffy I'm excited to see the others 2016-01-23 22:04:35 <-- RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has quit (Read error: Connection reset by peer) 2016-01-23 22:04:38 Scruffy Maybe I can help you with the names 2016-01-23 22:04:57 --> RingtailedFox (FoxFoxFox@2001:470:1d:jnh:yihj:qisg:krng:xpvu) has joined #pikipedia 2016-01-23 22:07:00 Scruffy The garlic bulb could reference something about its effects on breath 2016-01-23 22:07:28 Scruffy Like "Halitosis Core" or something like that 2016-01-23 22:09:47 En_Passant Maybe 2016-01-23 22:12:31 Scruffy And the eggplant could possibly reference a fruit name from Pikmin 3 2016-01-23 22:14:34 En_Passant Something to do with its large size but lack of density 2016-01-23 22:14:41 Scruffy Yeah 2016-01-23 22:17:15 Scruffy I was going to suggest Buoyant Blob, but eggplants sink apparently 2016-01-23 22:19:00 En_Passant Hm 2016-01-23 22:19:09 En_Passant It's bigger than other fruits and purple 2016-01-23 22:19:14 En_Passant Sounds like a Purple Pikmin 2016-01-23 22:19:20 Scruffy Yes 2016-01-23 22:19:23 Scruffy Perfect 2016-01-23 22:19:35 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-23 22:20:02 En_Passant Dirigible something 2016-01-23 22:20:25 Scruffy You could probably find a fruit to represent every Pikmin 2016-01-23 22:21:19 Neocraftz1553 hello 2016-01-23 22:24:19 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Client Quit) 2016-01-23 22:27:07 En_Passant I could 2016-01-23 22:27:15 En_Passant I don't really want to, though 2016-01-23 22:27:24 En_Passant Especially with the Odd Pikmin Seed existing 2016-01-23 22:27:31 Scruffy True 2016-01-23 22:28:27 Scruffy How many treasures are you planning overall? 200? 2016-01-23 22:29:46 En_Passant Yeah 2016-01-23 22:29:53 En_Passant I have a long way to go 2016-01-23 22:30:13 Scruffy You can do it! 2016-01-23 22:30:39 <-- RingtailedFox (FoxFoxFox@2001:470:1d:jnh:yihj:qisg:krng:xpvu) has quit (Read error: Connection reset by peer) 2016-01-23 22:31:08 --> RingtailedFox (FoxFoxFox@2001:470:1d:jnh:yihj:qisg:krng:xpvu) has joined #pikipedia 2016-01-23 22:31:18 Scruffy How about Dirigible Droop? 2016-01-23 22:32:51 En_Passant Droop? 2016-01-23 22:33:10 Scruffy an act or instance of drooping 2016-01-23 22:33:19 Scruffy as in bending down limply 2016-01-23 22:33:26 Scruffy sagging, rather 2016-01-23 22:33:45 En_Passant I don't see that in an eggplant... 2016-01-23 22:33:58 Scruffy I just thought of it in the shape 2016-01-23 22:34:02 Scruffy It could also be drop 2016-01-23 22:34:07 Scruffy It's sort of a droplet-shape 2016-01-23 22:39:37 Testyo [Fanon RC] File:Yellow pikminbyNeo.png uploaded by Neocraftz1553 (A Yellow Pikmin Charged with electricity.) http://www.pikminfanon.com/index.php?title=File:Yellow_pikminbyNeo.png 2016-01-23 22:42:26 Scruffy brb, dinner 2016-01-23 22:57:45 <-- En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 23:02:33 --> En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has joined #pikipedia 2016-01-23 23:03:01 En_Passant sorry, got interrupted 2016-01-23 23:09:47 Testyo [Fanon RC] Pikmin Community Fangame by Pikifan4 (+433 m /* Story stuff!!! */ ) http://www.pikminfanon.com/index.php?title=Pikmin_Community_Fangame&curid=10275&diff=51746&oldid=51700 2016-01-23 23:09:47 Testyo [Fanon RC] Pikmin Community Fangame by Pikifan4 (-30 m /* Frosty Mount */ ) http://www.pikminfanon.com/index.php?title=Pikmin_Community_Fangame&curid=10275&diff=51747&oldid=51746 2016-01-23 23:09:48 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-23 23:13:35 Scruffy back 2016-01-23 23:14:49 Testyo [Fanon RC] User talk:Pikminfan27 by Pikifan4 (+163 m /* Pikmin Community Fangame */ ) http://www.pikminfanon.com/index.php?title=User_talk:Pikminfan27&curid=9876&diff=51749&oldid=51611 2016-01-23 23:14:49 Testyo [Fanon RC] User:Pikifan4 by Pikifan4 (+3 /* IMPORTANT MESSAGE */ ) http://www.pikminfanon.com/index.php?title=User:Pikifan4&curid=10260&diff=51750&oldid=51650 2016-01-23 23:23:03 En_Passant Do you think the checkers piece would be interpreted as a sham artifact or as a unique plate not made from metal? 2016-01-23 23:24:53 Testyo [Fanon RC] User talk:Pikifan4 by Pikminfan27 (+205 /* Re: Pikmin Community Fangame */ new section) http://www.pikminfanon.com/index.php?title=User_talk:Pikifan4&curid=10268&diff=51751&oldid=51692 2016-01-23 23:24:53 Testyo [Fanon RC] User talk:Pikminfan27 by Pikifan4 (+121 m /* Pikmin Community Fangame */ ) http://www.pikminfanon.com/index.php?title=User_talk:Pikminfan27&curid=9876&diff=51752&oldid=51749 2016-01-23 23:26:23 <-- Scruffy (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-23 23:29:56 Testyo [Fanon RC] Pikmin Community Fangame by Pikminfan27 (+34 /* Contributers */ ) http://www.pikminfanon.com/index.php?title=Pikmin_Community_Fangame&curid=10275&diff=51753&oldid=51748 2016-01-23 23:29:56 Testyo [Fanon RC] Talk:Pikmin Community Fan... by Pikminfan27 (+90 /* Talk */ ) http://www.pikminfanon.com/index.php?title=Talk:Pikmin_Community_Fangame&curid=10276&diff=51754&oldid=51643 2016-01-23 23:29:56 Testyo [Fanon RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminfanon.com/index.php?title=Special:RecentChanges 2016-01-23 23:32:36 En_Passant now wait a minute 2016-01-23 23:32:49 En_Passant They added Orange Pikmin from Pikmin V without my permission 2016-01-23 23:33:30 En_Passant ... kind of. They took the same design, it seems 2016-01-23 23:39:59 Testyo [Fanon RC] Talk:Pikmin Community Fan... by Pikifan4 (+69 m /* Talk */ ) http://www.pikminfanon.com/index.php?title=Talk:Pikmin_Community_Fangame&curid=10276&diff=51756&oldid=51754 2016-01-23 23:39:59 Testyo [Fanon RC] Talk:Pikmin Community Fan... by Pikifan4 (+56 m /* Talk */ ) http://www.pikminfanon.com/index.php?title=Talk:Pikmin_Community_Fangame&curid=10276&diff=51757&oldid=51756 2016-01-23 23:43:54 <-- En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 00:05:07 Testyo [Fanon RC] Forum:Community Game by Pikifan4 (+103 m) http://www.pikminfanon.com/index.php?title=Forum:Community_Game&curid=5295&diff=51758&oldid=50877 2016-01-24 00:35:18 Testyo [Fanon RC] Pikmin Community Fangame by Pikminfan27 (+813 /* Pikmin */ ) http://www.pikminfanon.com/index.php?title=Pikmin_Community_Fangame&curid=10275&diff=51759&oldid=51755 2016-01-24 00:50:23 Testyo [Fanon RC] Pikmin Community Fangame/... by Pikminfan27 (+1136) http://www.pikminfanon.com/index.php?title=Pikmin_Community_Fangame/Pikmin_Types&curid=10305&diff=51760&oldid=51711 2016-01-24 01:05:27 Testyo [Fanon RC] User talk:Wraith by Pikminfan27 (+121 /* Pikmin: Guardians of Mist question */ new section) http://www.pikminfanon.com/index.php?title=User_talk:Wraith&curid=10&diff=51761&oldid=50917 2016-01-24 01:30:58 -- UltraMario is now known as UltraEggman 2016-01-24 01:53:12 <-- Espyo (Espyo@e81-006-21-340.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-24 01:53:20 <-- Testyo (Testyo@e81-006-21-340.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-24 02:07:00 --> WikiGuest (Mibbit@168.28.kmp.kp) has joined #pikipedia 2016-01-24 02:07:25 <-- WikiGuest (Mibbit@168.28.kmp.kp) has quit (Client Quit) 2016-01-24 02:36:29 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-24 02:40:06 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Client Quit) 2016-01-24 03:24:42 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-24 03:34:47 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-24 03:58:49 -- UltraEggman is now known as UltraMari0o 2016-01-24 03:58:54 -- UltraMari0o is now known as UltraMario 2016-01-24 04:16:55 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 04:21:59 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-24 04:25:00 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Client Quit) 2016-01-24 04:49:57 --> Ringtailed-Fox (FoxFoxFox@2001:470:1d:jnh:yihj:qisg:krng:xpvu) has joined #pikipedia 2016-01-24 04:53:32 <-- RingtailedFox (FoxFoxFox@2001:470:1d:jnh:yihj:qisg:krng:xpvu) has quit (Ping timeout: 265 seconds) 2016-01-24 07:23:15 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Remote host closed the connection) 2016-01-24 07:32:07 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-24 07:48:54 -- Yoshi2|offline is now known as Yoshi2 2016-01-24 12:17:20 --> Testyo (Testyo@n93-812-16-177.cpe.netcabo.pt) has joined #pikipedia 2016-01-24 12:17:20 Testyo Hello everyone! 2016-01-24 12:17:23 --> Espyo (Espyo@n93-812-16-177.cpe.netcabo.pt) has joined #pikipedia 2016-01-24 12:17:24 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-24 13:01:45 Yoshi2 hey Espyo & Testyo 2016-01-24 13:01:47 Testyo if you accidentally press ´, which is near return 2016-01-24 13:01:51 @Espyo hi 2016-01-24 13:01:59 @Espyo ´ IS near Return 2016-01-24 13:08:47 Yoshi2 BW2 actually has a tcrf page 2016-01-24 13:09:02 Yoshi2 but it has about as much content as a blank piece of paper 2016-01-24 13:09:04 @Espyo oh :| 2016-01-24 13:09:07 Yoshi2 maybe slightly more 2016-01-24 13:09:08 Yoshi2 https://tcrf.net/Battalion_Wars_2 2016-01-24 13:09:11 @Espyo those pages aren't allowed, then 2016-01-24 13:09:28 @Espyo oh, but it does have things 2016-01-24 13:09:34 @Espyo not very interesting, but still 2016-01-24 13:14:14 Yoshi2 it has some content, but that's content that you can see in plain text 2016-01-24 13:14:26 @Espyo right 2016-01-24 13:20:27 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-24 13:22:22 Yoshi2 that might be a good thing, I guess 2016-01-24 13:22:41 Yoshi2 means nobody has yet figured out much about the game 2016-01-24 13:22:46 @Espyo mhm 2016-01-24 13:28:48 <-- Espyo (Espyo@n93-812-16-177.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-24 13:28:50 <-- Testyo (Testyo@n93-812-16-177.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-24 13:30:57 Yoshi2 noooo don't leave us 2016-01-24 13:33:40 --> Testyo (Testyo@n93-812-16-177.cpe.netcabo.pt) has joined #pikipedia 2016-01-24 13:33:41 Testyo Greetings everyone! 2016-01-24 13:33:44 --> Espyo (Espyo@n93-812-16-177.cpe.netcabo.pt) has joined #pikipedia 2016-01-24 13:33:44 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-24 13:38:42 @Espyo it's official 2016-01-24 13:38:46 @Espyo kirbyddd is an admin at the wikia 2016-01-24 13:38:55 @Espyo he threw away the very last bit of respect the community had for him 2016-01-24 13:38:58 @Espyo in exchange for petty power 2016-01-24 13:40:03 Yoshi2 rip 2016-01-24 13:42:07 @Espyo he's always been putrid 2016-01-24 13:42:20 @Espyo selfish, of course 2016-01-24 13:42:23 @Espyo acts all high and mighty 2016-01-24 13:42:34 @Espyo creates fake accounts to boost his twitter and youtube subscriptions 2016-01-24 13:42:43 @Espyo has multiple bots that repost the same unfunny things over and over 2016-01-24 13:42:52 @Espyo or repost this list [[Template:Trivia]] over and over 2016-01-24 13:42:53 Testyo "Template:Trivia" article = http://www.pikminwiki.com/index.php?title=Template:Trivia 2016-01-24 13:42:55 @Espyo and now this 2016-01-24 13:43:02 @Espyo either he is a kiddie 2016-01-24 13:43:05 @Espyo or he's a psychopath 2016-01-24 13:43:18 @Espyo either way, as far as the community cares, kirbyddd is public enemy #1 2016-01-24 13:46:15 Yoshi2 never before have I seen such a complete disregard for a community from a person as with that guy 2016-01-24 13:48:25 @Espyo same here 2016-01-24 13:48:33 @Espyo hmph, doesn't matter 2016-01-24 13:48:38 @Espyo I'm glad he got adminship and not somebody else 2016-01-24 13:48:40 @Espyo somebody more competent 2016-01-24 13:48:50 Yoshi2 I guess 2016-01-24 13:48:50 @Espyo plus, with reddit, several youtube channels, and more on our side 2016-01-24 13:48:56 @Espyo wikia is marked for death 2016-01-24 13:49:01 @Espyo no kirbyddd is going to help 2016-01-24 14:17:21 Yoshi2 we currently have to implement shared memory for the microcontroller 2016-01-24 14:17:27 Yoshi2 and I'm here thinking 2016-01-24 14:18:02 Yoshi2 how do other processes even know the address of the shared memory? 2016-01-24 14:21:59 Yoshi2 maybe when I'm done with the assignment, I will know the answer 2016-01-24 14:25:33 @Espyo hm, yeah 2016-01-24 14:30:17 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-24 14:32:28 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Client Quit) 2016-01-24 14:57:55 --> Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has joined #pikipedia 2016-01-24 14:58:21 <-- Pikminfan27 (Mibbit@hksf-263-38-318-39.dllstx.fios.verizon.net) has quit (Client Quit) 2016-01-24 15:19:29 Testyo [Pikipedia RC] Music in Pikmin by Scruffy (-213 Updated Wikipedia links.) http://www.pikminwiki.com/index.php?title=Music_in_Pikmin&curid=18980&diff=159013&oldid=152108 2016-01-24 15:19:29 Testyo [Pikipedia RC] Talk:Glitches in Pikmin 3 by Pikminfan27 (+501) http://www.pikminwiki.com/index.php?title=Talk:Glitches_in_Pikmin_3&curid=18264&diff=159014&oldid=158568 2016-01-24 15:22:38 @Espyo J: how does MIT License for the engine sound? 2016-01-24 15:22:47 @Espyo people that make changes or share must include the copyright and license 2016-01-24 15:22:51 @Espyo I'm not held liable for anything 2016-01-24 15:22:56 @Espyo and they can use it for pretty much whatever they want 2016-01-24 15:23:00 @Espyo which is pretty much what I want 2016-01-24 15:24:30 Testyo [Pikipedia RC] Talk:Glitches in Pikmin 3 by Pikminfan27 (+523 /* Counter Glitch */ new section) http://www.pikminwiki.com/index.php?title=Talk:Glitches_in_Pikmin_3&curid=18264&diff=159015&oldid=159014 2016-01-24 15:24:30 Testyo [Pikipedia RC] Talk:Glitches in Pikmin 3 by Pikminfan27 (-501 /* Stellar Extrusion-related glitch */) http://www.pikminwiki.com/index.php?title=Talk:Glitches_in_Pikmin_3&curid=18264&diff=159016&oldid=159015 2016-01-24 15:24:31 Testyo [Pikipedia RC] (Plus some other changes, that have been omitted to avoid flooding.) http://www.pikminwiki.com/index.php?title=Special:RecentChanges 2016-01-24 15:41:39 @J yeah, sure 2016-01-24 15:42:21 @J I usually use BSD 2-clause (which is like MIT), GPL3 or LGPL3 2016-01-24 15:42:33 @Espyo ok, sounds good 2016-01-24 15:42:34 @Espyo thanks 2016-01-24 15:44:35 Testyo [Pikipedia RC] Music in Pikmin 2 by Scruffy (-590 Updated Wikipedia links.) http://www.pikminwiki.com/index.php?title=Music_in_Pikmin_2&curid=19020&diff=159083&oldid=158378 2016-01-24 15:44:46 --> Ringtailed_Fox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has joined #pikipedia 2016-01-24 15:47:58 <-- Ringtailed-Fox (FoxFoxFox@2001:470:1d:jnh:yihj:qisg:krng:xpvu) has quit (Ping timeout: 244 seconds) 2016-01-24 16:01:56 Yoshi2 I'm scared 2016-01-24 16:02:03 Yoshi2 I've been writing c the past 2 hours 2016-01-24 16:02:08 Yoshi2 and the code actually makes sense 2016-01-24 16:02:17 @Espyo too high level 2016-01-24 16:02:21 @Espyo you need to go deeper 2016-01-24 16:02:25 @Espyo do Assembly if you need to 2016-01-24 16:03:23 --> Klemen702 (Mibbit@86.61.ui.lz) has joined #pikipedia 2016-01-24 16:03:29 Klemen702 toasthello 2016-01-24 16:03:34 Yoshi2 hey Klemen702 2016-01-24 16:03:40 Klemen702 (i wanted to put those 2 words together for some reason) 2016-01-24 16:04:11 Yoshi2 still makes more sense than when one guy put hellium and hello together and made hellonium 2016-01-24 16:04:31 Klemen702 xd 2016-01-24 16:04:42 Testyo [Pikipedia RC] Music in Pikmin 3 by Scruffy (-383 Updated Wikipedia links.) http://www.pikminwiki.com/index.php?title=Music_in_Pikmin_3&curid=19111&diff=159106&oldid=158056 2016-01-24 16:09:23 --> ScruffyChat (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-24 16:09:44 Testyo [Pikipedia RC] Music in Pikmin Adventure by Scruffy (-100 Updated Wikipedia links.) http://www.pikminwiki.com/index.php?title=Music_in_Pikmin_Adventure&curid=19169&diff=159107&oldid=152112 2016-01-24 16:12:50 <-- ScruffyChat (Mibbit@207.98.otz.su) has quit (Client Quit) 2016-01-24 16:12:57 --> Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-24 16:15:22 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 244 seconds) 2016-01-24 16:36:41 <-- Klemen702 (Mibbit@86.61.ui.lz) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 17:05:46 --> ScruffyChat (Mibbit@207.98.otz.su) has joined #pikipedia 2016-01-24 17:07:02 ScruffyChat Hey, does anyone know what to do with a .IA4 file? 2016-01-24 17:07:53 ScruffyChat I've just found /some/ of the code that handles what prints in Pikmin 2's main menu 2016-01-24 17:09:03 @Espyo hm, neat 2016-01-24 17:09:08 @Espyo but no, that format's new to me 2016-01-24 17:09:33 ScruffyChat Ah okay 2016-01-24 17:12:37 ScruffyChat Oh wow 2016-01-24 17:12:51 ScruffyChat I changed "Begin" to "Start" 2016-01-24 17:13:32 ScruffyChat But it seems that one instance of "B," "E," "G," "I," and "N" control them all 2016-01-24 17:13:51 ScruffyChat So now I have 2-P Sattlt 2016-01-24 17:13:55 ScruffyChat Optrots 2016-01-24 17:14:00 ScruffyChat Hrah Scorts 2016-01-24 17:14:08 ScruffyChat and Sotusts 2016-01-24 17:14:12 ScruffyChat And I'm keeping it that way 2016-01-24 17:20:18 @Espyo hmm... 2016-01-24 17:22:18 ScruffyChat It was odd 2016-01-24 17:22:31 ScruffyChat The file shows the textures for "BEGIN" clearly laid out 2016-01-24 17:22:51 ScruffyChat But after that it order breaks down 2016-01-24 17:29:52 Testyo Fanon needs a a perfect 2016-01-24 17:40:22 <-- ScruffyChat (Mibbit@207.98.otz.su) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 18:12:50 @J probably the order they first show up? 2016-01-24 18:42:10 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-24 18:44:17 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-24 18:47:11 Neocraftz1553 Hello, chat 2016-01-24 18:47:16 ScruffyChat Hi Neo 2016-01-24 18:47:57 Neocraftz1553 hello, Scruffy 2016-01-24 18:51:59 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 18:52:17 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-24 18:52:49 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Client Quit) 2016-01-24 18:53:05 ScruffyChat Cross your fingers 2016-01-24 18:53:15 ScruffyChat I'm testing to see if an Emperor Bulblax can be salvaged for seeds 2016-01-24 18:53:20 ScruffyChat or if the game breaks 2016-01-24 18:53:39 ScruffyChat It worked 2016-01-24 18:53:43 ScruffyChat 30 seeds 2016-01-24 18:54:16 ScruffyChat that's for the smaller emperor bulblax, anyway 2016-01-24 19:10:20 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-24 19:33:52 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 19:38:32 Testyo [Fanon RC] Red Bulborb by Neocraftz1553 (+1546) http://www.pikminfanon.com/index.php?title=Red_Bulborb&curid=661&diff=51763&oldid=47800 2016-01-24 19:45:38 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 20:02:35 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-24 20:03:21 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Client Quit) 2016-01-24 20:46:31 Testyo hmm but it has that stupid tripping 2016-01-24 20:54:05 --> Neocraftz1553 (Mibbit@216.4.qt.sys) has joined #pikipedia 2016-01-24 20:54:22 Neocraftz1553 Hey Espyo 2016-01-24 20:54:27 @Espyo hi 2016-01-24 20:55:09 Neocraftz1553 A few suggestions for the engine, if you dont mind 2016-01-24 20:56:04 Yoshi2 making suggestions costs nothing 2016-01-24 20:56:12 Neocraftz1553 Make there be no Pikmin in the onions when the game just start 2016-01-24 20:56:24 Neocraftz1553 *starts 2016-01-24 20:57:37 Neocraftz1553 and does the carry speed work in the text files? 2016-01-24 20:58:52 @Espyo I have to have Pikmin in the Onions at the start 2016-01-24 20:59:04 @Espyo because I need to be able to test the Onions 2016-01-24 20:59:10 @Espyo and people that want to play around want to be able to use them 2016-01-24 20:59:20 @Espyo I may as well remove all Pikmin from the Onions when I implement carrying paths 2016-01-24 20:59:36 @Espyo because at least then people can just use Pikmin to get pellets and make more Pikmin that way 2016-01-24 20:59:42 @Espyo but until then, it'll have to stay as it is 2016-01-24 20:59:49 @Espyo carrying speed is completely non-functional 2016-01-24 20:59:53 @Espyo things are carried as fast as they move 2016-01-24 21:00:03 @Espyo if you try to make Louie lie down (press Z), the Pikmin will carry him super-fast 2016-01-24 21:00:06 @Espyo because Louie is super-fast 2016-01-24 21:00:13 @Espyo speaking of, Louie won't be super-fast in the next release 2016-01-24 21:00:16 @Espyo RIP Fast Louie 2016-01-24 21:00:23 Neocraftz1553 hehehe 2016-01-24 21:02:09 Neocraftz1553 makes sense 2016-01-24 21:05:07 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-24 21:06:11 --> En_Passant (Mibbit@22.sub-84-926-0.myvzw.com) has joined #pikipedia 2016-01-24 21:08:03 En_Passant Anyone home? 2016-01-24 21:08:51 Neocraftz1553 me 2016-01-24 21:10:49 Yoshi2 sure 2016-01-24 21:10:56 Yoshi2 hey En_Passant 2016-01-24 21:11:20 En_Passant Hi 2016-01-24 21:11:39 En_Passant Work sucks 2016-01-24 21:11:55 @Espyo but it's necessary 2016-01-24 21:12:02 @Espyo hi, btw 2016-01-24 21:13:53 En_Passant I see you added W 2016-01-24 21:13:58 <-- En_Passant (Mibbit@22.sub-84-926-0.myvzw.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 21:14:09 --> En_Passant (Mibbit@22.sub-84-926-0.myvzw.com) has joined #pikipedia 2016-01-24 21:14:38 En_Passant I also see that chat refreshes often on mobile 2016-01-24 21:14:55 Yoshi2 when you switch tabs on mobile, the chat dies 2016-01-24 21:14:55 @Espyo oh, yeah 2016-01-24 21:14:59 @Espyo and I've started replacing it 2016-01-24 21:15:03 Neocraftz1553 yes, tell me about it 2016-01-24 21:15:05 @Espyo there are a LOT of instances of [[wikipedia: 2016-01-24 21:15:39 En_Passant Too bad I can't help 2016-01-24 21:16:28 En_Passant Not for another 3.5 hours or so 2016-01-24 21:16:42 @Espyo focus on your thing 2016-01-24 21:16:46 @Espyo I'll do this when I have time 2016-01-24 21:16:52 En_Passant (My phone might die really soon) 2016-01-24 21:17:02 @Espyo considering that compiling the engine under windows can take anywhere from 20 seconds to 6 minutes 2016-01-24 21:17:17 @Espyo that gives me a lot of opportunities to sneak in another [[wikipedia -> {{w 2016-01-24 21:17:48 En_Passant So there is find+replace? 2016-01-24 21:17:57 En_Passant Or is it manual? 2016-01-24 21:18:16 @Espyo manual 2016-01-24 21:18:28 @Espyo there is a find, luckily 2016-01-24 21:18:36 @Espyo I made a script to show a link to the edit page on each search result 2016-01-24 21:18:39 @Espyo so that's one less step I need to take 2016-01-24 21:18:47 @Espyo and from there, I just press F3 2016-01-24 21:18:58 @Espyo because I already did ctrl+f for "[[wikipedia:" 2016-01-24 21:18:58 En_Passant F3? 2016-01-24 21:19:08 @Espyo it's the "find next" key on Firefox 2016-01-24 21:19:26 @Espyo if I searched for "[[wikipedia:" before, pressing F3 will search again and go to the next result 2016-01-24 21:19:34 @Espyo so I can just do F3 right away since it memorizes my previous search 2016-01-24 21:19:41 @Espyo it also selects the text, so I just do the {{w| 2016-01-24 21:19:47 @Espyo then I quickly check if I can shorten the template 2016-01-24 21:19:54 @Espyo and replace the ]] at the end with a }} 2016-01-24 21:20:03 @Espyo then do alt+shift+i for minor edit, and alt+shift+s to save 2016-01-24 21:20:04 @Espyo and done 2016-01-24 21:20:09 @Espyo so in short, I just: 2016-01-24 21:20:13 @Espyo 1) click a result's edit button 2016-01-24 21:20:16 @Espyo 2) press F3 2016-01-24 21:20:26 @Espyo 3) press Ctrl+V (I have the {{w| on my clipboard) 2016-01-24 21:20:33 @Espyo 4) shorten the template if needed 2016-01-24 21:20:37 @Espyo 5) replace the ]] with }} 2016-01-24 21:20:42 @Espyo 6) alt+shift+i and alt+shift+s 2016-01-24 21:20:43 @Espyo done, next 2016-01-24 21:20:49 @Espyo takes me like 20 seconds 2016-01-24 21:20:51 @Espyo dinner now 2016-01-24 21:21:15 En_Passant See you tomorrow , then 2016-01-24 21:21:27 En_Passant Won't be back before you leave 2016-01-24 21:22:06 En_Passant Actually, I might be on during my last break 2016-01-24 21:22:11 En_Passant But not for long 2016-01-24 21:23:08 En_Passant Assuming my phone holds out 2016-01-24 21:28:10 <-- En_Passant (Mibbit@22.sub-84-926-0.myvzw.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 21:33:07 <-- Neocraftz1553 (Mibbit@216.4.qt.sys) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 21:39:26 -- Yoshi2 is now known as Yoshi2|offline 2016-01-24 22:47:43 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-24 23:09:38 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 23:38:11 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-24 23:44:28 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-24 23:51:37 --> En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has joined #pikipedia 2016-01-24 23:54:05 En_Passant Guess who got sent home early! 2016-01-25 00:05:48 <-- Espyo (Espyo@n93-812-16-177.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-25 00:05:51 <-- Testyo (Testyo@n93-812-16-177.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-25 00:11:11 <-- En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 00:18:58 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-25 00:33:08 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 01:07:36 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-25 01:28:38 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 02:16:58 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-25 02:18:51 <-- Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Read error: Operation timed out) 2016-01-25 02:31:25 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-25 02:32:17 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-25 02:32:24 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Client Quit) 2016-01-25 02:52:07 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-25 03:05:07 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 03:22:03 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-25 03:35:08 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-25 03:45:06 Neocraftz1553 Hello Scruffy 2016-01-25 03:51:33 Scruffy hi 2016-01-25 03:52:18 Scruffy I saw your PFE video, that was so cool! 2016-01-25 03:52:32 Neocraftz1553 thanks 2016-01-25 03:52:32 Scruffy I wanted to ask what you used to record it 2016-01-25 03:52:51 Neocraftz1553 I am planning on making another one, with new stuff such as spotcaps 2016-01-25 03:52:55 Neocraftz1553 and new pikmim 2016-01-25 03:52:59 Neocraftz1553 *pikmin 2016-01-25 03:53:02 Scruffy Nice 2016-01-25 03:53:19 Neocraftz1553 I might even put in Bulbmin 2016-01-25 03:53:23 Scruffy Woah 2016-01-25 03:53:27 Scruffy That'd be neat 2016-01-25 03:53:36 Neocraftz1553 yes 2016-01-25 03:54:18 Neocraftz1553 I am currently working on Spotcaps 2016-01-25 03:55:48 Scruffy Nice 2016-01-25 03:56:14 Scruffy I am working on changing the enemies in the Valley of Repose 2016-01-25 04:00:22 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 04:00:26 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-25 04:00:34 Scruffy Sorry, just reconnected 2016-01-25 04:00:38 Scruffy You were saying? 2016-01-25 04:05:15 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 04:23:31 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 04:47:36 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-25 05:14:27 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 06:57:27 -- Yoshi2|offline is now known as Yoshi2 2016-01-25 12:41:04 --> Chiaki_Nanami (Pi@u-1591-52.studat.chalmers.se) has joined #pikipedia 2016-01-25 14:15:11 <-- Chiaki_Nanami (Pi@u-1591-52.studat.chalmers.se) has quit (Quit: be back in 2 hours) 2016-01-25 15:01:01 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-25 15:04:30 --> UltraMario (chatzilla@50.153.jxt.mj) has joined #pikipedia 2016-01-25 16:18:33 <-- Ringtailed_Fox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has quit (Read error: Connection reset by peer) 2016-01-25 16:21:23 --> Chiaki_Nanami (Pi@w-1096-05.studat.chalmers.se) has joined #pikipedia 2016-01-25 16:34:42 <-- UltraMario (chatzilla@50.153.jxt.mj) has quit (Ping timeout: 265 seconds) 2016-01-25 16:40:51 --> Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-25 16:41:00 --> RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has joined #pikipedia 2016-01-25 16:43:24 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 265 seconds) 2016-01-25 16:44:06 --> UltraMario (chatzilla@50.153.jxt.mj) has joined #pikipedia 2016-01-25 16:57:50 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 17:08:14 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-25 17:08:21 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Client Quit) 2016-01-25 17:19:17 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-25 17:19:20 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Client Quit) 2016-01-25 18:13:13 <-- Chiaki_Nanami (Pi@w-1096-05.studat.chalmers.se) has quit (Remote host closed the connection) 2016-01-25 18:28:43 <-- UltraMario (chatzilla@50.153.jxt.mj) has quit (Ping timeout: 260 seconds) 2016-01-25 18:28:46 --> UltraMario_ (chatzilla@50.153.jxt.mj) has joined #pikipedia 2016-01-25 18:29:11 -- UltraMario_ is now known as UltraMario 2016-01-25 18:43:38 --> Testyo (Testyo@e48-818-52-94.cpe.netcabo.pt) has joined #pikipedia 2016-01-25 18:43:38 Testyo Evening everyone! 2016-01-25 18:44:36 --> Espyo (Espyo@e48-818-52-94.cpe.netcabo.pt) has joined #pikipedia 2016-01-25 18:44:37 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-25 18:49:35 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-25 18:49:40 Scruffy Hey Espyo! 2016-01-25 18:49:52 Scruffy I hit the jackpot yesterday on Pikmin technical info 2016-01-25 18:50:22 Scruffy firstly I finished my list of spawnable objects and their codes in above ground areas 2016-01-25 18:50:52 Scruffy And apparently, the Waterwraith's rollers can be spawned safely, without the Waterwraith 2016-01-25 18:51:20 Yoshi2 hey Espyo, Testyo & Scruffy 2016-01-25 18:51:21 Testyo they have it, then Category:PCW appears along with Category:PCWEnemies 2016-01-25 18:51:34 Scruffy Hey Yoshi2 2016-01-25 18:52:04 Scruffy So Pikmin can touch the rollers fine, but if leaders touch them they get the "squashed" hurting animation even though the rollers aren't moving 2016-01-25 18:52:21 Scruffy And since that animation doesn't knock you back, you just keep getting hurt until you die 2016-01-25 18:52:59 Scruffy I also figured out I can not only change enemies, but easily add and subtract the 2016-01-25 18:53:01 Scruffy them* 2016-01-25 18:53:30 Scruffy The thing is, I figured out why some objects were not editable for me 2016-01-25 18:53:59 Scruffy Any changes to object placements or parameters (in the field) have to be made before the first day they spawn 2016-01-25 18:54:13 Scruffy It's kind of like a time paradox 2016-01-25 18:54:35 @Espyo hi 2016-01-25 18:54:42 Scruffy Hi! 2016-01-25 18:54:43 @Espyo ooh, nice 2016-01-25 18:55:19 @Espyo oh, I guess the save file keeps track of objects and their parameters, then 2016-01-25 18:55:20 @Espyo for every area 2016-01-25 18:55:25 @Espyo for every object 2016-01-25 18:55:27 @Espyo ...Nintendo is nuts 2016-01-25 18:55:30 Scruffy Yeah 2016-01-25 18:55:57 Scruffy If you change a parameter to make it so that Pikmin couldn't have defeated an object on the day they did, the object will just disappear 2016-01-25 18:56:14 Scruffy like increasing the weight of a paper bag obstacle the day after it was deflated 2016-01-25 18:56:40 Scruffy But just recently, I found something awesome 2016-01-25 18:56:51 Scruffy All the coordinates of the Pikmin in the Pikmin 2 logo 2016-01-25 18:57:03 Scruffy I found the file that tells them all where to go 2016-01-25 18:58:25 Scruffy And I also found out that, when Pikmin are changing logos or being attacked by the Red Bulborb, they follow a behavioral framework called "Boids" 2016-01-25 18:58:41 Scruffy Boid meaning "bird-oid" 2016-01-25 18:59:12 Scruffy In which they avoid local crowdmates but try to steer around a general crowd center 2016-01-25 18:59:30 @Espyo incredible 2016-01-25 18:59:40 @Espyo you have to document your findings somewhere 2016-01-25 18:59:43 @Espyo even if it's a text file 2016-01-25 18:59:55 Scruffy Yeah 2016-01-25 19:00:26 Scruffy Also apparently the flowers are a little larger in the Japanese version of the logo 2016-01-25 19:00:36 Scruffy scale of 2.6 versus 2.4 for US 2016-01-25 19:01:24 Scruffy Maybe I'll just put it in the forum 2016-01-25 19:01:33 Scruffy Watercooler, that is 2016-01-25 19:03:42 @Espyo sure 2016-01-25 19:03:54 @Espyo when you do, point down what file they're on 2016-01-25 19:04:00 @Espyo so I can add it to TCRF as a regional difference 2016-01-25 19:04:06 @Espyo gah, Pikmin 2 has such little intricacies 2016-01-25 19:04:10 @Espyo if we were to document everything 2016-01-25 19:04:20 @Espyo the TCRF article for Pikmin 2 would be half the total size of TCRF 2016-01-25 19:04:23 @Espyo I might've said that before 2016-01-25 19:04:28 Scruffy Heh 2016-01-25 19:05:57 @Espyo meanwhile, bottomless pits are done 2016-01-25 19:06:13 @Espyo still haven't quite figured out how to arrange my code so that enemies disappear, but at least Pikmin and leaders work fine 2016-01-25 19:06:24 Scruffy Nice! 2016-01-25 19:06:28 @Espyo Pikmin die (although it's a normal death, not like a weaaaaaaaaahhhh!!) 2016-01-25 19:06:35 @Espyo and leaders respawn back where they initially spawned 2016-01-25 19:06:37 Scruffy Hehe 2016-01-25 19:06:41 Scruffy Ah, cool 2016-01-25 19:06:44 @Espyo which is a lot better than spawning on nearby terrain 2016-01-25 19:06:50 @Espyo or on a specific, kinda-random spot 2016-01-25 19:06:50 Scruffy yes 2016-01-25 19:06:56 @Espyo which raises all sorts of exploit possibilities 2016-01-25 19:06:59 @Espyo LOOKING AT YOU, PIKMIN 2 AND 3 2016-01-25 19:07:27 Yoshi2 just now I decided to poke at the image format used in BW2, turns out it uses the same DXT1 that BW1 used 2016-01-25 19:07:44 @Espyo are the engines any similar? 2016-01-25 19:07:47 Yoshi2 I also fixed the issue with grey looking spots in my decoder 2016-01-25 19:07:48 @Espyo between BW1 and 2 2016-01-25 19:07:51 @Espyo oh, nice 2016-01-25 19:07:54 Yoshi2 Espyo: exactly the same 2016-01-25 19:08:02 @Espyo neat 2016-01-25 19:09:41 Yoshi2 I also found textures for one of the APCs I talked about 2016-01-25 19:09:55 @Espyo nice, nice 2016-01-25 19:10:18 Yoshi2 just need to find the model data and we're good to go 2016-01-25 19:11:06 Yoshi2 if the model data still exists 2016-01-25 19:11:35 @Espyo yeah 2016-01-25 19:22:54 <-- UltraMario (chatzilla@50.153.jxt.mj) has quit (Ping timeout: 265 seconds) 2016-01-25 19:25:25 Scruffy Okay, I logged all that info 2016-01-25 19:25:25 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-25 19:25:33 Scruffy And put in all the file names so you can find 2016-01-25 19:25:35 Scruffy it 2016-01-25 19:27:39 @Espyo sweet! 2016-01-25 19:29:04 Testyo [Pikipedia RC] Forum:Pikmin 2 Logo Info by Scruffy (+2558 N Created page with "{{Forumheader|Watercooler}} PikFan (Mibbit@yedy-274-853.shs.lane.edu) has joined #pikipedia 2016-01-25 20:46:57 PikFan hi 2016-01-25 20:47:04 PikFan I haven't got much time 2016-01-25 20:47:54 @Espyo hi 2016-01-25 20:50:30 PikFan so, there was another NX leak recently 2016-01-25 20:50:50 @Espyo hm? 2016-01-25 20:50:53 PikFan it's saying that the handheld version will be released in 2016 and the home console will be released in 207 2016-01-25 20:50:56 PikFan *2017 2016-01-25 20:51:21 PikFan that actually makes sense, given that the 3DS is almost 5 years old now, and the Wii U will be 5 years old in 2017 2016-01-25 20:51:46 PikFan the leak also claims that the handheld will be compatible with other devices, even the PS4 2016-01-25 20:51:48 PikFan I think that 2016-01-25 20:51:58 @Espyo hm 2016-01-25 20:52:03 PikFan *I think that's taking it too far in terms of speculation 2016-01-25 20:52:06 PikFan but who knows 2016-01-25 20:52:08 @Espyo definitely 2016-01-25 20:52:11 PikFan we'll find out this year 2016-01-25 20:52:45 PikFan I also read an article that says that the console should still be named "NX" when it launched 2016-01-25 20:52:47 PikFan *launches 2016-01-25 20:53:05 PikFan and I have to say, "NX" does sound like a cool name 2016-01-25 20:53:19 @Espyo more or less 2016-01-25 20:53:21 @Espyo got dinner now 2016-01-25 20:53:23 @Espyo see you later 2016-01-25 20:53:27 PikFan hm, alright 2016-01-25 20:53:31 PikFan I have to go anyway 2016-01-25 20:53:32 PikFan bye 2016-01-25 20:53:36 <-- PikFan (Mibbit@yedy-274-853.shs.lane.edu) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 20:53:36 @Espyo bye 2016-01-25 20:53:54 Yoshi2 he wasn't joking when he said he didn't have much time 2016-01-25 20:59:43 Testyo [Pikipedia RC] Talk:Pikmin Adventure by 64.235.154.34 (+436 /* Enemies */) http://www.pikminwiki.com/index.php?title=Talk:Pikmin_Adventure&curid=19078&diff=159140&oldid=150863 2016-01-25 21:00:46 Yoshi2 I took a small look at the data and 2016-01-25 21:00:48 Yoshi2 nope 2016-01-25 21:00:51 Yoshi2 so much nope 2016-01-25 21:04:42 --> Ringtailed-Fox (FoxFoxFox@2001:470:1d:hjo:rupj:ggju:lpvn:pwlw) has joined #pikipedia 2016-01-25 21:06:11 <-- RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has quit (Ping timeout: 264 seconds) 2016-01-25 21:11:13 --> JPM (Mibbit@161.38.vlk.zwj) has joined #pikipedia 2016-01-25 21:11:21 JPM scruffy 2016-01-25 21:11:30 JPM crepe not here 2016-01-25 21:11:49 JPM can someone message scruffy and tell him to message me on the forums 2016-01-25 21:11:54 <-- JPM (Mibbit@161.38.vlk.zwj) has quit (Client Quit) 2016-01-25 21:22:16 @Espyo k 2016-01-25 21:35:06 --> Scruffy (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-25 21:35:11 Scruffy Back 2016-01-25 21:48:27 @Espyo the variable that controls the time left to pan the camera on the engine is called cam_trans_pan_timer 2016-01-25 21:48:34 @Espyo it sounds like it has a really confusing sexuality 2016-01-25 21:48:35 @Espyo trans 2016-01-25 21:48:36 @Espyo pan 2016-01-25 21:49:06 Scruffy And there's a timer involved 2016-01-25 21:49:16 @Espyo yeah 2016-01-25 21:50:07 Yoshi2 [22:11:49] can someone message scruffy and tell him to message me on the forums 2016-01-25 21:50:13 Scruffy Ooh 2016-01-25 21:50:15 Yoshi2 from ~40 minutes ago 2016-01-25 21:50:18 Scruffy Thank you Yoshi2 2016-01-25 21:50:28 @Espyo oh, right 2016-01-25 21:50:31 @Espyo I knew I was forgetting something 2016-01-25 21:50:32 @Espyo drat 2016-01-25 21:51:57 Scruffy Ok, just did that 2016-01-25 22:00:20 @J http://graphics.stanford.edu/~seander/bithacks.html#IntegerMinOrMax what is this 2016-01-25 22:01:21 @Espyo makes sense 2016-01-25 22:01:29 @Espyo that's just C++ not caring about life 2016-01-25 22:01:31 @Espyo rather, C 2016-01-25 22:02:36 @J everyone seems to define min and max in macros 2016-01-25 22:02:43 @J I'm going to use a function because I want to read my code 2016-01-25 22:03:19 -- Yoshi2 is now known as Yoshi2|offline 2016-01-25 22:03:31 @Espyo plus the macros aren't very trustworthy 2016-01-25 22:03:48 @Espyo remember back when you used to tell me what problems the engine had when compiling under Linux? 2016-01-25 22:04:02 @Espyo you'd need some headers to be able to call min or max, but not under windows 2016-01-25 22:04:11 @Espyo or windows just had those headers called by other headers *shrug* 2016-01-25 22:04:28 @Espyo plus, if you try one of them with one argument being a float, and another being a double, it will complain 2016-01-25 22:04:36 @Espyo and believe me, it'll try its best to act coy 2016-01-25 22:05:57 @J also weird things if your arguments are expressions 2016-01-25 22:08:50 Testyo so they just want to replace text you there? 2016-01-25 22:12:04 @Espyo yeah 2016-01-25 22:12:17 @J I'm here, Testyo 2016-01-25 22:12:18 Testyo the images and upload them one of these days (2018) 2016-01-25 22:13:00 @J that's not going to happen by 2018 2016-01-25 22:13:52 @Espyo yeah, Testyo 2016-01-25 22:13:53 Testyo new huh 2016-01-25 22:24:42 UltraMario old huh 2016-01-25 22:29:18 -- UltraMario is now known as UltraYarnYoshi 2016-01-25 22:48:24 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-25 22:48:40 Neocraftz1553 Hello, chat 2016-01-25 22:52:28 Neocraftz1553 Testyo 2016-01-25 22:52:29 Testyo it's so hard to come to avoid ambiguity - for example, a filename might contain a tab or new line character 2016-01-25 22:54:27 Neocraftz1553 Testyo lm 2016-01-25 22:54:28 Testyo I said it's so hard to come to avoid ambiguity - for example, a filename might contain a tab or new line character because Neocraftz1553 mentioned my name. This random message came from the messages this is to avoid ambiguity - for example, a filename might contain a tab or new line character and it's so hard to come to grips with the fact that. They were joined by the common word to. 2016-01-25 22:56:03 Neocraftz1553 that is cool, joining by the common word 2016-01-25 22:58:29 <-- Testyo (Testyo@e48-818-52-94.cpe.netcabo.pt) has quit (Quit: So long everyone!) 2016-01-25 22:59:49 <-- Espyo (Espyo@e48-818-52-94.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-25 23:08:18 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 23:08:29 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-25 23:13:32 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-25 23:19:13 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-25 23:19:21 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Client Quit) 2016-01-25 23:22:55 --> En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has joined #pikipedia 2016-01-25 23:23:58 Scruffy Hi En_Passant! 2016-01-25 23:25:25 En_Passant hola 2016-01-25 23:25:44 Scruffy I'm nearly done with all the ship's dialogues 2016-01-25 23:26:04 En_Passant I feel like you've been saying that for days now 2016-01-25 23:26:38 Scruffy But by this point I only have 5 left 2016-01-25 23:26:46 Scruffy Out of pretty close to 100 2016-01-25 23:27:27 Scruffy I've noticed that we'll have to concede that some lines of text might get very close to the edge of the text box 2016-01-25 23:27:44 Scruffy Nothing is off-screen, but some of it doesn't really stay entirely in the box 2016-01-25 23:30:38 En_Passant Hey, Espyo's not here 2016-01-25 23:30:43 Scruffy Oh yeah 2016-01-25 23:30:49 Scruffy I'm not sure where he went 2016-01-25 23:40:13 <-- M6 (BetaMaster@n-907-82-57-96.hsd9.pa.comcast.net) has quit (Ping timeout: 252 seconds) 2016-01-25 23:40:32 Scruffy I saw your new treasure names though, great job! 2016-01-25 23:41:59 Scruffy This is really fun 2016-01-25 23:42:23 Scruffy Brb 2016-01-25 23:50:56 --> Neocraftz1553 (Mibbit@205.197.oon.jll) has joined #pikipedia 2016-01-25 23:51:13 Neocraftz1553 Hello, chat 2016-01-25 23:52:59 Neocraftz1553 hello, scruffy, en_passant 2016-01-25 23:55:21 Scruffy hi! 2016-01-25 23:56:43 Neocraftz1553 so, wyd 2016-01-25 23:57:06 Scruffy I never got to ask yesterday 2016-01-25 23:57:13 Scruffy How did you record that PFE video? 2016-01-25 23:57:19 Scruffy It seems like it would be a huge file 2016-01-25 23:57:29 Neocraftz1553 94 mb I think 2016-01-25 23:57:43 Scruffy Yikes 2016-01-25 23:58:16 Neocraftz1553 and I edited with Movie maker and Videomux(I think thats what its called) 2016-01-25 23:58:29 Scruffy ah 2016-01-25 23:59:35 Neocraftz1553 and to record it I used OBS 2016-01-26 00:00:42 Neocraftz1553 if you want to edit the videos recorded by it, you first have to use videomux to make the .vlc file into an mp4 file and then edit it with moviemaker 2016-01-26 00:01:32 Neocraftz1553 thats is how I make my "very high-quality" videos XD 2016-01-26 00:05:50 Neocraftz1553 any more questions about my video/recording software? I'll gladly answer them 2016-01-26 00:07:49 Scruffy Just one: did you add the song in after recording the vidoe? 2016-01-26 00:07:52 Scruffy video* 2016-01-26 00:08:19 Neocraftz1553 yes, just incase it gets copyrighted, so I can delete the music 2016-01-26 00:09:05 Scruffy Ok cool 2016-01-26 00:09:13 Neocraftz1553 yeah 2016-01-26 00:09:42 Neocraftz1553 I WAS going to add The Forest Navel, but FoH fit in better 2016-01-26 00:10:31 Neocraftz1553 Would you like to see anything in particular in the next video? 2016-01-26 00:11:13 Scruffy Hmm 2016-01-26 00:11:25 Scruffy Let's hear what you're already planning 2016-01-26 00:12:09 Neocraftz1553 I am in thinking between two 2016-01-26 00:12:47 Neocraftz1553 1. I add in an expansion to the current area 2016-01-26 00:12:48 Neocraftz1553 or 2016-01-26 00:13:07 Neocraftz1553 2. I make another one based on the Forest Navel 2016-01-26 00:13:22 Neocraftz1553 Spotcaps will be used in either one 2016-01-26 00:13:30 Scruffy I think do the Forest Navel first 2016-01-26 00:13:39 Neocraftz1553 ok 2016-01-26 00:14:03 Neocraftz1553 I finally got Spotcaps to work yesterday 2016-01-26 00:15:09 Neocraftz1553 I was going to tell Espyo earlier, but he left 2016-01-26 00:16:30 Scruffy Yeah, I don't know where he went 2016-01-26 00:17:03 Neocraftz1553 He goes to bed at 5:00 pm 2016-01-26 00:17:08 Neocraftz1553 well, on my clock anyways 2016-01-26 00:17:18 Neocraftz1553 it is real late over there at 5:00 2016-01-26 00:17:18 Scruffy Ah 2016-01-26 00:17:25 Scruffy yeah 2016-01-26 00:17:49 Neocraftz1553 its probably 12:00 or something for him right now 2016-01-26 00:18:01 Scruffy 12:17 2016-01-26 00:18:11 Neocraftz1553 heh 2016-01-26 00:18:57 Neocraftz1553 the only reason I know this is because we were talking about the engine and he suddenly said, gtg, it is almost 1:00 2016-01-26 00:20:30 Scruffy Ah heh 2016-01-26 00:21:39 Neocraftz1553 yay, dazzreviews mentioned the forums 2016-01-26 00:21:53 Scruffy Yeah! 2016-01-26 00:22:04 Neocraftz1553 also, finally he put a new video up 2016-01-26 00:22:09 Neocraftz1553 https://m.youtube.com/watch?feature=youtu.be&t=330&v=MfltL5_d6fw 2016-01-26 00:22:17 Neocraftz1553 its been more then 3 weeks 2016-01-26 00:23:05 Neocraftz1553 also, nice creative name for the P2 hack 2016-01-26 00:24:09 Scruffy who, me? 2016-01-26 00:24:15 Neocraftz1553 yes 2016-01-26 00:24:23 Neocraftz1553 P2: Up Late 2016-01-26 00:25:24 Neocraftz1553 is there going to be bosses above ground? 2016-01-26 00:25:45 Neocraftz1553 I would love to see Raging Long Legs and Beady Long Legs above ground 2016-01-26 00:25:59 Scruffy Probably 2016-01-26 00:26:14 Scruffy you can already see the Burrowing Snagret and Beady long Legs above ground 2016-01-26 00:26:21 Neocraftz1553 wait, Beady is already in the Perplexing pool XD 2016-01-26 00:26:55 Neocraftz1553 Can you please add Raging long legs in the area where the burgeoning spiderworts are? 2016-01-26 00:27:18 Neocraftz1553 in uhhhh 2016-01-26 00:27:30 Neocraftz1553 whats it called 2016-01-26 00:27:37 Neocraftz1553 the Forest of repose? 2016-01-26 00:27:56 Neocraftz1553 wait thats not right.... Forest of... 2016-01-26 00:28:48 Neocraftz1553 Awakening Wood 2016-01-26 00:28:56 Neocraftz1553 yeah, that sounds right 2016-01-26 00:29:05 Scruffy The Awakening Wood? 2016-01-26 00:29:09 Neocraftz1553 yeah 2016-01-26 00:29:11 Scruffy Sure, but that's a little early on 2016-01-26 00:29:23 Neocraftz1553 isnt it supposed to be harder? 2016-01-26 00:29:33 Scruffy True, order shouldn't matter 2016-01-26 00:29:41 Neocraftz1553 and Ill give you an idea on how to make it harder to reach the boss 2016-01-26 00:29:47 Scruffy But also I don't know if it has enough space in that little room 2016-01-26 00:30:00 Neocraftz1553 can you remove water? 2016-01-26 00:30:32 Neocraftz1553 eh, doesnt matter 2016-01-26 00:30:45 Neocraftz1553 put it where you find the blue oniom 2016-01-26 00:30:50 Neocraftz1553 *onion 2016-01-26 00:31:05 Scruffy But then where does the Blue Onion go? 2016-01-26 00:31:18 Neocraftz1553 in the little room of course 2016-01-26 00:31:43 Neocraftz1553 and replace the bramble gates with electric gates 2016-01-26 00:32:33 Neocraftz1553 would that work? 2016-01-26 00:33:13 Neocraftz1553 The water would look waaaaay cool with the long legs stomping around in there 2016-01-26 00:33:27 Scruffy I agree, but I don't know if the Blue Onion can move 2016-01-26 00:33:44 Neocraftz1553 then squash it >>>: D 2016-01-26 00:33:47 Neocraftz1553 jk 2016-01-26 00:34:00 Neocraftz1553 hmm. 2016-01-26 00:34:01 Neocraftz1553 .. 2016-01-26 00:34:02 Neocraftz1553 ... 2016-01-26 00:35:06 Neocraftz1553 wait, brb, gonna study P2 maps >.< 2016-01-26 00:35:51 Scruffy Okay 2016-01-26 00:37:50 Neocraftz1553 hmm... can you change the order of which maps are discovered 2016-01-26 00:37:53 Neocraftz1553 nvm 2016-01-26 00:38:15 Neocraftz1553 you cant change the cutscenes, so itll always show you crashing into the Valley of Repose 2016-01-26 00:41:22 Scruffy yeah, that's the beginning of the game 2016-01-26 00:41:33 Scruffy You can't land anywhere else on Day 1 but the VoR 2016-01-26 00:44:03 Neocraftz1553 alright, remove the big flower enemies that eat your pikmin in the wistful wild and put the RLL there 2016-01-26 00:44:28 Neocraftz1553 is that possible? 2016-01-26 00:45:53 Neocraftz1553 and is it possible to make ot have more health? because the origional was extremely easy 2016-01-26 00:46:04 Neocraftz1553 *it have more health 2016-01-26 00:46:55 Scruffy It's possible for it to have more health, but I don't know if it has enough space in that area 2016-01-26 00:46:57 Scruffy It's huge 2016-01-26 00:47:26 Scruffy The Awakening Wood has a lot of small pathways, they aren't really conducive to huge enemies 2016-01-26 00:47:47 Neocraftz1553 no, in the Wistful Wild 2016-01-26 00:48:32 Neocraftz1553 in the middle of the place where you find the plant enemies 2016-01-26 00:48:42 Scruffy Ohhh 2016-01-26 00:48:47 Scruffy Yeah, it could go there 2016-01-26 00:48:49 Neocraftz1553 A.K.A, the landing site in P1 2016-01-26 00:48:50 Scruffy Certainly 2016-01-26 00:49:32 Neocraftz1553 ok 2016-01-26 00:49:47 Neocraftz1553 how much HP does it have in P2? 2016-01-26 00:51:40 Neocraftz1553 •﹏• 2016-01-26 00:52:04 Scruffy 10000 2016-01-26 00:52:11 Scruffy The most of any single enemy in the game 2016-01-26 00:52:32 Neocraftz1553 and itbwas soooo easy to beat 2016-01-26 00:52:39 Neocraftz1553 can it go higher? 2016-01-26 00:52:47 Scruffy You mean its feet? 2016-01-26 00:52:54 Scruffy Or its life 2016-01-26 00:52:58 Neocraftz1553 no, derp, its health 2016-01-26 00:53:03 Scruffy Yes 2016-01-26 00:53:08 Scruffy Strike that last comment 2016-01-26 00:53:14 Neocraftz1553 hehehe 2016-01-26 00:53:14 Scruffy The honeywisp has 99999 HP 2016-01-26 00:53:32 Neocraftz1553 cause it "dies" instantly 2016-01-26 00:53:37 Scruffy Yeah 2016-01-26 00:53:43 Neocraftz1553 ok, make it have 2016-01-26 00:53:44 Scruffy I don't know why they had to set it so high though 2016-01-26 00:54:00 Neocraftz1553 can you make a boss retain its health? 2016-01-26 00:54:11 Scruffy Over days? I cannot 2016-01-26 00:54:22 Neocraftz1553 )': 2016-01-26 00:54:23 Neocraftz1553 ok 2016-01-26 00:54:32 Neocraftz1553 make it have 300000000000000 2016-01-26 00:54:34 Neocraftz1553 jk 2016-01-26 00:54:37 Scruffy Also if the RLL is easy to beat, I don't think giving it more health would make it harder 2016-01-26 00:54:50 Neocraftz1553 nah, just lengthier 2016-01-26 00:55:13 Neocraftz1553 30000 health 2016-01-26 00:55:25 Neocraftz1553 wait no, 20000 2016-01-26 00:55:33 Scruffy maybe just 15000 2016-01-26 00:55:36 Scruffy or 16000 2016-01-26 00:55:42 Scruffy And change something else about it 2016-01-26 00:55:43 Neocraftz1553 can you make its raging animation last longer, then? 2016-01-26 00:55:54 <-- En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 00:55:56 Neocraftz1553 and faster 2016-01-26 00:56:03 Scruffy I can change a lot of things about it but they're in Japanese; it requires some experimentation 2016-01-26 00:56:09 Neocraftz1553 ok 2016-01-26 00:56:12 Scruffy I can translate them but not perfectly 2016-01-26 00:57:18 Neocraftz1553 if you can, make its raging attack last longer, 15000 hp, raging attack faster, and if you can, make each feet kill 25+ pikmin 2016-01-26 00:57:33 Scruffy each foot can kill 100 Pikmin 2016-01-26 00:57:34 Neocraftz1553 and make its abdomen a bit higher 2016-01-26 00:57:46 Scruffy I can't change its abdomen height 2016-01-26 00:57:50 Scruffy Nothing about its shape 2016-01-26 00:57:55 Neocraftz1553 ok 2016-01-26 00:58:28 Neocraftz1553 then make its raging faster 15000 hp and raging attack last more 2016-01-26 00:58:36 Scruffy Yeah 2016-01-26 00:58:45 Neocraftz1553 that'll do 2016-01-26 00:58:55 Neocraftz1553 hehehe 2016-01-26 00:59:17 Neocraftz1553 can you somehow make the beady long legs "rage" as well 2016-01-26 00:59:18 Scruffy But first I need to start a little smaller 2016-01-26 00:59:18 Scruffy I'm changing every enemy in the game and I haven't even begun experimenting with that yt 2016-01-26 00:59:19 Scruffy yet* 2016-01-26 00:59:22 Scruffy So it's going to take a while 2016-01-26 00:59:30 Scruffy I don't know why I decided to do this 2016-01-26 00:59:38 Neocraftz1553 yeah I know (σˋ▽ˊ)σ 2016-01-26 00:59:46 Scruffy I don't know yet 2016-01-26 00:59:47 Neocraftz1553 me niether 2016-01-26 00:59:50 Scruffy I know very little 2016-01-26 01:00:14 <-- Ringtailed-Fox (FoxFoxFox@2001:470:1d:hjo:rupj:ggju:lpvn:pwlw) has quit (Ping timeout: 244 seconds) 2016-01-26 01:00:16 Neocraftz1553 I would love to help you, but I dont have a P2 iso 2016-01-26 01:00:21 Scruffy Ah 2016-01-26 01:00:32 Scruffy I'm worried that few people do, no one would really be able to play this 2016-01-26 01:00:42 Neocraftz1553 howd you get yours? 2016-01-26 01:00:56 Scruffy I downloaded Dolphin and then searched Pikmin 2 iso 2016-01-26 01:01:06 Scruffy And hoped that the website was credible enough 2016-01-26 01:01:07 Neocraftz1553 duuhherrrp 2016-01-26 01:01:08 Scruffy And it was 2016-01-26 01:01:13 Neocraftz1553 yeah, true 2016-01-26 01:01:21 Neocraftz1553 coolrom is a good site 2016-01-26 01:01:27 Neocraftz1553 well, WAS a good site 2016-01-26 01:01:32 Scruffy Although it's not a perfect copy of Pikmin 2 2016-01-26 01:01:38 Neocraftz1553 now I use EmuParadise 2016-01-26 01:01:38 Scruffy I got it from emuparadise 2016-01-26 01:01:42 Scruffy Yeah 2016-01-26 01:01:49 Neocraftz1553 yup 2016-01-26 01:04:14 Neocraftz1553 I would get it, but mobile data does not want to cooperate ヽ(`Д´)ノ 2016-01-26 01:04:22 Scruffy oh 2016-01-26 01:05:13 Neocraftz1553 ヽ(`Д´)ノ I am the president of Hocotate freight 2016-01-26 01:06:49 --> Ringtailed-Fox (FoxFoxFox@2001:470:1d:hjo:rupj:ggju:lpvn:pwlw) has joined #pikipedia 2016-01-26 01:09:35 Neocraftz1553 Scruffy, and for the worries that few people haze P2 iso, I think the fanbase wouldnt mind getting it to play the game 2016-01-26 01:09:45 Scruffy Heh 2016-01-26 01:12:06 Neocraftz1553 So, I might upload the Forest Navel video after tommarrow, or tommarrow 2016-01-26 01:12:23 Neocraftz1553 it will include some new things : D 2016-01-26 01:12:51 Neocraftz1553 like Mushroom Pikmin and Black Pikmin 2016-01-26 01:13:03 Neocraftz1553 and Spotcaps 2016-01-26 01:13:10 Neocraftz1553 and new enemies 2016-01-26 01:13:15 Scruffy Nice 2016-01-26 01:13:33 Neocraftz1553 I just need to make them 2016-01-26 01:14:34 <-- Ringtailed-Fox (FoxFoxFox@2001:470:1d:hjo:rupj:ggju:lpvn:pwlw) has quit (Quit: Train system is simple: are you on time? Yes: train will be late. No: train was on time.) 2016-01-26 01:19:29 Neocraftz1553 the enemies 2016-01-26 01:25:57 --> ScruffyChat (Mibbit@100.43.lo.qj) has joined #pikipedia 2016-01-26 01:26:02 <-- Scruffy (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 01:27:04 <-- Neocraftz1553 (Mibbit@205.197.oon.jll) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 01:30:34 --> Neocraftz1553 (Mibbit@216.4.jz.kjy) has joined #pikipedia 2016-01-26 01:31:12 Neocraftz1553 I am back 2016-01-26 01:31:19 ScruffyChat Hi 2016-01-26 01:31:24 Neocraftz1553 hello 2016-01-26 01:33:04 Neocraftz1553 Scruffy, do you know what a Lipidon is? (σ )σ 2016-01-26 01:33:15 ScruffyChat Yeah, I created it 2016-01-26 01:33:20 Neocraftz1553 hehehe 2016-01-26 01:33:22 Neocraftz1553 yup 2016-01-26 01:33:23 ScruffyChat It's like a big fatty Giant Breadbug 2016-01-26 01:33:34 Neocraftz1553 It is awsomeness 2016-01-26 01:33:40 ScruffyChat thanks 2016-01-26 01:34:03 Neocraftz1553 A Lipid or something is a fat cell, I think 2016-01-26 01:34:14 ScruffyChat Correct 2016-01-26 01:34:24 Neocraftz1553 yes, I knew it 2016-01-26 01:35:02 Neocraftz1553 the Lipidon looks awsome because it looks like it's hide is made out of fat 2016-01-26 01:35:07 ScruffyChat Yeah 2016-01-26 01:35:18 ScruffyChat That's the idea 2016-01-26 01:35:26 ScruffyChat It functions like a Giant breadbug 2016-01-26 01:35:39 ScruffyChat Except instead of dragging items to its base, it just swallows them whole 2016-01-26 01:37:32 Neocraftz1553 Sounds cool 2016-01-26 01:38:06 Neocraftz1553 I have something to add to its mechanics 2016-01-26 01:38:45 Neocraftz1553 Can it be attacked by swarming? 2016-01-26 01:38:49 --> Festivefreak_ (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-26 01:39:08 Neocraftz1553 If so, Firey Red Pikmin should do extra damage to it 2016-01-26 01:39:22 Neocraftz1553 Because fat melts with heat 2016-01-26 01:39:50 ScruffyChat Sure, I suppose 2016-01-26 01:39:59 ScruffyChat I don't know how swarming is going to work in PF though 2016-01-26 01:40:12 Neocraftz1553 Maybe charging 2016-01-26 01:40:16 Neocraftz1553 not sure either 2016-01-26 01:40:29 Neocraftz1553 I may be able to give you some ideas 2016-01-26 01:40:38 Neocraftz1553 how do you envision it? 2016-01-26 01:40:49 Neocraftz1553 and with what controls is it based on? 2016-01-26 01:41:47 ScruffyChat It's for Wii U, so Pikmin 3 controls 2016-01-26 01:42:28 Neocraftz1553 nunchuk + wiimote? 2016-01-26 01:42:57 ScruffyChat I mean I guess so, but you'd still use the GamePad for destination functions 2016-01-26 01:43:06 --> En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has joined #pikipedia 2016-01-26 01:43:33 <-- Festivefreak (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Ping timeout: 252 seconds) 2016-01-26 01:43:36 -- Festivefreak_ is now known as Festivefreak 2016-01-26 01:44:05 Neocraftz1553 ok 2016-01-26 01:44:15 Neocraftz1553 hmm... 2016-01-26 01:44:51 Neocraftz1553 for swarming functions, I think you shoood... 2016-01-26 01:45:52 Neocraftz1553 ok, do you have the cross-buttons used? 2016-01-26 01:46:22 ScruffyChat Yes, for the dodge whistle, most likely 2016-01-26 01:46:32 ScruffyChat And sprays 2016-01-26 01:46:43 Neocraftz1553 ok 2016-01-26 01:46:54 Neocraftz1553 so left and right for dodgeing 2016-01-26 01:47:12 Neocraftz1553 how about up for sprays 2016-01-26 01:47:22 Neocraftz1553 press one to switch between sprays 2016-01-26 01:47:33 ScruffyChat There's no 1 on a gamepad 2016-01-26 01:47:43 ScruffyChat Oh, you're still thinking Wii Remote 2016-01-26 01:47:44 Neocraftz1553 use the touchscreen 2016-01-26 01:47:51 Neocraftz1553 tap the spray icon 2016-01-26 01:48:26 ScruffyChat That could work 2016-01-26 01:49:01 Neocraftz1553 and the down button for the swarming, like in P1 and 2 2016-01-26 01:49:38 Neocraftz1553 but theres no arrows towards the cursor 2016-01-26 01:49:49 ScruffyChat I feel like that might have a big reason been why they got rid of swarming in Pikmin 3 2016-01-26 01:49:57 ScruffyChat Too many controls 2016-01-26 01:50:00 Neocraftz1553 yeah 2016-01-26 01:50:06 ScruffyChat Or too much power with the controls 2016-01-26 01:50:19 Neocraftz1553 but swarming is pretty useful 2016-01-26 01:50:30 Neocraftz1553 hm... 2016-01-26 01:51:31 Neocraftz1553 I am watching dazz play P3 2016-01-26 01:51:50 Neocraftz1553 and I think Purple Pikmin should have a deeper voice 2016-01-26 01:52:24 En_Passant I agree 2016-01-26 01:52:25 Neocraftz1553 and White Pikmin a more higher pitched voice than yellows 2016-01-26 01:53:04 ScruffyChat Hi En_Passant 2016-01-26 01:53:13 En_Passant hi 2016-01-26 01:53:19 Neocraftz1553 Hello, en_passant 2016-01-26 01:53:23 En_Passant fell asleep 2016-01-26 01:53:30 ScruffyChat Heh, no problem 2016-01-26 01:53:52 ScruffyChat And suddenly, you woke up at the Onion 2016-01-26 01:53:59 Neocraftz1553 I also wouldnt mind Purples having different amounts of "hair" on them 2016-01-26 01:54:02 Neocraftz1553 heh 2016-01-26 01:54:16 ScruffyChat I wish they had kept different shaped Rock Pikmin 2016-01-26 01:54:23 ScruffyChat That made them seem a little more realistic 2016-01-26 01:54:26 Neocraftz1553 they removed them?? 2016-01-26 01:54:31 Neocraftz1553 yeah it did 2016-01-26 01:55:01 ScruffyChat Although they probably wanted to make each Rock Pikmin seem equally balanced with the rest 2016-01-26 01:55:20 Neocraftz1553 it made them all feel unique, though 2016-01-26 01:55:42 Neocraftz1553 hopefully the put it back in P4 2016-01-26 01:56:07 Neocraftz1553 Although, as dazz had said, they would probably be pushed aside to challenge mode 2016-01-26 01:56:16 Neocraftz1553 along with Purples, Whites, and Winged 2016-01-26 01:57:43 Neocraftz1553 actually, Whites and Purples might not even appear in the fourth game D: 2016-01-26 02:05:41 ScruffyChat 2 dialogues left 2016-01-26 02:05:48 En_Passant which ones? 2016-01-26 02:06:00 ScruffyChat The Waterwraith one and the 100 Pikmin (with 5 wild Pikmin) one 2016-01-26 02:06:09 ScruffyChat I'm working on the Waterwraith now 2016-01-26 02:11:49 ScruffyChat Okay, that's done 2016-01-26 02:12:03 ScruffyChat Just one more and the Ship's help will be entirely useless 2016-01-26 02:12:30 <-- Neocraftz1553 (Mibbit@216.4.jz.kjy) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 02:17:04 --> Guest (Mibbit@32-822-59-89.lightspeed.bkfdca.sbcglobal.net) has joined #pikipedia 2016-01-26 02:17:32 <-- Guest (Mibbit@32-822-59-89.lightspeed.bkfdca.sbcglobal.net) has quit (Client Quit) 2016-01-26 02:18:51 <-- Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-26 02:19:40 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-26 02:25:10 ScruffyChat Finished 2016-01-26 02:25:32 En_Passant What's next? 2016-01-26 02:25:48 ScruffyChat Hmmm 2016-01-26 02:25:58 ScruffyChat Well not treasure articles, until the names are donw 2016-01-26 02:26:15 ScruffyChat So I'll start with some menu text and then either get into mail or Piklopedia articles 2016-01-26 02:29:25 ScruffyChat Thank you for the new treasure names, by the way! 2016-01-26 02:29:28 ScruffyChat They're great 2016-01-26 02:32:33 En_Passant thanks 2016-01-26 02:32:43 En_Passant We still have more to go through, though 2016-01-26 02:32:59 En_Passant In particlar, you, PikFan, and Espyo still need your treasures 2016-01-26 02:33:03 En_Passant *particular 2016-01-26 02:33:12 ScruffyChat Heh, I don't need a treasure 2016-01-26 02:33:37 En_Passant Espyo's should totally be a joke that he doesn't get to decide 2016-01-26 02:33:43 En_Passant Like, the Wiggle Noggin or something 2016-01-26 02:33:52 ScruffyChat Yeah 2016-01-26 02:46:08 --> Neocraftz1553 (Mibbit@216.4.jz.kjy) has joined #pikipedia 2016-01-26 02:46:21 Neocraftz1553 I am back 2016-01-26 02:46:47 ScruffyChat Hi 2016-01-26 02:46:56 Neocraftz1553 hello 2016-01-26 02:59:04 <-- Neocraftz1553 (Mibbit@216.4.jz.kjy) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 03:03:44 --> Neocraftz1553 (Mibbit@216.4.jz.kjy) has joined #pikipedia 2016-01-26 03:03:54 Neocraftz1553 whoops, chat reloaded 2016-01-26 03:04:13 Neocraftz1553 do you still take music requests, scruffy? 2016-01-26 03:04:38 ScruffyChat Yeah, but I've get behind because of my schedule 2016-01-26 03:04:46 ScruffyChat But I'll definitely take a request 2016-01-26 03:04:50 ScruffyChat It just might take a while 2016-01-26 03:05:51 Neocraftz1553 oh 2016-01-26 03:06:30 Neocraftz1553 can you make a Forest Navel remix? kinda like the Impact site remix you made 2016-01-26 03:07:09 Neocraftz1553 try to make it a bit darker 2016-01-26 03:07:19 ScruffyChat Oh yeah! 2016-01-26 03:07:47 Neocraftz1553 ok 2016-01-26 03:07:53 ScruffyChat I already have made arrangements of most of the Pikmin music already 2016-01-26 03:08:00 ScruffyChat It just needs some tweaking 2016-01-26 03:08:26 Neocraftz1553 so, you wouldn't mind making a Forest of Hope and Distant Spring remix either? 2016-01-26 03:08:59 ScruffyChat Not at all 2016-01-26 03:09:18 Neocraftz1553 ok 2016-01-26 03:09:24 Neocraftz1553 just some things to add to: 2016-01-26 03:09:25 ScruffyChat It just might take a while with the way my schedule is now 2016-01-26 03:09:40 ScruffyChat I didn't expect my schedule to be so busy 2016-01-26 03:09:56 Neocraftz1553 its ok, dont need em right away 2016-01-26 03:10:25 Neocraftz1553 Just make the Distant Spring a more atmospheric 2016-01-26 03:10:30 Neocraftz1553 like... 2016-01-26 03:10:52 Neocraftz1553 make it have a feeling of vastness 2016-01-26 03:11:07 Neocraftz1553 it already has that feeling, but try to bring ut out more 2016-01-26 03:11:19 Neocraftz1553 and the Forest of hope 2016-01-26 03:12:06 Neocraftz1553 Make it a bit more calm 2016-01-26 03:12:59 Neocraftz1553 that is all I ask (σ )σ 2016-01-26 03:13:19 Neocraftz1553 for 2016-01-26 03:13:20 ScruffyChat Cool! 2016-01-26 03:15:21 Neocraftz1553 thank you for the enthusiasm 2016-01-26 03:15:32 ScruffyChat No problem 2016-01-26 03:15:52 ScruffyChat That project is very near done, I just need to tweak it a little 2016-01-26 03:16:03 ScruffyChat But it still might be postponed a little throughout this week 2016-01-26 03:16:13 Neocraftz1553 ok 2016-01-26 03:26:54 Neocraftz1553 Making Shearwig 🎶 2016-01-26 03:35:29 En_Passant It seems like there are more important things to be doing than the Piklopedia entries 2016-01-26 03:36:07 En_Passant It'd be nice to have them, but you should probably focus on the difficulty aspect of the mod, because that's the main reason you did it 2016-01-26 03:37:38 ScruffyChat Yeah 2016-01-26 03:37:48 ScruffyChat At least the Ship is done though 2016-01-26 03:38:05 ScruffyChat it adds to the difficulty that the Ship does not help, or even detracts sometimes 2016-01-26 03:39:00 En_Passant Only if you're not experienced with the game 2016-01-26 03:39:04 ScruffyChat Yeah 2016-01-26 03:39:20 ScruffyChat I'm not fooling anyone, it's just for laughs 2016-01-26 03:39:42 En_Passant yeah lol 2016-01-26 03:41:46 ScruffyChat Yeah, I'm going to start on the area modding 2016-01-26 03:41:47 <-- Neocraftz1553 (Mibbit@216.4.jz.kjy) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 03:42:06 ScruffyChat I've figured out that in overworlds I can not only change enemies but add and subtract them 2016-01-26 03:46:53 ScruffyChat I just need to get my bearings with positioning them 2016-01-26 03:48:01 En_Passant Sounds good 2016-01-26 03:48:28 ScruffyChat And now I have a spreadsheet; just enter a number and I have whatever enemy we want 2016-01-26 03:49:47 En_Passant Is that by Piklopedia number or the order in the game's code? 2016-01-26 03:50:32 ScruffyChat The haphazard order in the game's code 2016-01-26 03:50:40 ScruffyChat But I've also arranged it alphabetically 2016-01-26 03:55:45 En_Passant I wonder what sort of changes you have 2016-01-26 03:56:15 En_Passant Though I also don't want everything spoiled 2016-01-26 03:56:39 En_Passant Ruins the surprise of the difficulty 2016-01-26 03:56:47 ScruffyChat True 2016-01-26 03:56:57 ScruffyChat I did want to ask you something about an idea I had though 2016-01-26 03:57:10 ScruffyChat I can change the amount of time it takes for enemies to respawn 2016-01-26 03:57:33 ScruffyChat So I was wondering if I should have some enemies that you actually /need/ to help you 2016-01-26 03:57:56 ScruffyChat For example, a Careening Dirigibug in a lake that can help you take out underwater poison 2016-01-26 03:58:40 En_Passant Yes 2016-01-26 03:58:44 En_Passant yesyesyes 2016-01-26 03:58:50 ScruffyChat yay! 2016-01-26 03:59:16 En_Passant How long of a respawn are you thinking? 2016-01-26 03:59:23 ScruffyChat Like every day 2016-01-26 03:59:27 En_Passant Oh 2016-01-26 03:59:37 ScruffyChat So that if it didn't work, you wouldn't have to wait too long 2016-01-26 03:59:43 ScruffyChat Do you think it should be longer? 2016-01-26 03:59:53 En_Passant No 2016-01-26 04:00:15 En_Passant If you /need/ the enemy, it should be easily accessible 2016-01-26 04:00:22 ScruffyChat Yeah 2016-01-26 04:00:36 En_Passant Every day means that if you screw up and kill it, you can hit Go to Sunset and be able to try again 2016-01-26 04:00:43 ScruffyChat Yeah 2016-01-26 04:00:47 ScruffyChat Or, Go to Sun-up 2016-01-26 04:00:52 En_Passant ... yeah 2016-01-26 04:01:01 En_Passant Sunrise 2016-01-26 04:01:10 En_Passant But that's too long, isn't it 2016-01-26 04:01:18 ScruffyChat unfortunately 2016-01-26 04:01:25 ScruffyChat unless I change "Go to" 2016-01-26 04:01:51 ScruffyChat SOmething like "Sunrise Now" 2016-01-26 04:02:43 En_Passant Skip to Dawn 2016-01-26 04:02:47 ScruffyChat Nice 2016-01-26 04:02:49 ScruffyChat Perfect 2016-01-26 04:04:46 En_Passant How do enemies that drop treasures work? 2016-01-26 04:05:00 ScruffyChat I think they're actually listed as part of the treasures 2016-01-26 04:05:09 ScruffyChat And they have "treasure item codes" 2016-01-26 04:05:18 En_Passant Kinda like the buried property? 2016-01-26 04:05:25 ScruffyChat Yes 2016-01-26 04:05:38 ScruffyChat But, simply to spite me, the numbers are not the treasures' ID numbers 2016-01-26 04:05:47 ScruffyChat They're crazy high ones like 795, 801 2016-01-26 04:06:37 --> RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has joined #pikipedia 2016-01-26 04:07:39 En_Passant lol 2016-01-26 04:07:46 En_Passant That's Pikmin 2 code for you 2016-01-26 04:07:57 En_Passant It hates the world 2016-01-26 04:08:52 ScruffyChat And how 2016-01-26 04:09:03 ScruffyChat So I don't know if I should mess with those 2016-01-26 04:09:16 ScruffyChat but I can at least change the /type/ of enemy that holds the treasure 2016-01-26 04:09:24 ScruffyChat And certainly where they are 2016-01-26 04:11:15 En_Passant Can you change the map of a treasure? 2016-01-26 04:11:26 ScruffyChat What do you mean? 2016-01-26 04:11:54 En_Passant Can you move a treasure from a cave to another cave, or to an overworld? 2016-01-26 04:12:01 ScruffyChat I think so 2016-01-26 04:12:17 ScruffyChat I think the game can actually handle treasure duplicates or missing treasures just fine 2016-01-26 04:12:30 ScruffyChat You just get more money and/or never finish the game 2016-01-26 04:15:10 En_Passant I have a couple of ideas on the locations of treasures 2016-01-26 04:15:19 ScruffyChat Absolutely 2016-01-26 04:15:22 ScruffyChat Fire away 2016-01-26 04:15:44 En_Passant First, will you have the radar? 2016-01-26 04:16:07 ScruffyChat Hmmm 2016-01-26 04:16:13 ScruffyChat Actually I think not 2016-01-26 04:16:18 ScruffyChat If I can help it 2016-01-26 04:16:34 En_Passant That'll make White Pikmin treasures a pain in the ass to find 2016-01-26 04:16:38 ScruffyChat I'm not sure where the radar is programmed, but at the very least I can erase the textures 2016-01-26 04:16:41 ScruffyChat True 2016-01-26 04:16:51 En_Passant I wouldn't remove it entirely 2016-01-26 04:16:53 ScruffyChat Like, I can get rid of visuals and keep the sound 2016-01-26 04:17:02 En_Passant Move it to Wistful Wild, maybe 2016-01-26 04:17:15 ScruffyChat Hahaha 2016-01-26 04:17:23 ScruffyChat Sure 2016-01-26 04:17:34 En_Passant Bottom of the Hole of Heroes 2016-01-26 04:17:47 ScruffyChat Put all the upgrades in the Wistful Wild after you had any use for them 2016-01-26 04:17:49 En_Passant You have to earn your damn treasure finder, peasant 2016-01-26 04:18:04 En_Passant All of them? 2016-01-26 04:18:08 En_Passant That might be a stretch 2016-01-26 04:18:11 ScruffyChat Maybe not all 2016-01-26 04:18:15 ScruffyChat Rush boots are good 2016-01-26 04:18:45 En_Passant The immunity treasures might be usable to block of some treasures 2016-01-26 04:18:59 ScruffyChat Hm, how so? 2016-01-26 04:19:20 ScruffyChat Oh also, fire geysers are now going to be ever active 2016-01-26 04:19:28 ScruffyChat So Red Pikmin actually get a job 2016-01-26 04:19:31 En_Passant Still defeatable? 2016-01-26 04:19:36 ScruffyChat Hmm 2016-01-26 04:19:39 ScruffyChat Should they be? 2016-01-26 04:19:52 En_Passant If were possible to have both kinds, I'd say yes 2016-01-26 04:20:06 ScruffyChat I don't think I can make two kinds 2016-01-26 04:20:12 En_Passant darn 2016-01-26 04:20:48 ScruffyChat So which is better then? 2016-01-26 04:21:01 ScruffyChat I think maybe defeatable 2016-01-26 04:21:09 ScruffyChat Well... 2016-01-26 04:21:11 ScruffyChat I can't decide 2016-01-26 04:23:17 En_Passant Alright, pros vs. cons time 2016-01-26 04:23:37 En_Passant Pro of being undefeatable: Create areas where only reds and leaders with Scorch Guard can pass 2016-01-26 04:24:37 En_Passant Con: Water already does this with blues, though it can't be used to force you to have a certain upgrade 2016-01-26 04:25:48 En_Passant Pro of being defeatable: Reds serve a purpose to the larger army, as opposed to cheap "chosen one" gates 2016-01-26 04:26:04 En_Passant Con: Not much harder than standard. 2016-01-26 04:26:17 ScruffyChat yeah 2016-01-26 04:26:43 ScruffyChat I'm actually not sure how I'd make them undefeatable 2016-01-26 04:26:48 En_Passant Leaning towards undefeatable, because of the ability to force you to have Scorch Guard to proceed 2016-01-26 04:26:56 En_Passant Unless you can d-boost through it 2016-01-26 04:26:57 ScruffyChat I have to test whether 0 life is undefeatable or defeated 2016-01-26 04:27:09 ScruffyChat I'm liking undefeatable too 2016-01-26 04:29:51 En_Passant You can potentially make them pseudo-invincible if it doesn't work 2016-01-26 04:30:06 En_Passant Give them high health and suuuuper high regeneration and reviving 2016-01-26 04:31:06 ScruffyChat Absolutely 2016-01-26 04:31:19 ScruffyChat ooooh that'd be interesting to use on an enemy as well 2016-01-26 04:31:29 ScruffyChat To give you an unbeatable foe that can only be avoided 2016-01-26 04:33:30 En_Passant Volatile Dweevils can't be made to revive since they don't leave a corpse, can they? 2016-01-26 04:33:47 ScruffyChat Nope 2016-01-26 04:33:53 ScruffyChat Unfortunately 2016-01-26 04:34:25 ScruffyChat I'm pretty sure the only creatures who can revive are the ones who already do 2016-01-26 04:35:17 --> Neocraftz1553 (Mibbit@216.4.jz.kjy) has joined #pikipedia 2016-01-26 04:39:41 En_Passant Actually, wait 2016-01-26 04:39:53 En_Passant Undefeatable enemy that can only be avoided 2016-01-26 04:40:01 En_Passant ... the Waterwraith 2016-01-26 04:40:27 ScruffyChat True 2016-01-26 04:40:30 <-- Neocraftz1553 (Mibbit@216.4.jz.kjy) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 04:40:57 ScruffyChat Heh I actually summoned one in the Valley of Repose 2016-01-26 04:41:01 En_Passant lol 2016-01-26 04:41:19 ScruffyChat I was defenseless, but fortunately it couldn't cross the deflated paper pags 2016-01-26 04:41:22 ScruffyChat bags* 2016-01-26 04:41:31 En_Passant That's interesting 2016-01-26 04:41:41 En_Passant Can you spawn paper bags? 2016-01-26 04:41:54 ScruffyChat Yes 2016-01-26 04:42:02 En_Passant You could use that to make a "danger zone" where a Waterwraith patrols 2016-01-26 04:42:12 ScruffyChat Yeah, I suppose I could 2016-01-26 04:42:20 En_Passant Unfortunately, getting Purples means you can just kill it 2016-01-26 04:42:44 En_Passant But you also have the power to change where you get Purples and Whites 2016-01-26 04:43:08 ScruffyChat Yes, I do! 2016-01-26 04:43:36 ScruffyChat And I can also put Bulbmin above ground, which is a big dynamic to think about in itself 2016-01-26 04:43:49 En_Passant Hm... 2016-01-26 04:44:01 En_Passant Can they leave the area or go into caves? 2016-01-26 04:44:20 ScruffyChat I have yet to try 2016-01-26 04:44:34 ScruffyChat I think someone tried that and put it in the [[Bulbmin]] article though 2016-01-26 04:45:19 ScruffyChat oh, never mind 2016-01-26 04:45:54 En_Passant no, they did 2016-01-26 04:45:59 En_Passant In the Trivia section 2016-01-26 04:46:09 En_Passant "If the game is altered such that it allows Bulbmin on the surface, they will take refuge in the ship's storage when the day ends, just like Purple Pikmin and White Pikmin. They will still count towards Olimar's Pikmin count, but they cannot be taken out of the ship the next morning." 2016-01-26 04:46:20 ScruffyChat Oh 2016-01-26 04:46:22 En_Passant It's not sourced 2016-01-26 04:46:29 En_Passant Still sounds inadvisable, though 2016-01-26 04:46:49 ScruffyChat I agree 2016-01-26 04:47:02 ScruffyChat I'll still include some Candypop puzzles, at least 2016-01-26 04:47:52 En_Passant hm 2016-01-26 04:48:01 En_Passant I have a Mission Mode level in V that's like that 2016-01-26 04:48:46 --> Neocraftz1553 (Mibbit@216.4.jz.kjy) has joined #pikipedia 2016-01-26 04:48:56 ScruffyChat Cool 2016-01-26 04:49:12 Neocraftz1553 ? 2016-01-26 04:49:27 En_Passant Can you alter the boulders Cannon Beetles spit out? 2016-01-26 04:49:51 ScruffyChat Yes, but I can't spawn them by themselves. It crashes the game 2016-01-26 04:50:12 En_Passant Okay 2016-01-26 04:50:24 Neocraftz1553 what about the boulders in caves 2016-01-26 04:50:45 ScruffyChat I can spawn all the falling boulders I want 2016-01-26 04:52:43 En_Passant Can you change their damage against enemies? 2016-01-26 04:53:33 En_Passant (which also applies to leaders, i guess) 2016-01-26 04:54:25 En_Passant Oh, it's here on the article 2016-01-26 04:54:38 ScruffyChat I think so 2016-01-26 04:54:47 ScruffyChat But it does 10 damage, so I know that's only to leaders 2016-01-26 04:56:50 ScruffyChat Okay, 0 life is defeated 2016-01-26 04:57:03 ScruffyChat So it's going to have to be super high life super high recovery 2016-01-26 05:01:22 -- Festivefreak is now known as Gamefreak75 2016-01-26 05:05:34 <-- Neocraftz1553 (Mibbit@216.4.jz.kjy) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 05:31:08 ScruffyChat Turns out fire geysers are not allowed to recover health 2016-01-26 05:31:18 ScruffyChat So I just gave them 9,999,999,999 health 2016-01-26 05:32:46 En_Passant That doesn't overflow? 2016-01-26 05:32:49 ScruffyChat And I think that made it invincible 2016-01-26 05:33:05 En_Passant See how long it takes reds to destroy it 2016-01-26 05:33:05 ScruffyChat Nope 2016-01-26 05:33:28 ScruffyChat It's been a quarter day with 20 Pikmin going at it and a health wheel hasn't even shown up 2016-01-26 05:33:43 En_Passant lol 2016-01-26 05:34:05 En_Passant Remember that you have infinite time in caves, though 2016-01-26 05:34:12 ScruffyChat Yeah 2016-01-26 05:34:25 En_Passant Really, I'm just interested in how long it takes 2016-01-26 05:34:29 ScruffyChat If a health wheel doesn't appear in a thirteen minute day 2016-01-26 05:34:37 ScruffyChat I'm going to be very impressed 2016-01-26 05:35:50 ScruffyChat I had tried it at 999,000,000 and a health wheel had definitely appeared by noon 2016-01-26 05:35:54 ScruffyChat or, midnight 2016-01-26 05:40:31 En_Passant With 20? 2016-01-26 05:40:37 ScruffyChat The whole 13 minutes spent without a scratch 2016-01-26 05:40:48 ScruffyChat with 20, yes 2016-01-26 05:41:40 ScruffyChat I feel it's safe to call it invincible for now 2016-01-26 05:42:04 ScruffyChat Unless I get 30 spicy sprays and 100 flower Pikmin and have an hour or so to test it 2016-01-26 05:44:54 En_Passant doooo it 2016-01-26 05:45:02 En_Passant For Science 2016-01-26 05:45:07 ScruffyChat Definitely 2016-01-26 05:45:10 ScruffyChat Tomorrow 2016-01-26 05:45:18 ScruffyChat For now I have to hit the hay 2016-01-26 05:45:28 ScruffyChat Science has taken its toll 2016-01-26 05:45:31 En_Passant night 2016-01-26 05:45:39 ScruffyChat night En_Passant 2016-01-26 05:45:45 <-- ScruffyChat (Mibbit@100.43.lo.qj) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 05:45:57 <-- En_Passant (Mibbit@47-736-27-672.hlrn.qwest.net) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 06:23:30 --> Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-26 06:25:01 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 252 seconds) 2016-01-26 06:48:41 -- Yoshi2|offline is now known as Yoshi2 2016-01-26 07:13:35 --> Ringtailed-Fox (FoxFoxFox@2001:470:1d:yxw:iipv:zrsg:nmn:thzs) has joined #pikipedia 2016-01-26 07:15:47 <-- RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has quit (Ping timeout: 264 seconds) 2016-01-26 08:15:36 -- UltraYarnYoshi is now known as UltraMario 2016-01-26 08:33:22 <-- Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Ping timeout: 244 seconds) 2016-01-26 08:35:06 --> Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-26 09:35:52 <-- Ringtailed-Fox (FoxFoxFox@2001:470:1d:yxw:iipv:zrsg:nmn:thzs) has quit (Ping timeout: 244 seconds) 2016-01-26 10:33:31 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-26 14:21:25 --> Chiaki_Nanami (Pi@u-1591-52.studat.chalmers.se) has joined #pikipedia 2016-01-26 15:44:54 --> Scruffy (Mibbit@100.43.sx.ph) has joined #pikipedia 2016-01-26 15:47:33 <-- Scruffy (Mibbit@100.43.sx.ph) has quit (Client Quit) 2016-01-26 17:07:01 --> Scruffy (Mibbit@100.43.sx.ph) has joined #pikipedia 2016-01-26 17:15:36 <-- Scruffy (Mibbit@100.43.sx.ph) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 17:26:56 --> Scruffy (Mibbit@100.43.sx.ph) has joined #pikipedia 2016-01-26 17:55:22 <-- Chiaki_Nanami (Pi@u-1591-52.studat.chalmers.se) has quit (Quit: bye) 2016-01-26 18:17:27 --> Neocraftz1553 (Mibbit@206.78.wr.nm) has joined #pikipedia 2016-01-26 18:17:50 Neocraftz1553 Out of nowhere comes Neocraftz1553! 2016-01-26 18:19:12 <-- Neocraftz1553 (Mibbit@206.78.wr.nm) has quit (Client Quit) 2016-01-26 18:31:35 Yoshi2 and out of nowhere neocraft leaves 2016-01-26 18:31:37 Yoshi2 yay 2016-01-26 18:43:59 --> Testyo (Testyo@x86-550-32-5.cpe.netcabo.pt) has joined #pikipedia 2016-01-26 18:43:59 Testyo Hey everyone! 2016-01-26 18:44:36 --> Espyo (Espyo@x86-550-32-5.cpe.netcabo.pt) has joined #pikipedia 2016-01-26 18:44:36 -- Mode #pikipedia [+o Espyo] by ChanServ 2016-01-26 18:45:58 <-- Scruffy (Mibbit@100.43.sx.ph) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 18:46:04 --> Scruffy (Mibbit@100.43.sx.ph) has joined #pikipedia 2016-01-26 18:46:17 Scruffy Hi Espyo and Yoshi2! 2016-01-26 18:46:22 Scruffy I've discovered some more things 2016-01-26 18:46:39 Yoshi2 hey Scruffy & Espyo 2016-01-26 18:46:43 Yoshi2 & Testyo 2016-01-26 18:46:44 Testyo again it's valid in both US and GB English 2016-01-26 18:47:36 Scruffy I set a fire geyser to the highest HP it could have without adding integers 2016-01-26 18:47:43 Scruffy That is, 9,999,999,999 2016-01-26 18:48:06 Scruffy And after an hour of a full army of Red Pikmin and 41 spicy sprays, the health wheel didn't even show up 2016-01-26 18:48:20 Scruffy I think it's safe to say the game considers it invincible 2016-01-26 18:48:30 Scruffy So I've created the P1 fire geyser in P2 2016-01-26 18:48:58 Scruffy Sort of... Pikmin can still attack it though, if futilely 2016-01-26 18:50:47 <-- Scruffy (Mibbit@100.43.sx.ph) has quit (Client Quit) 2016-01-26 18:50:51 --> Scruffy (Mibbit@100.43.sx.ph) has joined #pikipedia 2016-01-26 18:50:55 Scruffy Sorry, disconnected 2016-01-26 18:51:03 @Espyo hi 2016-01-26 18:51:08 Scruffy Hi 2016-01-26 18:51:30 @Espyo it might consider the fire geyser invincible, but accidentally 2016-01-26 18:51:37 Scruffy Yeah 2016-01-26 18:51:45 @Espyo like, the calculations it does aren't enough for it to consider real damage in a single frame 2016-01-26 18:51:49 @Espyo so it never does consider damage 2016-01-26 18:51:51 @Espyo so no damage ever 2016-01-26 18:51:56 @Espyo although it WANTS the geyser to take damage, it just can't 2016-01-26 18:51:58 Scruffy Ah 2016-01-26 18:52:13 @Espyo it'd be fun if you could disable attacking the geysers 2016-01-26 18:52:21 Scruffy Yeah, regrettably that's more complicated 2016-01-26 18:52:35 Scruffy I don't know where to do thta 2016-01-26 18:52:40 Scruffy Maybe turning the collisions off 2016-01-26 18:52:58 Scruffy No, that would turn off the fire's damage 2016-01-26 18:58:49 @Espyo hmm 2016-01-26 18:58:57 @Espyo might not even be possible without editing the code 2016-01-26 18:59:02 Scruffy Yeah 2016-01-26 19:01:31 --> Neocraftz1553 (Mibbit@206.78.wr.nm) has joined #pikipedia 2016-01-26 19:01:46 Scruffy Well... either way, I have the desired result 2016-01-26 19:01:49 Neocraftz1553 Hello, Testyo 2016-01-26 19:01:50 Testyo there's no playable verson of that was incredibly easy 2016-01-26 19:02:03 Yoshi2 wb Neocraftz1553 2016-01-26 19:03:10 @Espyo meanwhile, kirbyddd became a lot more active on the wikia 2016-01-26 19:03:13 @Espyo not enough to be a menace 2016-01-26 19:03:15 @Espyo also he still sucks 2016-01-26 19:03:24 @Espyo he added info to the [[Pikpik carrot]] page 2016-01-26 19:03:24 Testyo "Pikpik_carrot" article = http://www.pikminwiki.com/index.php?title=Pikpik_carrot 2016-01-26 19:03:28 @Espyo which is filled with typos, might I add 2016-01-26 19:03:47 @Espyo with a theory about how the carrots in Pikmin 2 are like a specific version of Pikmin 2016-01-26 19:03:56 @Espyo so that the game can make enemies eat them and such without having to reprogram anything 2016-01-26 19:04:03 @Espyo THE "NO SHIT SHERLOCK" AWARD OF THE YEAR GOES TO... 2016-01-26 19:04:04 Testyo You must be really upset if you're swearing. What can I do to help? 2016-01-26 19:04:05 @Espyo KIRBYDDD! 2016-01-26 19:04:24 @Espyo but he didn't think that his brilliant theory was that simple 2016-01-26 19:04:32 Scruffy That sounded so much like the Smash narrator voice when I read it 2016-01-26 19:04:43 @Espyo so he wrote a 3000 word essay explaining his thesis on the talk page 2016-01-26 19:04:47 @Espyo good grief that guy is a lunatic 2016-01-26 19:04:51 @Espyo you know, I can see it 2016-01-26 19:04:54 @Espyo or rather, hear it 2016-01-26 19:04:58 @Espyo good ol' Mobius 2016-01-26 19:05:15 @J I just got a free Steam/mobile key for Sokobond, which I already own 2016-01-26 19:05:24 @Espyo why? 2016-01-26 19:05:24 @J it's a good puzzle game, so if anyone wants it, just say 2016-01-26 19:05:25 @Espyo gifted? 2016-01-26 19:05:30 @J from the developer 2016-01-26 19:05:45 @Espyo wasn't there a classic box-pushing game called Sokobon or something? 2016-01-26 19:05:50 @J yeah, that's the pun 2016-01-26 19:05:57 @Espyo rrrrrright, right 2016-01-26 19:06:18 @Espyo hm, seems kinda weird that he'd be throwing keys without even bothering to check if the person has it 2016-01-26 19:06:29 @J I actually got a link to a page every non-free game the guy's made and will ever make 2016-01-26 19:06:44 @J email subject: 'Hello, I think you're cool and want you to have some free games' 2016-01-26 19:06:44 @Espyo hm 2016-01-26 19:06:49 @Espyo pfft 2016-01-26 19:06:54 @Espyo I don't even 2016-01-26 19:07:01 @J and the page says 'If you already own these games, please feel free to pass the codes on to a friend you think will enjoy them :)' 2016-01-26 19:07:08 @Espyo well, that makes sense at least 2016-01-26 19:07:11 @Espyo and you did do that 2016-01-26 19:07:16 @Espyo or at least tried to, since we never said yes 2016-01-26 19:07:17 @J yep and yep 2016-01-26 19:07:20 @Espyo no thanks, btw 2016-01-26 19:07:27 @Espyo hey, speaking of free stuff, I have a game on Steam that I never bought or was gifted 2016-01-26 19:07:36 @Espyo Race The Sun... 2016-01-26 19:07:39 @Espyo it was just there one day 2016-01-26 19:07:43 @Espyo still there today 2016-01-26 19:07:47 @J well, pass it on if you think someone will like it 2016-01-26 19:07:49 @Espyo says I bought it back on July, but I never did 2016-01-26 19:07:52 @J that was in a bundle, I think 2016-01-26 19:08:01 @Espyo this isn't a key though, so there's nothing I can do 2016-01-26 19:08:02 @J maybe you bought a bundle, activated it on Steam, then they added games to it 2016-01-26 19:08:10 @Espyo nope, never bought a single bundle 2016-01-26 19:08:13 @J I think they do whole-bundle keys sometimes now 2016-01-26 19:08:15 @J hmm 2016-01-26 19:08:21 @J oh right, the weird Portugal money thing 2016-01-26 19:08:25 @Espyo it honestly just came out of nowhere 2016-01-26 19:08:35 @Espyo well, my parents have a credit card now, and I use it every once in a while 2016-01-26 19:08:38 @J well, Steam likes you 2016-01-26 19:08:41 @Espyo I couldn't get one for myself because really REALLY weird stuff 2016-01-26 19:08:48 @J maybe some random event? Was it on your wishlist? 2016-01-26 19:08:53 @Espyo you need to be 26, but they can open exceptions, but only if they like your bank account 2016-01-26 19:08:59 @Espyo it wasn't on my wishlist either 2016-01-26 19:09:04 @Espyo I never received an e-mail 2016-01-26 19:09:05 @J had you even heard of it? 2016-01-26 19:09:08 @Espyo nothing... just nothing 2016-01-26 19:09:10 @Espyo not even heard of it 2016-01-26 19:09:15 @J well, Race the Sun is quite fun, I like it 2016-01-26 19:09:18 @Espyo granted, it's a pretty generic name 2016-01-26 19:09:25 Yoshi2 Espyo: race the sun could be acquired for free at one point 2016-01-26 19:09:26 @Espyo so maybe I heard it, but never memorized it 2016-01-26 19:09:28 Yoshi2 I have it too 2016-01-26 19:09:38 @Espyo ...that... rings a bell 2016-01-26 19:09:49 @J hah, just clicking random 'free stuff' here buttons 2016-01-26 19:09:50 @J way to go 2016-01-26 19:09:50 @Espyo I think that at one point, I talked to somebody about getting something, because it was free to purchase 2016-01-26 19:09:58 @Espyo i-it can't be 2016-01-26 19:10:01 @Espyo I'm not the kind to do that 2016-01-26 19:10:05 @J *'free stuff here' buttons 2016-01-26 19:10:05 @Espyo specially knowing I'd never really play it 2016-01-26 19:10:18 Yoshi2 click here to get a free ipod 5s 2016-01-26 19:11:29 Neocraftz1553 hehehe 2016-01-26 19:12:54 Scruffy Darn it, the devs were one step ahead of me 2016-01-26 19:13:09 Scruffy There's an invisible wall on top of paper bags in case leaders get up there 2016-01-26 19:13:18 @Espyo yeah, hehe 2016-01-26 19:13:26 @Espyo actually, I think it's more simple than that 2016-01-26 19:13:34 @Espyo it's so you can't throw Pikmin beyond them and be unable to whistle them back 2016-01-26 19:13:50 Scruffy Ah 2016-01-26 19:14:21 @Espyo I noticed that a couple of weeks back 2016-01-26 19:14:24 @Espyo not sure if I added it to the wiki 2016-01-26 19:14:27 @Espyo or if it's still on my todo 2016-01-26 19:14:30 @Espyo [[paper bag]] 2016-01-26 19:14:30 Testyo "paper_bag" article = http://www.pikminwiki.com/index.php?title=paper_bag 2016-01-26 19:14:50 Scruffy I added a pair of weights to the Valley of Repose in order to get up there 2016-01-26 19:15:10 @Espyo nope, never added 2016-01-26 19:15:14 Scruffy I guess if I add another pair I can get up to the walls beside the paper bag, and get across 2016-01-26 19:15:18 @Espyo heh, neat 2016-01-26 19:15:56 Scruffy Or maybe not 2016-01-26 19:15:56 Scruffy The invisible wall stretches beyond the bag 2016-01-26 19:16:54 Scruffy Well, there's always the other way around 2016-01-26 19:16:59 Scruffy Oh, gotta go 2016-01-26 19:17:06 Scruffy I'll be on later 2016-01-26 19:17:51 Neocraftz1553 ok 2016-01-26 19:18:35 @Espyo hm 2016-01-26 19:18:37 @Espyo see ya 2016-01-26 19:23:07 <-- Scruffy (Mibbit@100.43.sx.ph) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 19:26:18 <-- Neocraftz1553 (Mibbit@206.78.wr.nm) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 19:31:03 --> Neocraftz1553 (Mibbit@206.78.wr.nm) has joined #pikipedia 2016-01-26 19:42:33 <-- Neocraftz1553 (Mibbit@206.78.wr.nm) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 19:49:56 @J this meal is amazing 2016-01-26 19:50:13 @J just bacon on toast with loads of melted cheese 2016-01-26 19:50:15 @J and mushrooms 2016-01-26 19:51:50 @Espyo toast as a meal 2016-01-26 19:53:04 @J it's less than 50% toast 2016-01-26 19:53:10 --> RingtailedFox (FoxFoxFox@2001:470:1d:zuq:ghgh:nyjy:zsmz:wwws) has joined #pikipedia 2016-01-26 19:53:24 @Espyo but more than 0% 2016-01-26 19:53:37 @J yes 2016-01-26 19:54:04 <-- RingtailedFox (FoxFoxFox@2001:470:1d:zuq:ghgh:nyjy:zsmz:wwws) has quit (Client Quit) 2016-01-26 20:29:33 Yoshi2 I'm almost ready to make an article for bw on the tcrf wiki, even got a screenshot of the title screen ready 2016-01-26 20:30:06 Yoshi2 but I'd need to google the release dates of the game in various countries, ugh 2016-01-26 20:31:40 @Espyo watch out, their screenshot policies are super-strict 2016-01-26 20:31:46 @Espyo try mobygames 2016-01-26 20:31:52 @Espyo they're usually good with release dates 2016-01-26 20:34:48 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-26 20:35:23 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Client Quit) 2016-01-26 20:35:36 @Espyo WHAT 2016-01-26 20:35:41 Yoshi2 hmm, from the top of my head I remember that the resolution needs to be original 2016-01-26 20:35:45 @Espyo some Pikmin just delivered something to the Red Onion 2016-01-26 20:35:55 @Espyo as it was sucking up, the pellet was going towards the Blue Onion 2016-01-26 20:36:01 @Espyo and ended up generating Blue Pikmin at the Blue Onion 2016-01-26 20:36:04 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-26 20:36:13 @Espyo I would never imagine this happening 2016-01-26 20:36:19 @Espyo sure, the carrying code isn't great, but... WHAT 2016-01-26 20:36:38 @Espyo yeah, and the format should be PNG 2016-01-26 20:36:41 @Espyo probably more rules 2016-01-26 20:46:44 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Read error: Connection reset by peer) 2016-01-26 20:47:19 Yoshi2 use most accurate emulator, pngs should be optimized, no obvious hacks should be visible 2016-01-26 20:47:40 Yoshi2 as far as I can tell, unless you are an idiot, the rules aren't THAT strict 2016-01-26 20:49:03 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-26 20:49:45 @Espyo there's a whole section about colors and such, last time I checked 2016-01-26 20:49:46 @Espyo it's mental 2016-01-26 20:50:42 @Espyo they want you to optimize the PNGs you upload 2016-01-26 20:50:51 @Espyo use a descriptive filename (duh) 2016-01-26 20:51:30 @Espyo no widescreen 2016-01-26 20:51:49 @Espyo tag it with {{screenshot|Wii}} 2016-01-26 20:51:50 Testyo "screenshot|Wii" template = http://www.pikminwiki.com/index.php?title=Template:screenshot|Wii 2016-01-26 20:52:10 @Espyo and I guess that's all, at least cutting off the painfully obvious stuff 2016-01-26 20:52:24 @Espyo so even the non-obvious stuff is still a hefty list 2016-01-26 20:55:09 @Espyo ...great, I can't replicate it 2016-01-26 20:55:16 @Espyo the glitchy pellet Onion thing 2016-01-26 20:56:47 UltraMario inb4 fake 2016-01-26 20:56:57 @Espyo heh, nah, this is actually on the engine 2016-01-26 20:57:04 @Espyo STILL could be fake 2016-01-26 20:57:09 @Espyo I'm 100% willing to bet I just imagined this 2016-01-26 20:57:25 @Espyo a Red and a Purple carried a 5 red pellet to the Red Onion 2016-01-26 20:57:29 @Espyo as it was getting sucked in 2016-01-26 20:57:32 @Espyo it was moving to the Blue Onion 2016-01-26 20:57:38 @Espyo and the Blue Onion was the one that ended up ejecting seeds 2016-01-26 20:57:45 @Espyo NOTHING about the way my code works makes sense for this to happen 2016-01-26 20:57:48 @Espyo shenanigans 2016-01-26 20:57:52 UltraMario engine? 2016-01-26 20:57:55 @Espyo yeah 2016-01-26 20:57:56 UltraMario are you making a game? 2016-01-26 20:57:58 UltraMario :O 2016-01-26 20:58:11 @Espyo isn't this like the 3rd time you're asking? 2016-01-26 20:58:19 UltraMario idk 2016-01-26 20:58:21 UltraMario :p 2016-01-26 20:58:23 * UltraMario is forgetful 2016-01-26 20:58:27 @Espyo [[f:Pikmin fangame engine]] 2016-01-26 20:58:28 Testyo "Pikmin_fangame_engine" article = http://www.pikminfanon.com/index.php?title=Pikmin_fangame_engine 2016-01-26 20:58:31 UltraMario :< 2016-01-26 21:00:05 Yoshi2 very forgetful 2016-01-26 21:01:34 UltraMario >:# 2016-01-26 21:10:34 Yoshi2 eventually I might have to check all the releases of battalion wars for the missing or unused stuff 2016-01-26 21:12:15 Yoshi2 *cough* but my favorite site doesn't have the japanese version of the gc game *cough cough* 2016-01-26 21:21:01 <-- Gamefreak75 (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has quit (Ping timeout: 261 seconds) 2016-01-26 21:22:56 --> En_Passant (Mibbit@64.62.kio.wtz) has joined #pikipedia 2016-01-26 21:23:42 --> Gamefreak75 (NewYokuba@tje-051-024-560-02.socal.res.rr.com) has joined #pikipedia 2016-01-26 21:27:21 @Espyo maybe you can find it elsewhere 2016-01-26 21:28:23 @Espyo we were watching The Big Picture just now 2016-01-26 21:28:35 @Espyo a simple TV quizz where they show the contestants an image and ask something related 2016-01-26 21:28:43 @Espyo there was this picture of a flea with a STOP sign behind it 2016-01-26 21:28:52 @Espyo two of the options were flea and mite 2016-01-26 21:29:06 @Espyo granted, unless you know what a flea looks like, you might not distinguish the two 2016-01-26 21:29:17 @Espyo since they're both tiny critters that you don't really see daily 2016-01-26 21:29:35 @Espyo you could at least infer flea from the STOP sign 2016-01-26 21:29:42 @Espyo the other options were spider and scorpion 2016-01-26 21:29:43 @Espyo ... 2016-01-26 21:29:45 @Espyo the guy picked scorpion 2016-01-26 21:29:53 @Espyo this was question #2 2016-01-26 21:29:53 En_Passant d'oh 2016-01-26 21:30:17 @Espyo he used up a hotline, which automatically gives him the answer, but cuts off 25% of the total prize money to somebody at home who answered it right 2016-01-26 21:30:20 <-- UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has quit (Quit: Rest in Spaghetti, Never Forgetti) 2016-01-26 21:30:23 @Espyo he actually did ok the next questions 2016-01-26 21:30:26 @Espyo but SCORPION? 2016-01-26 21:30:37 @Espyo how can ANYBODY not know what a SCORPION looks like? 2016-01-26 21:31:26 Yoshi2 definitely nothing like a flea 2016-01-26 21:31:50 @Espyo yeah 2016-01-26 21:32:44 En_Passant Do you think Fanon should have {{refs}}? 2016-01-26 21:32:45 Testyo "refs" template = http://www.pikminwiki.com/index.php?title=Template:refs 2016-01-26 21:38:51 @Espyo not really 2016-01-26 21:39:02 @Espyo fanon barely needs to reference anything outside the wiki, IMO 2016-01-26 21:39:09 @Espyo the few times it does, it can be done manually 2016-01-26 21:39:21 @Espyo honestly, {{refs}} is just a , but inside a div that stops it from becoming too big 2016-01-26 21:39:22 Testyo "refs" template = http://www.pikminwiki.com/index.php?title=Template:refs 2016-01-26 21:40:16 @Espyo yeah, we're starting to reach the conclusion that this guy's a massive troll 2016-01-26 21:40:31 @Espyo he keeps picking the wrong answers and reverting to pick the right one 2016-01-26 21:40:36 @Espyo and already used up all hotlines 2016-01-26 21:40:36 En_Passant The contestant? 2016-01-26 21:40:38 @Espyo yeah 2016-01-26 21:40:58 @Espyo either he's ULTRA lucky, since the host is giving him pretty...interesting hints 2016-01-26 21:41:04 En_Passant gtg for now 2016-01-26 21:41:09 @Espyo a bit blunt, but a bit vague, too 2016-01-26 21:41:12 @Espyo ok, see ya 2016-01-26 21:46:13 <-- En_Passant (Mibbit@64.62.kio.wtz) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 22:02:40 -- Yoshi2 is now known as Yoshi2|offline 2016-01-26 22:14:05 --> M6 (BetaMaster@n-907-82-57-96.hsd9.pa.comcast.net) has joined #pikipedia 2016-01-26 22:31:47 --> Miles_ (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has joined #pikipedia 2016-01-26 22:32:38 --> UltraMario (chatzilla@n-49-644-126-233.hsd5.nj.comcast.net) has joined #pikipedia 2016-01-26 22:34:35 <-- Miles (Miles@w-18-3-19-639.hsd7.ga.comcast.net) has quit (Read error: Operation timed out) 2016-01-26 22:37:34 @Espyo I'm at this point where I look at how Pikmin 2 is made 2016-01-26 22:37:42 @Espyo and go "why would the stops on the path graph need a radius?" 2016-01-26 22:37:55 @Espyo "I'm sure it's not really useful, unless you're insane about nitpicking" 2016-01-26 22:38:10 @Espyo and a few weeks from now I'll definitely say "OH, NOW I understand why Pikmin 2 stops have a radius" 2016-01-26 23:11:17 --> Scruffy (Mibbit@100.43.sx.ph) has joined #pikipedia 2016-01-26 23:12:27 --> Neocraftz1553 (Mibbit@216.4.jz.kjy) has joined #pikipedia 2016-01-26 23:12:52 Neocraftz1553 Hello Scruffy, Espyo 2016-01-26 23:12:59 @Espyo hi 2016-01-26 23:13:10 Scruffy Hi 2016-01-26 23:13:44 Neocraftz1553 I am playing P1 on my PC 2016-01-26 23:13:56 Neocraftz1553 Its a bit slow, though 2016-01-26 23:16:05 Scruffy Yeah, it can go slow with 100 Pikmin out 2016-01-26 23:16:46 Neocraftz1553 no, I mean all the way, on the main menu too 2016-01-26 23:17:00 @Espyo mine's always slow too 2016-01-26 23:17:03 @Espyo updating Dolphin helps 2016-01-26 23:17:03 Neocraftz1553 I am trying to optimize it a bit by changing the setting 2016-01-26 23:17:06 @Espyo every new version is faster than the last 2016-01-26 23:17:26 Neocraftz1553 I might try a dev version 2016-01-26 23:17:56 @Espyo install it elsewhere 2016-01-26 23:18:04 @Espyo if it doesn't work out, you can always go back to the version you have now right away 2016-01-26 23:18:28 Neocraftz1553 yeah, ok 2016-01-26 23:22:14 Neocraftz1553 brb 2016-01-26 23:27:00 Testyo [Fanon RC] User:En Passant by En Passant (-1 m) http://www.pikminfanon.com/index.php?title=User:En_Passant&curid=9203&diff=51768&oldid=50933 2016-01-26 23:28:01 <-- Neocraftz1553 (Mibbit@216.4.jz.kjy) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 23:33:00 --> Neocraftz1553 (Mibbit@216.4.jz.kjy) has joined #pikipedia 2016-01-26 23:33:16 Neocraftz1553 whoops, chat reloaded 2016-01-26 23:54:10 <-- Neocraftz1553 (Mibbit@216.4.jz.kjy) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-26 23:54:47 Scruffy Just discovered how to change water locations 2016-01-26 23:56:27 @Espyo the waterboxes? 2016-01-26 23:56:32 Scruffy Yeah 2016-01-26 23:56:38 @Espyo yeah, luckily those aren't very tough 2016-01-26 23:56:47 Scruffy Heh, yeah 2016-01-26 23:56:51 @Espyo I have to remove them to make overview maps of the areas 2016-01-26 23:56:57 @Espyo water shows up really broken with free camera 2016-01-26 23:57:03 Scruffy Yeah, I've been there 2016-01-26 23:57:04 @Espyo so I had to learn how to take water out 2016-01-26 23:57:10 @Espyo and I was like "...oh, that's all I need to do" 2016-01-26 23:57:30 @Espyo hey, you can probably change the water on some places to spice things up a bit 2016-01-26 23:57:39 Scruffy Already have onece 2016-01-26 23:57:41 Scruffy once* 2016-01-27 00:02:37 <-- Espyo (Espyo@x86-550-32-5.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-27 00:02:49 <-- Testyo (Testyo@x86-550-32-5.cpe.netcabo.pt) has quit (Quit: Leaving) 2016-01-27 01:00:38 --> Sean-Incorporated (Mibbit@529-00-725-287.lightspeed.austtx.sbcglobal.net) has joined #pikipedia 2016-01-27 01:01:12 <-- Sean-Incorporated (Mibbit@529-00-725-287.lightspeed.austtx.sbcglobal.net) has quit (Client Quit) 2016-01-27 01:48:29 --> seanincorporated (Mibbit@529-00-725-287.lightspeed.austtx.sbcglobal.net) has joined #pikipedia 2016-01-27 01:51:34 <-- seanincorporated (Mibbit@529-00-725-287.lightspeed.austtx.sbcglobal.net) has quit (Client Quit) 2016-01-27 02:00:10 --> RingtailedFox (FoxFoxFox@m57-80-1-20.home.cgocable.net) has joined #pikipedia 2016-01-27 02:07:49 --> Neocraftz1553 (Mibbit@216.4.gt.sih) has joined #pikipedia 2016-01-27 02:08:07 Neocraftz1553 Hello, chat 2016-01-27 02:08:15 Neocraftz1553 Hello, chat 2016-01-27 02:32:00 <-- Neocraftz1553 (Mibbit@216.4.gt.sih) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-27 02:39:17 --> En_Passant (Mibbit@000.sub-10-852-3.myvzw.com) has joined #pikipedia 2016-01-27 02:39:58 En_Passant o/ 2016-01-27 02:40:56 En_Passant Scruffy 2016-01-27 02:42:46 Scruffy Hi 2016-01-27 02:43:20 En_Passant What's new? 2016-01-27 02:43:40 Scruffy I've been adding things to the Valley of Repose second day 2016-01-27 02:44:17 Scruffy I've thought of a completely new puzzle to get the Spherical Atlas 2016-01-27 02:44:17 En_Passant What about Day 1? 2016-01-27 02:44:27 Scruffy Nothing's changed on day 1 yet 2016-01-27 02:44:46 Scruffy Except I made the Courage Reactor 1 Pikmin weight so I could speed up testing it :P 2016-01-27 02:44:59 En_Passant lol 2016-01-27 02:45:08 Scruffy But for now I've been adding and tweaking seesaw blocks 2016-01-27 02:45:16 Scruffy And changing water levels 2016-01-27 02:46:00 En_Passant Do you go up the ledge at the manhole cover instead of to Emergence Cave? 2016-01-27 02:47:05 Scruffy The Emergence Cave will be in a different spot 2016-01-27 02:47:09 Scruffy But you do go up that ledge 2016-01-27 02:47:32 Scruffy See, in this version, the paper bag is too heavy for 100 Pikmin, you need Purple Pikmin 2016-01-27 02:47:48 Scruffy So there's an alternate, harder route to get around the paper bag 2016-01-27 02:48:06 Scruffy Using that high ledge (where the Burrowing Snagret would be later) and some seesaw blocks 2016-01-27 02:48:22 En_Passant You still get Purples in Emergence? 2016-01-27 02:49:19 <-- Scruffy (Mibbit@100.43.sx.ph) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-27 02:49:22 --> Scruffy (Mibbit@100.43.sx.ph) has joined #pikipedia 2016-01-27 02:49:24 Scruffy Whoops 2016-01-27 02:49:28 Scruffy Disconnected 2016-01-27 02:49:30 Scruffy You were saying? 2016-01-27 02:50:15 En_Passant Are Purples still in EC? 2016-01-27 02:50:20 Scruffy Yes 2016-01-27 02:50:25 Scruffy On the 1st sublevel 2016-01-27 02:50:45 Scruffy And I don't know if this message sent, but I had said on the 2nd I'd put a Waterwraith 2016-01-27 02:50:48 --> Neocraftz1553 (Mibbit@216.4.gt.sih) has joined #pikipedia 2016-01-27 02:51:12 En_Passant It didn't 2016-01-27 02:51:16 En_Passant That's harsh 2016-01-27 02:51:25 Neocraftz1553 Hello Scruffy, En_Passant 2016-01-27 02:51:26 Scruffy I mean business! 2016-01-27 02:51:33 Scruffy Yeah, that is alittle harsh 2016-01-27 02:51:33 En_Passant Hoy 2016-01-27 02:51:40 Scruffy Aloha 2016-01-27 02:51:45 Neocraftz1553 ok, I always join when I have no Idea whats hoing on 2016-01-27 02:51:50 Neocraftz1553 *going on 2016-01-27 02:52:02 En_Passant Night Mode 2016-01-27 02:52:14 Neocraftz1553 ok 2016-01-27 02:52:28 Neocraftz1553 and whats harsh? 2016-01-27 02:52:41 En_Passant Waterwraiths 2016-01-27 02:52:42 Scruffy Putting a Waterwraith in the Emergence Cave 2016-01-27 02:53:06 Scruffy But the thing is, not too many enemies /need/ Purples 2016-01-27 02:53:17 Neocraftz1553 Waterwraiths 2016-01-27 02:53:21 Neocraftz1553 Waterwraiths everywhere 2016-01-27 02:53:27 Neocraftz1553 hehehe 2016-01-27 02:53:41 Neocraftz1553 yeah, so Purples on the first sublevel? 2016-01-27 02:53:59 Neocraftz1553 And Waterwraith on the second? 2016-01-27 02:53:59 En_Passant Is it on a timer? 2016-01-27 02:54:28 <-- Neocraftz1553 (Mibbit@216.4.gt.sih) has quit (Client Quit) 2016-01-27 02:54:37 En_Passant yes 2016-01-27 02:54:51 En_Passant ripcraftz 2016-01-27 02:54:59 Scruffy Heh 2016-01-27 02:55:01 --> Neocraftz1553 (Mibbit@216.4.jz.kjy) has joined #pikipedia 2016-01-27 02:55:08 Scruffy It is always on a timer 2016-01-27 02:55:16 Scruffy If above ground it spawns immediately 2016-01-27 02:55:16 Neocraftz1553 damn chat, you reload too quickly 2016-01-27 02:55:37 Neocraftz1553 but the Waterwraith sounds cool 2016-01-27 02:55:48 En_Passant What does it drop? 2016-01-27 02:55:55 Scruffy Utter Scrap 2016-01-27 02:56:01 En_Passant troll 2016-01-27 02:56:03 Neocraftz1553 trooooll 2016-01-27 02:56:11 Neocraftz1553 troll of the century 2016-01-27 02:56:27 Scruffy See, the Spherical Atlas would be where the Utter Scrap would be 2016-01-27 02:56:35 En_Passant Oh 2016-01-27 02:56:41 Scruffy And there's a Giant Breadbug in the center of the sewer lid 2016-01-27 02:56:47 En_Passant Lol 2016-01-27 02:56:47 Scruffy So he'd steal it before you could get it 2016-01-27 02:56:55 Neocraftz1553 lol 2016-01-27 02:57:08 Scruffy So defeat the Breadbug/deflate the bag, you need purples 2016-01-27 02:57:08 En_Passant Pulling out all the stops 2016-01-27 02:57:15 Scruffy Yeah 2016-01-27 02:57:23 Neocraftz1553 so it'll "spawn" with the treasure 2016-01-27 02:58:15 En_Passant Don't you need double weight to pull a Giant? 2016-01-27 02:58:29 Scruffy I think 2016-01-27 02:58:35 Scruffy But you can also hurt him with Purples 2016-01-27 02:58:37 En_Passant Or are they literally the same to kill as regular Breadbugs? 2016-01-27 02:59:06 Scruffy They are only hurt by Purples 2016-01-27 02:59:17 En_Passant gtg 2016-01-27 02:59:22 Neocraftz1553 ok 2016-01-27 03:02:05 <-- En_Passant (Mibbit@000.sub-10-852-3.myvzw.com) has quit (Quit: http://www.mibbit.com ajax IRC Client) 2016-01-27 03:02:15 Neocraftz1553 The forested Cave is going smoothly 2016-01-27 03:06:38 Scruffy Yesss 2016-01-27 03:06:56 Scruffy Now I have it so that there's a set of seesaw blocks that can get you on the ledge next to the Red Onion 2016-01-27 03:07:07 Scruffy And from there you can take the high path to the sewer lid 2016-01-27 03:07:24 Scruffy One seesaw block is right next to the Red Onion, of course...